• Unpopular opinions! V2: I Don't like half life edition.
    17,782 replies, posted
[B][U][I]I could literally write a better elder scrolls game than Oblivion and skyrim.[/I][/U][/B] There are other series with shit writing besides. I'm just picking on Skyrim and Halo 4 because the writing in them is notably sub-par (Good in a few places for oblivion) Despite both of those series having a considerable amount of lore. The saddest part is that I don't think I'm bragging now. This is all very 'matter of fact' for me. I could pinpoint a hundred problems with Halo 4's plot and background information and a thousand with skyrim's. You don't need good grammar or a degree. You simply need to have the talent to craft an interesting universe that isn't full of flowery bullshit that's shoved down your throat, a believable story within the confines of the universe and believable dialogue within the confines of that story. People get paid to do that kind of thing. They have one job. How can they fuck it up?
[QUOTE=The Jack;43583065][B][U][I]I could literally write a better elder scrolls game than Oblivion and skyrim.[/I][/U][/B][/QUOTE] no u cant
This is the part where you back yourself up by elaborating on howall storylines in Skyrim weren't absolutely terrible.
[QUOTE=UnidentifiedFlyingTard;43572717]Fallout 3's story was poop.[/QUOTE] It was good relative to New Vegas
[QUOTE=The Jack;43583065][B][U][I]I could literally write a better elder scrolls game than Oblivion and skyrim.[/I][/U][/B] There are other series with shit writing besides. I'm just picking on Skyrim and Halo 4 because the writing in them is notably sub-par (Good in a few places for oblivion) Despite both of those series having a considerable amount of lore. The saddest part is that I don't think I'm bragging now. This is all very 'matter of fact' for me. I could pinpoint a hundred problems with Halo 4's plot and background information and a thousand with skyrim's. You don't need good grammar or a degree. You simply need to have the talent to craft an interesting universe that isn't full of flowery bullshit that's shoved down your throat, a believable story within the confines of the universe and believable dialogue within the confines of that story. People get paid to do that kind of thing. They have one job. How can they fuck it up?[/QUOTE] do you have any examples of your work?
[QUOTE=The Jack;43583198]This is the part where you back yourself up by elaborating on howall storylines in Skyrim weren't absolutely terrible.[/QUOTE] i never said it wasn't but one thing is claiming that the writing was bad, another is saying that you could actually make a better game the "you don't have to be a chef to know if food tastes like shit" argument doesn't apply here because criticizing the food =/= saying you can cook better than the chef
[QUOTE=ROFLBURGER;43583230]It was good relative to New Vegas[/QUOTE] New Vegas story was so much better it hurts.
[QUOTE=ROFLBURGER;43583230]It was good relative to New Vegas[/QUOTE] Hahaha good one!
[QUOTE=flashn00b;43582682]I thought Valve wanted to deviate from the Half-Life canon when they were making Portal 2?[/QUOTE] They said they didn't want to make any references to Half-Life with Portal 2 to continuously deprive us of what happens in Episode Three. That doesn't mean it's not in the same universe anymore.
I've never played a video game with turn-based combat and had fun at the same time.
[QUOTE=Hat-Wearing Man;43586321]I've never played a video game with turn-based combat and had fun at the same time.[/QUOTE] XCOM [editline]18th January 2014[/editline] is great you should play it dawg
[QUOTE=strayebyrd;43583398]do you have any examples of your work?[/QUOTE] Nothin on this computer other than a moderately-funny poem I wrote and a personal statement for applying to uni. I suppose i could show you the poem... but i don't see how that'd prove my ability to not write a shitty plot. If I did write the various stories for TES though the biggest thing I'd do is remove the bullshit. Give everyone generic dialogue so they don't appear to be single minded one-liner spouters. Stuff like 'do you want to go for a drink?' or 'how's the wife?' Remove the 'EPIC' crap. Bugger the chosen-one-4-every-fucking-major-questline. Just make a load of characters, give them a few interests that can conflict and create intrigue, hope the coders can do something dynamic so shit doesn't always go down the same way. You'd simply climb the ranks of each guild whilst making friends and enemies. Maybe i'm just biased because i don't think games need to have great overarching plots. They don't need strong twists or encyclopaedia characters. They just need good characters and backstory. That's probably an unpopular opinion.
