[media]https://www.youtube.com/watch?v=Ts9WLMSAYVE[/media]
alright this got me pretty excited
You see if they only showed stuff like this off instead of their fucked up looking characters and lame linear story/loyalty missions, they wouldn't getting so much shit from everyone. Building up new colonies in space sounds legitimately cooler than generic ancient aliens trying to kill everyone for reasons no different than the billions of sci-fi stories that came before already gave us.
Even when they show something great looking people will find ways to complain
[QUOTE=Lobstuzz;51907084]Even when they show something great looking people will find ways to complain[/QUOTE]
It looks like it's mostly window dressing.
So far the only mission we got to see in its entirety was about scanning a bunch of rocks. It's not exactly a good sign for the rest of the game and if all the missions are that tedious then being able to drive around in a somewhat large environment isn't going to make up for it.
That new stuff they did with the windows showing the Galaxy surroundings is extremely cool.
[QUOTE=lonefirewarrior;51906983]You see if they only showed stuff like this off instead of their fucked up looking characters and lame linear story/loyalty missions, they wouldn't getting so much shit from everyone. Building up new colonies in space sounds legitimately cooler than generic ancient aliens trying to kill everyone for reasons no different than the billions of sci-fi stories that came before already gave us.[/QUOTE]
Let's hope these ancient vaults won't lead to a colony-threatening evil awakening.
I don't know. If those big open areas are anything like in DA:I, I don't think I'm interested.
[QUOTE=Dirty_Ape;51908044]I don't know. If those big open areas are anything like in DA:I, I don't think I'm interested.[/QUOTE]
They're exactly like those, except slightly prettier. Most of them are also scanning and collection, which is just fetch questing with a return trip to the tempest instead of an npc.
[QUOTE=27X;51908058]They're exactly like those, except slightly prettier. Most of them are also scanning and collection, which is just fetch questing with a return trip to the tempest instead of an npc.[/QUOTE]
So it's ME1 and the MAKO all over again
To be honest i'm pretty excited about this game; mostly because i have little hype for it.
Oh man you get to explore loads of empty space, perform various checklist activities, and build space stuff. Because we all loved that modern classic No Man's Sky.
I really want to give this game a chance. My main concern is the whole setting up outposts and exploring things will turn out to be shallow in the game.
My problem with buying it on release is I KNOW they're going to hold back parts of the game as DLC; like the prothean DLC for ME3. Gonna hold off until the game is actually "complete" to give it a try.
[QUOTE=carcarcargo;51909673]So it's ME1 and the MAKO all over again[/QUOTE]
You can't launch the nomad into space or surf upside down on your cannon anymore, so there's that.
My issue with the Nomad is in a world of unlimited jetpacks it's entirely redundant and the money and time spent on the nomad should have been used on playable SP races.
[QUOTE=27X;51910180]You can't launch the nomad into space or surf upside down on your cannon anymore, so there's that.
My issue with the Nomad is in a world of unlimited jetpacks it's entirely redundant and the money and time spent on the nomad should have been used on playable SP races.[/QUOTE]
Would the money and time spent on the Nomad even be enough to pay for SP races though? New SP races at the very least requires a lot more writing and [I]a lot[/I] more voice acting. I also can't imagine it'd be easy to adapt their character-creation system for a Krogan or Salarian facial structure.
They don't require much more writing and has already been discussed to death at the very least pitching shifting flange covers ever race present in MEA, much less separate actors. The morph system is already in place for every race to begin with, so that is a literal non-issue.
so its basically like mass effect: inquisition :v:
[QUOTE=TheDestroyerOfall;51909727]To be honest i'm pretty excited about this game; mostly because i have little hype for it.[/QUOTE]
what the fuck happened to the game industry to make consumers like this
[QUOTE=13illay;51913860]what the fuck happened to the game industry to make consumers like this[/QUOTE]
all you have to do is look at mass effect 3 and you'll instantly see why people don't have faith that companies like bioware will make amazing games
I'd say its more Dragon age to blame for that.
[QUOTE=kilerabv;51914107]I'd say its more Dragon age to blame for that.[/QUOTE]
Inquisition was pretty good though.
[QUOTE=Skyward;51914121]Inquisition was pretty good though.[/QUOTE]
I respecfully disagree.
