• Unpopular opinions! V2: I Don't like half life edition.
    17,782 replies, posted
Gigan is the best enemy Kaiju out of any of the Godzilla films (hell, better than Pacific Rim's Kaiju) Scythe hands Laser eyes 4 part, metallic beak Buzzsaw chest Ability to fly Also let's point out that in Godzilla vs Gigan, Gigan didn't come in to help Ghidorah. Ghidorah came to help [I]Gigan[/I]. Not to mention that in Final Wars, he pulled a James Hetfield and came out WAAAAY darker/edgier than before, and for good measure got goddamn [B][I]chainsaw arms at the end.[/I][/B] [t]http://img4.wikia.nocookie.net/__cb20131211214256/vsbattles/images/5/54/ChainsawMassacare.jpg[/t] Eat your heart out, Otachi. [editline]13th July 2014[/editline] I just got back from a Godzilla convention where a lot of the people were fawning over Ghidorah, so.
I didn't like Killing Floor
I think anime is overrated.
[QUOTE=Swog;45380585]I think anime is overrated.[/QUOTE] what does this statement even mean isn't anime hated by like most people (or at least those who care about what other people like) and deemed shameful? you'd have to really hate anime if you think that even that is too much liking
I kinda miss the "What turns you on" thread. Sometimes it was really creepy but sometimes it was pretty funny
[QUOTE=Hakita;45380681]what does this statement even mean isn't anime hated by like most people (or at least those who care about what other people like) and deemed shameful? you'd have to really hate anime if you think that even that is too much liking[/QUOTE] You have a better chance getting a reply from someone defending him by saying you can't criticize his opinion and call you out on being a dick than having him justify his opinions.
Sex sounds really gross
Never liked Scarface for some reason.
I don't understand why people are so against having more ethnically diverse characters in games. Valve has been making really diverse games since half-life 2, and it's the favorite company of a dickoad of FP members. And tv shows with more diverse writers and characters get demonstrably higher ratings than shows without. Representation is also a big part, but I doubt a lot of FP users believe in it. People say "oh the shows and games onoy got higger ratings because they had good writers" but obviously part of being a good writer is being able to write multiple types of characters like that, or the shows wouldn't be as diverse. If diversity isn't important, why does it get higher ratings?
[QUOTE=Swog;45380585]I think anime is overrated.[/QUOTE] I could understand if you said some animes were overrated, but every single one as a whole is just a ridiculous thing to think. You might as well have said 'all video games are overrated', it would have been equally as absurd and stupid. [QUOTE=Medevila;45379577]TF2 spy knife is broken given I can get a "backstab" standing in front of someone[/QUOTE] This has happened since the game came out I think and isn't really unpopular unless you are the one doing the facestabbing.
[QUOTE=Tacosheller;45381441]I don't understand why people are so against having more ethnically diverse characters in games. Valve has been making really diverse games since half-life 2, and it's the favorite company of a dickoad of FP members. And tv shows with more diverse writers and characters get demonstrably higher ratings than shows without. Representation is also a big part, but I doubt a lot of FP users believe in it. People say "oh the shows and games onoy got higger ratings because they had good writers" but obviously part of being a good writer is being able to write multiple types of characters like that, or the shows wouldn't be as diverse. If diversity isn't important, why does it get higher ratings?[/QUOTE] Writers shouldn't have to shoehorn diversity into their artistic vision just to fill some sort of representation quota because then you end up with problems like [URL="http://en.wikipedia.org/wiki/Tokenism"]tokenism[/URL]. Better for writers to write what they know instead of including Token Black Guy™.
[QUOTE=Shugo;45381846]Writers shouldn't have to shoehorn diversity into their artistic vision just to fill some sort of representation quota because then you end up with problems like [URL="http://en.wikipedia.org/wiki/Tokenism"]tokenism[/URL]. Better for writers to write what they know instead of including Token Black Guy™.[/QUOTE] If your artistic vision is a world without minorities, you might be a racist
[QUOTE=Swog;45380585]I think anime is overrated.[/QUOTE] That's like saying "I think dramas are overrated"
It's not about filling a quota per se, and it's definitely not about shoehorning. It's about writers being good enough to make a believable world. If your story takes place in present-day America and there are no minorities to be seen anywhere, and every character is a straight white guy, that's not really believable. And if you can't write a minority character, or a character that isn't the same as you, without them ending up a token, you're a bad writer. I really should get my thoughts in order about this, honestly. I can think of a load of different reasons, but I can't parse them out into a coherent argument. That's a big flaw of mine tbh
[QUOTE=Hakita;45380681]what does this statement even mean isn't anime hated by like most people (or at least those who care about what other people like) and deemed shameful? you'd have to really hate anime if you think that even that is too much liking[/QUOTE] Most people don't even realize anime exists except on the internet where everyone watches at least some.
