• Pimp My Gun V4: In Dr. Noob We Trust
    2,325 replies, posted
[b]Gentlemen, [i]behold[/i][/b] [IMG]http://i435.photobucket.com/albums/qq72/the_monopoly_guy/myweapon108.jpg[/IMG] The fishiest fish gun to end all fish guns Oh also a quick rifle version that totally isn't an Aug and if you or Steyr or anyone else things otherwise, then you can talk to our lawyers. [IMG]http://i435.photobucket.com/albums/qq72/the_monopoly_guy/myweapon109.jpg[/IMG]
[QUOTE=mmmono;36612249][IMG]http://i435.photobucket.com/albums/qq72/the_monopoly_guy/myweapon108.jpg[/IMG] [B]The fishiest fish gun to end all fish guns[/B][/QUOTE] [I]"You came into the wrong neighbourhood, [B]motherfucker."[/B][/I] [IMG]http://i.imgur.com/0mMLf.jpg[/IMG]
[IMG]http://i.imgur.com/FUk6m.jpg[/IMG]
New gun yet again, a marksman rifle. However, it shows the possible combinations of attachments, with a fixed silencer. [IMG]http://i.imgur.com/CUkKb.jpg[/IMG] Man, all these disagrees.
[img]http://puu.sh/FTT0[/img] quick little thing I did
Could somebody try themselves at finishing this? I started on it yesterday, but I have no effin' clue on how to continue on it. [img]http://uppix.com/f-unfinishedshit4ff5702e001058b5.jpg[/img] [quote]<weapon> <part id="Shape13" x="793" y="708.95" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="Shape08" x="848" y="708.9" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="Shape01" x="809" y="725.95" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="813" y="723.95" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape04" x="901" y="767.95" rotation="0" scale="0.1" flip="1,1" colors="5b5b5b"/> <part id="Shape07" x="876" y="769.95" rotation="0" scale="0.3" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="865" y="751.95" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="821" y="750.95" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="AStock04A" x="832.4" y="761.05" rotation="0" scale="1.2" flip="1,-1" colors="5b5b5b,444444,e1e1e1"/> <part id="LReceiver008" x="895" y="763.95" rotation="0" scale="1.2" flip="1,1" colors="666666,444444"/> <part id="DeltaRing03" x="990" y="719.95" rotation="0" scale="1.06" flip="1,1" colors="5b5b5b"/> <part id="Shape08" x="962" y="701.9" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="Shape08" x="929" y="701.9" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="UReceiver008" x="875" y="712.95" rotation="0" scale="1.2" flip="1,1" colors="5b5b5b"/> <part id="Bolt002" x="989" y="721.95" rotation="0" scale="1.2" flip="1,1" colors="cccccc"/> <part id="Shape08" x="899" y="719.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="RMag002" x="945" y="782.95" rotation="0" scale="1.25" flip="1,1" colors="444444"/> <part id="RMag002" x="945" y="792.95" rotation="0" scale="1.25" flip="1,1" colors="999999"/> <part id="RMag002" x="945" y="802.95" rotation="0" scale="1.25" flip="1,1" colors="444444"/> </weapon>[/quote]
.357 Magnum MP5, fully recolourable [IMG]http://farm9.staticflickr.com/8027/7509538146_a519d1f1ef_b.jpg[/IMG] Font, grip, trigger and fire selector switch aren't mine.
