• Super Best Friends Thread V6: Funko Pop appreciation thread
    999 replies, posted
https://twitter.com/ScrubQuotesX/status/1012883420005847040
I just thought of something, everything regarding how Androids work we see in that camp makes no sense. They're supposed to look and fell exactly like humans, right? So how can their skin feel like human skin if it's just a hologram that's projected onto a material that sure doesn't look very soft? And if their hair is holographic too, that means you can't touch it, your hand would just go through it which would be a pretty damn easy way of telling that someone's an android. And how the hell do sex droids work? We see when they're all naked that they're all flat and smooth down there, how the hell do you fuck something that is just smooth down there like a doll?
"oh no I made ze bad game"
"oh no I couldn't be bothered to think about any aspect for more than 10 seconds" is more like it.
Sex droids are a specific line with specific parts to do their job with; we don't get to see any naked sex droids but by all accounts and their popularity, it can be presumed that they have at least semi-functional genitalia. Their skin is warmed by blue blood and is likely a silicon derivative, meaning it wouldn't feel exactly like human skin, but it'd be a close approximation. Without the holography, they're just very shiny and shininess does not always mean hardness - pudding for instance is extremely shiny but is also very soft. Nobody interacts with their hair so we don't know if D:BH has 'solid hologram'/'hard light' tech - but presumably it doesn't. That said, you could simply modify the scalp to depress or be given a slightly different material/texture in accordance with the hair. You still wouldn't be touching hair, but it'd feel 'like hair'. If it became a problem, the androids would just go around shaving their hair off. People without or with very short hair is not an exactly normal thing - but it's also not abnormal in and of itself and cancer is always a very good reason for it.
But still, the whole "android disguised as a human" thing wouldn't work at all if all you had to do to check is just see if you can touch their hair.
The hair does bend and is responsive to outside stimulus. It picks up wind and moves accordingly, it depresses itself underneath tuques, and it even responds to scissors. Seeing as everybody's hands are gloved, it'd be very hard to tell the difference if their scalps 'felt like hair' in that situation. If the game were set in Summer, sure, there'd be a lot of issues with it. Since it's set in Winter, however, and near-everybody is already wearing caps and gloves outdoors to begin with, it's only a minor plot problem.
None of that makes any sense if it's a hologram though. Solid holograms that have weight and volume are way too sci-fi for being set just 20 years later.
Responding to outside stimulus is just their skin being able to pick up pressure differences and simulating the effects in their holography. When the android picks up scissors and cuts, the software responds by recognizing what they're doing and so modifies the hologram accordingly to the cut - which you could determine through audio positioning. We do the same sorts of physics calculations in games right now with simulated hair tech. This would be like that, just with a lot more processing dedicated to it and many more subdivisions than we usually allow (the lack of either being why you sometimes get physics errors with hair in games).
How can something that does not have weight or volume respond with tactical feedback? Light can't give you tactile feedback. And yeah, it could sort of simulate hair being cut, but the hair that you'd cut should immediately dissapear, since it can't still remain a visible hologram when it's been moved away form the thing that's projecting it.
It wouldn't immediately disappear. The source of projection could be their skin as well, which would mean it'd only disappear when there's no Line of Sight to the object in question. Presumably the software would track and simulate the physics of the thing until it collides with a world surface, where it would then simulate its response accordingly. We're shown in the Scan mode that their software automatically picks up the boundaries of things in the world, which means it's definitely tracking their surroundings enough to approximate those physics simulations as well. Their scalp could plausibly respond with tactile feedback and most of the hair is short enough that you'd find it difficult to not be touching the scalp with your glove while running your hand through it. They're wearing thick winter gloves in all depictions that are not the indoors Canadian border, after all, and that means they'd feel a lot less of it to begin with. The tactile feedback wouldn't be the real problem - the real problem would be the lack of resistance, which you could only 'magician' away if the hair was very short.
https://twitter.com/PeachSaliva/status/1013922302268825600 jesus fuck https://twitter.com/AngriestPat/status/1013924016430747648
what is she
the biggest and strongest
She literally went to her doctor and got tips on how to do it
Pat truly found the perfect woman.
SBFC 64 Liam: "Ridley will NEVER be in Smash!" Pat: "RE2make will NEVER be made!" amazing
It's amazing how consistently wrong they've been through the years.
Quick, someone tell them to talk about how there will never be a proper XIII 2 on the next podcast.
My favorite is in Deadly Premonition (I think) when Pat said that Silent Hills will save the franchise.
Another one during the Nier LP: Pat: "I'm not really feeling Scalebound" Liam: "I'm sure you will when you play it"
So weird question, but what the fuck does Paige do for a living? Like, I know she streams, but then it's like sometimes she's a lounge singer? But then other times she's in Japan for business? And I think she did some voice acting at some point? Girl got more careers than a Barbie doll.
She's Pat's caretaker
https://clips.twitch.tv/CulturedPhilanthropicNostrilJebaited
Oh wow I expected Pat to stream it at most, but a new playthrough is kinda... shocking
That's actually kinda fucking awesome
I wonder if they will try to get the best connor ending or go all machine.
I haven't seen their LP yet but assuming that they chose boring options, this LP redo sounds like a great idea. When I played it with a friend, we were shocked by how anticlimactic Kara's ending was for us (the boat ending). We then made a cursory glance at other potential endings and found out you could literally send them to the robo-holocaust and manage to get them gassed and we realized we made a mistake
They didn't choose boring options, they just fucked up at all the critical points. It's great you should get on it.
1. Perfect no death Pat 2. Coward WHO Woolie 3. Alice sacrificed to put more time on the clock Matt
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