[QUOTE=Tacosheller;45382022]If your artistic vision is a world without minorities, you might be a racist[/QUOTE] This again loops back to the 'quota'. So we [I]have[/I] to include minorities in a story or else we're racist? That's pretty harsh. I'm yet to see a whole world written to be without minorities. A small cast of characters or a small setting, sure, but at least from what media I've consumed there's no evidence of such a thing. [QUOTE=Tacosheller;45382073]It's not about filling a quota per se, and it's definitely not about shoehorning. It's about writers being good enough to make a believable world. If your story takes place in present-day America and there are no minorities to be seen anywhere, and every character is a straight white guy, that's not really believable. And if you can't write a minority character, or a character that isn't the same as you, without them ending up a token, you're a bad writer.[/QUOTE] I've personally not seen any stories with a setting like that; minority characters are usually quite prevalent in American settings, even if they aren't the main characters. That seems like a bad example. Could you give any examples of actual media that falls within your criticism? Also I fail to see how not writing minority characters makes you a bad writer or racist. A character is well-written if they're a three-dimensional character with depth, not if their skin is a certain color.
At this point Starpluck is posting outright propaganda about the Israeli-Palestianian conflict. Also I hate when people defend massive triple-A titles not implementing more diverse characters with the "muh artistic vishun" excuse. Games like Assassin's Creed and CoD have no artistic vision, they have a pile of exceedingly flawed market research.
[QUOTE=The golden;45381237]Unfortunately Rusty was having a bad day or whatever and decided to close it even though it was being moderated by Dai and people were following rules.[/QUOTE] [url=http://facepunch.com/showthread.php?t=1408499&p=45357795&viewfull=1#post45357795]Or it could have something to do with NSFW avatars, and by extension all of the "what turns you on" and "weirdest boner" threads that inevitably give rise to beastiality and CP being posted finally getting dealt with once and for all and the moderators deciding to start going back to their older, strict ways.[/url] You know, just a thought.
[QUOTE=asteroidrules;45382417]Also I hate when people defend massive triple-A titles not implementing more diverse characters with the "muh artistic vishun" excuse. Games like Assassin's Creed and CoD have no artistic vision, they have a pile of exceedingly flawed market research.[/QUOTE] True, those are good examples that counter my argument. Their super popularity makes the greedy companies behind them force them into following the status quo where they must be the same shit over and over again to guarantee cashflow. And then leagues of other companies copy off of them so we have a whole mess of the same shit. So those are good examples, yeah. Though it could be said that it's more a problem of general industry stagnation than ethnic diversity specifically.
[QUOTE=Shugo;45382375]This again loops back to the 'quota'. So we [I]have[/I] to include minorities in a story or else we're racist? That's pretty harsh. I'm yet to see a whole world written to be without minorities. A small cast of characters or a small setting, sure, but at least from what media I've consumed there's no evidence of such a thing. I've personally not seen any stories with a setting like that; minority characters are usually quite prevalent in American settings, even if they aren't the main characters. That seems like a bad example. Could you give any examples of actual media that falls within your criticism? Also I fail to see how not writing minority characters makes you a bad writer or racist. A character is well-written if they're a three-dimensional character with depth, not if their skin is a certain color.[/QUOTE] If one's entire repertoire of three-dimensional characters with depth are from the same ethnic background (remember, ethnicity also includes culture, a pretty important part of a character), it seems to me like the writer is using a big crutch instead of doing research. It just screams lazy writing to me, and I have writing experience more than the majority of people would probably claim. I'm just saying that exploring different ethnicities when you're writing opens your ability to write about different cultures as well, which makes your writing more diverse and can even breathe a new personality into it. On the quota point, I'm saying that, at least in my creative process, I create a world and a situation before I create a story. There are more ways to write stories than stories that exist, of course, some better than others, and mine probably isn't the best way, but the idea of creating a world and a situation and consciously telling yourself "okay this isn't going to have any black dudes in it" just smacks of prejudice to me. I take stock of characters that could believably be in the world and situation I've created, and every single time I'm able to choose from a wide range of ethnicities, classes, genders and sexualities because there's a lot of intersectionality in reaction to situations. I tend to write more about minorities because I see that there a very, very few stories (compared to white American males) that represent them. And as a bisexual, it's harder for me to identify with someone who's unoppressed and can act proud and flaunt about every aspect of their life, without backlash. I know a lot of other people who agree with me, so I assume there's at least some interest in it. When you're writing well about more than just white dudes, your audience widens, too. I'm not saying you're a bad writer if you [I]choose[/I] not to write a minority character in every story you make, I'm saying that if you can't possibly conceive a world where one could be an important character, or if you can't write that character, you may be a bad writer or a racist. I'd encourage you to write minority characters, I think it's a good idea, I think representation is good and showing people that people that are different are still people really helps the world be a more inclusive place, but I also understand a lot of people aren't okay with being caught up in controversy, or pushing boundaries too far. I'm really, really sorry if this is a cluttered, windy, gross mess but It's hard for me to type out a terse, college level essay in a text box when I should be replying quickly. IF you want any further clarification, or if I missed something, please let me know. Also I'm probably going to be constantly editing this so sorry in advance
[QUOTE=Tacosheller;45381441]I don't understand why people are so against having more ethnically diverse characters in games. Valve has been making really diverse games since half-life 2, and it's the favorite company of a dickoad of FP members. And tv shows with more diverse writers and characters get demonstrably higher ratings than shows without. Representation is also a big part, but I doubt a lot of FP users believe in it. People say "oh the shows and games onoy got higger ratings because they had good writers" but obviously part of being a good writer is being able to write multiple types of characters like that, or the shows wouldn't be as diverse. If diversity isn't important, why does it get higher ratings?[/QUOTE] Woah, thanks for providing evidence! I don't have too much since I don't watch TV or movies much, but I'm pretty often recommended to watch breaking bad, game of thrones, and doctor who, from what I know, those three shows have a mostly white cast. also [QUOTE=Tacosheller;45382022]If your artistic vision is a world without minorities, you might be a racist[/QUOTE] uhh, so you're telling people that support multiculturalism that they're racist. Most are but whatever.
