[QUOTE=massaki;50832892]it's borderline garbage editing, it's a [i]Gameplay Trailer[/i] there shouldn't be any room for jarring stopping and starting.[/QUOTE]
The frame stopping happens three times at the very end of the video after you get like a whole minute of gameplay sequences put together.
Don't you think you're overreacting a bit regarding just some stylized editing at the end of a promotional video used to hype people up at a convention ?
[QUOTE=Daniel Smith;50831070]Because at least people would know exactly which games they are talking about when they say Prey 2. With the new Prey you gotta say "the newer one/2017 one" or "the original/prey '06" which isn't hard to do but it's not very sexy or efficient and just causes confusion.[/QUOTE]
That would makes sense if anyone actually ever talked about the first Prey. Before it got brought up because of this new one, no one ever talked about that game, it was pretty forgettable overall.
[editline]5th August 2016[/editline]
[QUOTE=massaki;50832892]it's borderline garbage editing, it's a [i]Gameplay Trailer[/i] there shouldn't be any room for jarring stopping and starting.[/QUOTE]
Yeah, it's a gameplay [i]trailer[/i], not a gameplay demo. A gameplay trailer isn't supposed to be just uncut raw gameplay.
I really, really do not like how they've just swept prey 1 under the rug. They could at the very least just continue selling it.
This does look interesting however.
[QUOTE=CertainDOOM;50832941]I really, really do not like how they've just swept prey 1 under the rug. They could at the very least just continue selling it.
This does look interesting however.[/QUOTE]
Back in 2011 steam actually ran out of CD keys for Prey and 2K Games never bothered providing valve with more keys.
Man, this studio just can't seem to stick with an engine.
They used Source for Dark Messiah, Unreal Engine 3 for Dishonored, their own custom engine for Dishonored 2 (which is based off of id Tech 5), and now CryEngine for Prey.
I mean, it's not a bad thing (Obsidian pretty much does the same thing, and it's good to have multiple skillsets), but it's just rare and weird to see a studio not stick with just one engine.
[QUOTE=TornadoAP;50831626]I'm sure that pretty much everyone in the game has had an experience where you're just walking along and suddenly you hear a Bloodsucker, and then are hit randomly out of seemingly nowhere. That's true terror right there.[/QUOTE]
That's not even the scary shit. The terrifying shit is transitioning to a new level and there are pseudodogs right in your face when you spawn or a ton of hostile bandits and you have to get good at taking them all out immediately because your last save was too far long ago.
At one point in the game, I was leaving the wild territory and I was heading back to that little tunnel that is full of mercs the first time you come across it when my framerate goes into single digits because all of a sudden, a huge swarm of dogs, pseudodogs, rats, snorks, and bloodsuckers just runs out of there in single file.
The game did horror so well despite not really being a full horror game. X18 was some scary shit the first time through because the things you saw in there were so different from what goes on outside
[QUOTE=1/4 Life;50832271]Look at that, nothing at all from the original Prey.
Why is this called Prey again?[/QUOTE]
Michael Crichton, nanomachines, and I guess an attempt at brand recognition?
[QUOTE=ironman17;50836454]Michael Crichton, nanomachines, and I guess an attempt at brand recognition?[/QUOTE]
I really don't think "people who played Prey and remember it" is that big a market to begin with, so brand recognition is fairly limited here.
Like I said, an attempt. Perhaps an overestimation on their part.
[QUOTE=Daniel Smith;50830643]We've assured the administrator that [I]nothing[/I] will go wrong.[/QUOTE]
Uh... yes, you're right.
Morgan, we have complete confidence in you.
[QUOTE=ironman17;50836454]Michael Crichton, nanomachines, and I guess an attempt at brand recognition?[/QUOTE]
Seems like unless they shove native americans in people are just gonna say it's got nothing in common.
At this point I'm surprised people still care. Rather it be a good game more than anything.
[QUOTE=Ganerumo;50832854]Managing to tie two stories together with a single cohesive event and one recurring character does not make a good story.
If anything trying so hard to tie things together with previous games when in a setting as different as Prey 2 offered compared to the first game will only hurt it some more. Dark Souls 2 also tied onto the first game by citing characters and referencing them almost directly and guess what, the story was still garbage and a ton of people just consider it fan fiction.[/QUOTE]
I never said it was a good story. Hard to tell considering it never came out. It seemed to be pretty connected with the original though, not just some cameos.
The point is entirely just that it had a connection to the original. That inherently justifies it being part of the same series, it's a sequel, even if the gameplay is completely different.
And also it was not a reboot. That always helps.
[QUOTE=elowin;50836840]I never said it was a good story. Hard to tell considering it never came out. It seemed to be pretty connected with the original though, not just some cameos.
The point is entirely just that it had a connection to the original. That inherently justifies it being part of the same series, it's a sequel, even if the gameplay is completely different.
And also it was not a reboot. That always helps.[/QUOTE]
honestly, does it matter?
the connection with Prey 1 was so minimal in Prey 2 from what we know of the game it was as much a disconnect as this is.
