• Unpopular Opinions V5: "I still don't like Half Life 2."
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[QUOTE=Aldawolf;49094748]Skyrim was the worst Triple A developed game that didn't receive immediate backlash ala Sim City 2013 or the likes. [editline]10th November 2015[/editline] Skyrim is the reason I have dim hopes for Fallout 4 and am not touching it until the modding scene develops or the hype dies down and I see the real reviews for how it is.[/QUOTE] The truth is that there is no other game with the same amount of freedom as Skyrim and that's probably why it continues to be popular.
I couldn't give less of a damn about space. Also referring to Todd Howard in any form makes you a Fallout 4 apoligist.
[QUOTE=Sharker;49096259]The truth is that there is no other game with the same amount of freedom as Skyrim and that's probably why it continues to be popular.[/QUOTE] If freedom means repeatedly doing empty boring tasks using boring means then give me death. Games being linear is perfectly fine as long as it actually provides entertainment along the railroad.
[QUOTE=Murky42;49096650]If freedom means repeatedly doing empty boring tasks using boring means then give me death. Games being linear is perfectly fine as long as it actually provides entertainment along the railroad.[/QUOTE] No. Freedom as in exploring and doing whatever you want and being whoever you want. And that's precisely the point. You don't [I]have[/I] to do those quests if you don't want to.
I loved Oblivion waaaay more than skyrim, but it has not aged well whatsoever. I still do in a shitton of aspects though, Oblivion imo will always be the best Elderscrolls game. NOW, THE NOVEL HOWEVER... THAT WAS SO POORLY FUCKING WRITTEN. I had to reread so many pages because the guy who wrote it has such a horrible writing style.
Wizardry 8's a pretty good alternative to Elder Scrolls at least for the exploration. The combat is turn-based and you make up to six characters per playthrough instead of playing as just one person, but it's still great.
[QUOTE=Sharker;49096947]No. Freedom as in exploring and doing whatever you want and being whoever you want. And that's precisely the point. You don't [I]have[/I] to do those quests if you don't want to.[/QUOTE] But if I don't want to do them, what else is there? There's nothing really interesting to explore in the game without DLC, and even then they go dry after a while.
[QUOTE=Blazedol;49097100]But if I don't want to do them, what else is there? There's nothing really interesting to explore in the game without DLC, and even then they go dry after a while.[/QUOTE] Are you seriously saying that all the quests are boring? Because I find that unlikely. And the two dlcs barely expand on the game world. One doesn't even add any new locations outside of a couple castles.
I think New Vegas was overrated it had a strong narrative but the game itself was a fuckin mess
[QUOTE=Sharker;49096947]No. Freedom as in exploring and doing whatever you want and being whoever you want. And that's precisely the point. You don't [I]have[/I] to do those quests if you don't want to.[/QUOTE] In other words, your typical nowadays big dick open world crap Granted, I may be biased on this over personal preferences
[QUOTE=Sharker;49096259]The truth is that there is no other game with the same amount of freedom as Skyrim and that's probably why it continues to be popular.[/QUOTE] Mount & Blade? Skyrim is more like choosing which of the linear quests you want to do rather than being completely free. The massive amount of unkillable "essential" characters is certainly a step backwards in terms of freedom compared to the older games.
I really wish Bethesda would stop releasing frameworks for modders instead of games for modders. The amount of extremely obvious visual bugs and fall-through areas in the game is astonishing. Like one of the biggest areas in Fallout 4, an excavation site, has an entire ramp where you just fall through it into the water. And I've seen every single stream having these issues, so it's not like I'm alone. Bethesda doesn't make Bethesda games anymore; modders do.
[QUOTE=Sector 7;49097214]I think New Vegas was overrated it had a strong narrative but the game itself was a fuckin mess[/QUOTE] That is Bethesda for you, Obsidian made New Vegas from what Bethesda already made aka Fallout 3 and you can't make something that has flaws into something flawless by just giving it a good narrative, they still made better job than Bethesda when it comes to the narrative.
[QUOTE=Sharker;49096947]No. Freedom as in exploring and doing whatever you want and being whoever you want. And that's precisely the point. You don't [I]have[/I] to do those quests if you don't want to.[/QUOTE] You have the freedom to pick your choice out of many sub par experiences and you can be anyone because it doesn't really matter who you are.
