What Nintendo Fucked Up With The Switch So Far (The Jimquisition)
69 replies, posted
As a game developer, I fucking love Nintendo.
But as a company, that's a whole different story.
[QUOTE=Lord of Boxes;51681473]As a game developer, I fucking love Nintendo.
But as a company, that's a whole different story.[/QUOTE]
Nintendo's games are usually great fun and it's just a blast to play them, besides the occasional outlier that is off by Nintendo standards. But yeah, it's the tech and corporate that just don't seem to understand how far the industry's come in the past decade alone.
Isn't the controller the same price as a xbox one controller though? or like, 10 dollars different?
[QUOTE=Glitchman;51681514]Isn't the controller the same price as a xbox one controller though? or like, 10 dollars different?[/QUOTE]
On average an Xbox One Controller is $60, going over that depending on what controller you're getting with all the special paints and edition versions and such. A Pro Controller for the Switch being $70 is a bit much since it doesn't exactly look to be of a higher quality standard than Xbox One's, but who knows, maybe they have the HD Rumble functionality inside them despite supposedly lacking any jacks for headphones.
[QUOTE=Glitchman;51681514]Isn't the controller the same price as a xbox one controller though? or like, 10 dollars different?[/QUOTE]
Yes and that's still nuts, I'd pay around £15 for these cheap pieces of plastic. In fact that's roughly what I paid for each of my wired Xbox controllers.
In hindsight. The switch looked like a great idea, Something you can play on your tv or play on the go or whatever. What i liked about the wii u is that you could play most games away from the tv and i'm hoping the switch is just that to me and it seemingly succeeds.
But i'll be honest but the switch is giving me massive wii u vibes, Yes they are moving way from the "wii" name, Yes they seem to have "third party support" but what about 2018? I asked myself the same question during 2013, Seeing rayman legends be delayed three times before it became a multiplatform and honestly the wii u's life been a pretty grim time aside from the exclusives being probably the best in it's series (Bayonetta 2 And Mario Kart 8).
Aside from the sympathy, I'm pretty damn annoyed that i still can't transfer my wii VC games into the wii u. And it seems like nintendo are planning on slapping paid online on top of that and honestly this just screams "Wii u: electric boogaloo" to me.
Granted i am going to get the switch still. But i really want to see the third party carry the switch alongside the PS4/X1, Because if Online Pay comes with a better server and a low price. I'll probably bite. (Seriously Why limted NES/SNES games? Just give us those games in stand. Or maybe look into PS+ A bit more.)
See, the thing about the Switch is that it isn't bound by its gimmicks. You can still use it as a completely gimmick-free console if you want. It's not like the Wii where every game is going to have waggle because that's the default control configuration.
The question is if Nintendo is going to fuck everything up by chasing the fleeting casual market instead of doubling down on today's market, but on a technical standpoint I don't think they've put all of their eggs in one basket.
[QUOTE=Janus Vesta;51680432]The games you get with Xbox Gold are yours forever, even if you stop your subscription.[/QUOTE]
Nope, this is only true for the Xbox 360 but not for the Xbox One so it's the same as PS+ now. It's crazy how many people don't know about this. Someone should probably sue Microsoft for false advertising. Calling what are essentially rentals "free" games is messed up.
It wouldn't surprise me if the reason why everything about the switch is so expensive is because they are trying to get back their losses from the Wii U.
What I'm the most curious about is whether or not the casual market that Nintendo wants back to badly still exists.
Logic points to no, but it'd be funny if the Switch was a massive success out of nowhere due to this despite all expectations that they're chasing a dead end.
[QUOTE=Reds;51681858]What I'm the most curious about is whether or not the casual market that Nintendo wants back to badly still exists.
Logic points to no, but it'd be funny if the Switch was a massive success out of nowhere due to this despite all expectations that they're chasing a dead end.[/QUOTE]
People ate up pre-orders like no one's business, there's a market that wants this system. But Nintendo of America, yet again, has no real supplies for the demand, just like with the 3DS/N3DS and the NES Classic at 2016 Black Friday / Christmas. Not sure about Nintendo of Europe, though, since i'm not hearing any stories on that front.
[QUOTE=RikohZX;51681866]People ate up pre-orders like no one's business, there's a market that wants this system. But Nintendo of America, yet again, has no real supplies for the demand, just like with the 3DS/N3DS and the NES Classic at 2016 Black Friday / Christmas. Not sure about Nintendo of Europe, though, since i'm not hearing any stories on that front.[/QUOTE]
I don't doubt that there's strong demand for the console, but I want to know how many people go "motion controls? that's just what i've always wanted" and buy one based on that.
I think despite people's worries after the latest presentation that the Switch is going to have a very strong launch. Here's hoping Nintendo doesn't fuck it up with their enforced artificial scarcity.
I'm super interested on how switches first quarter of release will go. With 1 release title and then not much coming in the following spring months (not even skyrim to fill this area?) I think it will face fast early price drops if sales are too bad.
[editline]16th January 2017[/editline]
Fast price drops are actually too optimistic. I'm reminded how old 3ds games are still 40 dollars. Nintendo doesn't drop prices much.
