• Mass Effect is off to a great start!
    263 replies, posted
[QUOTE=KaptonJack;51970756][video]https://youtu.be/e4OjDcDlzAw[/video] :thinking:[/QUOTE] except in AC's case you achieve that by holding the run button and timing forward movement to stop and start after one step. it's a result of good quality control programming which was made to prevent stuff like OP's video from happening, and it still looks like something that's easily doable in real life in ME:A they just allowed for tweening at every frame of the animation, which is incredibly lazy
They had to downgrade this too, fucking lmao. [video=youtube;Y5yBqehUNDQ]https://www.youtube.com/watch?v=Y5yBqehUNDQ[/video]
[QUOTE=Canuhearme?;51970136][media]https://www.youtube.com/watch?v=XA07hLF-3tE[/media] M&B was actually made by people who cared about their product and their fans. I mean, this [I]was[/I] a game made by Manveer "Curry Thunder" Heir.[/QUOTE] that ending i think i've discovered my first night terror
After playing Sonic Chronicles and Mass Effect 3 (when they were first released no less, and with the latter having absolutely zero experience with the franchise): well, I really didn't trust Bioware as a game developer since. I really feel bad for Mass Effect fans right now.
[QUOTE=Destroyox;51971044]They had to downgrade this too, fucking lmao.[/QUOTE] Well Peebee certainly improved. She really didn't need super detailed skin and extremely pronounced fucking brows. Something about the facial structure seems different, or maybe that's just skin texture becoming less detailed. Eyes got worse, but that's general ME:A problem, fucky eyes. She still looks like shit, just less shit.
[QUOTE=Dr. Kyuros;51971081]After playing Sonic Chronicles[/QUOTE] We dont talk about sc.
[QUOTE=Metaru;51971125]We dont talk about sc.[/QUOTE] why talk when you can simply exhibit why [media]https://www.youtube.com/watch?v=6o47N-aYd08[/media] [sp]this is what happens when you decide to release an unfinished game because you get lazy about contractual obligations, and then steal a bunch of fan-made MIDIs from the net and jam them into a DS game without fixing them[/sp]
The OP's video looks like me when I need to take a massive dump tbh
[QUOTE=Metaru;51971125]We dont talk about sc.[/QUOTE] That was a huge shitshow for everyone. Besides Chronicles having absolutely godawful game design and writing (and basically everything else listed [URL="http://greenyvertekins.tumblr.com/post/137965954604/whats-so-bad-about-sonic-chronicles"]here[/URL]) it's extremely telling how Bioware during the game's development [URL="http://greenyvertekins.tumblr.com/post/158202671299/that-music-dosent-only-give-me-a-shiver-down-the"]stole and edited fan-made MIDI's for the game's soundtrack[/URL] and [URL="http://greenyvertekins.tumblr.com/post/119621627904/the-thing-that-really-bothers-me-about-sonic"]may have even "referenced" a little too much over Sonic X's reference sheets for the character art[/URL], especially since they're supposed to be (or supposedly, depending on your view) professional game developers.
Never forget: [media]https://www.youtube.com/watch?v=ddqHDVTzmxo[/media]
[QUOTE=RikohZX;51971133]why talk when you can simply exhibit why [media]https://www.youtube.com/watch?v=6o47N-aYd08[/media] [sp]this is what happens when you decide to release an unfinished game because you get lazy about contractual obligations, and then steal a bunch of fan-made MIDIs from the net and jam them into a DS game without fixing them[/sp][/QUOTE] Jesus, I totally forgot that I own this game I remember it being buggy as fuck and really boring.
[QUOTE=RikohZX;51971133]why talk when you can simply exhibit why [media]https://www.youtube.com/watch?v=6o47N-aYd08[/media] [sp]this is what happens when you decide to release an unfinished game because you get lazy about contractual obligations, and then steal a bunch of fan-made MIDIs from the net and jam them into a DS game without fixing them[/sp][/QUOTE] Didnt this happen because they lost the original files for the music that was actually composed for the game and they had to scramble to make new music in like 2 weeks
I dunno how DA:I came out okay and Mass Effect ended up being garbage
[QUOTE=Lambeth;51971386]I dunno how DA:I came out okay and Mass Effect ended up being garbage[/QUOTE] Having played DAI for a month now It did not come out okay there are so many fucking problems in that game from animation to actual gameplay
[QUOTE=HumanAbyss;51971389]Having played DAI for a month now It did not come out okay there are so many fucking problems in that game from animation to actual gameplay[/QUOTE] I was mostly speaking from an animation standpoint as I know Dragon Age: Inquisition isn't that great in the gameplay direction. Bioware has never had good animation but I don't recall anything as glaringly bad as these videos I keep seeing. Maybe it will be different when people get into it and we're not breaking down every animation in a 3 second looping gif or whatever.
