Video Game Urban Legends, Creepy Pasta, Hoaxes, and Other Shit v3 - Don't Make This Fail
1,889 replies, posted
What is BEN anyway?
[QUOTE=Hatley;36913556]What is BEN anyway?[/QUOTE]
A character from [URL=http://creepypasta.wikia.com/wiki/BEN_(Aka_Haunted_Majora's_Mask)]this creepypasta[/URL].
[QUOTE=Terabytez;36877627]I want to see a Lego Island creepypasta.[/QUOTE]
AND THEN I THREW THE PIZZA AT THE PRISONER AND HYPER REALISTIC LEGO BLOOD STARTED FLYING OUT
[editline]24th July 2012[/editline]
I have to agree, though, that the lego island cave ghost had me wondering what exactly it was when I was a kid
[QUOTE=Scarabix;36913702]AND THEN I THREW THE PIZZA AT THE PRISONER AND HYPER REALISTIC LEGO BLOOD STARTED FLYING OUT
[editline]24th July 2012[/editline]
I have to agree, though, that the lego island cave ghost had me wondering what exactly it was when I was a kid[/QUOTE]
its a pirate dumpass
What exactly makes a good video game creepypasta, aside from not using cliches like HYPERREALISM or the game somehow influencing reality?
Above all else, plausability.
I'm thinking of a story that does not rely on haunted cartridges of any other supernatural bullshit, and instead on a perfectly plausible horror: the depths of the mind of a disturbed human being.
People exist IRL that are so insane, a mere glimpse into their psyche would be traumatizing. And that is far darker and more horrid than a ghost in some random NES game.
[QUOTE=Hatley;36915432]Above all else, plausability.[/QUOTE]
Which is why any pasta about a creepy game you can't find anymore are the best.
I read something yesterday about Braid, which suggested that the game is all about the creation of the atom bomb. There's even a hidden ending, that involves collecting 7 stars that you normally wouldn't know about unless you were looking for them. Then in the ending when you [sp]see the princess and go to save her, you can actually catch up with her and ride up by way of the chandeler since it breaks in reverse. Then when you touch her, she fucking[/sp] explodes. And I'm not kidding, go on Youtube and search for Braid Nuclear Ending.
[QUOTE=Kahgarak;36915533]I'm thinking of a story that does not rely on haunted cartridges of any other supernatural bullshit, and instead on a perfectly plausible horror: the depths of the mind of a disturbed human being.
People exist IRL that are so insane, a mere glimpse into their psyche would be traumatizing. And that is far darker and more horrid than a ghost in some random NES game.[/QUOTE]
What if it were something like "The Beast" from Lord of the Flies?
[sp]The player thinks his catridge is haunted, but it ends up turning out to be the darkness within his soul creating illusions or something like that[/sp]
Oh man, i'm so fucking excited for that new godzilla creepypasta, especially if that same blue demon is back.
[sp]STILL THE BEST 1973[/sp]
THERES A FUCKING SEQUEL TO THAT HORRIBLE LSD PASTA.
[URL="http://creepypasta.wikia.com/wiki/LSD_Aftermath"]http://creepypasta.wikia.com/wiki/LSD_Aftermath[/URL]
[url]http://creepypasta.wikia.com/wiki/Aura.exe[/url]
AND THEN A HYPERREALISTIC SKELETON GUTS ACID GUTS BONES POPPED OUT AND PUT ME IN MISTER BONES' WILD RIDE AND SWAMP GAS AND I HEAR HYPERREALISTIC FOOTSTEPS AND THE CHARACTERS WERE DEAD.
Do these people bother reading their own pastas?
[QUOTE=Terabytez;36877627]I want to see a Lego Island creepypasta.[/QUOTE]
Not scary but my sound card was pretty awful back in the day, every time someone talked it was like they were speaking car motor as all i could hear is *vroom vroom*
I still have no fucking idea why
[QUOTE=Kahgarak;36915533]
People exist IRL that are so insane, a mere glimpse into their psyche would be traumatizing.[/QUOTE]
That's why the Godzilla creepypasta was so weird until "AND THEN THE MONSTER LOOKED AT ME"
Even after that, those TVs were still pretty unsettling.
