Halo 5 does not have kill streaks, they have removed the ordinance drops that were present and heavily disliked in Halo 4.
[QUOTE=jackteam54;46464479]They are going in the wrong direction, some of the features are literally carbon copied from the new CoD too.
Change is good, but losing the entire original feel of the franchise is wrong, as it not only destroys originality but it also isolates the fanbase.[/QUOTE]
What is the right direction? Think about what the developers are saying in the video. Spartans are super soldiers and do many great feats of bad ass-ery be it in the books or indeed in campaign cinematics. In gameplay they aren't very fast nor do they possess much mobility.
Halo 2/3 MP were and still are great but they need to change things up to stay relevant in 2015. Making changes will no doubt alienate the fanbase though, no getting around that.
Looks decent.
But it sure as fuck doesn't look like Halo.
Also, where are people here getting kill streaks from? They explicitly said that shit was gone. Like, I'm pretty sure that was said at fucking E3 before any footage was shown.
[QUOTE=xalener;46464635]Also, where are people here getting kill streaks from? They explicitly said that shit was gone. Like, I'm pretty sure that was said at fucking E3 before any footage was shown.[/QUOTE]
I think with the negativity associated with Halo 4 not just its multiplayer but story and art direction, most people will not wish to give 343 another chance with the franchise. As a result, lots of messages lost in translation.
When did the announcer get all sassy
Fix the announcer, weapon sounds, energy sword, spartans making noise other than hurt and death sounds and remove kill streaks in favour of heavy weapons being in specific map positions and I think it's pretty solid.
Free form movement systems are fun and add a lot more depth since you can actually dodge a fair few bullets and the iron sights really don't matter if there is no difference between hip fire and iron sights then its nothing but a preference option in that case.
snip
Actually radio chatter wouldn't be so bad if the voices didn't sound so generic, If it was a mix accents then I'd be pretty good.
[QUOTE=DigitalySane;46464751]Actually radio chatter wouldn't be so bad if the voices didn't sound so generic, If it was a mix accents then I'd be pretty good.[/QUOTE]
who knows, maybe it'll be like reach where you can swap out alternate voice packs just like you can armor pieces [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]
So here's what I want someone to explain to me
343 makes Halo 4, everyone agrees it's the worst HAlo by far, and halo should stop trying to take on traits from modern shooters and be it's own thing.
So for Halo 5 they ignore all that criticism and decide the problem was that Halo wasn't sucking enough features from other games and being generic?
Halo has a place in gaming man, it's a throwback to shit like Quake and I hate seenig halo go down this path.
Everything about this simply looks wrong to me. Aesthetically speaking that is. I miss the simplicity of the suits, weapons, game modes, and maps. Everything looks too noisey and complicated now.
[QUOTE=Dick Slamfist;46464845]So here's what I want someone to explain to me
343 makes Halo 4, everyone agrees it's the worst HAlo by far, and halo should stop trying to take on traits from modern shooters and be it's own thing.
So for Halo 5 they ignore all that criticism and decide the problem was that Halo wasn't sucking enough features from other games and being generic?
Halo has a place in gaming man, it's a throwback to shit like Quake and I hate seenig halo go down this path.[/QUOTE]
Taking out kill streaks from 4 that people did not like is not ignoring criticism. I'm sure when we all get a chance to try it out we can make up our minds if it generic or not.
[QUOTE=Matlas;46464970]Everything about this simply looks wrong to me. Aesthetically speaking that is. I miss the simplicity of the suits, weapons, game modes, and maps. Everything looks too noisey and complicated now.[/QUOTE]I defiantly agree. I like the look of the new midship but the new spartans even since 4 aren't too appealing to me but that's a fact of the new studio we will have to accept.
[QUOTE=Dick Slamfist;46464845]So here's what I want someone to explain to me
343 makes Halo 4, everyone agrees it's the worst HAlo by far, and halo should stop trying to take on traits from modern shooters and be it's own thing.
