• Crowbcat - TF2 2007 and now
    175 replies, posted
TF2's prime will always be whenever said user started playing for the first time, and before they quit.
I'm surprised just how much some people have kept playing it without getting bored. I got it with Orange Box and was ready to move on well before Mann Vs Machine came out.
[QUOTE=Splarg!;52420197]I'm surprised just how much some people have kept playing it without getting bored. I got it with Orange Box and was ready to move on well before Mann Vs Machine came out.[/QUOTE] Since I suck at competitive online, I was never really enthralled with it and got the game a bit late (I wanna say 2009 or 10). But I think I really started falling off with the Mac and F2P update stuff, where the community damn near ripped itself asunder because of fucking ear buds and their large quantities of indignant rage at random, incompetent public players growing in number rapidly.
[QUOTE=Sire Noodles;52420163]I was wondering at what time TF2 was considered at its prime, i started this game mid 2014 and people are already saying that the game is dying and all that bad stuff.[/QUOTE] People usually say it's either pre-mannconomy, pre-meet the medic or pre-manniversary. The first one because before that update, TF2 was much more simpler and didn't have tons of hats, you could unlock the new weapons through achievements instead of having to drop them and the art style was more consistent. The second one because some people still don't like that the game became free to play. The third one because it introduced the Steam Workshop, resulting in the TF team being lazier than ever at making new updates (now they just take 20 items from the workshop, dump them into the game and call it a day)
Pre-mannconomy for sure. Before it was a game that you play for the sake of the game, after that, traders and rare items hunters and box openers came. I don't have nothing against them personally as humans, but I really don't like these types of gamers that care more about showing off their rare skins, willing to pay actual real life money for something that nobody will ever care about except you, than just playing the game. I know I'm in the minority, but I never understood what they expect to achieve. I see someone with a fancy skin in overwatch or siege and do they expect me to think "Wow, he paid/grinded a lot for that, what a cool guy! He sure expressed his personality with this pre-made skin that thousands of other people have!"?
Team Fortress 2 is still a good game that I've enjoyed playing for the last 6 years, and I'm looking forward to the next update slated to come out in the next week or so, which promises maps, a lot of good balance changes which they've told us about in advance, a complete rework of a class that has been trash since 2007, and at least 3 new weapons. I'll admit that I've played far, far less tf2 over the past year given the extremely sparse updates this last year and the release of Overwatch, but it's still one of my favorite games. A few model downgrades for performance improvements isn't going to chance that.
My only problem with older Valve games such as TF2 is that they clearly have problems that Valve refuses to go back and fix. The game is turning 10 this year, and it runs worse, looks worse, and plagued by problems that a small team could easily fix with enough time and effort.
[QUOTE=TheRealRudy;52416172]i mean the video just shows that the game has graphically downgraded over the years thats not an opinion thats just the fact[/QUOTE] when you make a game f2p the idea is to get as many people on it as possible which unfortunately means compromising on the graphics I've been playing a bit of tf2 recently and I've noticed that even with my shit house rig back in the day, the game looked 10x better than what it does now. I'd love for Valve to just let other players who have good computers to play at a higher graphical level
[QUOTE=DrCactus;52420194]TF2's prime will always be whenever said user started playing for the first time, and before they quit.[/QUOTE] There's definitely some truth to this, but to be fair i got TF2 when the Orange Box came out and prime for me was a good ways down the line.
I got the game the day it came out and I think the prime was when the calss updates were coming out, and the period shortly after. A lot of people point to the free-to-play update as the beginning of the end but I think it had already started to wane. The problem with free-to-play was it introduced the cosmetics store, which eventually resulted in the ridiculous bloat the game suffers from today.
[QUOTE=Janus Vesta;52422267]I got the game the day it came out and I think the prime was when the calss updates were coming out, and the period shortly after. A lot of people point to the free-to-play update as the beginning of the end but I think it had already started to wane. The problem with free-to-play was it introduced the cosmetics store, which eventually resulted in the ridiculous bloat the game suffers from today.[/QUOTE] I was really fond of that part of TF2's life too. I know it's probably been said already, but the first wave new weapons was really good, since they weren't really necessarily better than the originals. Also, I remember being in awe of how pretty the Ambassador was on release, too. I was so ecstatic when I got one.
[QUOTE=Protocol7;52422471]I was really fond of that part of TF2's life too. I know it's probably been said already, but the first wave new weapons was really good, since they weren't really necessarily better than the originals. Also, I remember being in awe of how pretty the Ambassador was on release, too. I was so ecstatic when I got one.[/QUOTE] I think only the third degree is better than the original because it has no penalty. Otherwise they all have negatives associated with them.
[QUOTE=Janus Vesta;52422267]I got the game the day it came out and I think the prime was when the calss updates were coming out, and the period shortly after. [/QUOTE] The class updates were the shit, it might have been because I was younger back then but I generally remember being excited with those updates, waiting for the daily updates, reading speculations/discussions regarding the update. That along with the release coming up always felt like mini-christmas.
I remember the Heavy update first landing and all anyone did was sit around in spawn eating sandviches, good times.
People still do that. [editline]4th July 2017[/editline] Now that I think about it I rarely see spycrabs anymore, they really are dying out.
I know Crowbcat is a cynic bastard, but anyone denying valve's screwups are in denial. Their games are running worse than they ever have, while not looking up to par or having introduced changes that obliterate their look and feel.
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