I really hope the sequel doesn't have an ending anywhere near the original.
[QUOTE=Sir Drone;36921311]Not scary but my sound card was pretty awful back in the day, every time someone talked it was like they were speaking car motor as all i could hear is *vroom vroom*
I still have no fucking idea why[/QUOTE]
My friend's laptop has a similar bug with Minecraft, whenever a sound plays it loops about 20 times and sounds incredibly trippy...or terrifying in the case of mob sounds.
Here's an extension to the classic "Lavender Town Tone" pasta.
[quote]
Decoding the mystery of "Lavender Town Syndrome" and the "Lavender Tone"
Introduction
In the "Red" and "Green" versions of the Pokémon (ポケットモンスター, Poketto Monsuta) video game for the Nintendo Gameboy system there have been reported rumors circulating the internet of "Lavender Town Syndrome." The phenomena is described as occurring when the player is within Lavender Town, a small area with a paranormal theme including ghosts, ghost themed Pokémon and a tower constructed for the purpose of housing deceased Pokémon. The music in the area, which was later quickly changed for a second release, contains binaural beats which can induce psychological effects on the listener. These subtle beats comprise the so called "Lavender Town tone."
For a description of the effects on Japanese children which played this first edition, I shall quote from the page with information on the subject- [url]http://www.cornus.lensig.net/index538a.html[/url] (Readers should note that most but not all of the information on the page is factually sound.)
"History of the Pathology [$HIP]
It was not until Spring/Summer of 1996 that the cases that would eventually become linked to the Lavender Town Tone began to surface. The earliest record of the acknowledgement of the effects of the Lavender Town Town that the author could find came from an internal report made in June 1996 by the company Game Freak Inc. (株式会社ゲームフリーク), which was then leaked by one of its former employees, Ms. Satou Harue. In it, an employee gives a list of names, dates and symptoms - records of children between the ages of 7 and 12 who had suffered various medical problems as a result of playing Pocket Monsters Red and Green versions…
…京极 勝女; April 12 1996 (11). Obstructive sleep apnea, severe migraines, otorrhagia, tinnitus. Attacked a police officer near a government building and was killed.
千葉 広幸: May 23 1996 (12). General irritability, insomnia, addiction to videogame, nosebleeds. Developed into violent streaks against others and eventually himself. [自殺]
桃井 久江: April 27 1996 (11). Cluster headaches, irritability. Self harmed and carved the kanji symbols for "Empire" into his wrists, then died. [自殺]
吉長 為真: March 4 1996 (7). Migraines, sluggish and slow behaviour, unresponsiveness. Developed into deafness, and went missing. Body discovered beside road April 20 1996. [死出]
"
Hundreds of Japanese children fell victim to these effects, many of them committing suicide eventually. As you can see these binaural beats lead to many problems, including symptoms of brain hemorrhaging and violent actions against others.
The Ghost Animation
The article also mentions a "Ghost Animation" which appears throughout the tower. It supposedly displays static, pictures of screaming faces, the "Grim Reaper" and photographs of corpses along with the standard ghost model itself. While the rest of the paragraph itself is fiction (No such "Games Commission Board" ever held the programmers on trial) there is some truth behind this "Ghost Animation." In the recalled first edition of the games in which the Lavender Town tone was present, hidden in the game's code is an unnamed Pokémon only identified by its assigned number - 731.