So for Halo 5 they ignore all that criticism and decide the problem was that Halo wasn't sucking enough features from other games and being generic?
Halo has a place in gaming man, it's a throwback to shit like Quake and I hate seenig halo go down this path.[/QUOTE]
They reverted a bunch of changes from Halo 4. Like, you get knocked out of aiming now when hit again.
There is other stuff, but I don't remember Halo 4 that much to comment.
[QUOTE=Tuskin;46464441]
You guys are acting like it should be like COD, never changing.[/QUOTE]
except the fact that it's turning into CoD
this is literally Advanced Warfare with a Halo skin, which does not a Halo game make
[QUOTE=Diet Kane;46465067]except the fact that it's turning into CoD
this is literally Advanced Warfare with a Halo skin, which does not a Halo game make[/QUOTE]
I've been watching the coverage.
Its nothing like COD.
Jesus Christ. My first game was Halo. I love the series. I've read almost all of the books, and I especially enjoyed Halo 4. I enjoyed the large scale combat, and big team battle. I loved forge and play-fighting with my friends on maps we created.
This isn't Halo.
[QUOTE=Matlas;46464970]Everything about this simply looks wrong to me. Aesthetically speaking that is. I miss the simplicity of the suits, weapons, game modes, and maps. Everything looks too noisey and complicated now.[/QUOTE]
Ever since Reach Halo's been going down this path. 1-3 have this awesome retro sci fi feel where the guns and armor remind me of something outta Aliens, very blocky and cool whereas in Reach they started to become very militaristic, which I didn't hate, but then come 4 they've gone totally as overdetailed as possible, the aliens are almost unrecognizable anymore
I think it looks fun, and I've been a fan of Halo for a long time. You guys need to calm down. It isn't Bungie's game anymore, it's 343's to experiment with. They're putting their own spin on the series, whether you like it or not. Stop hating it because it isn't Bungie.
why are they adding things just for the sake of adding them
[QUOTE=Solidskei;46465182]I think it looks fun, and I've been a fan of Halo for a long time. You guys need to calm down. It isn't Bungie's game anymore, it's 343's to experiment with. They're putting their own spin on the series, whether you like it or not. Stop hating it because it isn't Bungie.[/QUOTE]
If you put the name halo on something people are going to expect it to be a halo experience. If they're not going to stick to what makes the series halo, why put the name on the box?
[QUOTE=Lamisen;46463491]If I was in charge of 343, I would add more blood and gore to the game (like a grenade should be able to blow you hands or feet off) or just make wounds look better and leave the gameplay alone[/QUOTE]
You're just as bad as them. The only time gore would ever be appropriate would be with the energy sword.
[QUOTE=Dick Slamfist;46465153]Ever since Reach Halo's been going down this path. 1-3 have this awesome retro sci fi feel where the guns and armor remind me of something outta Aliens, very blocky and cool whereas in Reach they started to become very militaristic, which I didn't hate, but then come 4 they've gone totally as overdetailed as possible, the aliens are almost unrecognizable anymore[/QUOTE]
Halo: Reach took more inspiration from Battlefield rather then Call of Duty for it's multiplayer
[QUOTE=Dick Slamfist;46464845]So here's what I want someone to explain to me
343 makes Halo 4, everyone agrees it's the worst HAlo by far, and halo should stop trying to take on traits from modern shooters and be it's own thing.
So for Halo 5 they ignore all that criticism and decide the problem was that Halo wasn't sucking enough features from other games and being generic?
Halo has a place in gaming man, it's a throwback to shit like Quake and I hate seenig halo go down this path.[/QUOTE]
But they [B]DID[/B] take the critique from Halo 4 and that[B] REALLY[/B] shows for someone not knee jerk reacting and trying to be angry at them. They got rid of weapon loadouts, they got rid of ordinance drops, they balanced sprinting to be a mixed bag of tactical advantage or disadvantage, they've reduced weapon bloom so guns are more accurate (at least from the looks of the gameplay) and they unified a bunch of the armor abilities so that everyone is on an even footing in regards to base abilities. All of that completely blows Halo 4 out of the water and they haven't even started the three week beta that's starting in a month from now, almost a year before the actual release of Halo 5. Also, I never heard anyone complain about a modern shooter being more like a modern shooter. A lot of people welcomed the changes that weren't excessive like sprinting or assassination animations, that stuff was generally just cool.
