• Medal Of Honor theme
    70 replies, posted
Remember when we all complained about how WWII shooters were dull? Well I want them back now. Never thought I'd say that.
I'm working on a WWII game for what it's worth. It's just so damn slow without modelers it's excruciating.
funny when this thread appeared on the page I happened to be browsing mods for Medal of Honor Allied Assault
Anybody remember those two maps, one was in a ruined town that had a church and a house snipers would go into all the time, and then that one V2 map that had you attack and try to plant some explosives on it both have great memories attached to them.
A lot of folks don't know about MOH, COD became instantly popular but for some reason MOH wasn't all that popular. MOH had the best campaigns imo
[QUOTE=Hauptmann;48350643]Sadly, MoH : Airborne was the last good Medal of Honor :( I really need to see more WW2 shooters, hopefully, a new Brothers In Arms game should get into developpment if Gearbox ever finds a dev company willing to finish the series. Oh, and my favourite MoH soundtrack : Seeing all the ships exploding, japanese fighters flying everywhere and helping the wounded sailors with this track in the background was just fucking epic and full of feels. Man I wish MoH:PA still worked on my PC.[/QUOTE] Oh yeah Brothers in Arms [video=youtube;C92AeWo4ucw]https://www.youtube.com/watch?v=C92AeWo4ucw[/video] The first WW2 game that actually made me realise how gritty and horrible war was (I was a kid at the time) I played through it again entirely a while ago, still a pretty realistic WW2 game that absolutely nails the atmosphere IMO. One of the few WW2 games that also pretty accurately shows what US WW2 squad tactics looked like.
I still play the 3 main games on a daily basis for 2 years now, I can't get tired of the Brothers in Arms games, they're just so well written and realistic, damn.
I remember renting brothers in arms when I was little and completely sucking at it because it was a bit of tactical shooter
[QUOTE=sj72004;48328003][video=youtube;1n-uWmgOm9g]https://www.youtube.com/watch?v=1n-uWmgOm9g[/video][/QUOTE] One of the first games that made me sit in the menu because of its music.
[video=youtube;R4gwkqF6wMg]https://www.youtube.com/watch?v=R4gwkqF6wMg[/video]
[QUOTE=booster;48334675]I miss WW2 games. They really do have a bigger sense of authenticity than modern FPS's with pussy ass heartbeat monitors.[/QUOTE] To be honest, I think they missed the settings and the writing just isn't there for modern FPS. Its always about Russians but if you really wanted a fearsome Russia, you go with a desperate 80's Soviet Union. That's probably why I loved World in Conflict, which also bridged the MoH epic orchestral and synthetic music. [media]http://www.youtube.com/watch?v=_GFy7zwLOTA[/media] [media]http://www.youtube.com/watch?v=-9ZXhmpuNb0[/media] [media]http://www.youtube.com/watch?v=95gV1rKQ8TQ[/media] I also think the writing was just so much better because the characters more identifiable. In most modern FPS games you have the Black or White tough Sergeant, the jokester and such and they're interchangeable but in World in Conflict you had Captain Bannon and Malashenko, Webb, and of Sawyer and Orlovsky. Massive did a fantastic job in the writing, getting the right voice actors and gameplay in such a way that it made the combat tense, focused and interesting whilst also avoiding many of the pitfalls a lot of RTS games do with their stories, namely the start up of levels and base building.
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