The Pokémon can only be found in two places. One is depicted in Figure 1, Route 7. The thirty first tile of grass, which is boxed with red in the picture, has a 100% chance of entering a battle with Pokémon 731. It is unknown whether this is due to the game's code itself or it was purposely put there by programmers. Another way to find it is to use the "Missingno" Glitch. The Missingno glitch involves having an Old Man show you how to catch a Pokémon. Due to "Old Man" taking the place of your characters name in the games memory, your characters name is moved to the memory which determines what wild Pokémon are shown. On Cinnabar island there is a narrow strip of land in which wild Pokémon can be caught, but it has no specific Pokemon assigned to it. Therefore, a Pokémon which corresponds to the hex value of your name will appear. If your character is named "gca" (in lower case letters) you will encounter Pokémon 731.
The Pokémon itself is strange in nature. It does indeed use the ghost sprite, along with some flashing static. However, about twenty frames in it becomes a flashing series of low quality pictures. Two of the clearest ones have been included, figures 2, 3, and 4. Figure 2 appears to be a man standing over a table upon which something hard to identify - a corpse perhaps - rests. He has his hands on this unknown object and also has what may be a surgical mask over his mouth. This strengthens the theory that it is a body in the frame. Figure 3 appears to be a low resolution image of a building, the significance of which will be explained later. Figure 4 is possibly one of the strangest images, an picture of the Imperial Japanese flag with the two kanji symbols that mean "Emperor" in the bottom right corner. Other frames of the animation that can be made out include more images of doctors, corpses, and buildings. The theme from Lavender Town plays the whole time during the battle, although accelerated 3x.
If one attempts to catch the Pokemon, the game will freeze. After restarting, the title screen of the game will have been modified, displaying only static and the tone accelerated to the blistering pace of 10x.
What is the purpose of this Pokémon? What is the significance of the number 731? Were the binaural beats comprising the "Lavender Town Tone" inserted into the music on purpose? The answers require a look at some of the staff of Game Freak, the company which developed the game for Nintendo.
The Staff of Game Freak
Game Freak, a Japanese video game developer founded in 1989 by Satoshi Tajiri, created the Pokémon series. Shin Nakamura, who was married Satou Harue with a six year old child, Ken Nakamura, worked there as a programmer. Ms. Harue, who leaked the list of children affected by the Lavender Tone, was trained in musical skills, and in charge of sound design. In order to gather more information on this subject, I traveled to Japan to interview Ms. Harue, who now lives in the small town of Toma, in the Kamikawa District of the Hokkaido Prefecture.
Initially unwilling to answer my questions, she finally relented and gave me the information I desired. The reason she had leaked the list of children was partially due to personal guilt. Mr. Nakamura had asked to tweak the Lavender town theme, Ms. Harue accepted and Mr. Nakamura added the tone, telling Ms. Harue that he decided that it was fine as it was and did not add anything. Because the tone is not audible for those over the age of twelve, Ms. Harue believed Mr. Nakamura.
In the middle of the night after the game was released, Mr. Nakamura committed suicide in Aokigahara Forest by hanging himself on a tree, leaving a letter addressed to Ms. Harue below him. Their son Ken was killed in an automobile accident down the road from their house, naked, with several cracked ribs, frothing at the mouth and heavily bleeding from his nose due to a brain hemorrhage. The two Kanji symbols for "Emperor" were also carved into his chest. The story that Ms. Harue told me was that while Ken was sleeping Mr. Nakamura put headphones on his son and played the Lavender tone, then left, eventually their son woke up and, due to the effects of the tone cut the symbols into himself with a kitchen knife then attempted to attack the passengers of a nearby car. Frightened, they ran over him then drove off. Unfortunately her story was not accepted by police, although the bloody kitchen knife was present in his bedroom.
Ms. Harue has agreed to allow me to release a revealing passage from Mr. Nakamura's letter with the rest omitted due to personal reasons. It is as follows:
"Dear Satou,
(section omitted)… tonight is the eve of a new era for Japan, a new empire of which I am responsible. I cannot, however, linger to see my creation unfold within the coming months, visions of my father's work haunt me…(brief section omitted)…Our dear Ken will be the first martyr for the empire, followed by many other children as our disgraceful society collapses, uprooted by its own young. A phoenix will rise from the ashes, the second Great Imperial Japanese Nation…(rest of letter omitted)"
This passage makes it obvious that Mr. Nakamura's goal was to create a second "Great Imperial Japanese Nation" by using the newly released Pokémon games. He hoped that the Lavender Tone, which causes violence against the victims themselves and others, would turn all of the children who purchased the game into warriors for the Empire. But what explains the pictures on the Ghost Animation, and what was his father's work?
