If I had one criticism it would be to add more player interaction, right now it seems a bit hands off.
Yea we're looking to add a lot more to it.
Talking things like demons who go and fight your vessels, a wider range of abilities, more strategies and paths to use, etc etc. Right now there's really only one strategy and we want that to change.
One thing i want to see is where the endgame is taken
There are so many fun little ideas to experiment with. Don't Touch Anything was very creative with how it played.
Yea that's really the #1 right now is getting the gameplay loop extended to a goal of sorts. We don't want players to be able to win, but we do want them to be working towards something for a while.
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