Here's a few guns I made a while ago. SVD based SAW chambered in 5.45, but easily changeable to 5.56, 7.62 Soviet, 6.8 SPC or 6.5 Grendel. [img]http://i.imgur.com/miU1y.jpg[/img] Bullpup AK thing with the same caliber options. [img]http://i.imgur.com/FqRjc.jpg[/img] Generic SMG. It doesn't know if it wants to be a boxgun or a fishgun. [img]http://i.imgur.com/5dxf1.jpg[/img] EXTREMELY generic sniper rifle [img]http://i.imgur.com/h95oy.jpg[/img]
[QUOTE=StevenMundy;36632015]Could somebody try themselves at finishing this? I started on it yesterday, but I have no effin' clue on how to continue on it. [img]http://uppix.com/f-unfinishedshit4ff5702e001058b5.jpg[/img][/QUOTE] [IMG]http://i.imgur.com/bPPrA.jpg[/IMG] [QUOTE]<weapon> <group x="919.05" y="776.05" rotation="0" scale="1" flip="1,1"> <part id="Barrel012" x="96.95" y="-34.35" rotation="0" scale="1" flip="1,1" colors="cccccc"/> <part id="DeltaRing03" x="-48" y="-17.1" rotation="90" scale="1" flip="1,1" colors="666666"/> <part id="RMag002" x="-114" y="52.85" rotation="0" scale="1.25" flip="1,1" colors="444444"/> <part id="RMag002" x="-114" y="42.85" rotation="0" scale="1.25" flip="1,1" colors="999999"/> <part id="RMag002" x="-114" y="32.85" rotation="0" scale="1.25" flip="1,1" colors="444444"/> <part id="Shape08" x="-160" y="-30.1" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Bolt002" x="-70" y="-28.1" rotation="0" scale="1.2" flip="1,1" colors="cccccc"/> <part id="UReceiver008" x="-184" y="-37.1" rotation="0" scale="1.2" flip="1,1" colors="5b5b5b"/> <part id="Shape08" x="-130" y="-48.2" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="Shape08" x="-97" y="-48.2" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="DeltaRing03" x="-69" y="-30.1" rotation="0" scale="1.06" flip="1,1" colors="5b5b5b"/> <part id="LReceiver008" x="-164" y="13.85" rotation="0" scale="1.2" flip="1,1" colors="666666,444444"/> <part id="AStock04A" x="-226.65" y="10.9" rotation="0" scale="1.2" flip="1,-1" colors="5b5b5b,444444,e1e1e1"/> <part id="Shape01" x="-238" y="0.85" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="-194" y="1.85" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="Shape07" x="-183" y="19.85" rotation="0" scale="0.3" flip="1,1" colors="5b5b5b"/> <part id="Shape04" x="-158" y="17.85" rotation="0" scale="0.1" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="-246" y="-26.1" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="-250" y="-24.1" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape08" x="-211" y="-41.2" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="Shape13" x="-266" y="-41.1" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="UReceiver025" x="49.95" y="-33.1" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Shape04" x="92.95" y="-32.35" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="LReceiver002" x="60.95" y="-10.1" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="PGrip012" x="-21" y="39.85" rotation="0" scale="1" flip="1,1" colors="444444"/> <part id="Handguard023" x="156.95" y="-21.1" rotation="0" scale="1" flip="1,1" colors="444444,444444"/> <part id="Compensator001" x="275.95" y="-34.35" rotation="0" scale="1" flip="1,1" colors="444444"/> <part id="Shape04" x="138.95" y="-45.35" rotation="0" scale="0.3" flip="1,1" colors="666666"/> <part id="Shape04" x="131.95" y="-41.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape01" x="81.95" y="-41.35" rotation="0" scale="0.35" flip="1,1" colors="666666"/> <part id="Shape01" x="85.95" y="-41.35" rotation="0" scale="0.3499908447265625" flip="1,1" colors="666666"/> <part id="Shape01" x="81.95" y="-41.35" rotation="0" scale="0.3499908447265625" flip="1,1" colors="666666"/> <part id="Shape04" x="137.95" y="-43.