[QUOTE=TheFilmSlacker;49095741]Nope. Still not a fan. Haven't played the first two, though.[/QUOTE] Play Arena if only to see the game that I hate the absolute fucking most, that I frothingly loathe TES Arena is my arch nemesis (it's free even)
[QUOTE=Flubbman;49095486]Late to the Undertale discussion, but I think it's fantastic and has a lot of heart that I rarely find in other games. It's also mostly made by a single guy, so that's really saying something. You can't deny that the soundtrack had a lot of effort put into it what with all the different styles and tones, ranging from soothing and nostalgic (Home) to true hell (Your Best Nightmare) Maybe it's not the best game of all time, but is that what a game has to be in order to be acceptable these days? I love it and replaying it for the different endings surprisingly makes me enjoy it even more. The attention to detail is remarkable. I also don't see a lot of Undertale content unless I'm actively searching for it. I guess there's been some in LMAO Pics but everything ends up there anyway. People just use it as an excuse to complain about things they don't like. Maybe it'll get worse over time, but that doesn't make the game any worse. If anything it's a testament to what the game inspires in people.[/QUOTE] Of course I'm not saying a game has to be the best game ever to be good since that makes no sense. I mean it doesn't deserve these perfect scores it's been geting from reviewers. I see Undertale everywhere on multiple sites without looking for it.
It actually amazes how much shit your average open world Bethesda game can get away with on the account that "well, it's Bethesda ... and the modders will fix it"
I don't get why Castle Crashers is popular. Alien Hominid seems a lot better by being less tedious and more challenging.
Saying "well modders will fix it" is a godawful excuse for having a poorly made game on release
My thoughts on the whole Undertale thing are, well, I'm not very far in it but here's my opinion so far Undertale is one of the most unique games I've ever played. It rockets right up with the ranks of Psychonauts and Grim Fandango. And it's a really fantastic game. I won't go too much in to it, but as the tagline says, you don't have to hurt people, which is something I've always wanted in games. Especially RPGs. Pacifism fascinates me and I like to do it in games. Not everything needs to be about killing things. I think the default for almost every single genre of game being the basic idea of 'kill stuff' is part of the reason the stories games tell aren't all that they could be. Undertale manages to actually make gameplay surrounding not killing people but interacting with them instead that feels really nicely in depth and fun to figure out. The music is really nice. The art style, while primitive and all over the place, works to the game's advantage. It contributes to the game's crazy style where you don't know what's going to happen next at all, like, you don't even know what the game is capable of pulling. The characters and humor are top notch, and extremely lovable, and it's one of the few games to actually make me laugh out loud consistently. The tone gives me a huge feel for a tone I feel has been steadily developing in media for a long time. Steven Universe kind of spearheaded it. I can't really put it in to words. It's sort of like, this really somber, bittersweet, comfortable, maternal feel? All that said, what [I]isn't[/I] contributing to my experience is the fucking fanbase shoving art of characters I haven't seen yet in my face, constantly re-telling jokes and spreading spoilers. Hyping the game up to oblivion, and all that shit. Undertale is a heavily personal experience that I think should be experienced as blind as possible, with as little hype as possible, and you should keep it pretty much entirely to yourself. I think one of the biggest reasons I love Undertale, besides it just being fantastic, is that I'm starting to be more able to separate myself from hype culture. If I hadn't been able to put aside the entire fanbase and hype, just separate all of it from my mind, like a lot of people aren't able to do or don't think to do, I would probably have a worse experience.
[QUOTE=Zillamaster55;49097555]Saying "well modders will fix it" is a godawful excuse for having a poorly made game on release[/QUOTE] also some things can't really be expected to get fixed with mods. Skyrim is an example of that. How would a modder fix the dull quests? He'd have to essentially redo them all. And that's not a realistic expectation. One of many examples.
