[QUOTE=Tobin;50019721][url]https://en.wikipedia.org/wiki/Tracer_ammunition[/url][/QUOTE]
[img]http://i.imgur.com/jxXO8Y0.png[/img]
Yeah, maybe if they are using railguns from Quake
"rush b guys"
"ok"
3 seconds later
"oh no they're [B]shooting[/B] at me i better hide in tunnels"
every fucking time
[QUOTE=LSK;50014036]dust 2 is not bad lol. it just isn't especially if you know what you're doing and you have a worthwhile team.
why is it bad exactly? besides the fact the everyone plays it, which is a bad argument anyways..[/QUOTE]
dust2 requires absolutely no strategy. it's a zone of nearly robotic angle holding and that's it. terrorists have their choice of maybe 4 strats to run. it's the shittiest map out of all the typical competitive pool maps by a huge margin
[editline]29th March 2016[/editline]
they should rename dust2 to "three hallways" because that's all it is really
[QUOTE=K1ngo64;50025519][img]http://i.imgur.com/jxXO8Y0.png[/img]
Yeah, maybe if they are using railguns from Quake[/QUOTE]
I think you're mistaking the helmet sparks from an armored head-shot for the railgun tracer (you probably already knew that).
[t]http://i.imgur.com/wfldAuL.png[/t]
[t]http://i.imgur.com/XViKNii.png[/t]
I admit, looking back at it, I could have positioned the actual tracer round and rotation of the sparks better; but no changing that now I suppose.
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