[QUOTE=MissingGlitch;51681844]It wouldn't surprise me if the reason why everything about the switch is so expensive is because they are trying to get back their losses from the Wii U.[/QUOTE]
I believe they started a while back that they weren't going to sell the console itself at a loss.
But that might change if it gets the 3DS treatment and tanks hard enough to require a price drop.
[QUOTE=Reds;51681924]I believe they started a while back that they weren't going to sell the console itself at a loss.
But that might change if it gets the 3DS treatment and tanks hard enough to require a price drop.[/QUOTE]
That never happened with the wii u though.
Nintendo still cannot grasp the concept that the Wii's motion control gimmick was practically a one hit wonder, and it managed to hit that casual market goldmine because [url=http://www.pewinternet.org/fact-sheet/mobile/]it came out before everyone in that market started to own a smartphone[/url] and play games on it.
[editline]17th January 2017[/editline]
[QUOTE=Rummy.SM;51682040]That never happened with the wii u though.[/QUOTE]
The Wii U died nearly instantly due to a combination of terrible marketing (lots of people thought it was an overpriced accessory, and not a new console), terrible timing for the release itself and all the AAA publishers calling it quits after releasing one game if any at all on the platform.
There's still that same market chasing after nostalgia and buying nintendo stuff just for the Zelda game and hoping to god they end up releasing any other license but Mario (but they never do), but that's not enough to call a console a success.
If the version of motion control is just some additional motion like gyros or actually interesting stuff I'm game but chances are it won't be
I'll get more angry at the paid online when I find out more about it.The controllers prices are ridiculous but not a deal breaker for me.Overall it just looks like a really fun console and I can't wait to get my hands on it.
[QUOTE=Lolkork;51682236]I think its just the standard motion controls and gesture recognition.[/QUOTE]
It's more than tht
Honestly, the more I hear about this console, the more it sounds like it is the worst of both worlds.
As a handheld, its portability is hindered by how big the screen is, and by the poor battery life.
As a console, it's trying to compete with its rivals in terms of aggressive monetization, while forgoing actual hardware capability and online services.
It sounds like a clumsy handheld at best, and a weak, underpowered console at worst. And that makes me sad.
[QUOTE=Lord of Boxes;51684617]What is that supposed to mean? You're contradicting yourself.[/QUOTE]
derp, sorry
meant to say "underpowered", of course
[QUOTE=Ager O'Eggers;51684602]a weak, overpowered console at worst. And that makes me sad.[/QUOTE]
What is that supposed to mean? You're contradicting yourself.
[QUOTE=Lolkork;51682299]Like?[/QUOTE]
It has a motion IR sensor:
"That sensor can read how far away objects are and can even detect shapes. Nintendo said the sensor is capable of telling the difference between hands in the shape of paper, rock and scissors."
and HD rumble:
"That force feedback feature offers sensations that can emulate, for example, the feeling of holding a glass filled with ice and shaking the cubes inside. It can even simulate the feeling of that glass being filled with water, Nintendo said."
[url]http://www.polygon.com/2017/1/12/14260790/nintendo-switch-joy-con-controller-features[/url]
-snip, misread-
part of me hoped the switch would be a home console and somewhat end up replacing the 3ds at the same time.
Just seems really underwhelming even though its out so soon
The one thing I can't excuse is the online services, unless the online services are actually great (this is a bad excuse when they are not here yet.) And the monthly game this is just, eugh, fuck off. Aaaand the chat thing is terrible, absolutely unforgiving. And Nintendo's going to need some quality online services up front first and foremost before I can have trust with them in that regards, which is why I'm glad they're doing this, albiet terribly misplaced 'trial.' I think it'll be a good way for Nintendo to gage how they should charge for the service and how to make it better, so I guess I'm optimistic? However, I have some issues with the general issues people have, including some that Jim carries here.
The prices are standard when it comes to controllers. Wiimotes still cost $40 a pop, so it's a pretty good comparison. The Pro controller's price makes sense if you've ever bought a first party Xbone or PS4 controller before ($60 each, or $65 and $75 for special editions, respectively.)
And no shit the tech's gonna be underpowered. It's a tablet. But it's a pretty damn good one at that, one that can run games with better graphical fidelity and faster than the Wii U. Tegra's some good shit, and it's easy to disregard the system cause it's not a console in the traditional sense.
Now, from a person who has lamented Pre-orders in the past, I'm surprised he hates the idea of a bad launch lineup. Like, the only people who care about launch shit are those who pre-order it. And also, he hates the situation with pre-orders, and yet hates pre-orders too? Can't fuckin win with this dude.
Yes, motion controls are a gimmick, but they're used well in moderation, which is why out of ALL the games announced for the switch, only 3 of them really use them (out of the one's i've seen anyways, there's over 80 games to snoop through, with about 20 we have details on.) Splatoon lets you turn it off, but most people who play really love it so I see no problem. ARMS lets you use regular controls. And 1/2 Switch is a sorry excuse of a game and should've been a pack-in with the system, but that doesn't make the whole system shit because they have a secondary focus in pushing motion controls. Especially if devs can integrate them well, now that all the controllers have it.
