Was going for a more modern looking G11, got a little sidetracked by that idea so all it really has in common is horizontal magazine thing.
[img]http://img600.imageshack.us/img600/2833/myweapon12x.jpg[/img]
[B]Made some blending changes to it.[/B]
[IMG]http://img838.imageshack.us/img838/8181/x12flamethrower.png[/IMG]
[QUOTE=cpt.armadillo;33265977]Oh god it's the Gyrojet![/QUOTE]
Pimp my Rocket Launcher
[QUOTE=Error_404;33265565]Just gonna drop in to say that revolvers are impossible to suppress unless both the cylinder action and the ammunition is designed to form a gas seal.
[/QUOTE]
Haha oh wow, how did I not think of that.
In retrospect, it's obvious :v:
Bullpup VSS Vintorez
[img]http://farm7.static.flickr.com/6041/6344557913_eb7807aa79_z.jpg[/img]
[MSFAB] TKG "Trådskär"
[img]http://farm7.static.flickr.com/6238/6345409390_4d9033c6ab_z.jpg[/img]
Both made in 0.6
[QUOTE=NightWig;33275011]Bullpup VSS Vintorez
[img]http://farm7.static.flickr.com/6041/6344557913_eb7807aa79_z.jpg[/img]
[/QUOTE]
...You know you already did this one, right? :v:
[QUOTE=matrix_1995;33275500]...You know you already did this one, right? :v:[/QUOTE]
I also did the L85 and the UMP, but that didn't stop me. I just wanted to make a new one of my favourites and make MSFAB versions of them.
[QUOTE=NightWig;33275725]I also did the L85 and the UMP, but that didn't stop me. I just wanted to make a new one of my favourites and make MSFAB versions of them.[/QUOTE]
Oh, alright then.
[QUOTE=Instant Mix;33259206]Bored. Might model this.
[img]http://dl.dropbox.com/u/888382/myweapon%20%2811%29.png[/img][/QUOTE]
[img]http://dl.dropbox.com/u/888382/Iguessaew.JPG[/img]
How I view it. Obviously my artistic liberties kind of died half way though such as the barrel and handguard being half as long, but if anyone sees this when they look at it , give me an agree, and if you don't , disagree and if you are cool enough to do a shite MS Paint drwaing of what you think ,I would be absolutely delighted to see it
I can imagine someone robbing a bank with a Gyrojet, shooting someone from 20ft, and wondering why they didn't die or explode.
[QUOTE=cpt.armadillo;33280820]I can imagine someone robbing a bank with a Gyrojet, shooting someone from 20ft, and wondering why they didn't die or explode.[/QUOTE]
why would you tryto kill someone if youre robbing a bank?
[QUOTE=comet1337;33283026][QUOTE=cpt.armadillo;33280820]I can imagine someone robbing a bank with a Gyrojet, shooting someone from 20ft, and wondering why they didn't die or explode.[/QUOTE]why would you tryto kill someone if youre robbing a bank?[/QUOTE] Quotception
Well, people tend to try to hurry things a bit.
[QUOTE=cpt.armadillo;33280820]I can imagine someone robbing a bank with a Gyrojet, shooting someone from 20ft, and wondering why they didn't die or explode.[/QUOTE]
From what I can remember reading, they did their best to fix that issue by using a quick burning fuel to get the projectile to a much deadlier muzzle velocity. Still not as fast as it was at full speed, but enough to kill someone at short range.
Tried to make some kind of gatling gun with light attachment.
[IMG]http://filesmelt.com/dl/myweapon174.jpg[/IMG]
[QUOTE=Instant Mix;33259206]Bored. Might model this.
[img]http://dl.dropbox.com/u/888382/myweapon%20%2811%29.png[/img][/QUOTE]
Hey! I'm not the only one who bothers with transparency! Yay! :v:
Alright, I went and tried my hand at something a bit more orignal, and more in line with these 'industry' type things.
Gentlemen, behold!
The R525K!
This SMG (or PDW, if you prefer) comes chambered in a variety of calibers, from .32 ACP all the way up to 10 mm auto (yes, even .45 clown caliber).
In standard configuration, it fires 7.62x25mm Tokarev +P+, an extremely high pressure variant of the normal 7.62mm Tok.
Magazine capacity is 50 rounds, and the rounds are stored perpendicular to the action, similar to the G11. Feeding is highly reliable, using a unique pulldown feed system, and spent casings are ejected downwards to the left, allowing use with both right and left handed shooters.
It fires from a closed bolt in semi-automatic mode for better accuracy, and switches to open bolt for better cooling during fully automatic fire. Barrel length is 10 inches and has threading for use with muzzle attachments, and the integrated rails allow for a high degree of customization. It is also designed to be compatible with most MP5 stocks, for greater familiarity and availability of parts.
1) Base configuration, with magazine inserted.
