• StarCraft Original vs. Remastered Comparison
    98 replies, posted
[QUOTE=Marphy Black;52558648]No. In fact, they did worse. [img]https://bnetcmsus-a.akamaihd.net/cms/gallery/WEO970OIKUWO1494459645378.jpg[/img] Those hack frauds gave him hair![/QUOTE] My brain automatically processed this as a character portrait from a warhammer game, remove the little headlights and this is just a space marine.
[QUOTE=RainbowStalin;52559260]My brain automatically processed this as a character portrait from a warhammer game, remove the little headlights and this is just a space marine.[/QUOTE] Fun fact about Starcraft and Warhammer. But I'll let you research that.
[QUOTE=IceWarrior98;52559296]Fun fact about Starcraft and Warhammer. But I'll let you research that.[/QUOTE] Oh I know starcraft stole most of its designs from warhammer, I'm just saying that portrait in particular really looks like something out of dawn of war.
What the hell happened to their faces in the portraits though I mean at least the Protoss ones are okay, but that's kinda hard to fuck up in the first place :v:
[QUOTE=chunkymonkey;52558709] The Zerg one was the worst. In the original its eyes blinked, head moved, stuck its tongue out. The new one? It just obviously loops in a near static pose.[/QUOTE] that portrait might be still WIP or maybe the animation just didn't play because in the firebat comparison the remastered ran its animation while the original had the thousand yard stare
Just preordered a few days ago. They did a great job of keeping it true to the original but being a significant upgrade. Respect.
[QUOTE=JohnnyMo1;52560005]Just preordered a few days ago. They did a great job of keeping it true to the original but being a significant upgrade. Respect.[/QUOTE] And even if one doesn't like the graphics (im not sure whether i'll like it in motion for hours,) it lets you toggle them on and off at any moment.
I'm just glad it's fucking widescreen finally.
I was kinda hoping they'd have an option for bigger unit selection, even though I know it'd break the game balance and would never work in MP period. Still, it would have been a nice single player only addition for casuals like me who are terrible at managing hotkeys. Regardless, preordered for sure, because it's still one of my most played games when I was a wee lad. [QUOTE=Empty_Shadow;52558022]Idk if I'll ever be happy with the remastered sprites, but they did a pretty fucking good job considering. I think I'll still mostly play with classic sprites on, a few things just irk me, like goliaths looking way too detailed and zerg in general looking idk, too clean?[/QUOTE] I feel like the Zerg stuff would look a lot better if they had upped the "wetness" on a lot of it. The original sprites always looked like they had this really thick coat of mucous on everything that really made them fleshy, like internal organs turned inside out.
The battle cruiser comparison fucked with me, I always thought he was wearing sunglasses and I only now realized it was a shadow from his hat.
[QUOTE=SpartanXC9;52558798]Looks like young version of his SC2 look which I don't get why you would expect anything different[/QUOTE] I don't know who that schmuck with the buzz cut is, but he definitely ain't Jimmy! [media]https://www.youtube.com/watch?v=t2e8d5c_PVI[/media] I guess you could say that new guy [i]shoulda stayed in bed this mornin'![/i]
It kinda irks me how the new sprites are so high-res but the animations are still the 5-10 frames they always were
[QUOTE=Hans-Gunther 3.;52561012]It kinda irks me how the new sprites are so high-res but the animations are still the 5-10 frames they always were[/QUOTE] i kinda like the jankiness of the low fps portraits. makes the game feel more alien
[QUOTE=TalonAran;52560389]The battle cruiser comparison fucked with me, I always thought he was wearing sunglasses and I only now realized it was a shadow from his hat.[/QUOTE] I always thought he flat out didn't have any visible eyes at all due to how dark the hat shadow was. :v:
Is the remake going to have a button/hotkey to cycle through idle workers? That's pretty much what bothered me the most about SC1
[QUOTE=junker|154;52558744]Honestly, he looks nothing like Raynor. I loved his balding face with that monobrow.[/QUOTE] I still can't believe they try to pass SC2 raynor as the same guy as SC1. He looks *nothing* like his original counterpart. He barely even sounds like him. Not to mention he doesn't act like him either. [sp]the confederacy replaced the real raynor with a lizardman clone WAKE UP SHEEPLE[/sp] [editline]11th August 2017[/editline] [QUOTE=LoLWaT?;52561356]Looks good but the quality is pretty inconsistent between some of the sprites. It's another case of the newly drawn sprites missing this certain level of detail in the originals that they probably just didn't bother to replicate. The new sprites look flat like they lost an extra dimension of depth the originals carried with their shading. Maybe it's nitpicking but it still looks good and crisp either way.[/QUOTE] Certain buildings don't mesh with the ground as well as they used to. Most zerg structures, especially sunken colonies don't blend into the terrain AT ALL any more so they look tacked on. But getting around that is super hard, so I don't hold it against them, they'd have to rework how the art works entirely to fix that up. Plus keep in mind you won't be viewing most of these sprites as close as in trailers anyhow.
