Is it possible for them to fix some of this stuff after it's already released? Or are you just kinda stuck with it as is.
I love Mass Effect and I'll probably still get it eventually but I was not really enticed to pre-order.
[QUOTE=Pascall;51970067]Is it possible for them to fix some of this stuff after it's already released? Or are you just kinda stuck with it as is.
I love Mass Effect and I'll probably still get it eventually but I was not really enticed to pre-order.[/QUOTE]
The backwards gun animation is still in the game, I was looking for it when I found Peebee and saw that it was still backwards. Doubt it will be fixed.
God, some fucking M&B animations/faces are better than this nonsense
I've seen better animation from kids tv shows back in 2005, namely that short lived reboot of [URL="https://en.wikipedia.org/wiki/Gerry_Anderson%27s_New_Captain_Scarlet"]captain scarlet.[/URL]
Also that video of her running up and down the stairs looks like she shat her pants and is looking for the bog.
I've seen better facial anims in old 3d TV shows like Reboot
[QUOTE=Zillamaster55;51970082]God, some fucking M&B animations/faces are better than this nonsense[/QUOTE]
[media]https://www.youtube.com/watch?v=XA07hLF-3tE[/media]
M&B was actually made by people who cared about their product and their fans.
I mean, this [I]was[/I] a game made by Manveer "Curry Thunder" Heir.
My face is tired from looking at these animations.
I'm very divided about it
Gameplay wise it's everything I ever wanted. We'll see how character choices and control of your squad and your own role in the story but the moment to moment combat is superb. Not easy either.
All the little flaws kill me but I keep enjoying it so something is strange about the whole beast
I sure hope the actual gameplay makes up for this wonderful amateur hour animation and voice acting.
Honestly? From what I've seen, the game just suffers from the same 'rushed' time and money constraints that most games from huge publishers with mindsets like EA suffer from. Whether it's the fault of bioware being lazy or EA being stupid doesn't really matter. The result is a game that is stilted, works well in aspects they spent time and money on, and works terribly in the ways they really didn't have a chance to finish. I'm sure they know the animations are terrible and lots of the VA could use re-dos, but as usual the bioware-ea relationship continues to pump out inefficient, rushed games lacking polish (or even development) in one or more critical aspects.
That's not to say that this game will be terrible. I thoroughly enjoy Bioware's newer games, but it's almost always obvious that the game they made wasn't fully finished. Sure, sometimes parts of it is, and sometimes the gameplay mechanic or story or character or whatever is just bad from the core; but what I see much more often is just a lack of finalization.
[QUOTE=gudman;51968244]Haven't seen this one yet.
[t]https://i.imgur.com/lGrQTdF.gif[/t][/QUOTE]
I love how the fucking table has a sprite effect just explode over and under it
AAAAAAAAAAAAAAAAAAAAAAA my EYES
[editline]16th March 2017[/editline]
[QUOTE=LeonS;51968465]How does a company on a low budget make a much more entertaining game with good animations and a decent plot back in 2004 yet these idiots barely even tried?[/QUOTE]
Effort
[video]https://youtu.be/6zUilV_oemg[/video]
[QUOTE=Lamarr;51969785]Oh good lord, I was almost crying by the end of this one:[/QUOTE]
this is the type of shit we saw in sonic boom
t-pose pop ins and insanely bad placements
[t]http://i.imgur.com/wSjhIex.jpg[/t]
I mean... someone looked at this. The face, the frame composition, the utterly fucking comedic way she barges into the frame and, did I mention that fucking facial expression? Someone has seen this cutscene and they went "that's fine, that's okay, there's nothing wrong with this in any way, shape or form".
Like, it's like 5th time I see this particular video and I still can't wrap my head around it. I'm stunned. Is it done on purpose? Did someone at Bioware actually expect people to add laugh tracks to it? Is it on purpose? Why is everyone in the scene looks like they just got their souls sucked right out of them? Is it a cry for help, is it some kind of psychological thing? Should we call medical professionals and Emercom brigade to their office? Should we call the police? Or maybe it's too late and the military should establish a quarantine?
[QUOTE=kharkovus;51970280]Honestly? From what I've seen, the game just suffers from the same 'rushed' time and money constraints that most games from huge publishers with mindsets like EA suffer from. Whether it's the fault of bioware being lazy or EA being stupid doesn't really matter. The result is a game that is stilted, works well in aspects they spent time and money on, and works terribly in the ways they really didn't have a chance to finish. I'm sure they know the animations are terrible and lots of the VA could use re-dos, but as usual the bioware-ea relationship continues to pump out inefficient, rushed games lacking polish (or even development) in one or more critical aspects.