[QUOTE=The Jack;43586485]Bugger the chosen-one-4-every-fucking-major-questline.[/QUOTE] so basically rewrite halo, a game where you play as one of the last super-soldiers that has the tech and physical prowess to survive what normal humans can't in order to prevent humanity from being wiped out and the alien guys from activating the mass-genocide button. what, would it be "generic soldier who dies in 3 shots tries to survive while getting blown to shit and back because he has nothing unique"? what about skyrim, a game where it basically says "dragons come back but there is guy-that-can-kill-them-permanently" and it just so happens that you play as that guy? would it be "average farmer watches as his crops burn because he isn't guy-that-can-kill-dragons permanently and dies while guy-who-can-kill-dragons-permanently goes off on his quest"? please, enlighten me.
I hope Miku doesn't make it in Sonic and All Stars racing Transformed
[QUOTE=ROFLBURGER;43583230]It was good relative to New Vegas[/QUOTE] .... I'm not entirely sure how anyone could possibly think Fallout 3's story was better than New Vegas' because it just can't be true unless you like your writing as simple as possible. There are a thousand flaws with Bethesda's writing, even if you discount the piss-poor lack of faithfulness towards the source material.
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[QUOTE=BuddyTheUser;43588499]90's kids are the most egotistical and little fucks ever shat out by humanity[/QUOTE] Worse than those man slaughtering apathetic knights, damn kids bragging about sex and yelling and making noise on my bus ride
[QUOTE=BuddyTheUser;43588499]90's kids are the most egotistical and little fucks ever shat out by humanity[/QUOTE] Do you refer to people who call themselves '90's kids' or do you refer to people who were born between 1990 and 2000? The former is an understandable hyperbole. The latter is fawken stewpid.
[QUOTE=Gwoodman;43574325]It was more than annoying having to go through subways every other quest and if you tried to go around it, there would be invisible walls and shit[/QUOTE] Still, the locations you could visit were far more interesting a developed, both from a design standpoint and a story standpoint, than New Vegas. New Vegas hit a lot of things right but I never felt like I was "exploring" much. That is probably due to the honestly shit level design (but Bethesda make dungeons for a living so it is hard to compare) and the small, dense, map. [editline]19th January 2014[/editline] [QUOTE=The Jack;43586485]Nothin on this computer other than a moderately-funny poem I wrote and a personal statement for applying to uni. I suppose i could show you the poem... but i don't see how that'd prove my ability to not write a shitty plot. If I did write the various stories for TES though the biggest thing I'd do is remove the bullshit. Give everyone generic dialogue so they don't appear to be single minded one-liner spouters. Stuff like 'do you want to go for a drink?' or 'how's the wife?' Remove the 'EPIC' crap. Bugger the chosen-one-4-every-fucking-major-questline. Just make a load of characters, give them a few interests that can conflict and create intrigue, hope the coders can do something dynamic so shit doesn't always go down the same way. You'd simply climb the ranks of each guild whilst making friends and enemies. Maybe i'm just biased because i don't think games need to have great overarching plots. They don't need strong twists or encyclopaedia characters. They just need good characters and backstory. That's probably an unpopular opinion.[/QUOTE] I think games are lost without [I]some[/I] overarching narrative or drive. It doesn't necessarily have to be a plot, just a goal. Minecraft shows us that piddling around without a goal, while fresh at first, slowly gets old when you start either running out of goals that you made yourself, or running out of means to accomplish those goals. The problem is that making a huge sandbox game like the one you described is very, very, [I]very[/I] hard because of how many valuables you have to keep track of, what conflicts with what, and how many interactions and possibilities there are. Writing a good story is one thing, but putting it into a video game is an entirely separate thing. Games are not cheap. They are not simple. They are time consuming, frustrating, and expensive to produce. Thus, most simple plots are done out of necessity, to keep them colliding with the side quests as little as possible. That, and they stave off boredome and give the player something to do. Go find a game with no goal. I mean, none. No goal whatsoever. No plot or anything. I guarantee you will be bored after the first hour at best. The idea of having a truly "sandbox" game used to be exciting, but with all the games that have done it now, it has become a stale concept.