Unit 731
Unit 731 was a secretive unit of the Japanese army under the Empire of Japan during World War two. It was dedicated to biological and chemical research, also delving into human experimentation. It is infamous for its many war crimes. It consisted of several divisions:
* Division 1: Research on bubonic plague, cholera, anthrax, typhoid and tuberculosis using live human subjects. For this purpose, a prison was constructed to contain around three to four hundred people.
* Division 2: Research for biological weapons used in the field, in particular the production of devices to spread germs and parasites.
* Division 3: Production of shells containing biological agents. Stationed in Harbin.
* Division 4: Production of other miscellaneous agents.
* Division 5: Training of personnel.
* Divisions 6–8: Equipment, medical and administrative units.
Under division 4 worked Hoshu Nakamura, the father of Shin Nakamura. According to Ms. Harue "he was a very conservative man, had an Imperial Flag on his wall and followed all traditions. He was stuck in the former half of the century."
If we delve further into records we find that Hoshu Nakamura worked in Division 4. He held the title of "Director of Experimentation Relating to Audial Engineering." From here we can only speculate what responsibilities that title held, but one can guess that the Lavender Tone was engineered there between the screams of vivisected patients and the smoke of burning bodies.
Now recall figures two and three. As figure two pictures a man in a surgical mask holding a body, it was likely taken by Mr. Nakamura himself at the faculty. Figure three looks similar to the main entrance to the facility. We can gather that the rest of the photos are "patients" of Unit 731 and buildings of the facility.
Aftermath
The effects themselves were certainly not as great as Mr. Nakamura hoped. There is no second Japanese Empire, but only a few hundred Japanese children, who died in fits of insane rage against government officials and themselves, he is responsible for. This is mainly thanks to the quick actions of Ms. Harue and Game Freak at removing the tone and the secret code and images which Mr. Nakamura implemented into the game. Mr. Nakamura also neglected to foresee that the effects were hardly present at all without the use of headphones during the Lavender Town segment specifically. The quiet and fast recall by Nintendo is also a contributing factor.
Pokémon continues to be a popular worldwide series of video games. Sadly the government, possibly by the request of Nintendo, has neglected to acknowledge the connection between the lost children and the Pokémon games. The information Ms. Harue leaked has been all but erased from any records, only one copy of the list remains at her home.
Conclusion
I'd like to thank Ms. Harue greatly for complying with my requests, supplying nearly all the information in this article, and providing a rare copy (possibly the only one left) of first edition Pokémon for investigation purposes.
Ms. Harue continues to live alone with her two cats in Toma, Hokkaido, working as a store clerk. She left Gamefreak shortly after her husband's suicide and her child's death. Sadly she has all but given up trying to spread awareness of the events which led to the loss of her child.
*UPDATE* Ms. Harue passed away from Leukemia on May 3rd, 2001. This page is now dedicated to her, may she rest in peace.[/quote]
I thought about writing a Dark Souls creepypasta. I'm not a very good writer, but I guess it'd be something to try out...
That old one called "knob.exe"
[QUOTE]For crying out loud, what is it with my family and creepy stuff always happening to us?!
Oh, sorry, let me elaborate.
I am Sally Goodman, one of the three Goodman siblings. The other two are John Goodman and Henry Goodman, my brothers. Lately freaky things have been happening to us. First John gets haunted by some insane ghost hag. Then a freaky mutant girl's face is staring through Henry's living room window. I prayed to God that nothing would happen to the third of the Goodman siblings. But nope. Something just HAD to happen to me, because I guess the world hates me. Alright, enough of my self-pity. On with my story, I ain't got all day.