That's not to say that this game will be terrible. I thoroughly enjoy Bioware's newer games, but it's almost always obvious that the game they made wasn't fully finished. Sure, sometimes parts of it is, and sometimes the gameplay mechanic or story or character or whatever is just bad from the core; but what I see much more often is just a lack of finalization.[/QUOTE]
The Witcher 3 cost $81 million (apparently $35 million for development, the rest was advertisement) and took three and a half years to make.
I can't find how much Andromeda cost, but it's been in development for just about five years.
I sincerely doubt this was a case of "we didn't have enough money and the big mean publishers were rushing us."
[QUOTE=gudman;51970361][t]http://i.imgur.com/wSjhIex.jpg[/t]
I mean... someone looked at this. The face, the frame composition, the utterly fucking comedic way she barges into the frame and, did I mention that fucking facial expression? Someone has seen this cutscene and they went "that's fine, that's okay, there's nothing wrong with this in any way, shape or form".
Like, it's like 5th time I see this particular video and I still can't wrap my head around it. I'm stunned. Is it done on purpose? Did someone at Bioware actually expect people to add laugh tracks to it? Is it on purpose? Why is everyone in the scene looks like they just got their souls sucked right out of them? Is it a cry for help, is it some kind of psychological thing? Should we call medical professionals and Emercom brigade to their office? Should we call the police? Or maybe it's too late and the military should establish a quarantine?[/QUOTE]
I found who they got to do facial animation capture:
[t]https://i.imgur.com/Er8SZ6D.jpg[/t]
I mean yeah, the window dressings are kinda shitty. They didn't do people very well at all, and conversations can feel like they really needed a second and third polish pass, but so did Dragon Age Inquisition, I know because I've been playing that the last month, and people have given that game plenty of praise which I find weird cause it's kinda hokey.
There's probably a lot to this game that fell to the wayside as they expanded in scope, but for all the failings the game has visually in regards to animations, the in combat, and exploration based animations, and the like, are actually really quite good. Best in the world? Fuck no, but they're more than just "decent".
A week ago I was ready to say "Wait till it's on sale for 5$", but after having played 3 hours of the game this morning, I'm really, really, really surprised. I was determined to dislike this game, and there's enough things that piss me off in that first 3 hours that I'm aware it's not going to be a smooth ride. But overall, the actual satisfaction of combat that Mass Effect has always tried to get at, it's there. The huge amount of options for how you're going to build yourself is a little stupid, but at the same time I can see it's appeal in relation to the gameplay.
It's not what I expected
[QUOTE=HumanAbyss;51970401]I mean yeah, the window dressings are kinda shitty. They didn't do people very well at all, and conversations can feel like they really needed a second and third polish pass, but so did Dragon Age Inquisition, I know because I've been playing that the last month, and people have given that game plenty of praise which I find weird cause it's kinda hokey.
There's probably a lot to this game that fell to the wayside as they expanded in scope, but for all the failings the game has visually in regards to animations, the in combat, and exploration based animations, and the like, are actually really quite good. Best in the world? Fuck no, but they're more than just "decent".
A week ago I was ready to say "Wait till it's on sale for 5$", but after having played 3 hours of the game this morning, I'm really, really, really surprised. I was determined to dislike this game, and there's enough things that piss me off in that first 3 hours that I'm aware it's not going to be a smooth ride. But overall, the actual satisfaction of combat that Mass Effect has always tried to get at, it's there. The huge amount of options for how you're going to build yourself is a little stupid, but at the same time I can see it's appeal in relation to the gameplay.
It's not what I expected[/QUOTE]
That's good to hear, but I can't help but notice extremely polarized opinions coming from people who played the trial... It's like people played different things. I've read extremely detailed posts on reddit and other forums that fucking trash the game like it's the worst thing to ever stain their computers, and the level of detail and insight in those posts doesn't let me suspect them shitting on it for the sake of it or trolling. And then there're other posts that tell a different story, from "not so bad" to "very good actually", and not any less detailed.
late i guess
[QUOTE=gudman;51970438]That's good to hear, but I can't help but notice extremely polarized opinions coming from people who played the trial... It's like people played different things. I've read extremely detailed posts on reddit and other forums that fucking trash the game like it's the worst thing to ever stain their computers, and the level of detail and insight in those posts doesn't let me suspect them shitting on it for the sake of it or trolling. And then there're other posts that tell a different story, from "not so bad" to "very good actually", and not any less detailed.[/QUOTE]
I mean I could write up a full review based on my 3 hours with the game
I feel people who are saying it's that bad are being hyperbolic. I had no expectations for this game. I had negative hype. I was looking to hate this game for being unacceptable, because parts of it, like the facial animations we've all seen, are unacceptable. I wanted that to colour my whole experience. It didnt'.
[QUOTE=Pascall;51970067]Is it possible for them to fix some of this stuff after it's already released? Or are you just kinda stuck with it as is.