[QUOTE=kilerabv;51914222]I respecfully disagree.[/QUOTE]
If that's your opinion on it, that's one thing, but the game was, for the most part, received positively. Not exactly the kind of game that'd cause most people to lose faith in Bioware.
[QUOTE=Skyward;51914342]If that's your opinion on it, that's one thing, but the game was, for the most part, received positively. Not exactly the kind of game that'd cause most people to lose faith in Bioware.[/QUOTE]
Many games that are received positively are actually terrible. Now, I'm not saying that Inquisition is bad (infact im playing through it at the moment) but to use how positively it was received as a metric for how bad and impacting it is, is pretty silly. Especially with how much gaming journalists tend to just blatantly lie.
Remember, MGS V was received very well.
[QUOTE=kilerabv;51914107]I'd say its more Dragon age to blame for that.[/QUOTE]
not really
mass effect 3 caused probably one of the biggest backlashes in videogame history, constantly talked about today on how to not make a trilogy, leading off of two pretty damn good games, especially with that ending. dragon age 2 was pretty bad but also didn't have the massive fanbase. After this, and dragon age, people basically lost expectations for further bioware games. Expect nothing, and you'll be pleasantly surprised when its okay.
[QUOTE=WillerinV1.02;51914411]Many games that are received positively are actually terrible. Now, I'm not saying that Inquisition is bad (infact im playing through it at the moment) but to use how positively it was received as a metric for how bad and impacting it is, is pretty silly. Especially with how much gaming journalists tend to just blatantly lie.
Remember, MGS V was received very well.[/QUOTE]
I'm not talking about jounalists and review scores, I'm talking about people who were fans of the series and played the game. It was widely considered a step in the right direction.
I'm going to play the shit out of this game, but, SAM's voice...ehhh...
[QUOTE=WillerinV1.02;51914411]Many games that are received positively are actually terrible. Now, I'm not saying that Inquisition is bad (infact im playing through it at the moment) but to use how positively it was received as a metric for how bad and impacting it is, is pretty silly. Especially with how much gaming journalists tend to just blatantly lie.
Remember, MGS V was received very well.[/QUOTE]
MGSV was pretty good, though? I can kind of agree with you on the critics point (to a limited extent) but thats a bad example.
It easily had one of if not the best gameplay setups in the series, and while the story got a little dumb and silly you can still enjoy it.
The problem with that game wasnt an inherent quality issue, it was it being rushed to release when it was far from finished.
[QUOTE=WillerinV1.02;51914411]Many games that are received positively are actually terrible. Now, I'm not saying that Inquisition is bad (infact im playing through it at the moment) but to use how positively it was received as a metric for how bad and impacting it is, is pretty silly. Especially with how much gaming journalists tend to just blatantly lie.
Remember, MGS V was received very well.[/QUOTE]
And MGSV was a great game aside from flaws with the story
[QUOTE=Naught;51914002]all you have to do is look at mass effect 3 and you'll instantly see why people don't have faith that companies like bioware will make amazing games[/QUOTE]
I'm replaying ME3 right now and I have to say: the over focus on the Reapers, the arguably least important part of Mass Effect is a teeny bit of a problem. Bioware seem to misunderstand why we love Mass Effect 1 and 2, the small personal stories and the interesting world is what makes us love it, the overarching "you're the chosen one, save the world!" is so disinteresting it's a turn off. It's fine to frame a game with that, but to think it's what important is a mistake. Look at The Witcher 3 if you want an example of what I mean done well. When ME3 does the small episodic style personal stories well it's amazing, and the gameplay is arguably the best in the series. The ending is a problem, basically being thematically dissonant with the rest of the series. I don't care that it doesn't make sense, or that it's not happy, it's that the tone and themes of the series isn't present in the ending, it's some chosen one, synthetics vs organics bollocks that isn't really in line with Mass Effect.
What I'm trying to get at is that Mass Effect 3 is a great game for the 23 of the 24 hours it lasts, and to be honest I fail to see why that last hour makes it a bad game.
No I don't have faith in Bioware to make great games, but that comes more from their misunderstanding and management of the entire Mass Effect and Dragon Age series than just "look at Mass Effect 3".
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