• Unpopular Opinions V5: "I still don't like Half Life 2."
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[QUOTE=Sector 7;49099626]where the fuck are you people all going where you're hearing everything about undertale[/QUOTE] Mostly from hanging here and these things people call "friends".
[QUOTE=Sector 7;49099626]where the fuck are you people all going where you're hearing everything about undertale[/QUOTE] Facepunch.
[QUOTE=Sector 7;49099626]where the fuck are you people all going where you're hearing everything about undertale[/QUOTE] Facepunch, where everyone and their mother has an Undertale avatar and posts screencaps of the game and talk about it, and Tumblr, where people constantly post fan art of it which ends up in my feed because people I follow are fans of it.
GTAV:O has always been boring, it's boring-ness was only fixed for a small bit in the heist update.
[QUOTE=Mister Sandman;49100757]Facepunch, where everyone and their mother has an Undertale avatar and posts screencaps of the game and talk about it, and Tumblr, where people constantly post fan art of it which ends up in my feed because people I follow are fans of it.[/QUOTE] I seriously don't know where all this supposed Undertale posting is coming from. The place I've seen posts about Undertale are people posting here and in STGYM about how they're sick of the Undertale posting. It's beginning to remind me of the whole Minions shit.
theres more posts complaining about undertale than their are posts about undertale the only element that keeps showing up is undertale avatars like mine but i rarely post about the game
Undertale seems extremely uninteresting to me.
When it comes to fandoms, I don't mind [I]seeing it everywhere I go[/I] anymore.
Every fandom is a fanatic fandom until it's yours.
If everyone were taught music theory, they'd realize that their favourite super cool hipster song and some mainstream chart thing they loathe are almost harmonically and structurally the same thing and the only differences are superficial.
I have owned Undertale since the beginning of October and I'm still managing to stay clean of spoilers. Even when I go to FP I see almost nothing Undertale related. But then again I'm a recluse twat that abominates any sort of social media so I guess there's that to consider too.
[QUOTE=Sector 7;49098604]Declarative statements save oxygen and disc space, because anybody with a working brain is going to assume that "x is the worst" is an opinion. "I think" is just a pointless pedantic disclaimer, because [i]obviously[/i] anything you say was something you thought.[/QUOTE] I don't get the "saves oxygen and disc space" comment. I get you mean not to waste your breath but opinions about things like a Triple A game deserve a little more descriptive reasoning behind why it's [I]the worst[/I]. I don't get why people are too lazy to be verbose in their opinions because otherwise it feels like a fucking verbal couch potato who didn't really care one way or the other [editline]12th November 2015[/editline] And yes if you say it that means it was a thought you had, but the way a declaritive statement is structured and read it sounds like you're stating fact and can be misinterpreted. The "everything is a subjective human concept" doesn't really work because you're a human so use the damn stuff [B][I]I Don't Get It: a Life Story[/I][/B]
[QUOTE=Mr. Zombie;49101347]Every fandom is a fanatic fandom until it's yours.[/QUOTE] The quiet Undertale fans will all agree that the Undertale "fandom" is filled with loud obnoxious fanatics that constantly barrage you with in-jokes. The key is learning how to like something without becoming part of the "fandom" v:v:v I really like the game, a lot, but man some people... Its a shame because it is a genuinely great game, but its the people that give it a bad image. That said, the outrage against it being brought up "everywhere" here (specifically on FP) seems a little overblown to me. I don't talk about it much- if at all- outside the thread, and the only time I see it now is in people's avatars (which is inoffensive) or [I]occasionally [/I]someone posts an inside joke in LMAO Pics or something (which doesn't play well there so I get why people don't like it). I may be wrong, but the way I see it is it got a lot of attention and talk going the week or so it came out, but the hyping has died down and now the Undertale talk is replaced with a lot of people angry that it happened. :v: But it's probably worse if you browse Tumblr or something. I don't so I can't say.