[QUOTE=Lambeth;51971401]I was mostly speaking from an animation standpoint as I know Dragon Age: Inquisition isn't that great in the gameplay direction. Bioware has never had good animation but I don't recall anything as glaringly bad as these videos I keep seeing. Maybe it will be different when people get into it and we're not breaking down every animation in a 3 second looping gif or whatever.[/QUOTE] Idk, maybe it wasn't an issue when the game came out, but playing through it now, I've gotta say I've noticed a fair amount of jank in the faces for at least a few of the supporting characters. And the animations for combat in DAI were all reused and relooped over and over again and was pretty weak on that front. If I was to compare the combat animations in ME:A, I would say that they put all their effort into that element of the game and totally dropped the ball at faces/voices.
[QUOTE=Lambeth;51971401]I was mostly speaking from an animation standpoint as I know Dragon Age: Inquisition isn't that great in the gameplay direction. Bioware has never had good animation but I don't recall anything as glaringly bad as these videos I keep seeing. Maybe it will be different when people get into it and we're not breaking down every animation in a 3 second looping gif or whatever.[/QUOTE] I've never played Dragon Age Inquisition but I know it from this character... [t]https://i.ytimg.com/vi/R00pdSPoRg0/maxresdefault.jpg[/t] :freakout:
[media]https://www.youtube.com/watch?v=pAiVooEPoYo[/media]
[QUOTE=HumanAbyss;51971412]Idk, maybe it wasn't an issue when the game came out, but playing through it now, I've gotta say I've noticed a fair amount of jank in the faces for at least a few of the supporting characters. And the animations for combat in DAI were all reused and relooped over and over again and was pretty weak on that front. If I was to compare the combat animations in ME:A, [B]I would say that they put all their effort into that element of the game and totally dropped the ball at faces/voices.[/B][/QUOTE] For an RPG, doesn't that seem like they're going in the wrong direction? Like, Mass Effect 3 had the greatest combat out of all the other games in the trilogy, yet everyone remembers it for the nonsensical story, terrible sidequests, horrible characters and property-ruining ending. If they wanted to make a third-person shooter, they just should've made a third-person shooter.
I think the worst thing is it will still sell a lot
[QUOTE=burgerdemon;51971456]I think the worst thing is it will still sell a lot[/QUOTE] Everyone except the fine folks at Kotaku have nothing but criticism, if not venom for the game.
[QUOTE=Canuhearme?;51971452]For an RPG, doesn't that seem like they're going in the wrong direction? Like, Mass Effect 3 had the greatest combat out of all the other games in the trilogy, yet everyone remembers it for the nonsensical story, terrible sidequests, horrible characters and property-ruining ending. If they wanted to make a third-person shooter, they just should've made a third-person shooter.[/QUOTE] Honestly, the second two mass effect games dropped that ball just as hard as I feel this is going to I remember Mass Effect 3 as the best of the 3 games gameplay wise, and enjoyable up until an ending that was truly destructive to the franchise. I remember Mass Effect 2 as a very pleasant experience that I ultimately felt had no "Purpose" to the trilogy I remember the first Mass Effect as a game that showed promise in it's storytelling and world building. I have been let down with that shit since the very first game ended, and have never had that element fulfilled, so yeah, I'm not pleased about that, but I can't pretend ME2, and ME3, for as enjoyable as I found them to be, did that any better. No, they were the games that started the trend of "Fuck what we wrote before just mcguffin it" [editline]16th March 2017[/editline] I mean ultimately, I feel this game fits right into the quality range of those titles
[QUOTE=HumanAbyss;51971491]I remember Mass Effect 3 as the best of the 3 games gameplay wise, and enjoyable up until an ending that was truly destructive to the franchise.[/QUOTE] I prefer to block out the ending and remember Marauder Shields.
[QUOTE=DogGunn;51971528]I prefer to block out the ending and remember Marauder Shields.[/QUOTE] I hope there is a reference to him somewhere in Andromeda.