Well, I had moved in to an apartment in Dayton, Ohio. I was unpacking my things and so forth. There was a small storage room by the patio of the apartment, and I opened the door to put some things in there. It seemed to be empty, and I walked in. Then I looked down on the floor and saw I had almost stepped on a black USB drive. I picked it up and stuck it in my pocket.
I was curious as to why it was left sitting in a storage closet, and also if there was anything on it. I had my laptop with me, so I decided I'd see for myself later on after I had unpacked a few more things.
Well, later on in the day, after I had done all the unpacking for that day, I got out my laptop and turned it on. It didn't have an internet connection, since I still needed to get Comcast to transfer my cable and phone services over to my new home. Just in case there was viruses on the drive, I loaded up Windows XP on a virtual machine. I plugged in the USB drive, and it did the usual autorun thing prompting me with what I wanted to do. I chose to open a folder to view the files.
What was in the drive seemed to be files for some kind of game. I ignored those and found the actual game application, which was named "knob.exe". I opened up the file, and a new window opened up.
It was the game.
It seemed to be some kind of 16-bit platformer game. You controlled some stick figure thing and guided him through the levels. There was no title screen or anything. It just went right to the first level.
The level was some city streets or something, and you had to avoid the traffic to get through the level. The really weird part was every now and then someone walking along would notice the stick figure, and scream bloody murder. The stick figure would then proceed to grab the person and strangle them to death.
I got through the first 4 levels, but then I got to the 5th level.
Instead of a city street, the stick figure was standing inside a storage room. My heart skipped a beat when I realized where I was: it was a perfect 16-bit replica of the storage room I had found the USB drive in.
Without me even moving him, the character walked over to the door and opened it. He went outside, and the scene transitioned to another familiar place: the patio just outside my apartment. Out of paranoia, I looked out through the glass door leading out to the apartment patio, and to my horror, somebody was there.
It was the most disturbing creature I'd ever seen. He was completely naked, and hunched over like a gorilla. He was horribly skinny, and so pale it looked like he'd never seen the light of day in his life. Black fur grew along his spine. His face...he wore an expression of unspeakable malice and insanity. His mout
Added by ROFLkorean
h was 2 times the size of a normal human's mouth. His teeth were HUGE, and his evil smile stretched up all the way to his forehead. He had long, black hair that drooped down to his shoulders. He had claws...claws longer than his fingers, and they looked sharp enough to cut my head clean off.
Then the thing I dreaded the most happened: he looked up at me, with his cold, wicked eyes, and that horrible smile.
I glanced back at my laptop's screen for a second. The stick figure on the game was looking into the glass window door, just as this terrible creature was doing.
I looked back. The creature was beckoning me over to him with his bony, clawed index finger. The character on the game was also beckoning.
I didn't want to go with this beast. I couldn't. But I had lost control of my body. I got up and walked straight into the clutches of that monster. I tried to turn away, but my body fought back.
I opened the glass window door, and stepped out onto the patio. Being close-up to this...thing...was even worse than seeing him from inside my apartment.
He held up a map for me to see, and pointed out some directions with his wicked sharp claw. Then, he held up that claw to my throat. He sliced...
I woke with a start, sweating and breathing heavily, heart pounding against my ribs with a hammer.
It...it was just a dream. After a while of just sitting there I calmed down. It seemed I had fallen asleep sometime while playing the game. I guess it made sense. I had been having trouble sleeping the past few nights, and was probably tired.
I looked at the laptop screen. There was a message saying the game had encountered a problem and needed to close blah blah blah.
I became curious about the directions the creature in my dream had given me. They were real directions to a real place. Some pond around the area. I decided just for the heck of it I'd go there tomorrow. I didn't expect to find anything, since it was only a dream, but still.
The next day after breakfast I got in my car and followed the directions to the pond. I got there, and got out of the car.
