nobody knows what it will be or won't be yet
i do like the idea of "fallout 4 survival mode: extended: the game" though
This is absolutely nothing like The Division idk how you can call The Division survival
I think it's because this game is set a lot earlier. There's more modern music because there hasn't been 200 years of decay and destruction. Modern music probably isn't safely stored in collections nearly as much as old classics. I assume the music in earlier titles are records that have been found in some bunker, that's why there's only a few songs.
Didnt someone make a fake fallout 76 april fools site? Im pretty sure I've seen a fallout 76 be disproven as legitimate before. Could be coincidence, since 76 was hinted at a lot.
The Division does have a survival mode though (in DLC), and it's actually pretty great, at least I think so
Back to the topic at hand though, if this really is the ambitious online title a lot of rumors are making it sound like, I hope to high heaven they change the engine. I'm not sure how much farther Gamebryo can go, but I imagine it would take a lot more work to overhaul it rather than just choosing a more suitable base to work from.
We'll see what details we get at E3, though I don't expect Todd will go much into the technology aspect right away
To be honest, if they removed modding (and secluded it onto to their shit-store) I can see huge sale loss
there is not 1 single person who I've talked to regarding a Bethesda game without mods being mentioned or regarded. Not 1.
I really doubt future games wouldn't have modding. For ONLINE games that is one thing of course.
I have a feeling it's going to be one of two options:
A. It releases incredibly soon, AKA July-August potentially
B. It releases October-November, with that rumoured Fallout 3 "remaster" bridging the gap
What if it's a state of decay clone and we're building bases to home our vault people at and do their fetch quests while making good rep with other tribes that have made the wasteland their home and possibly shape the story of early post-apocalyptic East-coast America? I'm still excited, even if sim base management has never grabbed me, it's still a fallout universe with a hopefully updated CE, 25 year post-apocalyptic-ness is gonna look sexy I hope, I'm excited for better volumetric light, fog and god rays and maybe heavy black-rain rad-storms if they're still a thing after 25 years
The state of the animals that survived, the more human-like gangly looking first generation ghouls, possibly packs of pre-raider bandit savages roaming around is going to be really interesting to see.
I can't say I'm that excited about this. A coop Fallout game doesn't sound like a bad idea in the slightest and I would normally be excited. But a coop Fallout game built around what, in my opinion was one of the worst game play elements from Fallout 4, sounds extremely disappointing. Additionally I don't really trust Bethesda to make a multiplayer game considering they can't even be assed to fix the multitude of bugs found in their single player games, especially after re-releasing said games several times.
Your anecdotal evidence is all totally most heart warming and fuzzy bunnies and shit but:
# people whom installed Skyrim mods: 8M
# of non SSE copies sold: 35M
# of people bla bla FO4: 4M
# of copies: 14M
MTX make up the mod gap by far and away, All mods do is maintain awareness and generate fuzzy snuggles PR.
Rock$teal and Ubi$haft have proven beyond of shadow of a doubt big publishers can buttfuck backwards up a tree their customers and those same customers will run back to them every time like abject mouthbreathing fucktards, money in hand, even right after screeching to the high heavens on message boards/twitter accounts just like this one, and Zenimax has taken notice.
Any bad PR from fuck you no mods will last exactly two games and then slink away to some discord nobody gives a fuck about to mumble incoherently in a completely ineffective nostalgic circlejerk.. Consumers have given control to the publishing corporations and said corporations have exactly no fucks to give, and the last to years have proven they don't need to.
Mods existing in further Beth titles will rely entirely on corporate good will.
Hey buggy games are funny in coop, so Bethesda games are a perfect fit.
Tbh you totally got me there. I forgot about literally the massive list that doesn't actually end of shit games that have done exactly what I think won't happen.
After all, even after making the worst post on the internet of all time, people will forget about EA's bullshit. This is a fact, it's going to happen, and the cycle will continue.
Even if Bethesda seriously forbade mods, I don't think there's much they could do besides make the game online only or always online. I don't think they could actually prevent mods in a way that modders who
have a decade plus working with the engine can't get around.
Even then, there's always New Vegas.
I can see it now, the second generation of Fallout fans congregating at No Mods Allowed, a mirror to the previous generation at No Mutants Allowed grumbling about the good old days.
Cautiously optimistic. I thought settlements in FO4 were one of the best parts of it, despite being amazingly bugged shitfests.
I just made this dumb shitpost in response to all of this.
I'm really proud of it
https://www.youtube.com/watch?v=MmbR9fql_io
Depends both on the bug and the frequency of the occurrence tbh.
*your friend dies and his ragdoll goes ballistic* - hilarious, would probably make the game look pretty slopping if it happened consistently tho.
*You are unable to progress because your character gets stuck in the level geometry, holding all of your co-op partners up, or causing you to die unfairly in competitive play* Pretty bullshit, would put me off playing a game if it happened more than once in any given session.
Hopefully mods will work, and that porting over FO4 will be easy so we can have a tale of two wastelands type thing till FO4NV comes out
Except that the 4chan leak that correctly guessed the name also said its an online game.
I think Arkane Studios would be a great choice for a Fallout title.
Also, I really can't wait to see how they're going to do online with the creation engine.
Can't wait to see how Betheshda handles a multiplayer game when they can hardly balance a single player game.
include vietnam era rock n roll into the fucking lore once and for all so we can leave this future shit behind
Unless they do an entirely different engine, I sincerely doubt that it'll be multiplayer.
I mean, the engine they're using is basically Oblivion/Morrowind's engine with so much shit piled on top that it just so happens to not resemble the previous product, I can't imagine anything remotely stable being done unless they did a complete redux on it, which given they're hyping it for E3, which is not even six days from now, I don't think they have nearly enough time, even if they jury-rigged the previous engine.
Arkane is really good at doing Arkane games, and beth is smart enough to leave them alone to make Arkane games.
Beth just needs to hire people invested in fallout's concept and lore not just on technical level but on a thematic level, and they need to be from outside the company (which is kinda what they're actually doing) because there's a group of people at BGS home studio thaty frankly don't much care for the universe. They don't hate it or anything like that, it's simply just not their thing, and frankly it shows in game because of BGS's dev structure.
Bethesda does the art and look of Fallout good (though they don't do much 80s punk like the originals in favor of 50s stuff), music's good, they need help with writing and get experts on stuff they don't know
much about, like guns. The contrast from the original games and New Vegas with Beth games in terms of gun selection is jarring. (Avelonne or Sawyer hand load bullets)
These posts are in every Bethesda thread and it's just annoying at this point. Bethesda's problem and the gamer's problem isn't the engine. It's the programmers and designers at Bethesda.
I just wanna solve the settlement problem with my friends
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