• The Last of Us Changed my Life: In-depth analysis (major spoilers ahead)
    38 replies, posted
[QUOTE=Valiantttt;43303420]A game does not change lifes. It might inspire yes, but it will just reach out to what is already in someone but perhaps didn't know. Might make you think, I know for a fact several games have done this for me(deus ex for example and recently dishonored) but I never think a game can really CHANGE your life in it whole. But if it makes you feel better, then go ahead I don't need to judge someone's belief in something like this(or religion for that matter).[/QUOTE] That doesn't make any sense. The fact that it inspires you in anyway means that it did change your life. Every little moment, idea, or lesson you learn in life from others whether it be through an art form or not does shift how you think about life and causes you to make changes.
[QUOTE=Valiantttt;43303420]A game does not change lifes. It might inspire yes, but it will just reach out to what is already in someone but perhaps didn't know. Might make you think, I know for a fact several games have done this for me(deus ex for example and recently dishonored) but I never think a game can really CHANGE your life in it whole. But if it makes you feel better, then go ahead I don't need to judge someone's belief in something like this(or religion for that matter).[/QUOTE] You just contradicted yourself about five thousand times in less than five sentences! congratulations. if an outside force or entity, makes you change your perception or inspires you, it changes you, no matter how little it is, so literally in every way you're wrong. inspiration can be life changing, why would you try to act like it doesn't. and your statement "it will just reach out to what is already in someone but perhaps didn't know." is contradictive in itself. if you didn't know it was "in you" (that already is a stupid idea), and someone or something pointed it out and made you "learn that it was in you" then it would still be life changing. your point is null.
I was too lazy to actually play the game (plus I don't have a PS3) so I just watched all of the cut-scenes strung together on YouTube (same as I do with most good games I can't get) Just seeing the cut-scenes as a movie was very good, made me think that it could've been released on its own as a movie and been pretty decent.
[QUOTE=Egg_Toaster;43300903]Ow, edge.[/QUOTE] Yes, as opposed to [I]~so deep~[/I] [quote]Some of you all need to be able to look at games as art[/quote] Cool story, except game design is what I do, and "fuck you, got mine: the game" isn't art. It's a commercially incentivized product with very linear and obvious gameplay triggers which are glazed over by hiring good VAs and level design designed to hide how linear the play-space is. The fact it has MP bolted on should be a pretty obvious clue, but by all means continue to proselytize about how much (completely artificial) depth it has, when the context between gameplay and story is almost completely absent and even contradictory in at least two spots in the game.
[QUOTE=27X;43311813]Yes, as opposed to [I]~so deep~[/I] Cool story, except game design is what I do, and "fuck you, got mine: the game" isn't art. It's a commercially incentivized product with very linear and obvious gameplay triggers which are glazed over by hiring good VAs and level design designed to hide how linear the play-space is. The fact it has MP bolted on should be a pretty obvious clue, but by all means continue to proselytize about how much (completely artificial) depth it has, when the context between gameplay and story is almost completely absent and even contradictory in at least two spots in the game.[/QUOTE] If "game design is what you do", you should know that linearity is not a bad thing. It's more likely what you hope to be doing, so for that I'd recommend a more open mind. As a game designer your job is to make something good, make something work, and if you say that something is inherently bad and [I]can't[/I] work, then you limit your creativity and end up as a worse game designer. [editline]26th December 2013[/editline] Oh, and those two spots you talk of? Name them. No one will believe you until you do, other than those already convinced that TLOU is a bad game.
[QUOTE=Skyward;43298150]I can't be the only one who thinks this is just overhyping the game way more than it deserves... Its hardly a bad game, but he's giving it an obscene amount of praise and saying it changed your life is a bit ridiculous.[/QUOTE] I played it a single time and it was more than enough I wasn't emotionally invested in the characters and it I sure as hell didn't find it moving it was one of the best games this year and that's it [editline]26th December 2013[/editline] game of the decade what a fucking joke
[QUOTE=27X;43311813]Yes, as opposed to [I]~so deep~[/I] Cool story, except game design is what I do, and "fuck you, got mine: the game" isn't art. It's a commercially incentivized product with very linear and obvious gameplay triggers which are glazed over by hiring good VAs and level design designed to hide how linear the play-space is. The fact it has MP bolted on should be a pretty obvious clue, but by all means continue to proselytize about how much (completely artificial) depth it has, when the context between gameplay and story is almost completely absent and even contradictory in at least two spots in the game.[/QUOTE] cool. theres nothing wrong with linear tho. id rather have a well crafted linear storyline than 'YOU HAVE MY EAR, CITIZEN.' you must be an awful game designer to segregate certain narrative types as NOT ART [QUOTE=Zuimzado;43303416]So wait, why is it okay for someone to say "this videogame made me want to become a writer" or "this videogame made me sell my house and restart my life" or even "this videogame changed who i am" but not "this videogame made me want a daughter"?[/QUOTE] because parenthood affects more than yourself and none of the above are okay if the videogame is the sole factor because that's a very impulsive way to act on important decisions (not saying that this is what the guy did tho)
[QUOTE=Warriorx4;43298826]I don't understand, what does it matter if it's a video game? I imagine Metal Gear Solid 2 certainly changed some people's ways. It did me.[/QUOTE] Baby's first inspirational quotes changed your life lol
what a nerd
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