Guy dominates multiple aimbotting snipers as sniper in tf2, gets accused of hacking.
103 replies, posted
Dunking on hackers is the best feeling.
[QUOTE=goluffy;48897645]I used to play TF2 a lot, but not on random servers. I was in a community of people from Quebec, became a regular. It lasted a bunch of years and, if I remember correctly, it stopped 2 summers ago when the admins and the owners realized that the servers cost too much for the one or two times a month when it was full. We tryied to make a group that would squat empty servers once a week, but that died out too.
And that was it for me and TF2. I try every once in a while to come back to the game, but I only find skial and valve servers, not anything with a community, with regulars. What seemed so fun for a thousand hours just seemed meaningless without being in a community .[/QUOTE]
I would plug my small vanilla TF2 server & community but its in Europe so you probably wouldn't enjoy playing it and I'm not sure what the rules say about that.
[QUOTE=Zang-Pog;48901631]I think using hacks to get back at hackers should be allowed, as long as they're only hacking to counter-hack and stop after the offending people have exited the server[/QUOTE]
What if someone is just turbobad and thinks that a better player is hacking? I've received a ton of hackusations in several games despite being only slightly above average in the vast majority of them.
I'm totally fine with getting to hackers in other ways, though.
A few months ago Planetside 2 had a spate of hackers. I was in a Terran-NC fight, and there was a new NC character who was scoring chain-headshots with a perfectly accurate LMG from 200m out against cloaked players.
I switched to my NC alt, ran up to the hacker and began to shoot his foot with my pistol while spamming the "Your best is my worst" voice command.
He momentarily deactivated his hack to turn around and shoot me, right as a Terran player jumped down from a building behind the hacker and mowed down the hacker with a carbine. The Terran player looked at me, said the "Thanks" voice command, and ran off.
the thing about hacking in games that aren't full of complete retards, is that you have to be sneaky with it, meaning it just doesn't pay off
if the game community has any sense of intelligence they'll pick up on you instantly and just ban you. If you get banned then there isn't really a pay off.
When your flicking around constantly any idiot should be able to pick it up, it's just insanely obvious.
[editline]14th October 2015[/editline]
[QUOTE=Zang-Pog;48901631]I think using hacks to get back at hackers should be allowed, as long as they're only hacking to counter-hack and stop after the offending people have exited the server[/QUOTE]
that's just silly, how would you even regulate that
[QUOTE=Electrocuter;48901173]It's not dying? The game has never left top 10 current players in Steam, it's currently top 3 and it's behind 2 other Valve games.[/QUOTE]
The game itself is not dying in terms of numbers, but the 'soul' of it practically died with quick play more than anything.
To put it another way, TF2 was built on the communities that played it and sadly a lot of those 'died' when valve figured it'd be great to introduce a quick play feature which make everyone join a random valve server rather than popular community run servers.
I mean TF2 is not the only game guilty of this, it's virtually everything. You click the go button and play a round or 2 with a bunch of random players then you leave never to meet any of them again. Whereas in the past you'd play on a server, like the players on it and return to it, meeting those players again and more of the community on it, it was so much more sociable and friendly as a result.
I still play TF2 from time to time but it'd be stupid to say the game has not taken a turn to the worse. I remember back when they made that page instructing people how to make cosmetic items and saying you shouldn't have shit like Heavies in clown suits running around, yet today we have increasingly absurd cosmetics like that banana head thing.
I always say to myself "It's just cosmetics, you can still get into a server and shoot people" but even then it's difficult to find good servers nowadays which don't have curbstomps, overly aggressive people or both.
I've been playing since the very first Halloween update, and times really were better back then.
i think people are too harsh on TF2 most of the time
it's been out for 8 years now, almost a decade, if it had stayed as vanilla TF2 i doubt it would've stayed alive half as long, and it's still going strong
i'm unhappy with a lot of the changes valve has made over the years, but TF2 is still far from the shit game people brand it as
i still hop on it every now and then and have a lot of fun with it before leaving for another 6 months or a year again
I don't know why people hack in games. Breezing through multiplayer aimbotting and killing everyone with no more effort than hitting WASD sounds [I]depressingly[/I] unfun. Like, who would spend time doing this?
[QUOTE=unrezt;48897389]I finally quit because people will call you a hacker for having literally any amount of skill at all (and the worst part about that is once someone says it in chat, anyone you've killed will join in).[/QUOTE]
IDK, in CS:GO I always take that as a compliment
[QUOTE=Snapster;48898805]I miss the basic tf2 (2007- early 2009).[/QUOTE]
Not to advertise but [URL="https://facepunch.com/showthread.php?t=1483571"]Team Fortress 2 Classic[/URL] exists for those who preferred the 2007-2009 direction of TF2.
[QUOTE=Zang-Pog;48902323]The same way say example VAC detects hacks[/QUOTE]
Hacking is hacking: your suggestion is no better than what pity people do on Valve servers these days.