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="58.95" y="-40.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="68.95" y="-39.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="77.95" y="-40.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="59.95" y="-39.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="75.95" y="-39.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="9.95" y="-29.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="6.95" y="-20.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="31.95" y="-21.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="53.95" y="-21.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="63.95" y="-29.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="65.95" y="-29.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="40.95" y="-30.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="20.95" y="-30.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape04" x="62.95" y="-21.35" rotation="0" scale="0.29998779296875" flip="1,1" colors="666666"/> <part id="Shape01" x="58.95" y="-16.35" rotation="0" scale="0.5" flip="1,1" colors="666666"/> <part id="Shape01" x="23.95" y="-15.35" rotation="0" scale="0.5" flip="1,1" colors="666666"/> <part id="Shape01" x="35.95" y="-16.35" rotation="0" scale="0.5" flip="1,1" colors="666666"/> <part id="Shape01" x="67.95" y="-27.35" rotation="22.62063971788519" scale="0.5" flip="1,1" colors="666666"/> <part id="Shape01" x="65.95" y="-16.35" rotation="22.558191739420284" scale="0.4994228028467617" flip="1,1" colors="666666"/> <part id="RIS029" x="86.95" y="-58.35" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Shape04" x="75.95" y="-48.35" rotation="0" scale="0.6" flip="1,1" colors="666666"/> <part id="Shape04" x="122.95" y="-45.35" rotation="0" scale="0.5999908447265625" flip="1,1" colors="666666"/> <group x="-19" y="-72.35" rotation="0" scale="1" flip="1,1"> <part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> </group> <group x="170.95" y="-72.35" rotation="0" scale="1" flip="1,1"> <part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> </group> <part id="Holo002" x="65.95" y="-90.35" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/> </group> </weapon>[/QUOTE]
[img]http://puu.sh/G7UJ[/img] based off a weapon I saw in Blacklight
[QUOTE=Terabytez;36636918][IMG]http://i.imgur.com/bPPrA.jpg[/IMG][/QUOTE] It certainly gives me an idea... [img]http://uppix.com/f-B_AR6__2_4ff715d500105a5c.jpg[/img] [quote]<weapon> <part id="Holo005" x="1013" y="656.95" rotation="0" scale="1.2" flip="1,1" colors="555555,5b5b5b,444444,cccccc"/> <group x="902" y="680.95" rotation="0" scale="1.2" flip="1,1"> <part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="5b5b5b,cccccc"/> <part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="5b5b5b,cccccc"/> </group> <part id="FlashHider001" x="1344" y="724.95" rotation="0" scale="1.2" flip="1,1" colors="444444"/> <part id="Handguard023" x="1179" y="730.95" rotation="0" scale="1.2" flip="1,1" colors="444444,cccccc"/> <part id="PGrip012" x="978" y="801.95" rotation="0" scale="1.2" flip="1,1" colors="444444"/> <part id="Shape13" x="742" y="705.95" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="Shape08" x="797" y="705.9" rotation="0" scale="0.6" flip="1,-1" colors="5b5b5b"/> <part id="Shape01" x="758" y="722.95" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="762" y="720.95" rotation="0" scale="1.5" flip="1,1" colors="5b5b5b"/> <part