[QUOTE=Marphy Black;52558648]No. In fact, they did worse. [img]https://bnetcmsus-a.akamaihd.net/cms/gallery/WEO970OIKUWO1494459645378.jpg[/img] Those hack frauds gave him hair![/QUOTE] I really hope that's just some Wip placeholder cos that looks unfaithful as hell compared to the original and just plain generic.
It's concept art.
[QUOTE=Jimesu_Evil;52561778]It's concept art.[/QUOTE] And it doesn't suggest anything in terms of the tone or style of the original starcraft. That's kind of what I meant with my space marine comment. The Terrans have a very distinct visual style that while based off space marines, does enough to make it stand out. Its a kind of creative bankruptcy that is the hallmark of modern Blizzard design.
[QUOTE=Ager O'Eggers;52561317]Is the remake going to have a button/hotkey to cycle through idle workers? That's pretty much what bothered me the most about SC1[/QUOTE] They aren't really touching anything gameplay related, in order to please the competitive scene. They're even leaving quite a few glitches in to be faithful, as fixing them would mess with the gameplay.
I don't mind the Raynor design, seems like a retcon to the SCII Raynor. I honestly wouldn't be surprised if they also retcon Kerrigans design as well. [img_thumb]https://vignette3.wikia.nocookie.net/starcraft/images/9/9e/SarahKerrigan_SC2_Art1.jpg[/img_thumb] vs [img]https://vignette2.wikia.nocookie.net/starcraft/images/d/de/SarahKerrigan_SC1_HeadAnim1.gif/revision/latest?cb=20080727214033[/img] Also they literally have a cinematic of [url=https://www.youtube.com/watch?v=9y2sSnRlrT4]one of the major plot points of SC (New Gettysburg)[/url] in Starcraft II.
[QUOTE=BackSapper;52562497]I don't mind the Raynor design, seems like a retcon to the SCII Raynor. I honestly wouldn't be surprised if they also retcon Kerrigans design as well. [img_thumb]https://vignette3.wikia.nocookie.net/starcraft/images/9/9e/SarahKerrigan_SC2_Art1.jpg[/img_thumb] vs [img]https://vignette2.wikia.nocookie.net/starcraft/images/d/de/SarahKerrigan_SC1_HeadAnim1.gif/revision/latest?cb=20080727214033[/img] Also they literally have a cinematic of [url=https://www.youtube.com/watch?v=9y2sSnRlrT4]one of the major plot points of SC (New Gettysburg)[/url] in Starcraft II.[/QUOTE] Retconning character designs is hardly anything I'm concerned about personally. I'm not disappointed in the Starcraft 2 designs as they've grown on me quite a lot. So for Starcraft 1 to better represent what these characters would look like 4 years prior to that is a-okay to me. Sure Raynor was bald, but remember that Blizzard were facing some serious time management issues and weren't able to finish the game by the time it released and at the time. If you're not sure what I'm talking about, a prime example of this are the structures that don't animate. Every structure was planned to animate but they just didn't have the time to finish the designs before release and decided to leave it as is. That fact alone kind of makes me wonder if they will finish those designs like they intended originally since they went back to the original dev team for insight on what they intended these units and structures to look like.
