• Pimp Your Gun V3: Where pistols are hard to make
    3,960 replies, posted
So, I decided to pimp an SR-25 [IMG]http://farm7.staticflickr.com/6093/6363262681_1b7fa49b2d_b.jpg[/IMG]
[IMG]http://filesmelt.com/dl/myweapon_513.jpg[/IMG] Im Bored
Semi-auto rifle with 30 round magazine, inspired by Matrix_1995 when doing the scope. [url=http://uppix.com/][img]http://uppix.com/f-myweapon254ec7f7d8000e3153.jpg[/img][/url] It also includes a number tag. C&C!
That bolt looks annoying; it will either be in the way or rip your finger off when you shoot since it is a semi-automatic rifle.
For a start, I tried to to a multipractical modified AK-47. Kinda sucks, I'll do better next day or next hour ;) [IMG]http://i40.tinypic.com/s33mmo.jpg[/IMG]
I like the stock.
This one looks simple, modified HK 416 which I would name it something like silent battle hunter. [IMG]http://i43.tinypic.com/28rih35.jpg[/IMG]
Here is a pistol: [IMG]http://i640.photobucket.com/albums/uu121/DSH_01/PMG/pistol3dogtag.jpg[/IMG] Without the dogtag: [IMG]http://i640.photobucket.com/albums/uu121/DSH_01/PMG/pistol3.jpg[/IMG] It could actually be used as a joke against the person using it if it said "I was huge".
I made a new gun which you can customize: It's a .50 handgun [B]edit:[/B] with built-in silencer [url=http://uppix.com/][img]http://uppix.com/f-myweapon4ec83a5d000e31b3.jpg[/img][/url] Here's the code to customize it yourself: [CODE]<weapon> <group x="1014.6" y="504.75" rotation="0" scale="1" flip="1,1"> <part id="ISight035" x="-91.6" y="-84.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight026" x="106.35" y="-84.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Barrel026" x="69.55" y="-59.8" rotation="0" scale="0.78" flip="-1,1" colors="666666"/> <part id="Bolt010" x="15.35" y="-65.8" rotation="0" scale="1" flip="1,1" colors="cccccc"/> <part id="UReceiver028" x="10.35" y="-41.8" rotation="0" scale="1" flip="1,-1" colors="666666,666666,e1e1e1"/> <part id="LReceiver003" x="15.35" y="-33.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="TriggerAsm02" x="-100.6" y="-22.8" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/> <part id="RMag012" x="38.35" y="34.2" rotation="0" scale="1.38" flip="1,1" colors="666666"/> <part id="LReceiver004" x="-12.55" y="-16.8" rotation="0" scale="1" flip="-1,1" colors="666666"/> <part id="PGrip004" x="-118.6" y="18.2" rotation="0" scale="1.2" flip="1,1" colors="666666"/> <part id="UReceiver028" x="-28.6" y="-53.8" rotation="0" scale="1" flip="-1,1" colors="666666,666666,e1e1e1"/> <part id="Shape01" x="-153.6" y="-30.8" rotation="0" scale="1.2" flip="1,1" colors="ffffff"/> <part id="LReceiver018B" x="41.35" y="0.15" rotation="0" scale="1.6" flip="1,1" colors="666666,666666"/> <part id="UReceiver009" x="-5.6" y="-71.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="122.35" y="-59.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="132.35" y="-59.8" rotation="0" scale="0.9" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="142.35" y="-59.8" rotation="0" scale="0.8" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="151.35" y="-59.8" rotation="0" scale="0.7" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="159.35" y="-59.8" rotation="0" scale="0.6" flip="1,1" colors="666666"/> </group> </weapon>[/CODE] Here's my Sniper-mod for it. [url=http://uppix.com/][img]http://uppix.com/f-myweapon__1_4ec83c1b000e31bf.jpg[/img][/url]
I made it 9mm and added a grip. [IMG]http://i640.photobucket.com/albums/uu121/DSH_01/PMG/pistol4mod1.jpg[/IMG] Dang it! I lost the code!
I'm a bit rusty... [img]http://img39.imageshack.us/img39/4078/xr13rifleandhmg.png[/img]
I'm guessing the text was done in Paint.Net.
It was tilted in Paint.NET. Text was from MSPaint.
Wouldn't editing in multiple programs make the quality worse?
Poor atempt to make an L85A1 in the new version. [url=http://uppix.com/][img]http://uppix.com/f-myweapon__2_4ec87bf4000e3256.jpg[/img][/url] Did not save the code for it.
[QUOTE=StevenMundy;33351287]Poor atempt to make an L85A1 in the new version. [url=http://uppix.com/][img]http://uppix.com/f-myweapon__2_4ec87bf4000e3256.jpg[/img][/url] Did not save the code for it.[/QUOTE] It's alright, but why didn't you use Spectre scope?