I love Mass Effect and I'll probably still get it eventually but I was not really enticed to pre-order.[/QUOTE]
This close to release, how it looks is how it is going to ship.
I just finished playing roughly 2 hrs of the story and the animations didn't bother me at all. The only character that looks objectively bad is the potato one everyone points to. The female Krogan's voice is dumb, but it just adds to the game because it's good for a laugh.
Also, the video that started this game is stupid as fuck cause they just spammed A and D repeatedly to achieve that animation bug, tested it myself, and regardless that's present in most games if you spam any movement keys.
[QUOTE=Wafflemonstr;51970688]
Also, the video that started this game is stupid as fuck cause they just spammed A and D repeatedly to achieve that animation bug, tested it myself, and regardless that's present in most games if you spam any movement keys.[/QUOTE]
I don't care about the walking bug, but that's not true, it most definitely is not present in most games. Fucking Assassin's Creed series, famous for its animation bugs that Ubisoft doesn't even try fixing, handles it better. The most you can get out the character by spamming left-right is a funny variation of catwalk, which does make them look drunk, but not retarded. It doesn't [i]break[/i] the animation, it confuses the engine but it handles it well.
I get that point at that and saying the game's shit is dumb as hell, but why defend it like that?
[QUOTE=gudman;51970740]Fucking Assassin's Creed series, famous for its animation bugs that Ubisoft doesn't even try fixing, handles it better.[/QUOTE]
[video]https://youtu.be/e4OjDcDlzAw[/video]
:thinking:
[QUOTE=gudman;51970740]I don't care about the walking bug, but that's not true, it most definitely is not present in most games. Fucking Assassin's Creed series, famous for its animation bugs that Ubisoft doesn't even try fixing, handles it better. The most you can get out the character by spamming left-right is a funny variation of catwalk, which does make them look drunk, but not retarded. It doesn't [i]break[/i] the animation, it confuses the engine but it handles it well.
I get that point at that and saying the game's shit is dumb as hell, but why defend it like that?[/QUOTE]
? I spam those animations all the time in AC games to pass time when going from point a to b, I usually just tap w repeatedly though. The Batman games have it present if I'm not mistaken as well, or at least I think I remember spamming the movement keys in that and achieving the same effect.
I'm sure it's in tons of others, but I just don't play that many 3rd person games so I can't think of any others at the moment.
Yeah the Batman games from Asylum onwards have hilarious animation glitches
And only one of those games was really critically panned for being shit and only one of those games was panned for being technically broken
I'm pretty sure most games have visual bugs
[QUOTE=KaptonJack;51970756]:thinking:[/QUOTE]
Sure, I never said nothing silly happens, but it doesn't look anywhere near as broken. My point is that alternating between right and left is a pretty common thing, [i]most games[/i] handle it rather well. Not anywhere to the same degree as just completely breaking down the whole structure and barely not lifting the thighs above the waist.
[QUOTE=Wafflemonstr;51970763]I'm sure it's in tons of others, but I just don't play that many 3rd person games so I can't think of any others at the moment.[/QUOTE]
But that's the point, [i]most games[/i] don't have this problem. Just a select couple known for being janky with their engine handling the procedural animation. I'm not disagreeing in the sense that ME:A having this bug is a dealbreaker and a sign of the game being dogshit, I'm just not getting why even bring up other games. It's clearly a bug, people who point at it as if it's something else are being really stupid. I even hope they don't patch it, it's hilarious.
[QUOTE=gudman;51970794]Sure, I never said nothing silly happens, but it doesn't look anywhere near as broken. My point is that alternating between right and left is a pretty common thing, [i]most games[/i] handle it rather well. Not anywhere to the same degree as just completely breaking down the whole structure and barely not lifting the thighs above the waist. [/QUOTE]
It's not just a slight "oh, I'm alternating normally," you have to spam the SHIT out of the A and D keys to replicate that walk.
[QUOTE=KaptonJack;51970805]It's not just a slight "oh, I'm alternating normally," you have to spam the SHIT out of the A and D keys to replicate that walk.[/QUOTE]
The guy who made the video must've been trying very fucking hard to keep it consistent then, huh. Doesn't matter, it's an insignificant bug anyway, who cares.
[QUOTE=Lord of Boxes;51970329][video]https://youtu.be/6zUilV_oemg[/video][/QUOTE]
I mean
[video=youtube;cGZbG49HyKk]https://www.youtube.com/watch?v=cGZbG49HyKk[/video]
Probably updated engine in this, but they didn't change the animations.
Literally look at any point where you can see someone's face. For example 0:12 or 1:56 or 6:36.
The absolute first thing you will notice is the eyebrow movement. Fixing that would've fixed 80% of the facial animation issue in Mass Effect.
Though to be fair, I'm comparing apples and oranges here. Can't expect Bioware to use cutting edge revolutionary technology from 2004.
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