[QUOTE=StrawberryClock;50221494]Space Marine was pretty good. You should try it out.[/QUOTE]
Pretty much the best representation of the Ultramarines in recent history.
Although that isn't exactly saying much considering the other two main ones are Matt Ward's, where Ultramarines are all perfect and just plain better than other Space Marines, to the point that other chapters worship the Codex Astartes like the bible and the ones that don't are in Ward's own words "Aberrant", and Graham McNeil's, where most Ultramarines follow the Codex Astartes to the letter and because of that fail at absolutely everything and are just generally useless, while the ones that ignore it like Captain Ventris the Contrarian win at everything and are the best ever.
[QUOTE=Daysofwinter;50222771][video=youtube;-MeVxKZBOfM]https://www.youtube.com/watch?v=-MeVxKZBOfM[/video][/QUOTE]
This is more like "Horus Heresy" in a minute.
40k lore is so huge, it's kinda daunting where to start.
Mainly read/play something related to 40k, and look stuff up on the lexicanum when you don't know.
[QUOTE=bob4life;50221548]i dont know jack shit about 40k but wow i want to play this[/QUOTE]
Other than the video posted above here's a rundown of the 40k universe, at least what's relevant to the game.
So here's your regular Imperial Guardsman:
[t]http://i.imgur.com/LsEOZmf.png[/t]
He was born in the barracks, taught to fire a rifle before he learned to read, and knows only that the Emperor loves him and he must serve Him. He's equipped with body armor that can withstand most rifle fire, a lasrifle of his own that will burn through any man unlucky enough to be hit with it, and a wheelbarrow to carry the massive balls he needs to march into the fight.
Unfortunately, none of that is good enough, because he's not gonna be up against men like him with rifles like him and body armor like him. He's gonna be up against the deadliest aliens in the galaxy.
There's Orks: big, green, ugly lumps that want nothing more in life than a fight—whether that's against humans, other aliens, or hell, just other Orks that look at him funny.
They're also a fungus. Yeah, when you kill one they release spores that will grow in the soil below, meaning an Ork invasion doesn't end. The only option is [I]Exterminatus[/I], wherein the entire planet is razed and sterilized by a bunch of ships with giant laser cannons on them.
[t]http://i.imgur.com/rZVfoIq.png[/t]
[i]Your typical Ork Boy. Dumb as a rock but strong as a bull.[/i]
There's Daemons: literal demons from the Warp, a realm of pure FUCK YOU that will eviscerate you, drive you mad, give you every disease in existence, or rape you physically and/or mentally, [I]forever[/I]. If you've ever seen the movie Event Horizon, you know exactly what I'm describing.
[t]http://i.imgur.com/tSX7J5n.png[/t][t]http://i.imgur.com/4wo3N9s.png[/t][t]http://i.imgur.com/ljRU5MC.png[/t][t]http://i.imgur.com/cAdBBJb.png[/t]
[i]Daemons of Khorne (RIP AND TEAR), Tzeentch (ALL ACCORDING TO KEIKAKU), Nurgle (Mega-AIDS), and Slaanesh (/d/ personified).[/i]
There's the Tyranids: Giant bug monsters connected to a hivemind with one goal: consume. These guys will invade a planet and consume [I]everything[/I]—down to the atom—and use it to create more of themselves and evolve. Of note are Genestealers, that basically work as scarily intelligent scouts for the Hivemind. They'll infiltrate into a city, spaceship, what have you, and massacre whatever they come across if they don't use an organism as a host body. They put a tiny little organism inside some sorry creature that will slowly and excruciatingly change its genetic code to serve the Hive Mind. If that creature bears any offspring, it will birth not its own, but a horrible mish-mash of that species and Tyranid, known as Genestealer Hybrids, that the host will be compelled to care for.
[t]http://i.imgur.com/2Jgfr9v.png[/t]
[i]A Genestealer. Hold on to your pants.[/i]
And that's just a few of the races of the 41st milllenium.
So how does the Imperium stand a chance against these aliens if their regular line infantry effectively has cardboard for armor and a flashlight for a weapon? That's where the [I]Adeptus Astartes[/I], or Space Marines, come in.
[t]http://i.imgur.com/4942KBa.png[/t][t]http://i.imgur.com/EONCYUD.png[/t][t]http://i.imgur.com/p3YUKZz.png[/t]
[i]Marines of the Ultramarines, Dark Angels, and Blood Angels chapters.[/i]
2 meter tall genetically enhanced behemoths of men, encased in power armor the weight of a car, equipped with a rifle that fires .75 caliber self-propelled delayed explosives with a zealous loyalty to the Emperor that compels them to [B]PURGE[/B] and [B]PURIFY[/B] anything that stands in the way of His ideals, who enter every planet by dropping from the sky in giant metal drop pods, in a maneuver known as [b]STEEL RAIN[/b]. There's a reason they're called the Angels of Death.
These guys are pretty much their own branch of the Imperial military, and are sent in to handle what the Imperial Guard cannot (which is less often than you'd think). When shit hits the fan, these guys are on the spot, (depending on chapter) collateral damage be damned.
