• WoW: Seige of Orgrimmar Trailer
    59 replies, posted
[QUOTE=elowin;41849988]uhh no i'm pretty sure they haven't[/QUOTE] Play 'The Founding of Durotar' in Warcraft 3.
[QUOTE=Fangz;41850037]Play 'The Founding of Durotar' in Warcraft 3.[/QUOTE] implying Warcraft 3 is the first Warcraft.
[QUOTE=_Maverick_;41849857]First off, calm yourself i didn't swear at you and i politely took the time to awnser your questions Pandaria (which you called it China) is an entire empire. you need a lot more than 30 Orcs to overthrow it. and besides Here we have the big bad. the Boss of all orcs. do you place the boring rank and file soldiers next to him or do you only have you small group of harderned elite men. does the president of USA have the entire armed forces surround him 24/7? it's about showing power. I don't have any idea what you are trying to rebuit here. it's a fiction game. fantasy. if it didn't have all these silly things it would be the most boring game on the planet Asian based animals doing asian based forms of combat. seems... pretty logical to me. i'd find it weird if they where doing african style warfare. also about the BBCode (which i fixed in an edit.) I'm writting from a PS3, errors are almost unavoidable[ No wonder you can't get into fantasy if you demand everything be normal and mundane[/QUOTE] Alright, alright, you are correct. I am sorry I am getting all flustered over something like this. I guess I just never really liked WoW's story much. You guys make a lot of good points. It is just too silly in my opinion but I suppose most people seem to enjoy it.
[QUOTE=elowin;41850048]implying Warcraft 3 is the first Warcraft.[/QUOTE] Night Elves and Tauren didn't show up until Warcraft 3 as well, it doesn't mean that they are not part of the Warcraft Lore, and were part of it when WoW launched. You would be right if he said Warcraft lore, but he said WoW mythos.
[QUOTE=Fangz;41850074]Night Elves and Tauren didn't show up until Warcraft 3 as well, it doesn't mean that they are not part of the Warcraft Lore, and were part of it when WoW launched. You would be right if he said Warcraft lore, but he said WoW mythos.[/QUOTE] that's basically semantics they were mentioned occasionally, mainly as throw-away jokes, hell, they were originally an april fools joke last i heard
[QUOTE=elowin;41850116]that's basically semantics they were mentioned occasionally, mainly as throw-away jokes, hell, they were originally an april fools joke last i heard[/QUOTE] When one of them helps kill a major lore figure in Warcraft 3 (Jania's father), I don't think you can call it a joke.
[QUOTE=BananaFoam;41849665]Your missing the point entirely. Of course it makes perfect sense to somehow who played the fucking game, but this doesn't have to do with it not making sense. It is easy to understand what is going on. Some big evil guys attack a place and the good guys ( or guy or panda or whatever) try to stop them. Um, no, did you watch the fucking video? You see maybe 30 orcs in it at best, ignoring the fluff material. This is Blizzard we are talking about, and they could have easily rendered at least a hundred different Orcs if they actually cared about effort. To someone on the outside, you have to show what is actually going on. I can't see 30 dudes and imply that there is more because it is never stated or shown or even implied in the trailer. Yes, those are all weird things. You know what else they have in common? All of them happen in WoW. It is silly, and I don't see the defense you are trying to build. It doesn't matter how long the fucking pandas have existed, that isn't the point. The point is that giant talking pandas that do Kung Fu or Karate or whatever generic East Asian bullshit Blizzard calls it is completely ridiculous and non nonsensical. Also, thanks for butchering the BBCode there. Point taken. Where does imagination fit into any of this? What do you want me to imagine, hm? Because I can imagine many cool things, but giant fucking pandas aren't one of them.[/QUOTE] Why are you so pissed off?
[QUOTE=Fangz;41850144]When one of them helps kill a major lore figure in Warcraft 3 (Jania's father), I don't think you can call it a joke.[/QUOTE] uhm wasn't he killed by that rexxar dude
[QUOTE=elowin;41850189]uhm wasn't he killed by that rexxar dude[/QUOTE] It was a team of Chen Stormstout, Rexxar, Rokhan, and Cairne Bloodhoof.
