• Halo Wars 2 leaked unit renders and music
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[QUOTE=AbbaDee;51586206]No. The tech left on the Ark is from Halo 5, and HW2's art style reflects that. A few years ago (before HW2 was in development IIRC) 343 released the book Hunters in the Dark that deals with the aftermath of Installation 04B firing. I'm not going into what happens but by the end the UNSC Home Fleet gets fucked and research teams are sent to establish a permanent base on the Ark. After Cortana took control of Earth at the end of Halo 5 the Portal at Voi shut down as a Forerunner failsafe designed to keep the Ark safe.[/QUOTE] I can't tell if the Halo lore is complex, or if I'm just too lazy to care. My ex used to go on and on about the story of Reach, as well as Red vs. Blue: made me marathon them all together...
[QUOTE=Talvy;51588864]I can't tell if the Halo lore is complex, or if I'm just too lazy to care. My ex used to go on and on about the story of Reach, as well as Red vs. Blue: made me marathon them all together.[/QUOTE] The Halo lore is actually stupidly complicated. There are some ~15 novels, as well as all the in-game terminals and stories. It's actually a really interesting fictional universe, the issue is that there is a lot of dumb, abstract sci-fi concepts like the Forerunners mantle and what not. Everything about the universe up to Reach is genuinely great
[QUOTE=Talvy;51588864]I can't tell if the Halo lore is complex, or if I'm just too lazy to care. My ex used to go on and on about the story of Reach, as well as Red vs. Blue: made me marathon them all together...[/QUOTE] The lore was pretty simple until 343i came and fucked it all up
[QUOTE=SpartanXC9;51588921]The lore was pretty simple until 343i came and fucked it all up[/QUOTE] The lore wasn't simple, per se, rather the games' plots were simple and didn't need any outside reading. Then Halo 4 comes along and doesn't make a lick of sense unless you've read a bunch of books, and even then it's not crystal clear.
[QUOTE=ChickenMan99;51588937]The lore wasn't simple, per se, rather the games' plots were simple and didn't need any outside reading. Then Halo 4 comes along and doesn't make a lick of sense unless you've read a bunch of books, and even then it's not crystal clear.[/QUOTE] Oh god Halo 4 was awful. Halo lore used to just be about this ancient race that built super weapons to combat the flood. The Covenant are stronger then humanity and want to exterminate us and they do so by using reverse engineering forerunner tech. Forerunner's loved/were humans. Now its all kinds of retarded
Decimus is looking rather Ork Warboss-y in his exoskeleton and I'm strangely okay with that. I think one of few things I'm not super sold on is the mechs, they just seem kind of out of place especially when you compare them to the Mantis.
i used to be super into halo's lore, having read all of the books. why did 343 have to ruin this for me
I think it's just amazing that we can have a rts with units that have better detailed graphics than the original game.
[QUOTE=Talvy;51588864]I can't tell if the Halo lore is complex, or if I'm just too lazy to care. My ex used to go on and on about the story of Reach, as well as Red vs. Blue: made me marathon them all together...[/QUOTE] It's as complex as you wanted it to be, the games are self contained stories that hold up just find on their own but the books expand the universe greatly both in terms of events, charecters and politics of the universe. There's a whoel civil war going on prior to the covenent showing up and the UNSC / ONI are very much the bad guys in it, the Spartan programme and it's reason for existing equally evil so on and so forth. 4 and 5 is where it 'jumped the shark' for me so I stopped giving a shit. Which is also ironic because it's from that point onwards that they actually draw story elements and tie in's directly from the books, Blue team, covenant civil war that the arbiter is fighting, ONI being evil bastards and the whole colony civil war.
[QUOTE=Zenreon117;51590043]I think it's just amazing that we can have a rts with units that have better detailed graphics than the original game.[/QUOTE] It really is. I remember playing the original Shogun Total War from 2000 and all the units were just tiny 2D sprites, not much more detailed than characters in a SNES game. And then 11 years later you get a sequel where all the units are as detailed as a top of the art FPS from 2004-2005.
The video creator also found a lot of Campaign Audio in the files, some of it is placeholder. He doesn't plan on uploading it because spoilers. [url]https://twitter.com/Gamecheat13[/url]
[QUOTE=Fr3ddi3;51586176]In Halo Wars 1, The UNSC Spirit of Fire (the ship you command), was stranded on the other side of the universe and presumed lost with all hands during the Harvest campaign, which predates the events of Reach by a few years. The crew went into cryosleep from the long arse jouney back to Earth. They're still presumed missing by the time this game takes place which is after the UNSC Infinity launches, so there's actually an in universe explaination (if they use it, but even then it'll look different to Halo wars 1 because reasons), they're still fighting with 30~40 year old technology and equipment. Any equipment they find while fighting on the Ark will be left overs from Halo 3, because as far as the UNSC knows, the thing was destoryed and only sent a probe to check it out 'recently', they've not gone back to it. The last line may be wrong, i havent kept up with Halo lore for a long time.[/QUOTE] The shit the Marines are wearing seems to be a hybrid of Halo 4 and Halo Wars, not Halo 3.
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