• Little Devil Inside - Steam Greenlight Trailer
    40 replies, posted
[QUOTE=Occlusion;47793682]Unity is a very, very fancy engine. It's just that the industry is now treating engines as a utility rather than an in-house developed piece of software for a very specific purpose.[/QUOTE] it can be if you know what you're doing but in all honesty I had some pretty hard times getting it to work for me.
[QUOTE=Occlusion;47793682]Unity is a very, very fancy engine. It's just that the industry is now treating engines as a utility rather than an in-house developed piece of software for a very specific purpose.[/QUOTE] It looks more like they're using Unreal Engine, not Unity.
[QUOTE=The Vman;47796325]It looks more like they're using Unreal Engine, not Unity.[/QUOTE] You can pretty clearly see the Unity dev interface in those videos
[QUOTE=latin_geek;47794826] Is it? IIRC most of the big names still use their own custom-made engines, which do one thing and do it well (DICE's frostbite is fantastic for shooters of BF's scale, for example)[/QUOTE] From what I've seen frostbite is very versatile.
[QUOTE=Problem;47796357]You can pretty clearly see the Unity dev interface in those videos[/QUOTE] shit I'm dumb, wasn't even thinking about those videos.
I might be wrong, but is that the mini gun sound from TF2?
I love the way all the in-game animations flow like a movie.
[QUOTE=latin_geek;47794826] Is it? IIRC most of the big names still use their own custom-made engines, which do one thing and do it well (DICE's frostbite is fantastic for shooters of BF's scale, for example)[/QUOTE] Yes it is, look up some unity 5 demos, they look great also the perception of unity as a simplistic thing is mostly due to the amount of low level shit that gets made in it, because it's free and very easy to learn, doesn't make you can't make pretty and complicated stuff in it though. I make android games in it and it's really nice to use.
The final stretch goal was just barely reached before the Kickstarter ended! This is great
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