2) Standard, fixed stock factory model. Included is a small red dot sight, foregrip, and flash hider.
3) Factory standard Special Operations configuration. Laser aiming sight, tritium dot iron sights, suppressor, angled foregrip and MP5 folding stock.
4) PDW model, showing the compactness of the platform with an MP5 collapsing stock.
5) Souped up PDW, unfolded.
[IMG]http://i.imgur.com/R525K.png[/IMG]
Well people seem to be liking the design, so here's the code.
[code]<weapon>
<part id="Laser002U" x="919" y="552.4" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="965" y="329.35" rotation="0" scale="1" flip="1,1">
<part id="Shape01" x="-8" y="5.4" rotation="0" scale="0.5" flip="1,1" colors="444444"/>
<part id="RedDot007" x="0" y="-1.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RMount009" x="0" y="11.4" rotation="0" scale="0.5" flip="1,1" colors="666666"/>
</group>
<part id="Foregrip010A" x="993.05" y="457.25" rotation="-95" scale="1" flip="1,1" colors="666666,444444"/>
<part id="Foregrip010B" x="962" y="451.3" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<part id="CStock12B" x="959.8" y="391.6" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="PGrip010" x="1087" y="448.45" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator002" x="1032" y="334.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="CStock12A" x="1003" y="419.25" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="OStock06B" x="826.65" y="564.4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Foregrip009" x="1005" y="606.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Silencer07" x="1131" y="573.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight035" x="878" y="523.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS037" x="907" y="545.85" rotation="180" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="923.4" y="584.05" rotation="0" scale="1" flip="1,1">
<part id="RMount010" x="-64.4" y="-28.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="-63.45" y="-8.15" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Bipod02C" x="-90.15" y="-21.15" rotation="90" scale="1" flip="1,-1" colors="666666"/>
<part id="TriggerAsm02" x="-43.35" y="20.8" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="UReceiver028" x="5.5" y="-17.05" rotation="0" scale="1" flip="-1,1" colors="666666,666666,e1e1e1"/>
<part id="ChargingHandle01" x="-11.25" y="-12.05" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="968" y="580.4" rotation="0" scale="1" flip="1,1">
<part id="RIS010" x="0" y="-0.4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Shape01" x="-28" y="8.4" rotation="0" scale="0.4499969482421875" flip="1,1" colors="666666"/>
</group>
<group x="989.35" y="548.65" rotation="0" scale="1" flip="1,1">
<part id="ISight039" x="26.65" y="-27.85" rotation="90" scale="1" flip="1,1" colors="666666"/>
<part id="RMount004" x="-3.25" y="1.1" rotation="-90" scale="1" flip="-1,1" colors="666666,666666"/>
</group>
<group x="947" y="549.95" rotation="0" scale="1" flip="1,1">
<group x="10.4" y="0.9" rotation="0" scale="1" flip="1,1">
<group x="-10.95" y="0" rotation="0" scale="1" flip="1,1">
<group x="-2.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="8.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="2.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-8.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</group>
<group x="11" y="0" rotation="0" scale="1" flip="1,1">
<group x="-2.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="8.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="2.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-8.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</group>
</group>
<part id="RMag021" x="0" y="0" rotation="-85.21050412576308" scale="1.24964857796044" flip="1,1" colors="666666"/>
</group>
<part id="Barrel032" x="956" y="573.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="PGrip001" x="641" y="418.8" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS037" x="684" y="325.85" rotation="180" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="700.4" y="364.05" rotation="0" scale="1" flip="1,1">
<part id="RMount010" x="-64.4" y="-28.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="-63.45" y="-8.15" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Bipod02C" x="-90.15" y="-21.15" rotation="90" scale="1" flip="1,-1" colors="666666"/>
<part id="TriggerAsm02" x="-43.35" y="20.8" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="UReceiver028" x="5.5" y="-17.05" rotation="0" scale="1" flip="-1,1" colors="666666,666666,e1e1e1"/>
<part id="ChargingHandle01" x="-11.25" y="-12.05" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<group x="725" y="329.95" rotation="0" scale="1" flip="1,1">
<group x="10.4" y="0.9" rotation="0" scale="1" flip="1,1">
<group x="-10.95" y="0" rotation="0" scale="1" flip="1,1">
<group x="-2.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="8.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="2.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-8.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</group>
<group x="11" y="0" rotation="0" scale="1" flip="1,1">
<group x="-2.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="8.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="2.5" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-8.45" y="0" rotation="90" scale="1" flip="1,1">
<part id="Ammo762x25mmB" x="8.5" y="0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<part id="Ammo762x25mmS" x="-4.15" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
</group>
</group>
<part id="RMag021" x="0" y="0" rotation="-85.21050412576308" scale="1.24964857796044" flip="1,1" colors="666666"/>
</group>
<part id="Barrel032" x="733" y="353.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<group x="745" y="360.4" rotation="0" scale="1" flip="1,1">
<part id="RIS010" x="0" y="-0.4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Shape01" x="-28" y="8.4" rotation="0" scale="0.45" flip="1,1" colors="666666"/>
</group>
<part id="PGrip007" x="865" y="630.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="OStock06A" x="719.95" y="591.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</weapon>[/code]
Oh dear. That's quite large. Is there a way to... make it scroll, or something so that it doesn't take up so much space?