I skipped some rocks and such for a few minutes. Not having much of a reason to stay, I started to walk back to the car.
But then I noticed something on the ground out of the corner of my eye. I stopped, and went over to examine it.
It was a wooden trap door of some kind. I remembered the nightmare I had, and became paranoid. But then I realized how silly I was being. It was just a dream. Nothing bad can REALLY be here...right?
There was a handle on the trap door that I could lift to open it. Cautiously I grabbed the handle and pulled up, to reveal darkness below. I needed a flashlight. I thought I had one in the back of my car. I went to go check, and sure enough, I found one. I turned it on, and climbed down into the darkness below.
The space was empty, with nothing but dirt on all sides. But then my flashlight shined on something that made my blood run cold. Something that made me sprint back out the trapdoor, slamming it shut behind me, and back into my car, to drive home and smash the USB drive I had found the day before into tiny pieces and then burn the pieces (the disturbing part is the hissing sound the drive made when I did this, like some terrible snake).
It was a figure, hunched over like a gorilla. Horribly skinny and pale. Fur on spine. Drooping black hair. Insane deformed face. It was the creature from my nightmare, and he was looking right into my eyes.
Epilogue
The following was taken from a news paper article.
Several sightings of a horribly mutant humanoid figure wandering the streets of Ohio cities have been reported. The supposed witnesses describe it as being a pale figure hunched over like a gorilla, having black fur along its spine, vicious claws, long black hair, a terribly large mouth, and an expression of pure malice and insanity. Some witnesses report seeing it strangle people to death, seemingly at random. It would be easy to dismiss these claims as some sick joke, if it weren't for the sudden and mysterious deaths of several people. Every person who died has been identified as being strangled to death.[/QUOTE]
[IMG]http://images2.wikia.nocookie.net/__cb20120419140043/creepypasta/images/thumb/0/0a/Dont-be-afraid-of-the-dark-scary-creatures.jpg/268px-Dont-be-afraid-of-the-dark-scary-creatures.jpg[/IMG]
[URL="http://creepypasta.wikia.com/wiki/Knob.exe"]http://creepypasta.wikia.com/wiki/Knob.exe[/URL]
I prefer it when creepypastas are even slightly credible.
[QUOTE=MenInBlack23;36928177]That old one called "knob.exe"
[IMG]http://images2.wikia.nocookie.net/__cb20120419140043/creepypasta/images/thumb/0/0a/Dont-be-afraid-of-the-dark-scary-creatures.jpg/268px-Dont-be-afraid-of-the-dark-scary-creatures.jpg[/IMG]
[URL="http://creepypasta.wikia.com/wiki/Knob.exe"]http://creepypasta.wikia.com/wiki/Knob.exe[/URL][/QUOTE]
[IMG]http://www.cinemablend.com/images/news_img/22439/john_goodman_22439.jpg[/IMG]
Sorry. The names made me think of this.
[QUOTE=MenInBlack23;36928177]That old one called "knob.exe"
[IMG]http://images2.wikia.nocookie.net/__cb20120419140043/creepypasta/images/thumb/0/0a/Dont-be-afraid-of-the-dark-scary-creatures.jpg/268px-Dont-be-afraid-of-the-dark-scary-creatures.jpg[/IMG]
[URL="http://creepypasta.wikia.com/wiki/Knob.exe"]http://creepypasta.wikia.com/wiki/Knob.exe[/URL][/QUOTE]
That thing is from "Don't Be Afraid of the Dark" remake.
Eh
[QUOTE=Sgt. Lulz;36921246][url]http://creepypasta.wikia.com/wiki/Aura.exe[/url]
AND THEN A HYPERREALISTIC SKELETON GUTS ACID GUTS BONES POPPED OUT AND PUT ME IN MISTER BONES' WILD RIDE AND SWAMP GAS AND I HEAR HYPERREALISTIC FOOTSTEPS AND THE CHARACTERS WERE DEAD.