[QUOTE=Fangz;41850228]It was a team of Chen Stormstout, Rexxar, Rokhan, and Cairne Bloodhoof.[/QUOTE] right first, i'm pretty sure he didn't really directly help to kill him and second, yeah pandaren are still pretty much a joke although atleast chen isn't litterally a kung fu panda, that's just transcending levels of sillyness
[QUOTE=Wyvers;41849908]You're missing the point, they are more powerful purely in terms of gameplay, not in lore. Just because a max level can go back and kill Illidan on their own does not make them more powerful than in Illidan in lore. Unless you do get the point, in which case I'm not sure why you'd find it ridiculous since the same concept exists in every single game where enemies get harder as you progress.[/QUOTE] can you not understand why that kind of disconnect between gameplay and story is frustrating and confusing. What exactly [I]is[/I] a player at this point? What are you in the actual game? What stake do you have in anything? You know what was cool? Shadowmourne. Because you knew what it was, you knew why it was powerful, you knew how powerful it was in the world of the story, and most importantly you knew why it was there and how it got there. When you remove the player from the story, and you change the logic of the world, and you arbitrarily adjust the world around them for gameplay reasons, where exactly is someone supposed to connect to the story? Where is the RP part of the G? When you had to level to 70 and get the best gear to kill Illidan, it was because Illidan was fucking strong and you needed to be stronger to kill him. When you had to level to 80 and get the best gear to kill Arthas, it was because he was by far stronger than Illidan, which was supported by the lore as well as the gameplay. Same with Deathwing. But then you get to this. And now you're leveling up because the designers made you level up before. You're getting gear because the designers need to make you get new gear. And the bosses are hard not because they're actually strong but because the designers want them to be challenging. That's why WoW has lost it's grip. Because you're in a world that ignores your existence. You aren't allowed to take part in the story. You will maximize your DPS, you will have a good healer and a good tank, and you will view the cutscenes that the game makers have prepared from behind a glass wall. You are nothing but a walking series of numbers that subtracts numbers from enemy numbers. And that's fucking boring.
[QUOTE=Mr. Scorpio;41850316]:words:[/QUOTE] I mostly agree with you, but I think World of Warcraft had pretty much this exact problem from the very beginning. You're not really a part of the plot at all, you're just sort of there, almost none of your actions have any real consequence, you're pretty much just watching the NPCs who are actually important to the plot doing their thing, and then ocassionally going out to kill a bunch of baddies while they take all the credit. and then ofcourse I personally consider pretty much everything warcraft related after and during warcraft 3 to be pretty fucking goofy so that doesn't exactly help my opinion either, but that's more of a personal matter I suppose
I haven't played WoW since Cataclysm and even then I only did PvP but from what I can tell it from other videos and trailers I would say that's a Sha of "Anger/Madness/Something bad" heart he put into a pool of some kind of special water to revive it. I did not like MoP so I never bought it's not because of the talking Pandas but if I wanted to play a Chinese themed MMO I could pick from 10000 random Free to play ones. I'm just waiting till we get to see and fight more of the "old gods" like C'Thun. I agree that the game is easier now, before you just died in a boss fight not because you were standing a little too far to the left but because the boss would randomly just one shot a person. Also mana was a important thing back in vanilla you ran out ALOT you had to save your big heals or spells for special times or else the tank would just die, I remember getting on my Pally for the first time in years around the Lich King fighting and I could just stand in town and spam heals for 30 mins and only be at half mana then get bored.
The game stopped being interesting since The Wrath of the Lich King expansion Don't think the game can still be as badass as when Arthas was still alive. [media][URL]http://www.youtube.com/watch?v=9Pvq9D2q4UI[/URL][/media]
[QUOTE=Zargero;41850739] I'm just waiting till we get to see and fight more of the "old gods" like C'Thun. [/QUOTE] What Garrosh threw into the water was Heart of the old god Y'shaarj, which actually [sp]somewhat resurrects Y'shaarj partially, plus the Sha are servants of Y'shaarj[/sp].
[QUOTE=Mr. Scorpio;41850316]can you not understand why that kind of disconnect between gameplay and story is frustrating and confusing. What exactly [I]is[/I] a player at this point? What are you in the actual game? What stake do you have in anything? [/quote] That disconnection between gameplay and story has always existed in WoW, and exists in most games. [quote] When you remove the player from the story, and you change the logic of the world, and you arbitrarily adjust the world around them for gameplay reasons, where exactly is someone supposed to connect to the story? Where is the RP part of the G? When you had to level to 70 and get the best gear to kill Illidan, it was because Illidan was fucking strong and you needed to be stronger to kill him. When you had to level to 80 and get the best gear to kill Arthas, it was because he was by far stronger than Illidan, which was supported by the lore as well as the gameplay. Same with Deathwing. [/quote] The progression of power that players have as they level has never matched the progression of power of the bosses, Arthas was more powerful than Illidan yes, but not in the same way that a level 80 is more powerful than a 70. [quote] But then you get to this. And now you're leveling up because the designers made you level up before. You're getting gear because the designers need to make you get new gear. And the bosses are hard not because they're actually strong but because the designers want them to be challenging. That's why WoW has lost it's grip. Because you're in a world that ignores your existence. You aren't allowed to take part in the story. You will maximize your DPS, you will have a good healer and a good tank, and you will view the cutscenes that the game makers have prepared from behind a glass wall. You are nothing but a walking series of numbers that subtracts numbers from enemy numbers. And that's fucking boring.[/QUOTE] It's pretty much always been like this, nothing has really changed. Even in the early days, either you're fighting something which should technically be way more powerful than you, or they pull the cheap 'it was only an avatar of their true power!' card.