[QUOTE=Zang-Pog;48902323]The same way say example VAC detects hacks[/QUOTE]
except "Counterhackers" will just get banned to
F2P didn't kill it, in my opinion, Mann vs Machine did. It just felt flat and really money-grabby, and to me, since MvM, TF2 has been on a freight train to shit-town
[QUOTE=Zang-Pog;48903142][B][I]Good[/I][/B][/QUOTE]
You [U]just said[/U] that it should be allowed, now it's a good thing counter-hackers get banned
make up your mind
[QUOTE=Zang-Pog;48903170]I think everybody who hacks should end up being banned at one point, which seems to be the case. It just really doesn't work in a F2P since it's free to just come back after a vac ban[/QUOTE]
[QUOTE=Zang-Pog;48901631][B]I think using hacks to get back at hackers should be allowed[/B], as long as they're only hacking to counter-hack and stop after the offending people have exited the server[/QUOTE]
:hurr:
[QUOTE=Zang-Pog;48903352]Is there something wrong wishing the people who do that sorta stuff would be subjected to it before they're banned?[/QUOTE]
Yeah but you're literally saying the people who are giving the hackers a taste of their own medicine should be banned for hacking too. Like, what? What are you even trying to do here?
[QUOTE=Zang-Pog;48903352]Is there something wrong wishing the people who do that sorta stuff would be subjected to it before they're banned?[/QUOTE]
holy crap im actually at a loss of words. do you actually know what youre even posting? do you not see what youre saying, and how youre contradicting yourself?
[QUOTE=Zang-Pog;48903170]I think everybody who hacks should end up being banned at one point, which seems to be the case. It just really doesn't work in a F2P since it's free to just come back after a vac ban[/QUOTE]
God all you do is shit post please stop while you're at it
An eye for an eye makes everyone blind
Or in this case, a hack for a hack makes you just as fucking retarded
I admit that years ago, I helped out a Gmod RP server that had no anti-cheat, and occasionally there were assholes that'd go on with aimbots or something and headshot everyone if they somehow got a weapon. So I got a casual lua aimbot and made sure to harass them until they left since they never were long-time players. Somehow I even managed to beat out a hacker a friend of mine knew who had a specialized aimbot he loved to torment the server with, a pistol versus his all-pellets-super-accurate shotgun. But I long since ditched doing anything like that because I realized how kind of dickish just having it was.
Same thing happens to me on 100% crit servers, but it's mostly children or people who randomly join the server.
[QUOTE=Zang-Pog;48903170]I think everybody who hacks should end up being banned at one point, which seems to be the case. It just really doesn't work in a F2P since it's free to just come back after a vac ban[/QUOTE]
???????????
What's with you? I've seen you in loads of threads recently shitposting like crazy and I've never even seen you before.
[QUOTE=Lord of Boxes;48896946][video]https://youtu.be/NaaMBrK9B4I[/video]
justice is fucking delicious.[/QUOTE]
How was any of them hacking ?
[QUOTE=Anderan;48899687]Not giving someone a hat is hardly a punishment.[/QUOTE]
Oop, forgot to mention
Anyone using the idler program would lose all items gained through it in addition to not getting the hat
[QUOTE=Pako;48906726]Oop, forgot to mention
Anyone using the idler program would lose all items gained through it in addition to not getting the hat[/QUOTE]
I did not lose any hats, just didn't get the halo.
i used the idler and got the hat :smug:
I still love playing TF2, especially with friends or at LAN parties.
[QUOTE=LoneWolf_Recon;48897046]Mostly just the community has regressed more into trade servers. I swear naught two years ago I could find plenty of non-trade servers playing things other than ctf_2fort & cp_dustbowl. Now it's just those two and trade_plaza.[/QUOTE]
I miss vanilla tf2. I first got tf2 for orange box on 360 and it was a lot better then. I think the items and weapon upgrades and hats not only ruined the gameplay but the aesthetic of the game as well.
[QUOTE=Butthurter;48914078]the aesthetics went down the drain once they introduced paints and unusual quality hats (large neon particle effects circling around your head 24/7 everywhere is a huge sniper bait)
but it slowly started when they gave the pyro a chopper blade beanie or the heavy getting a toque with ear flaps, then it just gets stupidly unoriginal once the pyro gets an alien blob on its head[/QUOTE]
the alien blob was literally a shout-out to the brain slug in Futurama if I recall
which is another bag of problems in and of itself seeing as almost all the hats are either random humor, something relevant to the comics / events at hand, or shout-outs to TV shows and other game series (although part of that is probably due to fan submissions of course)
I still find deathrun servers and such pretty fun.
On the subject of a possible TF3: the only way that would ever work is if they dropped everything [I]again[/I] just like the jump between TFC and 2 only this time for good.
Considering that they started with "crazy team-based shooter" then during the concept phase of 2 "realistic team-shooter" to "aliens" and finally "cartoonish 20th century america crazy team-based shooter" they only have very few ideas left to garner interest.
I just enjoy the games for what they are.
I honestly never found the hats a problem either, it's how people wear the hats
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