[QUOTE=layla;22368212]All this does is waste time.
I'm so very sorry you don't have the same opinions as me.[/QUOTE]
I'm sorry that learning is a waste of time to you, get out.
[editline]07:09PM[/editline]
[QUOTE=Nexosz;22372023]I just started this program, and I must say, it's fucking incredible.
Of course I am not going to compare it to real programming, oh ho no.
But damn, it's great fun that stands somewhere between "real" programming and fun, but isn't a generator where you put what should it do and some generic bs comes out.
If you want to have fun and make not serious games, it's great tool.[/QUOTE]
I can make serious games with this...
I could make fucking Mario with this that's serious enough.
[QUOTE=Relys;22406571]Anybody here ever use klick and play for schools back in the day?
That basically looks like what this is.[/QUOTE]
[editline]3rd November 2010[/editline]
[QUOTE=Relys;22406571]Anybody here ever use klick and play for schools back in the day?
That basically looks like what this is.[/QUOTE]
I used klik and play ,The full version,Actually knp was much easier than these new click&create progs.
[QUOTE=Populus89;22366588]No game made by The Games Factory/Multimedia Fusion/Construct made it big.[/QUOTE]
The Underside was made in Multimedia Fusion 2, and it's pretty popular among indie games.
[QUOTE=dvondrake;22383893]Eh, you'll never be able to beat just manually coding everything. Better results, plus this just takes all the fun out of it. It's like cheating. Why don't you actually learn how to code rather than click a few buttons with this and go "omg look i can make gamez!!1"[/QUOTE]
[QUOTE=dvondrake;22384815]Getting a bit feisty now aren't we.
I'm simply saying that for me it's just so much more fun to code manually. If I use any "game maker" I feel like I'm cheating.[/QUOTE]
You're saying "you guys will never be able to make real games with this" and then wondering why they're annoyed with and then you say you meant that [b]you[/b] would never be able to make games. I think someone else did the same in this thread too (the pink avatar one)
I agree with both sides of this. I'm kind of in between.
I think tools that aid you to write your ideas down is great. Just like you use DirectX or OpenGL as a library to make games, or any other library. Scirra is more extreeme though.
Some may think a perfect world would be to just think of a game and then you have it on your computer, others would want you to work to get your game made.
Honestly, if you were born in a perfect world like that I doubt you'd want to start working to make games. I think it's a bizzare thought, and I wouldn't really want to just be able to think of something and it would be made (because I'm used to working to get it done and it's fun for me). This is what religious people think what heaven is like AFAIK. A world where you don't have to do shit and just get everything you want. If it was like that there would still be competition though. Those with the best imagination would have the best games, which is kind of unfair in a way.
I used RPG Maker when I was 10 or something, then I started going over to "real stuff" (still limited actually, just using gmod lua, but it's a start but I've done some c++ stuff) after a while. Mostly because I liked creating things, and rpg maker felt limited. Some do this, others don't because maybe it wasn't just their thing. But I'm pretty sure everyone who really want to make games go over to programming because they eventually realize the game maker they're using is limited. (you can't make 3d games with this for example)
Same with music, I started with eJay which is just a program where you put premade melodies and stuff onto a sequencer and you'll get a somewhat "good" music. (I thought it was good back then) Very easy to use, but very limited. An eJay user mostly started by putting premade melodies onto the sequencer, then they started using that melody maker (very limited and simple), and then if they really want to make music they choose a program like Fruity Loops, Cubase, Reason or whatever. Every serious eJay user went over to the "real thing" and I know this because I saw a lot of threads about how they're moving on.
What I'm saying here in the last two paragraphs is that this is kind of like a test for them. If they want to get serious, they'll start programming. If not, they'll find something else to do. You as a Scirra user may not think this, but it's the truth.
Pretty stupid IMO, if I press a button nothing happens, the only button I can actually click is the exit button.
I remember having a lot of fun just fucking around with MultiMedia Fusion. This program reminds me of that. Fun times I had creating and experimenting with crap just for my own amusement.
That looked really fun, gonna download and try it out now.
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