Do these people bother reading their own pastas?[/QUOTE]
YOURENEXTPAG[del]E[/del]AN OMFGWTFOMG I HEAR HYPER-REALISTIC FOOTSTEPS!11!!1
taöwoibnaetpüibnjatzdirsxikhcizrwitdopuzgo86gb35qo7gnqbaorignaß53q9
Hyper-realistic brains spilling out the top with acid and guts and super-hyper-realistic-3d Jesus with bones sticking out, oh the trauma!
[QUOTE=MenInBlack23;36928177]That old one called "knob.exe"
[IMG]http://images2.wikia.nocookie.net/__cb20120419140043/creepypasta/images/thumb/0/0a/Dont-be-afraid-of-the-dark-scary-creatures.jpg/268px-Dont-be-afraid-of-the-dark-scary-creatures.jpg[/IMG]
[URL="http://creepypasta.wikia.com/wiki/Knob.exe"]http://creepypasta.wikia.com/wiki/Knob.exe[/URL][/QUOTE]
I can't take any creepypasta with the word "knob", with our without the k, seriously.
Knob.exe isn't that good and isn't that bad. It sounds more of an urban legend, but it's still a little tiny bit of good.
The thing that creeped me out a bit was the description of the...thing and the epilogue
[QUOTE=slayer20;36923329]I thought about writing a Dark Souls creepypasta. I'm not a very good writer, but I guess it'd be something to try out...[/QUOTE]
Do it. I'd be glad to proofread it and help you at any step possible. This needs to happen.
[QUOTE=Sgt. Lulz;36921246][url]http://creepypasta.wikia.com/wiki/Aura.exe[/url]
AND THEN A HYPERREALISTIC SKELETON GUTS ACID GUTS BONES POPPED OUT AND PUT ME IN MISTER BONES' WILD RIDE AND SWAMP GAS AND I HEAR HYPERREALISTIC FOOTSTEPS AND THE CHARACTERS WERE DEAD.
Do these people bother reading their own pastas?[/QUOTE]
[quote]It showed that stupid phrase:
IST EST VESTRI FORTUNA
And the traditional addon:
LATIN TRAN IS LATE
Latin Tran is late? Who is Latin Tran? And why is he late? Why do I care that Latin Tran's late?
Latin Tran's late?
LATIN TRANSLATE?
OMG I AM A DUMBASS![/quote]
jesus
[QUOTE=supersnail11;36939477]jesus[/QUOTE]
Why the fuck would anybody need a hint telling them that the hint the just received is latin.
No shit you're a dumbass.
You're also a dumbass for using "omg" in a creepypasta.
Okay serious question, is something good going to be posted really soon? Because with the overwhelming amount of shit pastas, I'm sure a really powerful one would be awesome.
[editline]26th July 2012[/editline]
And once again, I'd recommend basing the pasta around either Lego Rock Raiders of [URL="en.wikipedia.org/wiki/The_Movies"]this game[/URL], The Movies.
[QUOTE=Oscar_SP;36917104]I read something yesterday about Braid, which suggested that the game is all about the creation of the atom bomb. There's even a hidden ending, that involves collecting 7 stars that you normally wouldn't know about unless you were looking for them. Then in the ending when you [sp]see the princess and go to save her, you can actually catch up with her and ride up by way of the chandeler since it breaks in reverse. Then when you touch her, she fucking[/sp] explodes. And I'm not kidding, go on Youtube and search for Braid Nuclear Ending.[/QUOTE]
I found this:
[sp]BRAID is actually BRAIN
The main protagonist is ALBERT EINSTEIN:
While seeking for the mystery and beauty of nature he found the equation that changed everything E=MC2 (princess),
but it was used to make atomic bombs, he felt very disappointed and guilty.
He became introverted, and dreamful. he didnt seek the mysteries of nature anymore, he just wanted to take responsibility and make people aware of the dangers of the bomb in war.
Think about it, the game resolves on relativity and time.[/sp]