Unpopular Opinions V. FP should go down more often
999 replies, posted
i hope you sort out whatever's going on in your life dude, you've been blowing up non-stop
Primid. For. Smash. Ultimate.
RIP. I will pour out my fair-trade organic Venti half-caff pumpkin spice latte with soy milk from its recyclable cup in your memory, when I'm not busy being smug to old people and retweeting John Oliver clips.
Bring back Malphas
Getting random Christmas carollers is awkward as fuck and just kinda annoying as a dude who works retail.
I have to listen to these songs all day at work, go awaaaaaay
saying something is a bad game is kind of only half the truth though, because you can still pull something good from a bad thing that makes it worthwhile. not just in the case of so bad it's good stuff like The Room, but also experiences that are masterfully unpleasant but still worth checking out.
god i missed permabans
Legitimate question: Did that guy ever actually make anything remotely resembling a good post? Cause I can't recall anything from him that wasn't mind-bogglingly stupid.
I prefered Crackletta tbh with you.
Can't speak for Spec Ops, but I feel like in a lot of scenarios where you're forced between to choose between two bad choices, that those weren't really the only choices.
curly hair best hair
god i miss maxofs2d
I feel like a lot of modern games overlook really obvious quality-of-life choices because the people making them forget that they're making a video game. Like, Red Dead Redemption 1 had the bandana you could equip that would essentially freeze your morality bar. So if you just wanted to dick around without affecting your stats, you could throw it on and go tie 50 nuns to a traintrack or shoot Herbert Moon in the taint or skin a dog in the town square or whatever. That's brilliant, because while it's not particularly realistic or in-line with the narrative (I doubt John Marston would be such a lunatic, bandana or no), it's still an interactive medium meant to be played, so it pays to have an option that allows players to enjoy the game however they want with the tools provided. It's versatile towards multiple play styles, which vastly improves the game's longevity and overall enjoyability.
But then in a lot of modern games, there'll be little tweaks that sacrifice gameplay for the sake of "immersion", ironically shattering immersion in the process. Like, Spider-Man for PS4 is a brilliant game, but there's no fall damage. If you plummet off the top of the Chrysler Building and shoot out a webline 10 feet before you hit the ground, the game aggressively slows you down so we can get that "cinematic" flourish of Spidey flipping around as he swings along, completely fudging the momentum and making the whole thing feel wrong. The whole game looks like it cost hundreds of millions of dollars to make, yet Spider-Man 2 for the PS2 still has more natural-feeling webswinging physics. I feel like way too many devs get hung up on issues like "but we put so much money into making this look like a movie, it'll look really silly and stupid if people make Spider-Man take a header into the sidewalk, ragdoll off a taxicab, and die", so they program in elements that forcibly take the control away from the player so they never play it "wrong" (i.e. in a way that in any way clashes with the tone, atmosphere, story, or visuals).
Video games are by definition an interactive medium, so you've just gotta accept that people are gonna dick around at some point or another. Except in the case of visual novels or CYOA type games, story and presentation should always take a distant backseat to gameplay.
Well put.
Ragdolling your Spider-Man off a taxicab would probably excite the player more rather than taking away the control and have the game perform a action time-slowing moment where Spider-Man avoids ragdolling off the taxicab you ran or fell into.
Personally I haven't played or watched the new Spider-Man game, but I can imagine.
I've always liked to - and as you said people will always find their way to - test the limits of the game's mechanics and restrictions, and dick around with them.
And depending on how restrictive the game is, there isn't going to be as much to dick around with in the first place, and the hours spent into the game will probably be lower on average.
Fuck no. Dude was a rage infused weirdo. Hard to imagine him writing a reply without mashing the keyboard.
Rockstar in particular seems to have this problem, see e.g. their 5 minute limit on the godmode cheat
what were they thinking
I think once he made a legit sad post like "I have no friends" but yea like a page later and beyond he decided to demonstrate why lol
big chungus is a shitty meme
I was on a Christmas holyday when that busted out all over the Internet, so can anyone please explain to me the main cause?