Now of course, there's no reason not to bring [I]more firepower[/I] into a fight when you're perfectly capable of it. So the Space Marines have even [I]stronger[/I] forms of power armor, called Terminator armor.
[t]http://i.imgur.com/KEeAxlv.png[/t]
[i]A Dark Angels Deathwing terminator[/i]
This armor effectively makes them into walking tanks. This way you can strap even [B]bigger[/B] versions of the guns you already have onto their arms and absolutely destroy everything in sight.
This also makes them good for specialist roles and riskier missions, such as, I don't know, cleansing a Space Hulk of Genestealers.
The Dark Angels 1st Company, or "Deathwing Company," is made up [I]entirely[/I] of Marines in Terminator armor, making them some of the baddest motherfuckers in the Imperium.
We're generally happy to answer any lore questions in the 40k thread
[url]https://facepunch.com/showthread.php?t=1493249[/url]
[QUOTE=thrawn2787;50221907]Space Marine was great[/QUOTE]
Now that I think about it, I'm gonna reinstall it and play it again. Probably the only game in recent memory that I'll go through again. The gameplay is that solid and polished.
A well-made 40K game? My eyes must be playing tricks on me
There's a criminal lack of beautifully HD Tau but they wouldn't really make sense in the setting and the game looks radical so I'll forgive it.
[QUOTE=Pretty Obscure;50223804]There's a criminal lack of beautifully HD Tau but they wouldn't really make sense in the setting and the game looks radical so I'll forgive it.[/QUOTE]
The Tau are such weenies
[QUOTE=Pretty Obscure;50223804]There's a criminal lack of beautifully HD Tau but they wouldn't really make sense in the setting and the game looks radical so I'll forgive it.[/QUOTE]
HD Tau
[t]http://carolinaaesthetics.com/wp-content/uploads/2012/06/Blueberries.jpg[/t]
I didn't know this guy was going to be in it.
[IMG]http://vignette4.wikia.nocookie.net/wowwiki/images/8/87/Deathwing_Cataclysm_3.jpg/revision/latest/scale-to-width-down/451?cb=20110928200151[/IMG]
[QUOTE=Daysofwinter;50222771][video=youtube;-MeVxKZBOfM]https://www.youtube.com/watch?v=-MeVxKZBOfM[/video][/QUOTE]
This video might also help:
[video=youtube;FyeoBm5QFnA]http://www.youtube.com/watch?v=FyeoBm5QFnA[/video]
Only thing that concerns me is how open some of the spaces look. I hope there are tight corridors like the space hulk fps games from the 90s too so i can employ the classic pro strat
[t]http://pre03.deviantart.net/1ca5/th/pre/f/2013/203/d/6/space_hulk___most_ingenious_order_by_dumbass333-d6epafu.jpg[/t]
It looks really good but the third person movement animations in normal movement lack the weighty feel, and complete upper body movement, and in the cutscene-like bit look way too much mocapped and not properly adjusted to take in the size of the armor and it's weight.
I mean in first person it looks like you're a hulking terminator but everyone else are sort of floating around. Though that is the only thing bothering me, everything else looks amazing.
[QUOTE=Bloodshot12;50229235]Only thing that concerns me is how open some of the spaces look. I hope there are tight corridors like the space hulk fps games from the 90s too so i can employ the classic pro strat
[t]http://pre03.deviantart.net/1ca5/th/pre/f/2013/203/d/6/space_hulk___most_ingenious_order_by_dumbass333-d6epafu.jpg[/t][/QUOTE]
Must reach objective... must escape hell-hole... m-m-m must BURRRN
and then the C.A.T. runs away.
Into the fire.
I hope this game supports custom mission creation since its on UE4
Is this going to be a l4d style Wh40k game or am i just getting the wrong impression from it?
[QUOTE=kill3r;50233392]Is this going to be a l4d style Wh40k game or am i just getting the wrong impression from it?[/QUOTE]
kinda sorta. like vermintide, but 40k.
[QUOTE=kill3r;50233392]Is this going to be a l4d style Wh40k game or am i just getting the wrong impression from it?[/QUOTE]
Space Hulk FPS games were always kinda like L4D, except the old ones had a tactical map
[video=youtube;yj15qr_InZc]https://www.youtube.com/watch?v=yj15qr_InZc[/video]
Imagine this but orders are done without the RTS map and that's probably what the new one is gonna be like
[QUOTE=kill3r;50233392]Is this going to be a l4d style Wh40k game or am i just getting the wrong impression from it?[/QUOTE]
Sort of. Space Hulk games have existed for quite a long time now and most of them are tactical corridor twitch shooters that are extremely punishing.
This game looks a bit more open spaced and arcadey, which isn't bad tbh, but it is Space Hulk.
[QUOTE=Stinky;50223122]Other than the video posted above here's a rundown of the 40k universe, at least what's relevant to the game...[/QUOTE]
You forgot to mention that these (Tyranid) Genestealers Cults, and their hybrid offspring, are eventually consumed all the same by the Tyranid hive fleets.
And they probably don't even know it.
I hope the voices are Dawn of War level of ridiculousness
Oh my God, feels like a nice juicy cock in my ass. Just give it to me already...
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