• Pimp Your Gun V3: Where pistols are hard to make
    3,960 replies, posted
[QUOTE=jomt1234;30084997]Nice, but why would you make the handguard in a sand/tan color?[/QUOTE] this is the old version of pimp my gun; that part only comes in dark grey, tan, or olive :/
A heavy futuristic gauss sniper rifle. [img]http://filesmelt.com/dl/myweapon_26.jpg[/img] Firing [img] http://filesmelt.com/dl/myweapon_313.jpg[/img] Unloading [img] http://filesmelt.com/dl/myweapon_45.jpg[/img] [code]<weapon> <part id="Foregrip009" x="733" y="340.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <group x="1270" y="310.5" rotation="0" scale="1" flip="1,1"> <part id="Bipod02A" x="18.15" y="14.05" rotation="0" scale="1" flip="1,1" colors="666666,444444"/> <part id="Bipod02D" x="-8.6" y="12.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Bipod02B" x="-44.7" y="0.85" rotation="0" scale="1" flip="1,1" colors="666666,444444"/> <part id="Bipod02C" x="-26.75" y="-15.95" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="RMount011" x="1073" y="221.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="FStock02" x="715" y="318.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,e1e1e1"/> <part id="Compensator005" x="1409" y="264.5" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="RMount002" x="1145" y="322.45" rotation="0" scale="1.3315239543507398" flip="1,-1" colors="666666"/> <part id="Buttplate01" x="900" y="277.5" rotation="0" scale="0.562693874607322" flip="1,1" colors="666666"/> <group x="1123" y="326" rotation="0" scale="1" flip="-1,1"> <part id="Handguard004Up" x="16.65" y="-18.35" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Handguard004Down" x="-0.05" y="10.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> </group> <part id="RMount012" x="881" y="341.55" rotation="0" scale="1" flip="1,-1" colors="666666,666666"/> <part id="RMount004" x="1153" y="288.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="LReceiver014" x="1001" y="358.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/> <part id="RIS026" x="1047" y="246.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/> <part id="LReceiver002" x="1003" y="307.5" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Barrel026" x="903" y="285.5" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Shape07" x="755" y="260.5" rotation="0" scale="1.4973152591656165" flip="1,1" colors="ffffff"/> <part id="UReceiver014" x="869" y="261.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Barrel009" x="839.95" y="314.5" rotation="0" scale="1" flip="-1,1" colors="666666"/> <part id="Scope005" x="1111" y="212.5" rotation="0" scale="1" flip="1,1" colors="666666,ff5959"/> <group x="900" y="347.5" rotation="0" scale="1" flip="1,1"> <part id="Gren40mmG4" x="11.2" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/> <part id="Gren40mmS" x="-19" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/> </group> <group x="1139" y="272.5" rotation="0" scale="1" flip="1,1"> <part id="GL01RMount" x="-30.2" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GL01TubeL" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="Barrel020" x="1139" y="264.5" rotation="0" scale="1" flip="1,1" colors="666666"/> </weapon>[/code]
[QUOTE=MAC21500;30085025]this is the old version of pimp my gun; that part only comes in dark grey, tan, or olive :/[/QUOTE] Oh yeah, forgot that.
[QUOTE=the_killer24;30084181]AND NOW FOR SOMETHING COMPLETELY DIFFERENT [IMG]http://i269.photobucket.com/albums/jj66/the_killer23/jpanther.jpg[/IMG][/QUOTE] BT-7 Get out frog.jpg
now I have to make a BT-series tank, thanks for that
[QUOTE=the_killer24;30085374]now I have to make a BT-series tank, thanks for that[/QUOTE] Go right ahead; I actually do like that jagdpanther, just saw an opportunity to use the fact that a BT-7 looks like a frog from the front for a tank related getout frog thing...