[QUOTE=BuddyTheUser;43588499]90's kids are the most egotistical little fucks ever shat out by humanity[/QUOTE] If anything that's more the baby boomers than anyone else.
I feel like the Facepunch community as a whole can be really hypocritical when it comes to criticizing dead jokes or memes, when some of the jokes we find so hilarious can be just as overdone.
I'm not sure if its an unpopular opinion here but I see a lot of people saying they love the 'chosen one' tropes. I can't stand it. It always makes me feel like everything I did is worthless, like even if I put in no effort I was destined to beat the bad guy so it will happen. When you're 'the chosen one' you have no free will, no impetus, you exist purely as a tool to cut through the story like a hot knife through butter. You will beat the bad guy, you will save the day, you will be the hero. You don't get a choice, you aren't a person, you're a pawn in a cosmic game. It cheapens everything you do.
[QUOTE=The Jack;43582224]Think of a ven diagram. All the half life games are in one circle. Portal 2 is in the other circle. Portal is in both circles. Mostly because of the seriousness. Yeah, portal was a silly game, but portal 2 was far sillier.[/QUOTE] [QUOTE=flashn00b;43582682]I thought Valve wanted to deviate from the Half-Life canon when they were making Portal 2?[/QUOTE] I know we're kinda past this already but you're both demonstrably wrong. [img]http://media.desura.com/images/members/1/66/65954/portal2_2011-04-21_00-20-07-58.jpg[/img] Argument over.
[QUOTE=Janus Vesta;43589529]I'm not sure if its an unpopular opinion here but I see a lot of people saying they love the 'chosen one' tropes. I can't stand it. It always makes me feel like everything I did is worthless, like even if I put in no effort I was destined to beat the bad guy so it will happen. When you're 'the chosen one' you have no free will, no impetus, you exist purely as a tool to cut through the story like a hot knife through butter. You will beat the bad guy, you will save the day, you will be the hero. You don't get a choice, you aren't a person, you're a pawn in a cosmic game. It cheapens everything you do.[/QUOTE] I agree with you so long as it's the whole "it's your destiny" type of thing. Somebody being the selected champion of some greater power doesn't really have the same effects though, from my perspective. I still generally feel like the hero can fail, and not like everything they would do is premeditated.
Manmelter's upside is far more suited for a pyro primary, if not the stock flamethrower.
[QUOTE=Ownederd;43581210]it boggles my head on how you (don't) think that this is a sociopathic thing to say.[/QUOTE]Did I ever say I don't think it's a sociopathic thing to say? This is the unpopular opinions thread.
I think TotalBiscuit is an obnoxious idiot. Being cynical isn't cool. And Battlefield 4 could have just been a DLC for Battlefield 3. And Battlefield 3 is just dumbed down BF2 imo.
I never found doge all that funny (although Shiba's are adorable) but personally I always found the slew of hipster-rage that always comes in response to it to be far more annoying than it has ever been.
[QUOTE=Explosions;43589826]I know we're kinda past this already but you're both demonstrably wrong. [img]http://media.desura.com/images/members/1/66/65954/portal2_2011-04-21_00-20-07-58.jpg[/img] Argument over.[/QUOTE] that could totally be just a small reference though
[QUOTE=Zukriuchen;43593334]that could totally be just a small reference though[/QUOTE] What does that mean "just a small reference"? It's a drydock with a missing ship labeled "Borealis." Can you find any other explanation for it?
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