Batman: Arkham Knight is my favorite of the trilogy. Occasional batmobile annoyances inside (Stealth and underground chase sequences are eh), the game did indeed feel like the definitive Batman Arkham experience to me, as it was marketed. It's why I've purchased it a total of three times - on PS4, on XBOX One, and now on PC. (I've beaten the first two games at least twice a piece, so this is par for the course. It's one of my favorite gaming series of all time.)
I also don't have many issues with the story, apart from the marketing bullshit regarding the Arkham Knight's "secret" identity. In fact, some of it hits a narrative high for the series in my view: everything with Joker is absolute gold, and it's the only Rocksteady Batman game that also explores Batman's psyche. And as with the previous two games, the story is told with a minimum of cutscenes. In fact I think it has the least of all of the games, despite being bigger than Asylum and City combined. Almost the entire game is interactive to some degree. The first big standout moment, when the Joker is revealed, wouldn't have been half as amazing if it had just been a cutscene. The whole sequence plays with your psychology, luring you into a false sense of security as you repeat a boring process multiple times over. Shit like this is above and beyond what many games these days do, because it actually takes advantage of the medium in ways that can't be replicated in any other form of entertainment.
Many trans murders happen to sex workers in high crime areas without relation to gender.
It's been confusing because Jim Sterling's been using the word "chungus" for jokes for years.
I believe depiction is not endorsement. I'm kind of irritated by these "fake racists" popping up in games. If you're going to make an ostensibly realistic game set in 1812, do it right. Don't be twisting in the wind over modern sensibilities. Racists generally believe they're normal, morally sound people. They aren't going to be shouting "I'm a racist" like they're advertising their prejudice.
Still the greatest fictional character of our time:
https://youtu.be/9hSEwy8ZORc
Alright, here I go: I find the way Steven Universe tries to picture genre identity and discovery of one's sexuality to be far too over the top and blunt, to the point it reads to me like some sort of retarded affirmative Tumblr fiction at times.
It's the main reason I utterly refuse to bother watching the show. That and I hate adorkable, cheerful children protagonists with a passion
90% of drama in movies and shows is just feels unnatural and redundant. And I say 90% because someone is sure to bring up one or two examples where it isn't
I don't know whether this is really unpopular but in the Marvel Extended Universe, Captain America is by far the worst character. He's just being a lil bitch all the time, and he's really unlikable in general. I honestly wouldn't mind if they killed him off for good. Sadly he didn't get snap'd by Thanos.
I'm still angry that Winter Soldier gave Cap all that amazing character development, really exploring how a man from the relatively black and white "AMERICA GOOD, NAZIS BAD" era of the 40's would react to today's comparatively more complicated and corrupt political scene, only for Joss Whedon to throw literally all of that away and reduce him to nothing but "WATCH YOUR LANGUAGE SON, GOD BLESS AMERICA, PLEASE AND THANK YOU M'AM" gags in Age of Ultron. It's almost as bad as how he shitcanned Black Widow's characterization as Cap's work buddy who exercises flexible morality for the people in charge in favor of making her a #strongwoman who quips about being the only girl on a team of silly boys (and then torpedoing her and Clint's hinted romance in favor of his own self-insert crack ship where the sexy redhead in the catsuit gets super wet over the nebbish, pudgy older dude with complicated emotional issues).
Thankfully the Russos made Captain America great again, I've got a gut feeling that Endgame is gonna do for Cap what Infinity War did for Thor.
Anybody who thinks they are smarter than a higher education level than them needs to shut the fuck up. For example: an antivaxx parent thinking their "research" is accurate, unbiased and better than facts that someone spent 4 years or more of their life studying confirmed facts and know what they are talking about. You need to sit down and shut the hell up. You have no degree in that, therefore you cannot debate the scientist.
I'd replace smarter with more knowledgeable
Sorry, you need to Log In to post a reply to this thread.