id="Shape04" x="850" y="764.95" rotation="0" scale="0.1" flip="1,1" colors="5b5b5b"/> <part id="Shape07" x="825" y="766.95" rotation="0" scale="0.3" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="814" y="748.95" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="770" y="747.95" rotation="0" scale="1.4" flip="1,1" colors="5b5b5b"/> <part id="AStock04A" x="781.4" y="758.05" rotation="0" scale="1.2" flip="1,-1" colors="5b5b5b,444444,e1e1e1"/> <part id="LReceiver008" x="844" y="760.95" rotation="0" scale="1.2" flip="1,1" colors="666666,444444"/> <part id="DeltaRing03" x="939" y="716.95" rotation="0" scale="1.06" flip="1,1" colors="5b5b5b"/> <part id="Shape04" x="1222" y="707.95" rotation="0" scale="0.8" flip="1,1" colors="ffffff"/> <part id="Shape01" x="958" y="735.95" rotation="0" scale="1" flip="1,1" colors="5b5b5b"/> <part id="Shape07" x="1041" y="736.95" rotation="0" scale="0.7" flip="1,1" colors="5b5b5b"/> <part id="UReceiver025" x="1078" y="717.95" rotation="0" scale="1.2" flip="1,1" colors="5b5b5b"/> <part id="Shape01" x="1122" y="768.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="LReceiver004" x="1108" y="748.95" rotation="0" scale="1.2" flip="1,1" colors="5b5b5b"/> <part id="Shape08" x="911" y="698.9" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="Shape08" x="878" y="698.9" rotation="0" scale="0.25" flip="1,-1" colors="444444"/> <part id="UReceiver008" x="824" y="709.95" rotation="0" scale="1.2" flip="1,1" colors="5b5b5b"/> <part id="Bolt002" x="938" y="718.95" rotation="0" scale="1.2" flip="1,1" colors="cccccc"/> <part id="Shape08" x="848" y="716.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Shape01" x="989" y="843.95" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="Bolt012" x="969" y="734.95" rotation="0" scale="1" flip="1,1" colors="5b5b5b"/> <part id="Holo008" x="960" y="816.95" rotation="15" scale="1.2" flip="-1,1" colors="cccccc,444444,cccccc"/> <part id="RMag002" x="894" y="779.95" rotation="0" scale="1.25" flip="1,1" colors="444444"/> <part id="RMag002" x="894" y="789.95" rotation="0" scale="1.25" flip="1,1" colors="cccccc"/> <part id="RMag002" x="894" y="799.95" rotation="0" scale="1.25" flip="1,1" colors="444444"/> <part id="RIS034" x="1051" y="699.95" rotation="0" scale="1.2" flip="1,1" colors="666666,666666"/> <group x="1295" y="715.95" rotation="0" scale="1.2" flip="1,1"> <part id="ISight031A" x="0.55" y="-15.75" rotation="0" scale="1" flip="1,1" colors="5b5b5b"/> <part id="ISight031B" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="5b5b5b,cccccc"/> </group> <part id="Barrel005" x="1083" y="724.95" rotation="0" scale="1.2" flip="1,1" colors="999999"/> <part id="GasTube01" x="1196" y="736.95" rotation="0" scale="1.2" flip="1,1" colors="e1e1e1"/> </weapon>[/quote]
[IMG]http://i.imgur.com/2FZ9e.jpg[/IMG] Here's some heavy weaponry.
[QUOTE=StevenMundy;36632015]Could somebody try themselves at finishing this? I started on it yesterday, but I have no effin' clue on how to continue on it. [img]http://uppix.com/f-unfinishedshit4ff5702e001058b5.jpg[/img][/QUOTE] I had a go on this one, too. [img]http://filesmelt.com/dl/myweapon1014.jpg[/img]
[QUOTE=StevenMundy;36632015]Could somebody try themselves at finishing this? I started on it yesterday, but I have no effin' clue on how to continue on it. [img]http://uppix.com/f-unfinishedshit4ff5702e001058b5.jpg[/img][/QUOTE] Had a go at it myself [IMG]http://i435.photobucket.com/albums/qq72/the_monopoly_guy/myweapon110.jpg[/IMG] Please excuse my terrible blending. And terrible gun.
