• Nintendo NX powered by nVidia Tegra! Initial spec analysis
    41 replies, posted
It'll be interesting to see their implementation in such a small device. The shield TV has active cooling with the x1. The Pixel C doesn't but it's also pretty big and heavy and is made of aluminum.
[QUOTE=SpartanXC9;50782591]Nintendo never sold the WiiU at a loss while the Xbox One and PS4 were. Your also forgetting about the 3DS which is hugely popular. And duh we're not talking about all of Microsoft and Sony we're talking about their game division[/QUOTE] Uhhhh....The PS4 wasn't sold at loss? I saw a ReviewTechUsa video citing an article that said the PS4 costed $381 to manufacture, and at launch they sold it on $400 soooo.. [url]http://www.gamespot.com/articles/ps4-cost-381-to-build-report/1100-6416251/[/url] No idea about the Xbox One
They sold the wiiu at a loss. They said at the time you need to buy one game with it to make a profit. Which I don't and didn't believe them because the console was already outdated when it launched
honestly most of the time companies are making more money off of the software and the licensing fees from each game copy. that's at least my understanding of it. [editline]27th July 2016[/editline] the margins on the consoles themselves have to be pretty low considering how much tech is in there
So basically its going to be another gimmicky underpowered home console with no 3rd party support due the extra cost it would take to make a specialized version specifically for the Nintendo console again. Didn't see that coming.
[QUOTE=Elspin;50783664]You literally quoted a post where I clarified what I said is still true for just the gaming division (which I have since post #1, included details for) to argue that it's not true for just the gaming division. There's never been more dire need for the bad reading rating v:v:v I'm not forgetting about anything by the way, I was comparing just the Xbox division of Microsoft to [i]all[/i] of Nintendo, not just their Wii U profits. More bad reading. Why you're still shitposting about this, I have no idea. Well, Tegra is a leading mobile chip so I would imagine if the NX is a mobile console it'll be pretty powerful. Definitely really interested in seeing what the NX really is Even though I haven't had a Nintendo console in quite a while, Pokemon Go has really dragged me in. I think the key is not just new IPs, but innovating in the ones they have as well. <#> new Pokemon a year only really interested me vaguely from gen 1 to 3, but a whole new way to play was definitely something that grabbed a lot of people.[/QUOTE] Ah was half awake sorry about that [QUOTE=Fox Powers;50784782]Uhhhh....The PS4 wasn't sold at loss? I saw a ReviewTechUsa video citing an article that said the PS4 costed $381 to manufacture, and at launch they sold it on $400 soooo.. [url]http://www.gamespot.com/articles/ps4-cost-381-to-build-report/1100-6416251/[/url] No idea about the Xbox One[/QUOTE] Ah my bad I just assumed it was like the PS3
[QUOTE=SpartanXC9;50785799]Ah my bad I just assumed it was like the PS3[/QUOTE] The PS3's hardware was actually basically (or close to) top of the line when it came out, unlike the PS4 and Xbone. [editline]27th July 2016[/editline] [QUOTE=Sam Za Nemesis;50785937]Tegra Pascal could easily reach Xbox One in graphics[/QUOTE] The X1 is Maxwell, but it doesn't matter - obviously Pascal would be able to surpass the Xbox's performance. The question is if it can do it in a mobile form factor and be enjoyable at the same time. Personally, I think the solution would be to have an oversized GPU that is then partly disabled when used for mobile gaming. Drop the clocks, maybe turn off half the core, and then you got something using maybe 10-20W or whatever, resulting in maybe 50% or a bit more than PS4 performance. Then when you plug it in you turn up the clocks and turn on the other half, and you got something that could outperform it. Would require that you design your game for two different levels of detail, but it's at least a way in which Nintendo could match them on performance, while also maintaining reasonable battery life (and weight) on the go.
[QUOTE=GoDong-DK;50785949]The PS3's hardware was actually basically (or close to) top of the line when it came out, unlike the PS4 and Xbone.[/QUOTE] Wasn't the Xbox 360 aswell top of the line for its time? Plus it kind of makes sence that the current gen consoles aren't top of the line, if they were the greatest shit ever they could cost more, people could complain, and PC elitists will use that as more fuel to fire on the console VS pc argument
[QUOTE=GoDong-DK;50785949]The PS3's hardware was actually basically (or close to) top of the line when it came out, unlike the PS4 and Xbone. [editline]27th July 2016[/editline] The X1 is Maxwell, but it doesn't matter - obviously Pascal would be able to surpass the Xbox's performance. The question is if it can do it in a mobile form factor and be enjoyable at the same time. Personally, I think the solution would be to have an oversized GPU that is then partly disabled when used for mobile gaming. Drop the clocks, maybe turn off half the core, and then you got something using maybe 10-20W or whatever, resulting in maybe 50% or a bit more than PS4 performance. Then when you plug it in you turn up the clocks and turn on the other half, and you got something that could outperform it. Would require that you design your game for two different levels of detail, but it's at least a way in which Nintendo could match them on performance, while also maintaining reasonable battery life (and weight) on the go.[/QUOTE] The tegra chips basically are just an oversized GPU. Having low clocks in normal mode and high in docked wouldn't be a bad idea. Depending on the ratio the difference could be as simple as 720p as mobile and 1080p as docked. No different levels of detail required.
[QUOTE=Fox Powers;50786183]Wasn't the Xbox 360 aswell top of the line for its time? Plus it kind of makes sence that the current gen consoles aren't top of the line, if they were the greatest shit ever they could cost more, people could complain, and PC elitists will use that as more fuel to fire on the console VS pc argument[/QUOTE] Well GPU wise it basically was, I don't know how the CPU compared to the PS3's, though - I think Cell might be thing that bumped the price up a lot, but I'm not quite sure. Either way they were probably both pretty expensive hardware wise, but the PS3 "outdid" the 360 by quite bit (like, in the 100s of dollars) afaik.
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