[QUOTE=Wyvers;41851147]That disconnection between gameplay and story has always existed in WoW, and exists in most games. The progression of power that players have as they level has never matched the progression of power of the bosses, Arthas was more powerful than Illidan yes, but not in the same way that a level 80 is more powerful than a 70. It's pretty much always been like this, nothing has really changed. Even in the early days, either you're fighting something which should technically be way more powerful than you, or they pull the cheap 'it was only an avatar of their true power!' card.[/QUOTE] My point is that there was a logical reason you could point to to say, "this is why you need to get stronger". It made sense. Even when you pull that "avatar of their true power" shit, which I agree is a cop out, it's at least [I]some[/I] excuse. There's something to make sense of. And they don't tend to do it with the ultimate encounters, which are really the ones that are important on a story and thematic level. Forging Shadowmourne was cool. It grokked. It fit into the universe and the game perfectly. It showed that you [I]can[/I] make a story about getting gear interesting and involving. I'm not asking for an amazing story, or perfect gameplay/lore synchronicity. I just ask for a passable story, and a semblance of connection between the game and the lore. [editline]15th August 2013[/editline] [QUOTE=ionuttzu;41850746]The game stopped being interesting since The Wrath of the Lich King expansion Don't think the game can still be as badass as when Arthas was still alive. [media][URL]http://www.youtube.com/watch?v=9Pvq9D2q4UI[/URL][/media][/QUOTE] that lip flap
[QUOTE=BananaFoam;41849308]Having never played WoW, this was completely fucking ridiculous. Like, try and put yourself into the position of an outsider for a minute. A giant Orange Orc and maybe 30 or so jackoffs go attack some place in China, comes across a [B]giant talking Panda,[/B] proceeds to exchange very generic, grim lines, and then [B]fights said giant talking Panda.[/B] I'm sorry but this right here is the ultimate answer to why people have trouble getting into this game. I'm not saying any of it is bad or poorly made, but everybody has names that sound like they were ripped from a Norwegian phrasebook and, lest we forget, [B]giant talking pandas.[/B] I know I will get a lot of flak for this but believe me, I am not trying to say it is stupid. I am just trying to show fans why people who never played the series don't get into it and why there is so little respect for those who do.[/QUOTE]\ If you're this pissed off about talking animals I hate to tell you that they have dragons, and magic.
God damn, now I have to resub...
I love all blizzards cinematics. They all are very well done and intresting
[QUOTE=Mr. Scorpio;41850316] You are nothing but a walking series of numbers that subtracts numbers from enemy numbers. And that's fucking boring.[/QUOTE] Most games are like this. In Counter-Strike your guns are numbers that subtract enemy numbers. How fucking boring. I hate all video games ever.
Oh cool so Garrosh is openly evil now? I stopped liking the Horde the second Thrall fucked off, this is great news
[QUOTE=Mastahamma;41860896]Oh cool so Garrosh is openly evil now? I stopped liking the Horde the second Thrall fucked off, this is great news[/QUOTE] not really, Garrosh has split off from the rest of the horde and has his own followers however, the "true" horde along with the alliance are against this and 5.4 is all about killing Garrosh and restoring Orgrimmar
We want Thrall. We want Thrall.
I never liked Garrosh I knew from the first time he became leader of orgrimmar shit was going to happen I might just continue playing for this, but I am not sure anymore because my guild, the only thing that kept me playing until now, recently disbanded atleast for the most part because we dont raid anymore.
[QUOTE=BananaFoam;41849308]Having never played WoW, this was completely fucking ridiculous. Like, try and put yourself into the position of an outsider for a minute. A giant Orange Orc and maybe 30 or so jackoffs go attack some place in China, comes across a [B]giant talking Panda,[/B] proceeds to exchange very generic, grim lines, and then [B]fights said giant talking Panda.[/B] I'm sorry but this right here is the ultimate answer to why people have trouble getting into this game. I'm not saying any of it is bad or poorly made, but everybody has names that sound like they were ripped from a Norwegian phrasebook and, lest we forget, [B]giant talking pandas.[/B] I know I will get a lot of flak for this but believe me, I am not trying to say it is stupid. I am just trying to show fans why people who never played the series don't get into it and why there is so little respect for those who do.[/QUOTE] I watched the last LOTR movie and it didn't make any sense ! Why the fuck should I have to watch the first movies to understand them ? This is stupid !
So how does this go together? Is Orgrimmar now hostile and the horde players has to live in the other cities? I never liked Garrosh from the start, but I do like him as the villain. And his story if you've followed it as it played out is quite nice.
These trailers make WoW's combat look exciting. Blizzard should get sued for false advertising
[QUOTE=Laserbeams;41864698]These trailers make WoW's combat look exciting. Blizzard should get sued for false advertising[/QUOTE] too bad its a cinematic and not actual game footage i dunno this patch might make some interesting stuff happen, and at first I was like meh pandas what, but it got pretty interesting to be honest, better than cataclysm
[QUOTE=JustGman;41849605]Garrosh was a dick but it was for the right reasons, come MoP he's orc hitler roided up on magic old god powers trying to murder everyone. In fact pretty much everything that happens now boils down to "it was the old gods".[/QUOTE] Blizz had a plan for Garrosh, but Horde players wouldn't stop hating him so they gave up and decided to make him go full asshole and let everyone kill him.
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