[QUOTE=Terabytez;33352146]It's alright, but why didn't you use Spectre scope?[/QUOTE] Three words: Tired and lazy.
[IMG]http://i.imgur.com/ZeLXp.jpg[/IMG] its a gun it shoots bullets
[QUOTE=the_killer24;33356594] it shoots bullets[/QUOTE] My angel of death has proof about this. [IMG]http://i40.tinypic.com/308wu86.jpg[/IMG]
[QUOTE=bluray;33358215]My angel of death has proof about this. [IMG]http://i40.tinypic.com/308wu86.jpg[/IMG][/QUOTE] I love the irony! That it isn't shells which are coming out of the chamber, but entire bullets. :v:
[QUOTE=DrasarSalman;33358733]I love the irony! That it isn't shells which are coming out of the chamber, but entire bullets. :v:[/QUOTE] I knew, someone would say that X3
Actually, you somewhat messed up, the bullets separate from the shells, so [nothing]. Still funny.
I KNOW I've made a FAMAS before, but this one got some few adjustments. [url=http://uppix.com/][img]http://uppix.com/f-myweapon4ec975a2000e3565.jpg[/img][/url] Also: here is the code for modification: [CODE]<weapon> <part id="FlashHider006" x="1241" y="566.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="DustCover03" x="842" y="560.95" rotation="0" scale="1" flip="1,1" colors="666666,e1e1e1"/> <part id="UReceiver011" x="799" y="557.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <group x="802" y="599.95" rotation="0" scale="1" flip="1,1"> <part id="AStock05A" x="-86.9" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="AStock05B" x="7.6" y="-0.2" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="AStock05C" x="-20.25" y="-25.9" rotation="0" scale="1" flip="1,1" colors="666666"/> </group> <part id="ISight002" x="1019" y="523.95" rotation="0" scale="1.87" flip="1,1" colors="666666,999999,666666"/> <part id="ChargingHandle01" x="1116" y="538.95" rotation="0" scale="1" flip="1,-1" colors="999999"/> <part id="StockBase01" x="882" y="583.95" rotation="0" scale="1" flip="-1,1" colors="666666,666666"/> <part id="LReceiver007" x="802" y="603.95" rotation="0" scale="1" flip="1,1" colors="999999,444444"/> <part id="LReceiver004" x="1033" y="588.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="PGrip007" x="928" y="619.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Handguard004Up" x="1097.65" y="590.55" rotation="0" scale="1.24" flip="1,-1" colors="666666,666666"/> <part id="UReceiver028" x="956" y="558.95" rotation="0" scale="1" flip="1,-1" colors="666666,666666,e1e1e1"/> <group x="1020.25" y="528.05" rotation="0" scale="1" flip="1,1"> <part id="TriggerAsm02" x="-8.25" y="15.8" rotation="0" scale="1" flip="1,-1" colors="666666,666666,666666"/> <part id="Shape01" x="0.75" y="3.85" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="Shape01" x="60.75" y="3.85" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="Shape01" x="28.75" y="-23.1" rotation="3" scale="1.04" flip="1,1" colors="ffffff"/> </group> <part id="Barrel034" x="1041" y="568.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="RMag002" x="842" y="631.95" rotation="0" scale="1.35" flip="1,1" colors="444444"/> </weapon>[/CODE] [B]Edit:[/B] My old FAMAS is at page 63, almost at bottom.
Have anyone tried making a non-bullpup famas?