[img]http://filesmelt.com/dl/myweapon50.jpg[/img] Fringe Mark IV. Created in 2020, this revolutionary weapon became the basic weapon for Machine Gun squads across the world. Holds two 30 round banana clips totaling 60 rounds firing top clip to bottom, can be reloaded with one while still haveing 30. Accurate up to 250 feet firing at 1,500 R.P.M. The older models were heavy and not accurate, this new generation makes it weighing at 15 pounds (unloaded) for easy carry and not suffering from too much accuracy loss.
oh god so many flaws
After seeing all these posts I had to give PMG a try. [img]http://i1103.photobucket.com/albums/g464/NautilusPi/1.png?t=1306539916[/img] [img]http://i1103.photobucket.com/albums/g464/NautilusPi/2-1.png?t=1306539917[/img] Edit: PMG is awesome. [img]http://i1103.photobucket.com/albums/g464/NautilusPi/3.png?t=1306591829[/img]
Here's my Flickr album of what I've done: [url]http://www.flickr.com/photos/rosar098/sets/72157623385673981[/url] (I didn't come up with any of the text you see, that was all my brother. I just did the pictures and the weapon name and specs)
[QUOTE=lolz3;30087734] [b]banana clips[/b][/QUOTE] Hnnnnnnnnngh [QUOTE=lolz3;30087734]1,500 R.P.M.[/QUOTE] Oh dear god what that's three times as fast as a normal AK (600RPM) and almost 50% faster than any other assault rifle in the world, including M4A1, M249, P90, FAMAS, (900-1000), hell just about anything except a fucking Dillion Aero M134 Minigun (4000) [QUOTE=lolz3;30087734]15 pounds[/QUOTE] Adding a magazine and a bipod adds 5 pounds? An AK weighs 10 at most. Anyways uh...A for effort I guess.
[img]http://img89.imageshack.us/img89/387/lorv2.png[/img] I recreated and upgraded a bit of my L.O.R. Now this is L.O.R v2 L.O.R can be found in the OP
might I inquire good sir why exactly is the mag inserted in the stock and not the actual magwell
[QUOTE=the_killer24;30090911]might I inquire good sir why exactly is the mag inserted in the stock and not the actual magwell[/QUOTE] I was thinking of changing the mag into something bigger but not sure, and L.O.R had the same design basically.
[QUOTE=PvtVain;30090833][img]http://img89.imageshack.us/img89/387/lorv2.png[/img] I recreated and upgraded a bit of my L.O.R. Now this is L.O.R v2 L.O.R can be found in the OP[/QUOTE] I don't know about you, but other than the mag, the F2000 with the receiver raised up looks really friggin cool.
Just an SMG nothing special [IMG]http://i53.tinypic.com/x36ahe.jpg[/IMG]
[IMG]http://img339.imageshack.us/img339/8757/tracerpg.jpg[/IMG] Made this quick, I've had the idea in my head for a while and thought PMG would help to get it 'on paper'. 127mm rocket launcher with 32mm under-barrel tracer. First trigger (left) fires a tracer dart (a la BFBC2), second trigger fires a homing rocket. EOTech is to aim the dart, the missile doesn't need any sights, but the EOTech does work to aim manually if necessary. It kind of works like a bolt-action rifle to load/unload the rockets, you pull the huge-ass bolt back, the old rocket is spring ejected, place in a new rocket, slam it forward, ready to go. The Dart launcher opens forward like an m203.
So it's like a third-gen ATGM but you have to have a direct line-of-sight to fire the homing beacon.
[QUOTE=the_killer24;30091321]So it's like a third-gen ATGM but you have to have a direct line-of-sight to fire the homing beacon.[/QUOTE] Yes, exactly! EDIT: It would also be much faster than an electronic targeting system, and as an upgrade to the Javelin it would be reloadable, probably with some sort of rocket-sabots that you can safely carry on your person.