[QUOTE=Zillamaster55;49097555]Saying "well modders will fix it" is a godawful excuse for having a poorly made game on release[/QUOTE] YES This shit drives me insane. As far as I'm concerned, the ability to make mods is all you should consider. When you critique a Bethesda game (or you ARE Bethesda), all you should think about is the capability of mods, the actual mods don't matter. In other words, the mod capability of Skyrim is fantastic, but if Bethesda does something shit, a mod fixing that doesn't excuse it or anything. As far as I'm concerned when talking about Skyrim, the modding capability is there but 0 mods have ever been made. The game should be reviewed as it is out of the box. And modders can't do anything, they can't fix shit writing, bad voice acting, and bad world design. Writing something off as 'oh well the modders will do it' is a very dangerous assumption to make considering it's entirely possible that someone [I]won't[/I] do it or [I]can't[/I], or that it'll be shit compared to what the devs could have done, and it's an assumption that's harmful to the games. Basically, really great games have mods but don't need them.
[QUOTE=Kljunas;49097302]Mount & Blade? Skyrim is more like choosing which of the linear quests you want to do rather than being completely free. The massive amount of unkillable "essential" characters is certainly a step backwards in terms of freedom compared to the older games.[/QUOTE] Oh, here's an unpopular opinion. Mount and Blade is not half as free as it makes you think it is. Maybe I lack imagination, but I've played for dozens of hours and really, the game just involves building an army, mashing it against another army, then becoming a noble of some country then conquering everything or creating your own country and then conquering everything. I was sold on the idea that i could be anyone, but if you want to be a gladiator or merchant, it's just going to involve roaming arund and selling shit, making way less profit than you could be by being a noble. And you do tournaments and sell shit as a noble anyway. The game is very broad (sort of, but man is it so paper thin and budget.
I hate when people make declaritive statements about anything subjective (specifically video games) like it's a fact. [QUOTE=Aldawolf;49094748]Skyrim was the worst Triple A developed game that didn't receive immediate backlash ala Sim City 2013 or the likes.[/QUOTE] Prefect example. You may not like <THING> but that doesn't mean it's garbage or terrible. It can go the other way too, but I see the former much more often and it's stupid. I get that it's hyperbolic statements but come the fuck on. [editline]11th November 2015[/editline] Also I loathe Psychonauts. It bored me more than any other game I've played and damn near put me to sleep.
[QUOTE=ghghop;49098539]I hate when people make declaritive statements about anything subjective (specifically video games) like it's a fact.[/QUOTE] I seem to hate any declarative statements, most likely because it would appear that - thanks to the possible lack of objective truth in the universe - no thing can be ever truly known, even things that we decide in our heads. just kidding. Declarative statements save oxygen and disc space, because anybody with a working brain is going to assume that "x is the worst" is an opinion. "I think" is just a pointless pedantic disclaimer, because [i]obviously[/i] anything you say was something you thought. "Skyrim was the worst Triple A developed game that didn't receive immediate backlash" isn't even hyperbole. I would rate it in at least the top 5 of that category (no. 1 being The Phantom Pain).
[QUOTE=Zillamaster55;49097555]Saying "well modders will fix it" is a godawful excuse for having a poorly made game on release[/QUOTE] Like there are some things modders just can't even fix that Bethedsa consistently makes mistakes on. You can fix poor gameplay but you can't fix some of the awful storyline and writing that Bethedsa does (Have you seen my father? Middle aged looking guy) (WE'R TEH BRUVAHOOD OF STEEL FIGHTIN FOR GOOD AND JUSTICE WOULD YOU LIKE TO JOIN) (Become the faction leader of everything within 30 minutes of play...) (Blow up Megaton because it's ruining my view!) It's like it doesn't even try to take itself seriously. Narrative is an important aspect to games to me and the fact that Bethedsa consistently fails that in a ROLE PLAYING GAME without multiplayer yet STILL gets a fanbase defend it with "Well it wasn't bethedsa's strong point anyway" astounds me.
Bethesda's Nuka Cola promo should've been done with Pop Shoppe. At least they have A: A cola product and B: the proper bottle caps. [sp]Alsobecausecanadawon'tbeleftout[/sp]
[QUOTE=The golden;49099431]We're left out of basically everything. We're used to it.[/QUOTE] you guys are like the australia of north america when it comes to being left out of stuff
I've heard so much about undertale and fallout 4 I feel like I've already played them.
where the fuck are you people all going where you're hearing everything about undertale
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