I think people are wary about the Switch, and they have a right to be, but a lot of these concerns are coming from people who are expecting way too much, I think, from Nintendo. They're expecting the second coming of Jesus right after they came out of their worst selling console ever, losing their greatest president, and in a day and age where gaming is more angry and competitive than before. And because their expectations are great, they're focusing solely on those overarching problems like online play and calling for the death of the console
Thankfully Jim didn't really do this, but he did focus 80% of the video on the online thing, which is fair. But in the middle of it all he had this drive by shooting where he listed a bunch of other problems with the Switch, which as I've shown are either very reactionary or completely oblivious to the state of gaming. And listen, I'm easy to defend the Switch, but it's because people are so hungry to hate on it and I can't fathom why. It's like they could focus on the real problem and give credit where it's due, but that just can't happen cause this is the internet and you're either black or white, angry or happy.
I hope he does a second video talking about some of the good points, considering he's just called this video "what nintendo fucked up on" and not "the nintendo switch announcement." he obviously had some excitement before, so what could that excitement have been held for? it's very silly for him to do a 180 if it's because they announced some gimmicks, because that just means he's angry that there's more features. and if it's just for the online thing, i think that's missing the bigger picture. if it's for the prices, i dunno what he expected really, it's nintendo. was it really just online that got him rustled, or is this just a reactionary piece that wont matter in a couple months?
As someone who's experienced Brawl Online, and then Smash 4 Online. I would not pay for Nintendo's online functionality, its been largely shit and they don't seem to care to make it good.
And then top it off with just how many hidden little fees and purchases are necessary just to get the same functionality that you can get from a PS4 out of a box, is baffling.
I really can't see how this won't go the way of the Wii/Wii U.
[QUOTE=Gamerman12;51680577]the joy-cons are really unique in that there's tons of playstyles that can be used with them, and they motivate developers to create ways to play with all those play styles.[/QUOTE]
I disagree. The Wii U gamepad had tons of potential, as shown in Nintendo Land. All of that potential was minimally accessed throughout the consoles lifespan. Hell, even in Nintendo's own games, it wasn't really used to its full extent. Nintendo Land demoed features that were only possible with that controller, and almost every other control scheme I've seen with it, could have been easily reworked without it.
[QUOTE=Oizen;51687610]As someone who's experienced Brawl Online, and then Smash 4 Online. I would not pay for Nintendo's online functionality, its been largely shit and they don't seem to care to make it good.
And then top it off with just how many hidden little fees and purchases are necessary just to get the same functionality that you can get from a PS4 out of a box, is baffling.
[B]I really can't see how this won't go the way of the Wii[/B]/Wii U.[/QUOTE]
Ugh, wouldn't that be a good thing for Nintendo though..?
[QUOTE=Joshii;51688142]Ugh, wouldn't that be a good thing for Nintendo though..?[/QUOTE]
It was good in the short term, but didn't really help them in the long term.
The casual consumer base that bought the Wii in droves did not stick around to buy any future Nintendo products, and a lot of them even ended up returning the console (Anecdotal, but from what the people I know who worked at video game stores at the time have said, the Wii was the single most returned/traded in console, at rates greater than the PS3 and Xbox 360 combined). The Wii was nothing more than a flash in the pan.
Motion control complaining is a massive nitpick imo. Sure, they're doing it again, but they aren't basing the entire console on it this time, and titles like ARMS have an option for traditional control, so they're clearly not relying on it.
The supposed overpricing of the hardware is also really mind boggling in my eyes, an Xbone or PS4 costs 500+ dollars new and you're complaining about the Switch costing a mere 50 dollars more than a 3ds? It's really entitled sounding. The Switch is not supposed to be treated as the next 3DS, it's a home console first, they already said everything they wanted to say in the initial announcment, so why the hell should they focus on the portability when elaborating on the console as a whole?
The controllers cost 80 dollars as a pair, and? A new Xbone or PS4 controller costs around sixty, and The Switch controllers and dock come with the console. The only valid complaint is the Pro controller, and even then, the industry as a whole is overpricing its controllers.
And what the fuck is it about complaining about the graphics of Zelda and Mario? People are saying it looks like shit and I don't really see it at all? Is a stylized game just automatically shit now? I'm very confused about that.
In all, this episode was a ball of nitpicky garbage with the only valid complaints being the paid online, voice chat phone app, and virtual console complaints.
And that little jab at Nintendo seeming like its progressing but its not really got me annoyed.
Nintendo is experimenting, they are trying new things.
Note the last gens series of games compared to the new gen.
Last gen, the games nintendo put out were linear fun party games, like 3D Land/World, they focused on linearity and didn't try to take any steps forward.
Now? Nintendo is focusing on big budget, AAA, adventure titles, like Zelda and SMO, they're finally stepping out of playing it safe and giving its fans what they want. I don't understand how you can say they're 'firmly set in their ways' when they're actually evolving.
Sure, the Virtual Console BS is BS, I admit, but this whole video seems like nitpicking to [i]spite[/i] the way they handle the Virtual Console, and that's really unfair in my eyes.
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