[QUOTE=stupid07er;51968035]It's sad that stuff like this is going to get a lot of attention in the coming days/weeks. I played it for ~4 hours tonight and didn't have anything buggy or weird happen, and as a huge fan of the original series I've been nothing but impressed with Andromeda so far. It's not gonna be perfect but it's also not a messy disaster of a trainwreck like some are led to believe.[/QUOTE] crowbcat syndrome
The animation problems in ME:A go beyond just being nitpicky points to hate on. It shows a focus in the totally incorrect area. I don't care how fun the gameplay is, this is a series that started off having the most sluggish and broken combat in a third person shooter, and the series only got worse as that gameplay got better. I can stomach a shooter experience that isn't the best shooting experience ever. What I can't handle is how amateur the parts that actually matter come across as. The main focus of this game should've been on the characters and writing, and it's super obvious that it isn't. Don't get me wrong, Bioware jank is always gonna exist in these games, but some scenes I've seen in ME:A are trumped by [I]ME1[/I]. That's not good. A lack of sound/music, idle animations being too stiff or non existent and faces moving like animatronics all show a level of apathy towards the dialogue scenes that ME1, 2 and even 3 did not show.
[QUOTE=HumanAbyss;51971389]Having played DAI for a month now It did not come out okay there are so many fucking problems in that game from animation to actual gameplay[/QUOTE] Like? I've honest to God never had any bad experiences with it, hell the only notable thing I can say I ever encountered was my character's torso not loading in. Otherwise the animations and actual gameplay were solid, aside from just making OP cheese builds.
[QUOTE=WillerinV1.02;51971947]The animation problems in ME:A go beyond just being nitpicky points to hate on. It shows a focus in the totally incorrect area. I don't care how fun the gameplay is, this is a series that started off having the most sluggish and broken combat in a third person shooter, and the series only got worse as that gameplay got better. I can stomach a shooter experience that isn't the best shooting experience ever. What I can't handle is how amateur the parts that actually matter come across as. The main focus of this game should've been on the characters and writing, and it's super obvious that it isn't. Don't get me wrong, Bioware jank is always gonna exist in these games, but some scenes I've seen in ME:A are trumped by [I]ME1[/I]. That's not good. A lack of sound/music, idle animations being too stiff or non existent and faces moving like animatronics all show a level of apathy towards the dialogue scenes that ME1, 2 and even 3 did not show.[/QUOTE] You know, I replayed all of the games recently. I don't know why people remember them so fondly for their massive amounts of jank was so apparent. I think memory is so fallible people forget that shit so easily. I know I did, then I replayed it and you witness jank everywhere. [editline]16th March 2017[/editline] [QUOTE=RG4ORDR;51971972]Like? I've honest to God never had any bad experiences with it, hell the only notable thing I can say I ever encountered was my character's torso not loading in. Otherwise the animations and actual gameplay were solid, aside from just making OP cheese builds.[/QUOTE] Squad mates get stuck under objects or behind singular stones the height of your foot mid combat and do nothing causing me to die The fluff to content amount is disgusting The combat has an interesting flow to it but it's the same animation loops over, and over, and over again. I feel like I'm playing Kingdom of Amalur all over again, I'm doing "new" things, but they look the same as before(particle physics in it are awesome looking though) There's a lot of weird animations in relation to peoples faces, but for the amount of time you spend talking to people, I suppose that makes sense(as it does in this game?)
[QUOTE=kariko;51971416]I've never played Dragon Age Inquisition but I know it from this character... [t]https://i.ytimg.com/vi/R00pdSPoRg0/maxresdefault.jpg[/t] :freakout:[/QUOTE] Hey, bee stings are serious business, especially when you're allergic
[QUOTE=HumanAbyss;51971996]You know, I replayed all of the games recently. I don't know why people remember them so fondly for their massive amounts of jank was so apparent. I think memory is so fallible people forget that shit so easily. I know I did, then I replayed it and you witness jank everywhere. [/QUOTE] ME:A hangs around ME1 levels of quality. No one is saying that ME1, 2 and 3 didn't have jank. I am saying that this sort of stuff should be improved from sequel to sequel, a lack of improvement shows a lack of interest in developing that area of the game ((the most important part of the game)). Even if you're unable or unwilling to improve your facial animations and dialogue scenes, at least maintain the quality. ME:A is honestly lacking very basic shit in a lot of its dialogue scenes that livened up the ones from 1, 2 and 3. It's [I]worse.[/I] They've taken a step backwards from jank into overjank territory.
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