In regards to other stuff though, zooming in with the pistol in Halo 1 or BR in Halo might not be [I]exactly[/I] like ironsights, but you're a fool if you don't think they were pretty much the same damn thing just with blurred out sides of the screen. Add that to the fact that hipfire is literally the same accurate-to-crosshair ordeal and getting shot brings you out of zoom like before, it basically means all they changed in that regard is adding zoom to more weapons and adding an animation to zooming in.
Then there's the mobility stuff like thruster packing, clambering, hovering, and all of that. Subjectively, I find all of that stuff great. Since the gun combat looks to be relatively about the same as its been throughout the series, adding in tons of mobility speeds up the gameplay and raises the skill ceiling.
I enjoy that they're flairing up the multiplayer a bit to make it more representative of the competitive and silly side of a bunch of dudes jamming into an arena and shooting each other. I also enjoy that they're bringing the Spartans up to speed in being awesome, because if you read the books then played the games....there's such a large difference. I mean, its the difference between the Master Chief fist fighting Elites or flipping over tank shells vs...slowly walking around at the same constant speed and shooting. Also, if anything, Halo 5 is more like Quake since I remember very vividly what a fast paced shooter it was/is.
Anyways, while it is a very, [B]very[/B], funny coincidence that Advanced Warfare added a lot of the same stuff, I'm glad 343i is actually going in a direction with their gameplay that feels more like a natural evolution of Halo, especially since the series has been slowly adding most of this stuff in over the last few years anyways. I feel like we've done Halo so much that we really shouldn't have Halo 5 just be a prettier Halo 3 because some people are nostalgic for that. It wouldn't make sense lore wise nor logistics wise for them to revert back so far.
IMO, 343i aren't Bungie, and the original trilogy is over so why not see how the changes play out before getting angry? Besides, we just got a collection of every numbered Halo game, so if you really need to play Halo 1 - 3 again then they're all there in relatively the same way. Even more bonus points for the Halo 2: Anniversary stuff, which has been a good bit of fun to play.
With all of that said, the announcer has been progressively getting more and more excited sounding...and that needs to be toned down.
Really don't like how the announcer sounds. Other than that, I don't mind it. Obviously these new gimmicks make it a bit fresher, but you can't beat the simplicity of Halo 3.
[QUOTE=Diet Kane;46465067]except the fact that it's turning into CoD
this is literally Advanced Warfare with a Halo skin, which does not a Halo game make[/QUOTE]
So when did cod's ads behave like halo's zoom where it doesn't change the weapon's spread and you de scope when you're hit? When in cod did your health not regenerate while sprinting? I mean do you think those are neglectable alterations simply because they only aesthetically resemble another gameplay mechanic despite not functioning the way they do?
343 just this morning released the slight incremental evolution of classic halo in the form of h2a's mp, which has fucking crazy user content flexibility. You've got at least eight more years of this game plus every halo mp before it. It [I]just[/I] came out. Why does halo 5 need to be the same game as the last one if its only coming out a year from now?
The announcer guy sounds like he's mocking somebody. I didn't even notice how bad it was at first, but holy shit, that sounds fucking ridiculous.
unpopular opinion here or whatever, but I honestly don't see what's bad about the announcer. like, I can tell it's different, but even if I tried, I couldn't tell someone how it sounds worse than the original, besides it not being the original.
He sounds like an old Sega Genesis ad.
More isn't always better 343 Studios.. Halo 3/Reach were just perfect multiplayer wise.
Sorry, you need to Log In to post a reply to this thread.