[SidAlpha] Valve allows Developers to post games anonymously
62 replies, posted
Valve literally only survives because it has a monopoly on online downloads. Any other company would have collapsed long ago working the way they do.
R.I.P. Valve.
I genuinely wonder what the fuck the devs at Valve do all day
All I want to know is how long until someone under none or many names starts posting malware in mass with a fake ID, under the guise of legitimate games
What stops someone from doing this? Valve has seemingly truly no curation. There are even games that have no .exe after all.
[QUOTE=Zeos;53036203]I genuinely wonder what the fuck the devs at Valve do all day[/QUOTE]
CS:GO, Dota2 and Source 2.
Though I highly doubt everyone at Valve have actual work to be done, so they probably just sit twiddling thumbs.
I wonder what moment made Valve decide to stop giving a shit about PR after spending years of having one of the best relationships with it's consumers.
[QUOTE=GrizzlyBear;53036243]I wonder what moment made Valve decide to stop giving a shit about PR after spending years of having one of the best relationships with it's consumers.[/QUOTE]
Probably when they realized that any time they speak, they'd be asked about "Episode 3".
[QUOTE=GrizzlyBear;53036243]I wonder what moment made Valve decide to stop giving a shit about PR after spending years of having one of the best relationships with it's consumers.[/QUOTE]
Probably realized effort was no longer required once they figured out microtransactions.
[QUOTE=Legend286;53036217]CS:GO, Dota2 and Source 2.[/QUOTE]
Is Source 2 even still a thing? I remember Dota 2 got quietly ported to Source 2, and some the Steam VR Home is in Source 2. Otherwise, we've heard... Nothing at all, really.
[editline]8th January 2018[/editline]
[QUOTE=CyclonatorZ;53035227]I think Gabe was largely responsible for that. He put on this great show for years about how he wanted to save PC gaming, and people believed him. I mean, who knows, maybe he did at one point. But now that Steam and Valve are laughingstocks, he's almost completely withdrawn from public.[/QUOTE]
If anyone put Newell up on a pedestal, it was the fans. Without a doubt, he was a meme in of how "godly" he was.
The real criticisms I can think for him honestly was how he flip-flopped opinions a good bit, or just said outright silly things. First he thought the PS3 was an absolute headache to work with, then he loved it and wanted to integrate Steam with PSN. So, they did. And only did it for Portal 2 and then abandoned the idea.
Then he wanted to make Linux the future of PC gaming, which is (unfortunately, to be honest) silly. Valve made this big thing about Steam machines that were doomed from the start.
And then he said how Windows 10 was going to ruin PC gaming, for... Some reason.
Valve survives because of Steam, and their extremely good reputation. I'd say it's only because of the "valve is god" memes that people don't give Valve a fraction of the vitriol that EA and Konami get. Even Nintendo got bad rep for the Wii U, but Valve's criticisms seem to only happen here and there.
[QUOTE=dai;53034232]this sounds like it's exclusively and exhaustively going to be abused by asset flippers[/QUOTE]
What about controversial titles?
[QUOTE=LegoGuy;53035439]Yeah, I wonder what happened to valve after Portal 2... Maybe that's just when their best people started focusing heavily on VR? There seemed to be a lot of effort put into the "Portal 2 Sixense Perceptual Pack", so it'd make sense for them to work on "the next big thing" after they saw the huge potential in using more natural gestures in game-play.[/QUOTE]
Presumably because everyone that worked on Portal 2 eventually had to work towards an end goal, whereas with TF2, CSGO, and DOTA2 you can blindly go from milestone to milestone forever without ever getting in trouble.
[QUOTE=LegndNikko;53036453]First he thought the PS3 was an absolute headache to work with, then he loved it and wanted to integrate Steam with PSN. So, they did. And only did it for Portal 2 and then abandoned the idea.[/QUOTE]
I mean, that's not really a flip-flop. The PS3 was, by all accounts, a nightmare to work on, especially early on when people were still working out how the fuck the Cell processor worked. Then Sony put effort into making it better to work on for developers, and Valve appreciated that effort and used it to make the PS3 port of Portal 2 much better. Acknowledging that a situation has changed isn't flip-flopping.
I'd imagine there's gossip and backbiting at Valve, maybe to discredit employees who want to do a new single player game or something.
Unless Source 2 is some mind blowing release that completely blows away the competition, does anyone even give a shit anymore? I went from the die hardest fanboy of Valve ever to an utter loathing of them
[QUOTE=Zeos;53036733]Unless Source 2 is some mind blowing release that completely blows away the competition, does anyone even give a shit anymore? I went from the die hardest fanboy of Valve ever to an utter loathing of them[/QUOTE]
As far as I know there's nothing in Source 2 other engines don't have, maybe their custom Rubikon physics engine will be good and there's some cool stuff like dynamic glass breaking, but Source 2 was described by valve as "a bunch of system rewrites" I'd imagine for things like 64 bit and better tools like Hammer and so on.