Oh my god, i just read the help page thing... I never knew you could use the arrow keys to move the things one pixel... Omg, this helps so much
[QUOTE=fantafuzz;36655422]Oh my god, i just read the help page thing... I never knew you could use the arrow keys to move the things one pixel... Omg, this helps so much[/QUOTE] I felt the same way when I discovered shift-click selection worked in PMG. [I]"This changes EVERYTHING!"[/I]
This is going to sound really silly but I'm stuck for ideas on what pistol I'm trying to conjure up, its a burst fire pistol that looks similar to this: [img]http://images4.wikia.nocookie.net/__cb20120328065707/tribes/images/d/d4/Falcon.jpg[/img]
My first try at this, going for something simple. [img]http://i.cubeupload.com/M1yPZ9.jpg[/img]
a little ak inspired SMG [img]http://puu.sh/GJOw[/img] and then here's what I originally wanted, but just couldn't get it right [img]http://puu.sh/GJND[/img]
[QUOTE=ZombieDawgs;36665836]This is going to sound really silly but I'm stuck for ideas on what pistol I'm trying to conjure up, its a burst fire pistol that looks similar to this: [img]http://images4.wikia.nocookie.net/__cb20120328065707/tribes/images/d/d4/Falcon.jpg[/img][/QUOTE] do you mean the name of the real steel gun that looks like that its the 93R
Introducing... the Night Ops Hostage Rescue Weapon Pack. It's main purpose is to rescue hostages during nighttime situations where flashlights are needed. It features one assualt rifle with a scope and EOTech sight for those life-or-death situations where you need to quickly change your sights depending on the range of your enemy, and it also includes dual mags and an adjustable stock. Second and last is the close-quarters SMG also fitted with a flashlight, and it has a folding stock, a grip, and an integrated silencer. [IMG]http://i.imgur.com/g6f8X.jpg[/IMG]
[QUOTE=Doctor Dave;36671324]Introducing... the Night Ops Hostage Rescue Weapon Pack. It's main purpose is to rescue hostages during nighttime situations where flashlights are needed. It features one assualt rifle with a scope and EOTech sight for those life-or-death situations where you need to quickly change your sights depending on the range of your enemy, and it also includes dual mags and an adjustable stock. Second and last is the close-quarters SMG also fitted with a flashlight, and it has a folding stock, a grip, and an integrated silencer. [IMG]http://i.imgur.com/g6f8X.jpg[/IMG][/QUOTE] just putting this out there. >>FOLDING STOCK stock with base of stock folded
New bullpup, I hope this would be worth it and I'd actually have honest ratings instead of disagrees or informatives. [IMG]http://i.imgur.com/XEWGV.jpg[/IMG]
[QUOTE=Doctor Dave;36685146]New bullpup, I hope this would be worth it and I'd actually have honest ratings instead of disagrees or informatives. [IMG]http://i.imgur.com/XEWGV.jpg[/IMG][/QUOTE] Honestly, I think you need to learn how a gun works. [editline]8th July 2012[/editline] [QUOTE=Doctor Dave;36685146]New bullpup, I hope this would be worth it and I'd actually have honest ratings instead of disagrees or informatives. [IMG]http://i.imgur.com/XEWGV.jpg[/IMG][/QUOTE] Also, Blending.
[QUOTE=Doctor Dave;36685146]New bullpup, I hope this would be worth it and I'd actually have honest ratings instead of disagrees or informatives. [IMG]http://i.imgur.com/XEWGV.jpg[/IMG][/QUOTE] again >>Gun chambered in .223/5.56 gun has ejection port for 9mm shells also PSO-1s dont go on rails, they go on the side of an AK/SVD, and that wouldn't work very well considering how high the scope so you won't be able to maintain a proper cheek weld while aiming down the scope
personally I don't give a damn if the chambering is different from the mag to the receiver / bolt area (I've probably done this a few times anyways) but I've never understood how you have the bolt / ejection port that far away from the mag
[QUOTE=Doctor Dave;36685146]New bullpup, I hope this would be worth it and I'd actually have honest ratings instead of disagrees or informatives. [IMG]http://i.imgur.com/XEWGV.jpg[/IMG][/QUOTE] I do like where you're going with this, flaws aside. A few things to consider though: -the ejection port and magazine have to be aligned. This is true for 95% of conventional firearm designs. -the ejection port has to be big enough for the cartridge to fit through it. -blending/outlining can make your gun smooth as hell, so I advise you to experiment more with shapes. -the scope you used (PSO-1) is sidemounted. That means it'd probably look better if you layered it behind the receiver and lowered it to a more comfortable height. That said, I do like the look of it. Hope I don't sound too dickish in my advice. :v:
[img]http://i49.tinypic.com/vfi9e.jpg[/img] A quick semi-automatic rifle chambered in 7.62x39mm.
[img]http://puu.sh/HiDP[/img] bullpup shotgun - mag works like the DAO-12 not going to pretend like I know how the shells get from where they are in the back to eject port totally not based off one of my favorite weapon mods for another certain game I like nope
does the magazine double as a land mine :v:
Sorry, you need to Log In to post a reply to this thread.