I remember Prey 1, it was fine, it wasn't that great, and beyond it's tonality, there wasn't a lot going on that really made that game stand out.
I don't know how this one will do, but I'm at least willing to give it a chance.
The word "Prey" is to generic and to general to be taken by one kinda good video game from almost 10 years ago.
[QUOTE=HumanAbyss;50836861]honestly, does it matter?
the connection with Prey 1 was so minimal in Prey 2 from what we know of the game it was as much a disconnect as this is.
I remember Prey 1, it was fine, it wasn't that great, and beyond it's tonality, there wasn't a lot going on that really made that game stand out.
I don't know how this one will do, but I'm at least willing to give it a chance.
The word "Prey" is to generic and to general to be taken by one kinda good video game from almost 10 years ago.[/QUOTE]
I'll just throw this post I already wrote once in here
[QUOTE=elowin;50787259]Taking place in the same world is like the main way to justify being a part of a series. Prey 2 takes place after the first game and explores the aftermath of it's events, this alone completely justifies the prey title, although it could be argued to fit better as a spin off rather than a numbered sequel. It also did still have [i]some[/i] similarities in gameplay, being a relatively fast paced first person shooter with a lot of vertical movement. Tonally they didn't have much in common. In both games you were more or less the only human in an otherwise completely alien environment, and it's also a pretty integral part to both of them, but they take it in different directions.
Reboot Prey does not take place in the same world. It doesn't even take elements of the setting, everything about the setting is completely distinct from the original. So it has no ties there, which immediately makes it pretty difficult to justify the Prey title. I mean honestly just that is enough to make giving it the same title pretty bad.
We don't know much about the gameplay yet, so not much can be said there. Tonally, all we have to go on is the trailer, but just judging by that it seems pretty different, too. Probably the main thing about Prey tonally was that you are a completely normal dude (despite the super powers) stuck alone in a completely alien environment with almost no human contact. At least for the first few hours it really plays up how alien and unfamiliar everything in the environment is.
Reboot Prey still has all these weird moments and will probably play that up way more than the original did, but it's all juxtaposed with the very familiar environment. As far as we know, the space station this time is a human one that's simply infested with aliens, which is a completely different kind of tone. And of course, the trailer (and presumably, the intro of the game) largely takes place in the main characters' apartment, which is the absolute most familiar setting you can possibly choose. Prey also had a start in a familiar location, but used it in a completely different way. The entire intro is completely normal, nothing strange or out of the ordinary happens at all. And then it suddenly rips you out of your comfort zone and thrusts you into a completely alien world for the rest of the game.
Finally, you have to take the context into account. This isn't just a spin off or spiritual sequel, this is a [i]reboot[/i]. Reboots should [i]always[/i] be under extra scrutiny, they are literally and in the most direct fashion attempting to replace the original by taking on the exact same title. A reboot that doesn't even have the same basic plot or setting as the original is practically unheard of, because it's a fucking ridiculous idea. It's something you should basically never do, and you certainly should not be surprised if fans of the original get pissed about it. It also doesn't help that it comes right on the coat-tails of a cancelled sequel, and the rumors about it's development are not exactly a positive influence either.
I still think this game looks pretty cool and I'm definitely going to play it. Hell, Arkane is one of my favorite developers and I've played and loved every game they've made so far.
But I'm still pretty miffed that this isn't a new IP.[/QUOTE]
[QUOTE=elowin;50837213]I'll just throw this post I already wrote once in here[/QUOTE]
And I've already read that.
It doesn't really make me think "Oh fuck I'm wrong about this all together".
I don't get the attachement to a name that had one game come out under it.
They should never have even mentioned the original Prey and just used the name because it's just a word.
[QUOTE=elowin;50836840]I never said it was a good story. Hard to tell considering it never came out. It seemed to be pretty connected with the original though, not just some cameos.
The point is entirely just that it had a connection to the original. That inherently justifies it being part of the same series, it's a sequel, even if the gameplay is completely different.
And also it was not a reboot. That always helps.[/QUOTE]
And my point is that sometimes it's better to have a similar concept with no story connections than waste a good concept with shitty story connections.
Trying to force in a story connection when all you need is to keep the same concepts and ideas can be a fatal mistake for a game's quality. Just look at how people consider Dark Souls 1 as a "sequel" to Demon's Souls versus how people consider Dark Souls 2 as a sequel to Dark Souls 1.
Sometimes you can create a better successor to a game with simply carrying over its concepts and themes than by carrying over its story.
The smoke monsters really do remind of the swarm from Michael Crichton's Prey.
It's good read. I read it years ago but I remember that it's about some scientists that go out to a remote desert research facility and an intelligent swarm of modified bacteria goes on the loose and starts devouring people
[QUOTE=Dr.C;50837372]The smoke monsters really do remind of the swarm from Michael Crichton's Prey.
