• [ME3] Conrad Verner (AKA Bioware Quality)
    80 replies, posted
[QUOTE=Cone;35061466]Really, from what I've heard, the game itself doesn't seem that bad. It's quite weird; everything bad in it should make the end product the same, but apparently it doesn't. Also, the MP is really fun, and the bits inbetween the bad bits (which are actually just about as sparsely placed as stuff that isn't from a racoon in a McDonald's burger) are pretty great.[/QUOTE] Problem is, the ending is horrendous and the ultimate choice literally boils down to nothing but a slight change of colors in the cutscenes. Through the first two games Bioware has really emphasized how important your choices are and that it was going to boil down to basically a different ending for every save you did. [sp]In the end, all those possibilities just turn out to be very minor changes in cutscenes such as a character showing up instead of another (which is sometimes glitched out as for instance it will always be Liara who will show up as a flashback of your love interest if you romanced anyone from Mass Effect 2 or 3, only way to change it is to romance Kaidan or Ashley). The point that could seem to be the most important is the survival of shepard but once again the change is so minor depending on your galactic readiness that it's really not worth the trouble of getting maximum galactic readiness just for a 5 seconds additional scene to the ending that you can just assume is there. If you get maximum GR, you basically just see Shepard's body, and he slight moves a shoulder. The end.[/sp] As for the final battle between the reapers and the rest of the galaxy, chances that you completely fuck up are minor (aka if you are really bad at everything and fail at tons of missions) and the whole galactic readiness also boils down to seeing the Sword and Shield armies (aka attack & defense) more or less fail against the reapers, which eventually is barely important because at the same time Shepard is doing his own business, which leads to the actual ending, where [sp]it doesn't make any sort of importance if everyone's dying or not, the Reapers always go away.[/sp] Making a series that warns you all the time about how important your decisions are and how crucial it is to be exhaustive in your playthrough just to end it on a fake choice is just idiotic.
What happened to bioware all of a sudden? First DA2, then TOR, now this.
[QUOTE=minilandstan;35062250]What happened to bioware all of a sudden? First DA2, then TOR, now this.[/QUOTE] [img]http://cdn.digitaltrends.com/wp-content/uploads/2011/07/ea-games-logo-money-cash.jpg[/img]
The game is fun, but the scene writing definitely has gone down. A few of the codex and planet entries could use some polishing as well. They were best in ME1.
[QUOTE=Aredbomb;35060551]Holy shit it's the pedestrians from Streets of SimCity.[/QUOTE] Perhaps they will try and claim it's an easter egg or something :v:
Terrible writing and day one DLC, yeah I'm not buying this.
[QUOTE=The Vman;35062350][img]http://cdn.digitaltrends.com/wp-content/uploads/2011/07/ea-games-logo-money-cash.jpg[/img][/QUOTE] How could you possibly blame EA for the lack of quality unless they decided to re-organize the Bioware dev team or be highly strict with release dates?
[QUOTE=spekter;35062865]How could you possibly blame EA for the lack of quality unless they decided to re-organize the Bioware dev team or be highly strict with release dates?[/QUOTE] Electronic Arts is known for pushing developers to simplify games over time and make them more accessible or action-based. Sometimes it's a good thing (Dead Space 2 was an improvement over Dead Space 1 even though it was much faster paced), sometimes it fails (Dragon Age 2 was massively simplified over DA1, but the game failed on a lot of levels). It's possible that EA pushed Bioware to make Mass Effect 3 more accessible (hence the gameplay that has become very gears-of-war-esque, the action setting that skips dialogue, etc) so more people buy the game and, as the game's content changes if you played the previous titles (often giving you an advantage over someone who would have started the adventure at ME3), it would push them to buy the two original titles which would ultimately lead EA to earn even more money (especially since you have to buy at least ME2 new if you want the cerberus network access). It's a rather despicable tactic on many levels, but the only thing EA can be accused of is pushing bioware to simplify their game. The story going to shit and overall laziness is entirely Bioware's fault.
DXHR had a pretty terrible ending too.