[QUOTE=thelurker1234;45382576]Woah, thanks for providing evidence![/QUOTE] Oh, sorry. Lemme do that. [url]http://newsroom.ucla.edu/releases/study-finds-that-tv-shows-with-248757[/url] [url]http://www.metacritic.com/game/pc/half-life-2[/url]
[QUOTE=Tacosheller;45382585]Oh, sorry. Lemme do that. [URL]http://newsroom.ucla.edu/releases/study-finds-that-tv-shows-with-248757[/URL] [URL]http://www.metacritic.com/game/pc/half-life-2[/URL][/QUOTE] Unrelated, but oh man the half life reviews are bad. [QUOTE]Armchair Empire 100 Half-Life 2 isn't flawless, just like any great work of art, but that doesn't make it any less of a masterpiece.[/QUOTE] ..... why did you give it a 100 if it has flaws. Also another unrelated opinion, half life 2 is overrated, and it hasn't aged all too well.
i don't feel like half life 2 has aged badly at all. especially graphics wise [editline]14th July 2014[/editline] san andreas from the same year for example has aged much worse
[QUOTE=.Lain;45382640]i don't feel like half life 2 has aged badly at all. especially graphics wise [editline]14th July 2014[/editline] san andreas from the same year for example has aged much worse[/QUOTE] Gameplay wise is what I'm mostly talking about, the gunplay is pretty poor, and the puzzles were pretty nice at the time to show off the physics engine, but today people would laugh at a game that tried to use those types of physics-based puzzles, duke nukem forever as an example. Also it should be noted the graphics have been upgraded a little bit over the years, but even without that I think it still looks alright.
[QUOTE=Tacosheller;45382523](constantly morphing lump of text)[/QUOTE] Alright, this is much better. I can agree with most of this. The way you said it before (and the way you put it in that Blizzard thread I found) was missing a lot of points, but I see that you've developed your argument into something a lot more rounded. Wow, progress in an internet argument! How often does that happen? All the points about how diversity improves a story are agreeable. Make no mistake, that's not what my issue on the topic is. I just take issue with the attitude that "lack of diversity in any particular story makes it a bad story or a racist story". It kinda comes off as a bit racist against the majority because it sounds like you're just complaining about the majority itself.
[QUOTE=thelurker1234;45382663]Gameplay wise is what I'm mostly talking about, the gunplay is pretty poor, and the puzzles were pretty nice at the time to show off the physics engine, but today people would laugh at a game that tried to use those types of physics-based puzzles, duke nukem forever as an example.[/QUOTE] possibly. but to say it has aged 'horribly' is just stupid
[QUOTE=.Lain;45382681]possibly. but to say it has aged 'horribly' is just stupid[/QUOTE] I see your point, changed my wording.
[QUOTE=thelurker1234;45382663]Gameplay wise is what I'm mostly talking about, the gunplay is pretty poor, and the puzzles were pretty nice at the time to show off the physics engine, but today people would laugh at a game that tried to use those types of physics-based puzzles, duke nukem forever as an example.[/QUOTE] I guess most people are critiquing it from the standpoint of when it came out, rather than an objective, modern lens. Since it basically set the standard for gunplay in FPS games, other games took that system and improved upon it, making it have way less impact when one looks back. I usually reserve "aging badly" to stuff that's clunky, so to me HL2's gameplay has aged pretty well, it's still fluid and responsive(in my opinion), but besides the gravity gun it's kind of bland and boring in comparison to modern mechanics.
i think hl2 aged much better than almost every other notable FPS game released in 2004 (Far Cry, Halo 2, RS3 etc.) UT2k4, Tribes Vengeance and HL2 all aged very well to me. HL2 quite notably for it's graphics amongst other things one game i find has not aged as well as i would have expected to is MGS 3. i still love that game but i find it hard to back and play now
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