[QUOTE=IceWarrior98;52562739]Retconning character designs is hardly anything I'm concerned about personally. I'm not disappointed in the Starcraft 2 designs as they've grown on me quite a lot.[/QUOTE] Yeah, the character designs in Starcraft 2 were much more realized. Hey, wait a minute... [t]http://i.imgur.com/oEP84uF.jpg[/t] [t]http://i.imgur.com/6Eyr2s7.jpg[/t] [i]Those schlock clowns![/i]
As long as they don't replace Kerrigan's voice with Helfer it's all good.
[QUOTE=BackSapper;52562497]I don't mind the Raynor design, seems like a retcon to the SCII Raynor. I honestly wouldn't be surprised if they also retcon Kerrigans design as well. [img_thumb]https://vignette3.wikia.nocookie.net/starcraft/images/9/9e/SarahKerrigan_SC2_Art1.jpg[/img_thumb] vs [img]https://vignette2.wikia.nocookie.net/starcraft/images/d/de/SarahKerrigan_SC1_HeadAnim1.gif/revision/latest?cb=20080727214033[/img] Also they literally have a cinematic of [url=https://www.youtube.com/watch?v=9y2sSnRlrT4]one of the major plot points of SC (New Gettysburg)[/url] in Starcraft II.[/QUOTE] i wouldn't really say it's a retcon. the original portrait is so grainy that that it's hard to see his buzzcut. he also doesn't have a unibrow either, they're just reeeeeeally close together. you can see it when his portrait turns towards the screen either way, i'd rather they update the designs than try to match the originals exactly because then it'd end up looking like bad 90s cgi
Here are some terran portraits. There are also videos of protoss, zerg and misc portraits. [video]https://youtu.be/iM2YFTVZig8[/video] It feels pretty apparent that they want to incorporate some SC2 design elements into it. It's a little jarring since I've played the original, but if someone played this for the first time they probably wouldn't care.
[QUOTE=Galaxy;52563971]Here are some terran portraits. There are also videos of protoss, zerg and misc portraits. It feels pretty apparent that they want to incorporate some SC2 design elements into it. It's a little jarring since I've played the original, but if someone played this for the first time they probably wouldn't care.[/QUOTE] That SCV remaster is too detailed
[QUOTE=Galaxy;52563971] It feels pretty apparent that they want to incorporate some SC2 design elements into it. It's a little jarring since I've played the original, but if someone played this for the first time they probably wouldn't care.[/QUOTE] that's a damn shame. it wouldn't mind it as much if they had kept the old high contrast SC1 lighting. the old portraits were like 40-90% shadows which gave them a claustrophobic feel, and you can really see the difference when looking terran vehicle units like the vulture, siege tank, and goliath. most of the zerg portraits look amazing though, so i guess they only wanted the creepy race to be creepy also they made infested kerrigan way hotter than regular kerrigan lol [t]http://puu.sh/x83Nd/b0b254db87.PNG[/t] [editline]12th August 2017[/editline] damn they made all the unique protoss look like sc2 protoss. rip tassadar and zeratul
Everything about this remaster is so strange. Some things hit the mark perfectly whilst others completely change the entire mood and feeling. It's like they couldn't decide on making a faithful remake or injecting Starcraft 2 into it.
[QUOTE=Galaxy;52563971]Here are some terran portraits. There are also videos of protoss, zerg and misc portraits. [video]https://youtu.be/iM2YFTVZig8[/video] It feels pretty apparent that they want to incorporate some SC2 design elements into it. It's a little jarring since I've played the original, but if someone played this for the first time they probably wouldn't care.[/QUOTE] Some of those remastered sprites remind me how characters look like in those Chinese/Korean free-to-play shooters, particularly flash ads for them.
Sorry, you need to Log In to post a reply to this thread.