Radical Heights - Reveal Gameplay Trailer (Boss Key's New Game)
83 replies, posted
I think the one major issue I have with the game right now outside of the gameplay is its world lighting.
The wacky and colorful 80s aesthetic on the characters and items is neat and all, but it clashes RADICALLY hard with the brown and drab lighting the world has. You can't see shit well most of the time, and everything just looks blurry and boring. It looks like your typical shooter from 2006...
I get the feeling BossKey is in full desperation mode. Sucks for everyone who isn't Cliffy B that his shenanigans and Nexon have made Lawbreakers tank hard. I concur that if you want to succeed in a trend like this, you gotta bring the best you got instead of Early Access shite.
Not that I understand the qualities of BR anyway, it just looks like Deathmatch with random weapon spawns and the pace of dying of old age to me.
The trailer looks like the guys that made Goat simulator were making a parody of the BR genre, which isn't a good way to look
anybody noticed the thumbnail?
https://i.imgur.com/btWdlVF.png
No need to reload during the 80s
This is Code/Hatch all over again, completely abandoning StarForge to work on Reign of Kings, a Rust clone set in Medieval times, then abandonging reign of kings later on when people get burned out on survival games.
Also this trailer made me realise that when CoD inevitably add a Battle Royale gamemode, there will 100% be weapon upgrade machines on the map like in nazi zombies
Not at all though? Lawbreakers was, to the best of my knowledge, a finished fucking game that just happened to be released in an oversaturated market. To CliffyB's credit, he didn't really bullshit anyone on the game. The playerbase was miniscule so they were probably losing money just trying to keep it afloat.
This is just them chasing a trend and trying to pay off a failed investment. Apart from the microtransactions, they're not really scamming anyone like Code Hatch did.
My bad, I didn't realize Lawbreakers was a fully finished game when they dropped it. The two situations aren't alike then.
Lawbreakers wasn't even trend chasing, it was announced years ago. It just took fucking ages for them to make.
A highly stylized battle Royal game isn't a trendy thing right now?
Lawbreakers, not Radical Heights.
I've been watching around, actually seems pretty fun and the movement has a nice flow to it. I just wish I could actually run it because of how unoptimised it is right now. Eh, it's free so worth a shot if you can handle it.
As far as I can tell when it comes to a new genre, its invented, doesn't gain traction for a while, all of a sudden a few games come out that make it super popular, everyone copies it really desperately and it starts dying as a fad. Eventually you get games that are doing said genre well but not because its popular once it passes the fad phase.
it may look like it has nice movement but it doesn't, its really sluggish
This bike physics are dumb
https://files.facepunch.com/forum/upload/173575/760d528f-1102-41c2-8fb4-4b041b8ca357/spins.mp4
You can ALMOST dolphin dive in this game which makes it fun to me, since that coupled with lag means nobody can hit you
San Andreas had better bike physics what the fuck.
Surprising coming from Cliffy
It almost makes me sad to see what the producer of Jazz Jackrabbit has become, before realizing that was a Sonic ripoff as well.
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