[QUOTE=POLOPOZOZO;35064263]DXHR had a pretty terrible ending too.[/QUOTE] I thought Deus Ex had a great ending. They couldn't do much without breaking the following games' stories and I like the fact that instead of giving away what will happen next, it just leaves you with Adam's thoughts on the future and his hopes along with a justification on why the character himself chose this.
Damn, I bought this but haven't opened it yet since I'm going through Mass Effect 2 before I play it. Should I return it? I want it to be good really badly, but from what I've seen it just looks like they did a lot of things half-assed. Some people over in the Mass Effect thread say it's great and it's a lot of fun, but I don't know who to believe. On the other hand these videos could just be pointing out the few ( keyword few ) bad things about it. What do?!
as a huge mass effect fan let me give you my honest opinion. ME3 is ME2 slapped together into a new story. animations, facial animations, glitches, bugs, etc are all the same and not improved. bioware tries really hard to appeal to fanboyism by re-introducing running gags or old characters. writing is bipolar: mostly well thought out and developed in main missions, bad and sloppy everywhere else. ending takes the cake with child logic leaving most players feeling like their choices had absolutely no input on the future of Shepard and all of the people he saved and united. gameplay is mostly fun, except for the ACTION/GRAB button being the same as run, roll, and cover and this will often kill you. rolling into cover only to stand straight up will also kill you. otherwise it's fun, improved over me2, and will make multiplayer fun (because it's all combat). the new creature designs are really cool, and the game is mostly really cool to look at except for the 2D running people in the background and shitty looking 2D fire sprites. SO, if you're looking for gameplay and something really pretty to look at while you shoot, you'll enjoy ME3. if you're looking for a cohesive plot, your enjoyment will halt to a stop at certain points of the game when you start listening to the fanfiction-level writing, and you'll end the game scratching your head.
I think I'll enjoy it then. I never played the first Mass Effect so the story doesn't mean to me as much as it would to others. I always just loved the look and feel of ME2 gameplay and environment wise. As long as there's as much content in it as ME2 had I probably wont regret buying it.
Oh shit, that quality of acting reminds me of a film I did at school. It was your basic story of "Guy takes coffee cup from a trash can, drinks the coffee, gets poisoned and dies while a teacher accidentally does something that makes it look like he planned the whole thing".
[QUOTE=TheJoey;35066149]if you're looking for a cohesive plot, your enjoyment will halt to a stop at certain points of the game when you start listening to the fanfiction-level writing, and you'll end the game scratching your head.[/QUOTE] Too bad Mass Effect was originally a game of stories rather than fast paced run-and-cover action.
[QUOTE=Ganerumo;35066373]Too bad Mass Effect was originally a game of stories rather than fast paced run-and-cover action.[/QUOTE] and that is why they decided to make the third game of the trilogy "accessible to everyone" and tried to appeal to "the call of duty audience". it's a big fat thing called SALES, and they need them, desperately.
Dino crisis and RE2 have better animations in their cutscenes(I know that those cutscenes were 3D and all but damn it this is 2012 and this game looks like a piece of crap)
[QUOTE=TheJoey;35066399]and that is why they decided to make the third game of the trilogy "accessible to everyone" and tried to appeal to "the call of duty audience". it's a big fat thing called SALES, and they need them, desperately.[/QUOTE] Why not make another shitty Dragon Age sequel as no one cares about this series anymore instead of butchering mass effect 3 then
[QUOTE=POLOPOZOZO;35064263]DXHR had a pretty terrible ending too.[/QUOTE] Yeah but DXHR had a plot infinitely better than ME3 throughout the game. Helped by the fact that they also took the question of augs seriously (and that it might be a real question in the future). Most blatant case of appealing to the 13 year olds has to be EDI: [img]http://www.masseffect-universe.de/images/screenshots/663.jpg[/img] A character that had at least one female attribute (voice in this case) not looking like a scantily clad top model? Oh no.
[QUOTE=acds;35066440] A character that had at least one female attribute (voice in this case) not looking like a scantily clad top model? Oh no.[/QUOTE] she brings across the point, repeatedly, that AI can have free will. however that free will plot point and character arc is completely wiped out by most endings, or all endings if you really think about the fact that we, as players, do not have free will to choose a proper ending to the trilogy we like despite all of our efforts to complete a perfect playthrough.
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