Bumping with content.
The R620G assault rifle is designed with the grenadier in mind: the BS-1 grenade launcher is designed to achieve a high rate of fire with minimum of muzzle flash and noise.
When combined with the ability to accurately put 7.62mm rounds down range at 750 RPM, you have a mobile assault platform unlike many others.
[IMG]http://i.imgur.com/HgumH.jpg[/IMG]
[img]http://www4.picturepush.com/photo/a/6983712/640/6983712.jpg[/img]
SMG, integrated silencer, scope, small yet bulky
[QUOTE=comet1337;33299523][img]http://www4.picturepush.com/photo/a/6983712/640/6983712.jpg[/img]
SMG, integrated silencer, scope, small yet bulky[/QUOTE]
Not bad, I'd suggest finding a way to patch up the rails between the receiver and the stock, and bringing the scope's layer above that of the rails.
I also wouldn't advise using the MP5 grip for the magazine well, since it looks rounded due to shading, but this is just me being picky...
[QUOTE=Error_404;33299595]Not bad, I'd suggest finding a way to patch up the rails between the receiver and the stock, and bringing the scope's layer above that of the rails.
I also wouldn't advise using the MP5 grip for the magazine well, since it looks rounded due to shading, but this is just me being picky...[/QUOTE]
whipped up in five minutes
as for the mp5 grip, you could say the rest of the weapon is wider than that part.
Customized M4A1 all up in here
[IMG]http://farm7.static.flickr.com/6237/6349967049_929e79d2a9_b.jpg[/IMG]
[QUOTE=matrix_1995;33300245]Customized M4A1 all up in here
[IMG]http://farm7.static.flickr.com/6237/6349967049_929e79d2a9_b.jpg[/IMG][/QUOTE]
Oh my god. I normally dislike the M4, but I can really dig this.
[QUOTE=NightWig;33300607]Oh my god. I normally dislike the M4, but I can really dig this.[/QUOTE]
In retrospect, I'm seeing grouping errors all over the damn thing. It's hardly noticeable, but I just [I]know[/I] it's going to bug me when I look at it :v:
[QUOTE=matrix_1995;33300245]Customized M4A1 all up in here
[IMG]http://farm7.static.flickr.com/6237/6349967049_929e79d2a9_b.jpg[/IMG][/QUOTE]
Looks amazing! and I that thought M4/M16 parts made generic creations.
[editline]16th November 2011[/editline]
[QUOTE=matrix_1995;33300673]In retrospect, I'm seeing grouping errors all over the damn thing. It's hardly noticeable, but I just [I]know[/I] it's going to bug me when I look at it :v:[/QUOTE]
Have you tried un-grouping it in the end or would that lag PMG?
[QUOTE=DrasarSalman;33300678]
Have you tried un-grouping it in the end or would that lag PMG?[/QUOTE]
I regularly ungroup/re-group when making parts out of a lot of delicately positioned small parts, but I scaled it up a bit before grabbing the screenshot, so I might've moved a few bits out of place :v:
New construction easy freezing/heating gun. This quick and easy device alows the user to change the special gel to what the job calls for. Freezing, heating or basic welding. Just pop in the tank, adjust the control and you are ready to go to work. Also comes with an easy belt clip.
[IMG]http://filesmelt.com/dl/myweapon175.jpg[/IMG]
I've noticed that many people here post guns with clusterfuck recievers; imma remind you that proper, say, assault rifle needs pretty much only triggergroup, barrel, bolt, gas tube, magwell and feeding system and there you go, you have a working assault rifle. No need for akward mixed stuff: in case it looks complicated, it has tactical stuff. Try to keep it simple fellows and you'll have great weapons made.
[img]http://www4.picturepush.com/photo/a/6985132/img/Anonymous/myweapon.jpg[/img]
redid it a bit
[QUOTE=Instant Mix;33277035][img]http://dl.dropbox.com/u/888382/Iguessaew.JPG[/img]
How I view it. Obviously my artistic liberties kind of died half way though such as the barrel and handguard being half as long, but if anyone sees this when they look at it , give me an agree, and if you don't , disagree and if you are cool enough to do a shite MS Paint drwaing of what you think ,I would be absolutely delighted to see it[/QUOTE]
i lol'd at the red dot
[IMG]http://i40.tinypic.com/2en106o.jpg[/IMG]
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