[QUOTE=Biscuit-Boy;30091384]probably with some sort of rocket-sabots that you can safely carry on your person.[/QUOTE] holy shit idea goddamn manportable APFSDS launcher
[img]http://img69.imageshack.us/img69/6931/myweapon19.jpg[/img] Some random semi-automatic rifle. [code]<weapon> <part id="ISight019" x="865" y="697" rotation="0" scale="1" flip="1,1" colors="666666,999999"/> <part id="ISight025" x="1272" y="696" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasBlock05" x="1244" y="718" rotation="0" scale="1" flip="-1,1" colors="666666"/> <part id="Silencer03" x="1374" y="725" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="DustCover03" x="948.8" y="733.75" rotation="0" scale="1" flip="1,1" colors="666666,e1e1e1"/> <part id="UReceiver016" x="907.2" y="729.2" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/> <part id="Shape15" x="797.95" y="725" rotation="139.6590495551142" scale="0.998379975784436" flip="1,-1" colors="ffffff"/> <part id="Barrel026" x="1079" y="725" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Shape05" x="1161" y="744" rotation="-42.17079795401344" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape13" x="1145" y="759" rotation="0" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Barrel022" x="1102" y="725" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight019" x="1178" y="742.9" rotation="0" scale="1" flip="1,-1" colors="666666,999999"/> <part id="Shape08" x="1104" y="759" rotation="0" scale="0.399993896484375" flip="1,1" colors="9c5e37"/> <part id="Shape15" x="1156" y="745" rotation="0" scale="1" flip="1,-1" colors="9c5e37"/> <group x="1268.45" y="771.65" rotation="12.316845681127887" scale="1" flip="1,1"> <part id="Bipod01B" x="18.1" y="2.75" rotation="-90" scale="1" flip="-1,1" colors="666666"/> <part id="Bipod02D" x="-24" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> </group> <part id="Shape08" x="1032" y="759" rotation="0" scale="0.399993896484375" flip="1,1" colors="9c5e37"/> <part id="Shape08" x="954" y="759" rotation="0" scale="0.399993896484375" flip="1,1" colors="9c5e37"/> <part id="AStock02A" x="659.45" y="790.2" rotation="0" scale="0.7572479946182205" flip="1,1" colors="666666,666666"/> <part id="Shape07" x="1049" y="745" rotation="0" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape14" x="844" y="759" rotation="-18.544955920217564" scale="0.39959439477268505" flip="1,1" colors="9c5e37"/> <part id="Shape14" x="841" y="760" rotation="-18.60496547380231" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape08" x="882" y="759" rotation="0" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape02" x="829" y="765" rotation="-21.587328678717405" scale="0.39888960885601327" flip="1,1" colors="9c5e37"/> <part id="Shape07" x="918" y="746" rotation="0" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape02" x="818" y="770" rotation="-21.74412437357899" scale="0.3993455998964409" flip="1,1" colors="9c5e37"/> <part id="Shape21" x="767" y="808" rotation="172.40535663140855" scale="0.8" flip="1,1" colors="9c5e37"/> <part id="Shape02" x="807" y="777" rotation="-39.268" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape05" x="788" y="792" rotation="-39.268" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape17" x="780" y="809" rotation="79.49737281556838" scale="0.8" flip="1,1" colors="9c5e37"/> <part id="Shape08" x="716" y="805" rotation="-14.706" scale="0.399993896484375" flip="1,1" colors="9c5e37"/> <part id="Shape08" x="662" y="819" rotation="-14.706" scale="0.4" flip="1,1" colors="9c5e37"/> <part id="Shape08" x="714" y="806" rotation="-14.56308026382939" scale="0.3996662813114764" flip="1,1" colors="444444"/> <part id="Shape15" x="791.95" y="733" rotation="-124.0064207265063" scale="0.9985002791415855" flip="-1,-1" colors="ffffff"/> <part id="Shape08" x="661" y="820" rotation="-14.56308026382939" scale="0.3996662813114764" flip="1,1" colors="444444"/> <part id="Shape15" x="788.95" y="733" rotation="-40.299253560442466" scale="1" flip="-1,1" colors="ffffff"/> <part id="Shape15" x="832.95" y="769" rotation="110.43473314273561" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape18" x="773.95" y="800.95" rotation="52.29052895551678" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape04" x="794.95" y="770.9" rotation="-39.26898754647959" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape01" x="632.95" y="787.9" rotation="0" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape07" x="714.05" y="789.9" rotation="-14.706199427895532" scale="0.9998742427066359" flip="1,1" colors="9c5e37"/> <part