[QUOTE=DrasarSalman;33361265]Have anyone tried making a non-bullpup famas?[/QUOTE] That sounds like a challenge... But I'll pass it to someone else. [editline]20th November 2011[/editline] Fuck that I wrote: [url=http://uppix.com/][img]http://uppix.com/f-myweapon__1_4ec98237000e356d.jpg[/img][/url] Does it look a little... Carbine-ish, or is that just me? Code, in case of modificating: [CODE]<weapon> <part id="ISight002" x="1019" y="512.95" rotation="0" scale="1.87" flip="1,1" colors="666666,999999,666666"/> <group x="1008" y="557.95" rotation="0" scale="1" flip="1,1"> <part id="UReceiver011" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="DustCover03" x="43" y="3" rotation="0" scale="1" flip="1,1" colors="666666,e1e1e1"/> </group> <part id="UReceiver028" x="989" y="551.95" rotation="0" scale="1" flip="1,-1" colors="666666,666666,e1e1e1"/> <part id="LReceiver018B" x="1052" y="603.95" rotation="0" scale="1.1" flip="1,1" colors="666666,666666"/> <part id="ChargingHandle01" x="1124.05" y="526.85" rotation="0" scale="0.8" flip="1,-1" colors="999999"/> <part id="UReceiver028" x="1049" y="552.95" rotation="0" scale="1" flip="-1,-1" colors="666666,666666,e1e1e1"/> <part id="LReceiver004" x="1033" y="588.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="PGrip007" x="928" y="619.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="RMag002" x="1048" y="635.95" rotation="0" scale="1.35" flip="1,1" colors="444444"/> <part id="RIS004A" x="1116" y="578.45" rotation="0" scale="1" flip="1,-1" colors="666666"/> <part id="RIS004A" x="1132" y="578.45" rotation="0" scale="1" flip="1,-1" colors="666666"/> <group x="1056.25" y="518.05" rotation="0" scale="1" flip="1,1"> <part id="TriggerAsm02" x="-8.25" y="15.8" rotation="0" scale="1" flip="1,-1" colors="666666,666666,666666"/> <part id="Shape01" x="0.75" y="3.85" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="Shape01" x="60.75" y="3.85" rotation="0" scale="1" flip="1,1" colors="ffffff"/> <part id="Shape01" x="28.75" y="-23.1" rotation="3" scale="1.04" flip="1,1" colors="ffffff"/> </group> <part id="FlashHider006" x="1238" y="567.95" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="FStock08" x="819" y="597.95" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/> <part id="Barrel034" x="1038" y="569.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> </weapon>[/CODE]
It is probably the stock fitted with the carrying handle. Have you tried using the G36C carrying handlt instead?
Nightwig made a non-bullpup FAMAS.
[QUOTE=cpt.armadillo;33364366]Nightwig made a non-bullpup FAMAS.[/QUOTE] Well no duh, it's Nightwig.
[QUOTE=StevenMundy;33348099]I made a new gun which you can customize: It's a .50 handgun [B]edit:[/B] with built-in silencer [url=http://uppix.com/][img]http://uppix.com/f-myweapon4ec83a5d000e31b3.jpg[/img][/url] Here's the code to customize it yourself: [CODE]<weapon> <group x="1014.6" y="504.75" rotation="0" scale="1" flip="1,1"> <part id="ISight035" x="-91.6" y="-84.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="ISight026" x="106.35" y="-84.8" rotation="0" scale="1" flip="1,1" colors="666666,666666"/> <part id="Barrel026" x="69.55" y="-59.8" rotation="0" scale="0.78" flip="-1,1" colors="666666"/> <part id="Bolt010" x="15.35" y="-65.8" rotation="0" scale="1" flip="1,1" colors="cccccc"/> <part id="UReceiver028" x="10.35" y="-41.8" rotation="0" scale="1" flip="1,-1" colors="666666,666666,e1e1e1"/> <part id="LReceiver003" x="15.35" y="-33.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="TriggerAsm02" x="-100.6" y="-22.8" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/> <part id="RMag012" x="38.35" y="34.2" rotation="0" scale="1.38" flip="1,1" colors="666666"/> <part id="LReceiver004" x="-12.55" y="-16.8" rotation="0" scale="1" flip="-1,1" colors="666666"/> <part id="PGrip004" x="-118.6" y="18.2" rotation="0" scale="1.2" flip="1,1" colors="666666"/> <part id="UReceiver028" x="-28.6" y="-53.8" rotation="0" scale="1" flip="-1,1" colors="666666,666666,e1e1e1"/> <part id="Shape01" x="-153.6" y="-30.8" rotation="0" scale="1.2" flip="1,1" colors="ffffff"/> <part id="LReceiver018B" x="41.35" y="0.15" rotation="0" scale="1.6" flip="1,1" colors="666666,666666"/> <part id="UReceiver009" x="-5.6" y="-71.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="122.35" y="-59.8" rotation="0" scale="1" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="132.35" y="-59.8" rotation="0" scale="0.9" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="142.35" y="-59.8" rotation="0" scale="0.8" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="151.35" y="-59.8" rotation="0" scale="0.7" flip="1,1" colors="666666"/> <part id="DeltaRing01" x="159.35" y="-59.8" rotation="0" scale="0.6" flip="1,1" colors="666666"/> </group> </weapon>[/CODE] Here's my Sniper-mod for it. [url=http://uppix.com/][img]http://uppix.com/f-myweapon__1_4ec83c1b000e31bf.jpg[/img][/url][/QUOTE] A pistol using a .50 BMG I apologize but that is ridiculous
[QUOTE=Araknid;33366453]A pistol using a .50 BMG I apologize but that is ridiculous[/QUOTE] Of course it's ridiculous! No one said I had to make realistic guns, right?
Sorry, you need to Log In to post a reply to this thread.