• Agony - Kickstarter trailer
    51 replies, posted
Those moist macaroni noises when you walk around
Something about the environments remind me of those old-fashioned point-and-click horror adventure games. Disturbing and awesome.
[QUOTE=Géza!;51291385]Depending on your Biblical interpretation, died before being Christined, perhaps?[/QUOTE] I mean, if you go by Dante though (which interpretations of hell like this always seem to at least somewhat) babies are just in a place where they're kinda sad that they aren't with god. They get to hang out with Socrates and Saladin and just be kinda blue in a field.
That titty demon makes certain parts of me very confused. That's how you know you got good character design.
[QUOTE=Ager O'Eggers;51292284]Those moist macaroni noises when you walk around[/QUOTE] is there a more horrific sound
[QUOTE=exhale77;51292707]is there a more horrific sound[/QUOTE] Teeth clacking?
[QUOTE=Water-Marine;51292754]Teeth clacking?[/QUOTE] grinding macaroni in your teeth
[QUOTE=exhale77;51292707]is there a more horrific sound[/QUOTE] Scratching a chalkboard [editline]1st November 2016[/editline] [QUOTE=exhale77;51292798]grinding macaroni in your teeth[/QUOTE] Grinding teeth-shaped macaroni on a chalkboard
Between this one, Inner Chains and Scorn, I'm SO FUCKING READY for "body horror-themed horror FPSs". They are literally a perfect trifecta of horror. [hd]https://www.youtube.com/watch?v=Qgh4MMof5Ws[/hd] [hd]https://www.youtube.com/watch?v=n31betAEw8c[/hd]
That massive motion blur when moving the camera made my eyes hurt Other than that it looked cool, if a bit repetitive aesthetically
[QUOTE=ashxu;51290843]Reminds me of a modern version of the Oblivion realm from the Elder Scrolls games.[/QUOTE] Throw in some derpy crocodile-men and we'll be all set.
Looks extremely well made, atmosphere was creeping me just watching it and I can't imagine playing it.
It'll be like SOMA for me, just wandering around admirering the scenery, which I [I]LOVE[/I]. Metro *cough*
Metro has some pretty good gameplay to keep you occupied in areas where there is less focus on the world, though.
Throwing the torch reminds me of [URL="https://www.youtube.com/watch?v=D0poRc2rKNo"]this[/URL]. Probably how I will play through the game.
This game certainly does have some good sound design.
I hope to god they don't hold back on the unsettling factor.
One thing I was a little disheartened by was that at first, the Agony Intro depicted more of what I expected to actually be hell: [video=youtube;OhMbT_hksGQ]https://www.youtube.com/watch?v=OhMbT_hksGQ[/video] There was more unfathomable, multidimensional shitshows of apocalyptic horror backdrops and less "meat dungeons". Everything looked like a reflection of "The Great Day of His Wrath": [t]https://upload.wikimedia.org/wikipedia/commons/5/50/John_Martin_-_The_Great_Day_of_His_Wrath_-_Google_Art_Project.jpg[/t] [editline]1st November 2016[/editline] Don't get me wrong, I'll still be buying this if it is fully funded
[QUOTE=slayer20;51294773]I hope to god they don't hold back on the unsettling factor.[/QUOTE] The dude crushing the live baby is a good indicator that they won't
not a huge fan of horror, but this game looks incredible.
I have to say, while it looks impressive, something about this suggests that we're gonna end up with a similar situation to Watch_dogs. All of this nice eye candy with the fire particles and the voxel cone traced global illumination, coupled with the very low kickstarter goal for a game of this scope and the promise of Xbone + PS4, just SCREAMS bullshit to me. It's probably gonna be a blocky piece of shit with none of the cool visuals and a 30fps hard limit on launch. The "Work In Progress" at the top of the gameplay vid is usually a dead giveaway that it's a bullshot.
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