It's good read. I read it years ago but I remember that it's about some scientists that go out to a remote desert research facility and an intelligent swarm of modified bacteria goes on the loose and starts devouring people[/QUOTE]
reminds me of a film where a bunch of dudes were stuck in a desert with a hyper intelligent ant colony, and at the end of the movie one of the dudes went stabby stabby at the hivemind while debating whether to do it or not beforehand.
[QUOTE=HumanAbyss;50837362]And I've already read that.
It doesn't really make me think "Oh fuck I'm wrong about this all together".
I don't get the attachement to a name that had one game come out under it.
They should never have even mentioned the original Prey and just used the name because it's just a word.[/QUOTE]
It's not just taking the Prey title it's literally the exact same name. They're replacing the original. From now on, whenever anyone says talks about that video game Prey everyone will immediately think of this. You'll have to specify that you're talking about the "other" Prey. It creates a million headaches conflating two games that have no connection whatsoever.
You just don't use the same name as another work if you can avoid it. Literally the entire point of a name is to make differentiating it from other works easier.
If a new sci-fi space action movie came out calling itself Lord of the Rings that's utterly retarded, even if that's a fitting name for the movie.
[QUOTE=elowin;50837616]It's not just taking the Prey title it's literally the exact same name. They're replacing the original. From now on, whenever anyone says talks about that video game Prey everyone will immediately think of this. You'll have to specify that you're talking about the "other" Prey. It creates a million headaches conflating two games that have no connection whatsoever.
You just don't use the same name as another work if you can avoid it. Literally the entire point of a name is to make differentiating it from other works easier.
If a new sci-fi space action movie came out calling itself Lord of the Rings that's utterly retarded, even if that's a fitting name for the movie.[/QUOTE]
Don't you think you're being a bit dramatic about the absence of a numeral or a subtitle ?
People just come up with whatever catchy number or subtitle they can find to put at the end and it ultimately makes no difference.
I'm not trying to shit on the original Prey(I thought what I've seen was pretty cool) but I don't see "it'll confuse people about which game I'm talking about" being a problem when you basically never see or hear anyone talk about the original Prey.
I get the reboot title problem with things like Doom where they're still played and modded to this day, but I just never hear anybody ever talking about the original aside from discussions about Prey 2 or the reboot. Maybe I'm not looking in the right places.
[QUOTE=Butthurter;50837847]this current game is actually based on it?[/QUOTE]Its actually not based on the book at all.
[url]https://facepunch.com/showthread.php?t=1529811[/url]
[QUOTE=TalonAran;50838350]I'm not trying to shit on the original Prey(I thought what I've seen was pretty cool) but I don't see "it'll confuse people about which game I'm talking about" being a problem when you basically never see or hear anyone talk about the original Prey.
I get the reboot title problem with things like Doom where they're still played and modded to this day, but I just never hear anybody ever talking about the original aside from discussions about Prey 2 or the reboot. Maybe I'm not looking in the right places.[/QUOTE]
Prey has a small cult following that makes a big deal out of this nonissue.
I was hoping for something related to the original Prey, but judging from the trailer, it seems like it's going to be pretty cool. :smile:
I'll remain optimistic about this; I hope I don't get disappointed.
[QUOTE=Reflex F.N.;50843564]I was hoping for something related to the original Prey, but judging from the trailer, it seems like it's going to be pretty cool. :smile:
I'll remain optimistic about this; I hope I don't get disappointed.[/QUOTE]
Arkane have a pretty good track record to be honest. Their worldbuilding ability is really strong, so it should work out pretty great.
[QUOTE=Lord of Boxes;50830933]Prey 2 seems like it would basically dead on arrival anyways, no one really played the first one.[/QUOTE]
[QUOTE=Ganerumo;50836459]I really don't think "people who played Prey and remember it" is that big a market to begin with, so brand recognition is fairly limited here.[/QUOTE]
1 million copies in it's first 2 months = nobody played it?
[QUOTE=Ridge;50846873]1 million copies in it's first 2 months = nobody played it?[/QUOTE]
I didn't say nobody played it, I was mocking people claiming "brand recognition" can even be applied to that game.
Call of Duty 4 sold seven million copies in two months. [I]That[/I] is grounds for brand recognition, and they sure as hell used it.
[QUOTE=Ganerumo;50846908]I didn't say nobody played it, I was mocking people claiming "brand recognition" can even be applied to that game.
Call of Duty 4 sold seven million copies in two months. [I]That[/I] is grounds for brand recognition, and they sure as hell used it.[/QUOTE]
Call of Duty 4 has reshaped the FPS genre for near on the next decade, that is more than brand recognition.
[QUOTE=Doctor Zedacon;50847128]Call of Duty 4 has reshaped the FPS genre for near on the next decade, that is more than brand recognition.[/QUOTE]
Brand recognition is what you do with the influence your game has garnered.
In the case of Activision they started rallying more teams to work on the same franchise because they knew that they could dish out more first person shooters and sell them for more if they call it the same thing.
I wish it wasn't called Prey so that we wouldn't be spending 90% of all discussion arguing over whether or not it's allowed to use that name.
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