Yes, actually you can see a dude stacking sandbags in that hyper ADHD mess for like half a second.
I'm sure, that they will have some microtransactions. Especially if all the maps and modes will be free.
I'm fine with them selling some specific skins though. As long as you can specifically buy them, I don't really care.
These changes sound pretty cool, like towing stuff, dragging your buddy to safety to revive etc
That actually made the trailer 100x more enjoyable.
Don't be so insensitive! She's augmented!
Gamers have always been fickle, but ya it's getting legitimately ridiculous now. I tend to hate goofy games and stuff like that, but in this case it was definitely the right move to make it over the top, while in the case of BF1, the serious route was an absolutely necessary, and brilliant move.
Even if it is meant to represent the multiplayer, they've done staged MP trailers before. Did they really have to have such a chaotic and frantic cinematic trailer that doesn't actually show much of the new content or features at all?
This is incredible.
Also, you fools! The reveal trailer IS the campaign. They're pulling some 5th dimensional trump-style chess bullshit* and not only doing WW2 but having an ultra fuckin' meta commentary / parody of the way battlefield has played up until this point. The in-game universe is literally a world where the battlefield series is real and things like the HUD and team mates re-spawning on you actually exist.
*I do not wish to imply that trump actually did any real 5th dimensional chess. I was simply repeating the meme.
Kingdom Come got shit because realistically, medieval Bohemia most likely had Africans living in it but the creators kept insisting that it was utterly impossible to ever do anything of the like. Didn't help the lead dev acted like a dick over it and was a fan of people with some very unfortunate views.
Seeing the list of gameplay changes makes it look like they are going for a more slower paced, slightly more tactical and teamwork oriented type of game where you have to consider your positioning much more. But that interpreation is completely undercut by this clusterfuck of a reveal trailer.
As long as tap-fire microburst laser guns aren't back I'm fine with the gunplay.
I can dig the mood they want to go with but I can't dig this trailer at all.
Those characters look like they were designed by a 13 year old.
Maybe the trailer was targeted to as general of an audience as possible. The supposed changes sound great, but I'll wait until real gameplay before I start getting hyped.
battlefield 1 feels closer to WW2 than this feels
Post Scriptum looks to be a far more of a mature, realistic WW2 shooter as it stands, but if this BF really is far more tactical, all they really gotta do is just showcase it properly in action. None of this Michael Bay nonsense.
Am I the only one that admires that this isn't a typical looking WW2 game? This could have been the most predictable game of all time if it had the same old WW2 look. I admire DICE for trying to set a trend rather than follow.
Proof?
Don't care much because I'm still suffering from WWII fatigue like a decade and a half on, but props to them for making the trailer not the same old regurgitated band of brothers-y schlock you usually see for the setting.
reminds me of this
https://files.facepunch.com/forum/upload/58149/51361517-8df7-45e3-90f3-1b63cc1e73a4/image.png
You know, it wouldn't surprise me if they went full Basterds on the War Stories campaign.
We gonna see prosthetic lady impale a german with the prongs in the campaign. Calling it now.
What I'm really concerned about is that, it looks like they reduced the squad size from 5 to 4? if that's the case, that really sucks for me...
I have 4 other people that I play BF1 with on the regular, now one of us will have to go to another squad or split our squad up. I REALLY hope they haven't done that.
BF1 is so full of prototype equipment to the point it might as well have been Battlefield 1919. I don't understand why they bothered to keep it within the realm of "things that actually existed" instead of just owning the fact that they're already forgoing historical authenticity, and making their setting relatively unique. Instead, as far as the layman is concerned now, WW1 was fought with self-loading rifles and sub-machineguns and tanks that didn't get stuck every 100m they traversed.
It actually showed a surprising number of them. The call outs, bullet penetration and destruction, knock down from explosions, bits of the new movement system, towing field pieces, firing those while being towed, animations for getting items, the fortifications system, and character customization at the least, its just that since they didn't actually tell us about a lot of them we were left with a hyperkinetic trailer without much reasoning behind it.
At the reveal event they talked about how making your soldier feel more personal with customization. The fact that you can't tell what the two teams are at a glance based on uniforms is intentional.
what the fuck, is this the single player or the multiplayer this doesn't make sense
Fuck that noise, this isn't a BR game, or a Hero Shooter
I want to be able to tell what faction a character is based on the silhouette, not by the killfeed.
"Enter mankind’s greatest conflict with Battlefield V as the series goes back to its roots with a never-before-seen portrayal of World War 2. Assemble your Company of customized soldiers, weapons, and vehicles – then take them on an epic journey through the Tides of War. Experience the most intense, immersive Battlefield yet. You will never be the same."
... Well, I definitely have "never-before-seen" a trailer this seemingly unintentionally nonsensical to the point of total incomprehension, so I'll give them that.
I think it's a big part of the response people are having. A lot of concessions were made to maintain gamers suspension of disbelief for games like CoD WW2 and BF1 but this is seemingly pushing it even further.