[QUOTE=TacticalBacon;53036504]I mean, that's not really a flip-flop. The PS3 was, by all accounts, a nightmare to work on, especially early on when people were still working out how the fuck the Cell processor worked. Then Sony put effort into making it better to work on for developers, and Valve appreciated that effort and used it to make the PS3 port of Portal 2 much better. Acknowledging that a situation has changed isn't flip-flopping.[/QUOTE]
I couldn't help but assume that a console is a console. Because of the nature of the hardware not really changing and the software not going through too dramatic changes (especially base code), that if it was a pain to work on then, it would still be later.
That said, you seem to know better than I do on it, so I'm probably wrong.
Valve is the George Lucas of gaming.
[QUOTE=LegndNikko;53036918]I couldn't help but assume that a console is a console. Because of the nature of the hardware not really changing and the software not going through too dramatic changes (especially base code), that if it was a pain to work on then, it would still be later.
That said, you seem to know better than I do on it, so I'm probably wrong.[/QUOTE]
That's not an unreasonable assumption, since as far as I understand, the hardware and software didn't significantly change. The difference was all in Sony's level of support for developers wanting to use the PS3 and the general knowledge base for working with it.
You have to keep in mind, the Cell processor used in the PS3 had only finished development about one year before the PS3's release, the PS3 was the first major commercial use of it and it was vastly different from typical architectures of the time. It took time for people to get to grips with it.
[QUOTE=LegoGuy;53036424]Probably when they realized that any time they speak, they'd be asked about "Episode 3".[/QUOTE]
Good thing there's one really easy way to fix that.
Just tell the truth, Valve. We know we'll never get more Half-Life. Just say that. Say it's cancelled.
[QUOTE=AtomicSans;53036987]Good thing there's one really easy way to fix that.
Just tell the truth, Valve. We know we'll never get more Half-Life. Just say that. Say it's cancelled.[/QUOTE]
They probably know the company and the Half-Life franchise will be linked together forever and I imagine they don't want to completely forget the series, they have those Combine walls in their new office. I'm just neutral about Valve, they made Team Fortress 2, my favorite multiplayer game, the Half-Life and Portal games. The TF2 Powerhouse map was sitting around at Valve for eight years and we had no idea, imagine just how many projects are either cancelled or just sitting on a pc like that :/
It's just sad, I imagine Valve employees and Gabe aren't happy the company is now seen as frozen and out of touch and does nothing.
How long until Digital Homicide comes back on Steam?
Valve and Steam were good. From '08 to about '13 I was a very happy Steam customer; have given them hundreds of $$$, from my first purchase of the Valve Complete Pack, to my last purchase of Amnesia: A Machine for Pigs. But I am glad that I had given up on PC gaming and never gave Valve any more money, ever since.
This possibility is given since Steamworks exists and I doubt that this case will change anything or that Valve will reconsider this decision.
The reason for this is, that in the beginning, you had no individual developers on Steam but publishers who work with several developers together so they could add an individual or multiple developers to each Product.
[QUOTE=carcarcargo;53035954]Valve literally only survives because it has a monopoly on online downloads. Any other company would have collapsed long ago working the way they do.[/QUOTE]
well GOG and Itch.io are competing services
then you have the EA Games own Origin service
[QUOTE=DMGaina;53037371]This possibility is given since Steamworks exists and I doubt that this case will change anything or that Valve will reconsider this decision.
The reason for this is, that in the beginning, you had no individual developers on Steam but publishers who work with several developers together so they could add an individual or multiple developers to each Product.[/QUOTE]
This was a bug jesus christ, the over reactions whenever valve does anything is mindboggling. It’s all hysteria and its so fucking stupid.
[QUOTE=bdd458;53037598]This was a bug jesus christ, the over reactions whenever valve does anything is mindboggling. It’s all hysteria and its so fucking stupid.[/QUOTE]
It is fucking stupid.
However, it is true, that it is possible to write whatever you want on Steamworks, on who the publisher is and who the developer is.
Doesn't have to be correct in the end.
[QUOTE=Dwarden;53037496]well GOG and Itch.io are competing services
then you have the EA Games own Origin service[/QUOTE]
With an overwhelming amount of people saying "it's not on Steam? Ehh." People already bought a ton of games on Steam that are attached to the service.
[QUOTE=LegndNikko;53037907]With an overwhelming amount of people saying "it's not on Steam? Ehh." People already bought a ton of games on Steam that are attached to the service.[/QUOTE]
I mean, if I make a game, I [I]have[/I] to release it on steam, cuz ironically it'd be more unappealing to the average consumer if I don't do so. :s:
[editline]9th January 2018[/editline]
I mean, steam is a lot more robust and feature-rich than even Origin. So even if it has absolute zero curation, it's still the most convenient platform.
[QUOTE=Johnny Joe;53036975]Valve is the George Lucas of gaming.[/QUOTE]
George Lucas actually made Episode Three
[QUOTE=LegndNikko;53037907]With an overwhelming amount of people saying "it's not on Steam? Ehh." People already bought a ton of games on Steam that are attached to the service.[/QUOTE]
It's not just that.
In case of GOG, majority of people think of it as a pirate store and every time you tell em that they are legit and the fact that games with DRM are more pirated they will throw you a lame argument such as "you're doing it wrong, you're supposed to search GOG only!" and it's actually one of the problems GOG has. By being labeled as a pirate store despite being legit and cool with developers.
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