[QUOTE=Skyward;49102823]That said, the outrage against it being brought up "everywhere" here (specifically on FP) seems a little overblown to me. I don't talk about it much- if at all- outside the thread, and the only time I see it now is in people's avatars (which is inoffensive) or [I]occasionally [/I]someone posts an inside joke in LMAO Pics or something (which doesn't play well there so I get why people don't like it). I may be wrong, but the way I see it is it got a lot of attention and talk going the week or so it came out, but the hyping has died down and now the Undertale talk is replaced with a lot of people angry that it happened. :v: But it's probably worse if you browse Tumblr or something. I don't so I can't say.[/QUOTE] I can't speak for Tumblr since I don't use it but another videogame related forum I frequent was drowned in the game too for the week or so after its release. It was pretty damned obnoxious because people would bring it up even when it wasn't relevant.
[QUOTE=Alice3173;49102958]I can't speak for Tumblr since I don't use it but another videogame related forum I frequent was drowned in the game too for the week or so after its release. It was pretty damned obnoxious because people would bring it up even when it wasn't relevant.[/QUOTE] Sadly that's just the way fandoms get... It's a shame people tend to see an obnoxious fanbase and just come to hate the game/show/etc. because of it. Not that I blame them, its happened to me with other things. Hell if I didn't already have a stake in the MGS series, the hype around MGSV would have killed it for me. It's just a shame that the ideal of separating the game from the fans isn't really an easy thing sometimes. I guarantee there's plenty of people who convinced themselves to hate Undertale that would have liked it otherwise. It happens with a lot of games.
[QUOTE=ghghop;49101835]I don't get why people are too lazy to be verbose in their opinions because otherwise it feels like a fucking verbal couch potato who didn't really care one way or the other[/QUOTE] brevity is good on the internet
[QUOTE=Skyward;49102823]But it's probably worse if you browse Tumblr or something. I don't so I can't say.[/QUOTE] it is, mostly because nobody gives a shit about spoiling it
Sometimes needlessly long posts can be entertaining to read though if they're actually well written.
Fallout 4's RP aspects are not held back by the background of the characters (which are actually really open, you can do so much "in the army", or with a Law Degree [not even nessecarily practicing law]) or the dialogue wheel/voiced protagonist (both positive changes imo), but instead is held back by Bethesda's writing limiting those.
[QUOTE=Skyward;49102992]Sadly that's just the way fandoms get... It's a shame people tend to see an obnoxious fanbase and just come to hate the game/show/etc. because of it. Not that I blame them, its happened to me with other things. Hell if I didn't already have a stake in the MGS series, the hype around MGSV would have killed it for me. It's just a shame that the ideal of separating the game from the fans isn't really an easy thing sometimes. I guarantee there's plenty of people who convinced themselves to hate Undertale that would have liked it otherwise. It happens with a lot of games.[/QUOTE] My issue with Undertale (as well as MGSV and to a somewhat lesser degree Fallout 4) is I really had zero interest in it in the first place yet I still have to hear about them far more often than I should. Those games have their own threads for a reason. After having to hear about it constantly I went from having no interest in it to really not caring for it at all because it's freaking everywhere even if you're trying to avoid dealing with it.
