• SCORN teaser trailer
    78 replies, posted
[QUOTE=xalener;50642314]I can't stop re-watching this trailer I'm so fucking in[/QUOTE] I can't stop either. I don't know why. I'm trying to make sense of what i'm seeing, and no matter how much I try I just can't. It's a mind-fucking, logic defying assault on my senses each and every time I try to comprehend this shite. And this is just a teaser. If i'm getting so weirded out by the trailer, I cannot imagine how psychotic it will be for the full game. It's gonna be [B]fucking awesome.[/B]
[QUOTE=JerryAnderson;50642928]I can't stop either. I don't know why. I'm trying to make sense of what i'm seeing, and no matter how much I try I just can't. It's a mind-fucking, logic defying assault on my senses each and every time I try to comprehend this shite. And this is just a teaser. If i'm getting so weirded out by the trailer, I cannot imagine how psychotic it will be for the full game. It's gonna be [B]fucking awesome.[/B][/QUOTE] Same here, i've watched it a million times The part that always gets me is that colossal face with the clear film over it. It looks like it's asleep and having some kind of horrible nightmare and I can't even begin to imagine what that thing is or what the fuck it dreams about
[QUOTE=Anax;50642516]I thought I was the only one. I watched it like 10 times already. Consider me hyped. I honestly couldn't give a shit whether or not the gameplay itself is innovative or new. The music and art alone sends chills down my spine. I can tell right away that the people who put this together have a deep appreciation for setting a detailed atmospheric experience. Really refreshing to see someone virtualize this side of human imagination. No explanation for what your eyes are seeing, just a full on assault of strange bio-mechanical imagery, body horror, and wide open droning music. The cover art looks beautiful. [img]http://images.akamai.steamusercontent.com/ugc/489020127335191005/D410DE7D1E9EC56BA75476CD40A2F5FE845A019A/[/img][/QUOTE] If the S was a K, I'd believe it was a KORN album cover.
Apparently the devs are Serbian, making this the first game I think I've ever seen come out of Serbia.
I think this is one of the first times I've felt legitimately discomforted by a video game but at the same time intrigued. I absolutely adore the music they've used too, is it available.
[QUOTE=Minelayer;50642980]If the S was a K, I'd believe it was a KORN album cover.[/QUOTE] KCORN
[QUOTE=TheHydra;50642697]that cover art looks straight out of the 90s. i like it[/QUOTE] All they gotta do is release a physical copy in true 90's jewel cases or in those big boxes.
[QUOTE=TheHydra;50642697]that cover art looks straight out of the 90s. i like it[/QUOTE] [URL="https://www.google.com/search?q=beksinski&biw=1680&bih=925&source=lnms&tbm=isch&sa=X&ved=0ahUKEwj2_e3u7tnNAhVB2oMKHe-tDooQ_AUIBigB"]Boy I swear to god get some art in ye[/URL]
I've loved Beksinski ever since I first saw his art. And I loved his influence in the Dawn Of War III trailer. Fuck, it's a shame he was murdered over the equivalent of $100. He lives on, though. And I'm truly happy he's starting to show more.
[QUOTE=Zakkin;50644066]I've loved Beksinski ever since I first saw his art. And I loved his influence in the Dawn Of War III trailer. Fuck, it's a shame he was murdered over the equivalent of $100. He lives on, though. And I'm truly happy he's starting to show more.[/QUOTE] It seems as with most artists their work isn't appreciated until well after death. It's good to see his legacy carry on but it feels so overdue.
Here's a larger version of that painting from their website. [img]http://www.scorn-game.com/images/slideshow2/main.jpg[/img] Can't wait to see how it turns out.
That platform is Beksinski as fuck. I hope we get old, aged buildings with odd blue-lit insides, a contrast to all the red and white.
[QUOTE=Anax;50644098]Here's a larger version of that painting from their website. [img]http://www.scorn-game.com/images/slideshow2/main.jpg[/img] Can't wait to see how it turns out.[/QUOTE] What're the chances that the figure on the platform is actually a giant being and the player explores the insides of it? Stupid, I know [sp]Also, might want to [t] that image[/sp]
Really sorry that Josef Váchal and Keith Thompson don't feature as inspirations nearly as often. They've got a different take on surrealism
[QUOTE=Seth2492;50643084]Apparently the devs are Serbian, making this the first game I think I've ever seen come out of Serbia.[/QUOTE] Yeah, that actually worries me. I never heard about any game coming from there, so I don't know how much experience these guys have and are they even able to make it into a polished and interesting game at the end.
Basically, if the Zerg were hyper-realistic they'd look a bit like this.
[QUOTE=AntonioR;50645377]Yeah, that actually worries me. I never heard about any game coming from there, so I don't know how much experience these guys have and are they even able to make it into a polished and interesting game at the end.[/QUOTE] There's a first for everything. The Witcher came out of Poland, S.T.A.L.K.E.R. and Metro 2033 came out of Ukraine, KSP came out of Mexico
[QUOTE=Dr.C;50675097]There's a first for everything. The Witcher came out of Poland, S.T.A.L.K.E.R. and Metro 2033 came out of Ukraine, KSP came out of Mexico[/QUOTE] plus this is a pretty minimalistic game, focused mainly around exploring levels while occasionally solving puzzles or shooting something. I feel like the art direction is gonna be the main driving force here and they've got that pretty squared away from all that I've seen, so this should be a pretty neat game.
I'm getting some similar vibes to this: [video]https://youtu.be/lrCN2dLFf5Y[/video]
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