id="Shape15" x="799.95" y="746" rotation="55.93878421959022" scale="0.9969678974701285" flip="1,1" colors="444444"/> <part id="Shape04" x="792.95" y="773.9" rotation="-39.33007091265553" scale="0.9983903087308336" flip="1,1" colors="444444"/> <part id="Shape07" x="713.05" y="761.95" rotation="-2.1797755382080766" scale="1" flip="1,1" colors="9c5e37"/> <part id="Shape04" x="671" y="786.9" rotation="0" scale="0.5174871022420476" flip="1,1" colors="9c5e37"/> <part id="Shape07" x="712.05" y="760.95" rotation="-2.0455957354020113" scale="0.9998742427066359" flip="1,1" colors="444444"/> <part id="Shape01" x="631.95" y="789.9" rotation="0" scale="1" flip="1,1" colors="444444"/> <part id="Shape08" x="658" y="813" rotation="-14.56308026382939" scale="0.3996662813114764" flip="1,1" colors="444444"/> <part id="Shape08" x="655" y="801" rotation="-14.56308026382939" scale="0.3996662813114764" flip="1,1" colors="444444"/> <part id="LReceiver007" x="884" y="761" rotation="0" scale="1" flip="1,1" colors="666666,444444"/> <part id="RMag012" x="927" y="758" rotation="-1.6595600506071548" scale="0.8554470011045265" flip="1,1" colors="666666"/> <part id="Shape16" x="1143" y="726" rotation="0" scale="1" flip="1,1" colors="9c5e37"/> </weapon>[/code] Make it better for me, will ya?
[QUOTE=Sgt. Lulz;30085006][IMG]http://img231.imageshack.us/img231/3290/myweaponl.jpg[/IMG][/QUOTE] IMO that would be much better if you didn't have the magazine coming out of the stock. Other than that, it's pretty awesome.
[QUOTE=ForestRaptor;30095173][img]http://img69.imageshack.us/img69/6931/myweapon19.jpg[/img][/QUOTE] holy shit, so much artisticness [editline]28th May 2011[/editline] Damn, i need to make more wooden parts in my work :v:
[QUOTE=Assburgers;30047379]Hey look guys the AK is gonna be in mw3 :v: [img]http://i.imgur.com/VsbFc.jpg[/img] Shit I forgot camo[/QUOTE] Nope, it's worse. [img]http://www.technama.com/wp-content/uploads/2011/05/MW3_ak47_Screenshot.jpg[/img]
A sniper rifle from the future :science: [img]http://dl.dropbox.com/u/1317195/myweapon%20%281%29.jpg[/img] This thing is great.
[QUOTE=JoonazL;30095572]Nope, it's worse. [img]http://www.technama.com/wp-content/uploads/2011/05/MW3_ak47_Screenshot.jpg[/img][/QUOTE] <weapon> <part id="RIS020" x="899" y="591" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="ISight005" x="1230" y="601" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="FlashHider003" x="1272" y="615" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight006" x="992" y="604" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <group x="1085" y="607.4" rotation="0" scale="1" flip="1,-1"> <part id="Handguard022Down" x="2" y="12.3" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Handguard022Up" x="5.5" y="-11.1" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="CStock04" x="704" y="642" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="BufferTube02" x="759" y="626" rotation="0" scale="1" flip="1,1" colors="666666"/> <group x="953" y="628" rotation="0" scale="1" flip="1,1"> <part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/> <part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="LReceiver002" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="Foregrip007" x="842" y="675" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Barrel006" x="1095" y="616" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="RMag004" x="1017" y="690" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasBlock02" x="1173" y="611" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasTube03" x="1101" y="598" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasTube06" x="1117.05" y="625" rotation="0" scale="1" flip="-1,-1" colors="444444"/> </weapon> [IMG]http://i51.tinypic.com/16lii42.jpg[/IMG] Here is a god-awful TaCtIcBaRf COD:MW3 AK. Mr. Kalasnikov is not happy. Here is how it will look in singleplayer campaign mode, the TaCtIcLoL AK 47 MODSOPSOPMOD11111337 <weapon> <part id="Laser001S" x="1107.2" y="613.6" rotation="0" scale="0.8" flip="1,1" colors="918382,b68157"/> <group x="1157" y="659.35" rotation="0" scale="1" flip="1,1"> <part id="GL01RMount" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors="918382"/> <part