Megadeth beats Metallica
[QUOTE=RichyZ;49103667]"you're a good man, and a good father" ^ audio tape from your wife now imagine trying to roleplay as a bad person combined with the fact that most dialog simply doesn't have a bad option (or even a "no" option) soz pal the system is broken you can literally only be good guy or vilified but doing the right thing anyway guy[/QUOTE] the worst part is the guy's voice actor. he's shit at the whole mary-sue RPG thing and should probably not voice video games. his intimidation lines are about as threatening as a gentle summer breeze and he sounds like he eats moisturizing cream and valium for breakfast. [quote] [INTIMIDATE] ~*~ [i]you better not extort me or [/i][b]you'll[/b][i] be the one in trouble![/i] nothing is going to stop me from finding my precious wholesome baby :3 ~*~ [/quote]
[QUOTE=bdd458;49103570]Fallout 4's RP aspects are not held back by the background of the characters (which are actually really open, you can do so much "in the army", or with a Law Degree [not even nessecarily practicing law]) or the dialogue wheel/voiced protagonist (both positive changes imo), but instead is held back by Bethesda's writing limiting those.[/QUOTE] IDK why it was even necessary for them to have defined backgrounds. It adds pretty much nothing and takes away a lot. If they had stopped at 'pre-war suburban family', that's a roleplay opportunity right there. There's a million and one roles you can do from pre-war, and in a normal Fallout game, those would be a little too far out to be believable as a player character. That would be good. Voice lines also add very little for what they take away. I like some of the observation stuff, and the acting isn't [I]terrible,[/I] but for voiced dialogue and this dialogue wheel the quality of the dialogue has massively sunk. I'm already guessing at what the protagonist is going to say because it's not fucking clear and I only have a limit of 4 lines per conversation because that's probably all they could afford. And then those lines are essentially the same line over and over. Yes, no, occasionally mean for no reason, lore, sarcasm. It's fucking garbage. I would gladly sacrifice voice lines for the ability to say a ton more, varied, different things even if it isn't voiced. Fallout 4's decisions regarding roleplaying just seem indefensible to me. The perk chart is good but the rest is just bad, [I]so[/I] bad.
[QUOTE=RichyZ;49103667]"you're a good man, and a good father" ^ audio tape from your wife now imagine trying to roleplay as a bad person combined with the fact that most dialog simply doesn't have a bad option (or even a "no" option) soz pal the system is broken you can literally only be good guy or vilified but doing the right thing anyway guy[/QUOTE] So literally what I fucking said, Bethesda's writing.
They didn't bother to write any other type of line, and not having a voice actor, or putting the four options into a list wouldn't have changed that. They could easily have expanded the dialogue wheel, but they didn't because of their writing.
[QUOTE=RichyZ;49103920]but having a predefined character is endemic to voiced protagonists you can't have one without the other unless we lived in a world where we could just get infinite lines for no money[/QUOTE] Dunno. Good voice actor and the money to pay him to say a metric shit ton of lines could allow it.
[QUOTE=RichyZ;49103920]but having a predefined character is endemic to voiced protagonists you can't have one without the other unless we lived in a world where we could just get infinite lines for no money[/QUOTE] Bioware did it with Mass Effect. Obviously Shepard fits inside one of only a few predefined roles, but they all fit player archetypes very well and are absolutely enjoyable. the difference is that Bioware has good writers, a good process, and good tools Bethesda is just shit at spinning a narrative
[QUOTE=bdd458;49103909]So literally what I fucking said, Bethesda's writing.[/QUOTE] So characters aren't limited by their background but by Bethesda's writing of their background? I'm not seeing the difference.
The background the characters have is so vague, like, the "army" has so many jobs you can do - the roleplaying for pre, during, and post army days is nearly limitless. But again, it all comes back to Bethesda's writing not allowing for any of that.
[QUOTE=bdd458;49103949]The background the characters have is so vague, like, the "army" has so many jobs you can do - the roleplaying for pre, during, and post army days is nearly limitless. But again, it all comes back to Bethesda's writing not allowing for any of that.[/QUOTE] the dumbest thing of all is that this background is never taken advantage of for storytelling purposes "You're a veteran? did you see a lot combat?" -> Yes. -> No. -> No. [lie] simple exchanges like this add so much depth to characterization, but there are literally none of them. I don't know who Bethesda employs to write dialogue but they need to go back to middle school english. most of the dialogue is just "DO YOU WANT THE QUEST?" -> Yes. -> No. -> [be a cunt] -> QUEST? interestingly enough there is actually some good foreshadowing and worldbuilding elsewhere in the story so I'm not sure wtf is their issue
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