id="GL01TubeS" x="32.1" y="-0.35" rotation="0" scale="1" flip="1,1" colors="918382"/> </group> <part id="Silencer01" x="1327" y="614.35" rotation="0" scale="1" flip="1,1" colors="b68157"/> <part id="Scope001" x="878" y="555" rotation="0" scale="1" flip="1,1" colors="918382,b68157"/> <part id="RIS020" x="899" y="591" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="ISight005" x="1230" y="601" rotation="0" scale="1" flip="1,1" colors="918382"/> <part id="ISight006" x="992" y="604" rotation="0" scale="1" flip="1,1" colors="918382,9c5e37"/> <group x="1085" y="607.4" rotation="0" scale="1" flip="1,-1"> <part id="Handguard022Down" x="2" y="12.3" rotation="0" scale="1" flip="1,1" colors="b68157"/> <part id="Handguard022Up" x="5.5" y="-11.1" rotation="0" scale="1" flip="1,1" colors="b68157"/> </group> <part id="CStock04" x="704" y="642" rotation="0" scale="1" flip="1,1" colors="a5a291,59ff59"/> <part id="BufferTube02" x="759" y="626" rotation="0" scale="1" flip="1,1" colors="918382"/> <group x="953" y="628" rotation="0" scale="1" flip="1,1"> <part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="b68157"/> <part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="b68157"/> <part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="b68157"/> <part id="LReceiver002" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="b68157"/> </group> <part id="Foregrip007" x="842" y="675" rotation="0" scale="1" flip="1,1" colors="b68157,666666"/> <part id="Barrel006" x="1095" y="616" rotation="0" scale="1" flip="1,1" colors="918382"/> <part id="RMag004" x="1017" y="690" rotation="0" scale="1" flip="1,1" colors="b68157"/> <part id="GasBlock02" x="1173" y="611" rotation="0" scale="1" flip="1,1" colors="918382"/> <part id="GasTube03" x="1101" y="598" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasTube06" x="1105.05" y="625" rotation="0" scale="1" flip="-1,-1" colors="918382"/> </weapon> [IMG]http://i51.tinypic.com/2hppnuu.jpg[/IMG] Mr. Kalasnikov is turning over in his grave/sleep.
[QUOTE=cpt.armadillo;30096254]<weapon> <part id="RIS020" x="899" y="591" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="ISight005" x="1230" y="601" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="FlashHider003" x="1272" y="615" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight006" x="992" y="604" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <group x="1085" y="607.4" rotation="0" scale="1" flip="1,-1"> <part id="Handguard022Down" x="2" y="12.3" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="Handguard022Up" x="5.5" y="-11.1" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="CStock04" x="704" y="642" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="BufferTube02" x="759" y="626" rotation="0" scale="1" flip="1,1" colors="666666"/> <group x="953" y="628" rotation="0" scale="1" flip="1,1"> <part id="Shape08" x="-10.65" y="-28.7" rotation="180" scale="1" flip="1,1" colors="666666"/> <part id="Bolt002" x="56.25" y="-23.55" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="UReceiver008" x="-38.05" y="-30.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="LReceiver002" x="-33.15" y="7.25" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="Foregrip007" x="842" y="675" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Barrel006" x="1095" y="616" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="RMag004" x="1017" y="690" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasBlock02" x="1173" y="611" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasTube03" x="1101" y="598" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="GasTube06" x="1117.05" y="625" rotation="0" scale="1" flip="-1,-1" colors="444444"/> </weapon> [IMG]http://i51.tinypic.com/16lii42.jpg[/IMG] There is your god-awful TaCtIcBaRf COD:MW3 AK. Mr. Kalasnikov is not happy.[/QUOTE] Hey hey hey I didn't ask you to do a (shitty) gun
[QUOTE=JoonazL;30096478]Hey hey hey I didn't ask you to do a (shitty) gun[/QUOTE] ...fixed...
here's an ak104 to sate you guys' non-tacticool kalashnikov derivative appetite while i work on some tanks or shit like that [IMG]http://i269.photobucket.com/albums/jj66/the_killer23/ak104.jpg[/IMG]
[img]http://img30.imageshack.us/img30/8757/myweapon21.jpg[/img][IMG]http://imageshack.us/photo/my-images/30/myweapon21.jpg/[/IMG] Inspired by Brink.
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