Gothic 3 back then when it wasn't patched by fans, now it's p. amazing,
Risen 2, too formulatic
of course Spore, still sits here,
Cubeworld, bought it :(
TF2 nowadays, I don't even know what 50% of the weapons do
and last but not least Batman Origins which is a quick moneygrab
The last boss of Cataclysm.
Genuinely embarrassing that Blizzard would release a fight like that.
Rust, 4/10, horribly bland, but it has potential
Red orchestra 2 was surprisingly shitty for me
Assassins creed 3, wasn't even close to how amazing 2 and BH were, Conner was a shitty character and nothing else. 5/10
Serious Sam 2.
All painkiller games aside from the original were meeeehhh
Farcry 2 was horrible
UT3 and Unreal 2 shit on a legendary series, 4/10
Postal 3 was unsurprisingly the shittiest game ever[U] while still [/U]being somehow very playable. 5/10
A machine for pigs was... ok, but doesn't deserve to be assosiated with Amnesia. 6/10
Mars: war logs was pretty damn bad. Generic forgettable story and characters, bland gameplay, and I didn't like KOTOR either much because of the gameplay but compared to KOTOR it wasn't as good. 4/10
Fez was the worst thing I've played, boring very fast, forgettable everything. Gimmicky pseudo intellectualism. 1/10
Minecraft is the least disappointing at 6.5/10, a lot missing, but lots of potential. AT least there are mods
Battlefield 3 is frustrating because of a lot of reasons, and not because of bf1/2 fanboyism.
Witcher 1, I just started but so far I don't know if I care for it.
I didn't feel it for system shock 2, Morrowind and Oblivion, GTASA either, but this is mostly due to the age of the games.
[QUOTE=Bumbanut;42968547][img]http://upload.wikimedia.org/wikipedia/en/e/eb/I_Am_Alive_Cover_Art.png[/img]
The trailer back in like 2008 or something made it look amazing, but the game itself was linear and repetitive. It got boring after 2 hours of gameplay.[/QUOTE]
that game was insanely bad
Battlefield 3.
Driver San Francisco.
Grand Theft Auto: Online.
PAYDAY 2, though, this partially reedeemed itself for me after the armored truck DLC came out. Finally the game is harder like it was supposed to be in the first place.
Need for Speed: Hot Pursuit 2010 and Most Wanted: 2013 while at it.
[QUOTE=Just2Rusty;42965890]I never really knew anything about spore. Why was it so disappointing?[/QUOTE]
it had [B]a lot[/B] of potential
only it was dumbed down to a game with set stages
I enjoyed it for what it was but I can agree it could of been something 100x better
Fallout 3
Borderlands
Resident evil 5
Modern warfare 2/3
das about it
Age Of Empires III
I was so hyped for a new Alien vs predator game and what did i got this pice of shit right here.
[IMG]http://upload.wikimedia.org/wikipedia/en/3/30/Aliens_vs_Predator_cover.jpg[/IMG]
Battlefield 4. There's a difference between a few bugs here and there, and certain bugs which render the game unplayable / hard to look at
[QUOTE=proch;42969976]
Yes. I actually believe that [B]sooner or later more people will think it, too.[/B][/QUOTE]lol not at all.
[QUOTE=cr2142;42971249]it had [B]a lot[/B] of potential
only it was dumbed down to a game with set stages
I enjoyed it for what it was but I can agree it could of been something 100x better[/QUOTE]
worst ever thing is when games with immense potential are shit on by either dumbing down or idiocy. that, or it's unmoddable / super short and they don't make any more of it
Every single racing game with the world's most shitty car physics. Cars don't go on rails, some can actually spin out if you're not careful in turns and when you take off in real life.
Far Cry Predator- Far Cry 1 was and still is one of my favorite games ever made. So when I heard they were releasing a kinda remake of it I was really interested and curious to see what they'd do with it.
Well. It put me off enough that I haven't bothered playing a single Far Cry game since.
Every single Halo game since 1. Picked up Reach and 4 on [i]hilariously[/i] low prices just to see what they've done. Reach was alright but I can safely say now I didn't miss anything.
Supreme Commander 2- It went wrong in so many places it hurts. I love its better optimized engine but that's not excuse as to why the story had to suck so badly.
Homefront. I wanted more guerrilla missions against the KPA, and the game ends in a HUGE cliffhanger. They wasted a lot of potential there
Also, everything in Crysis after the alien ship. I expected a huge fight between the KPA, the marines and the aliens for the control of the island, make me feel like I was trying to survive against impossible odds. But no, I lose whatever freedom I had until this point, and the game turns into another US marines vs alien invaders.
Also...
[QUOTE=ProffesorAssHat;42964691][img]http://upload.wikimedia.org/wikipedia/en/thumb/d/d1/Sonic_the_Hedgehog_Next-Gen_Box_Art.JPG/256px-Sonic_the_Hedgehog_Next-Gen_Box_Art.JPG[/img][/QUOTE]
Is it bad that I kinda liked this one?
In no particular order :
[B]Half Life: Episode One[/B]. I think we can all agree that this one, compared to the original and Episode Two, felt too short and too clumsy.
[B]Spore[/B]. The wasted potential is still genuinely making me sad. This is the game that got me hyped for so long, the game I got brand new hardware to play, and really one of the most disappointing games I ever got to play on day one.
[B]Team Fortress 2[/B]. The game started out really good : I played the game since the beta back when it was bundled with preorders of The Orange Box, and it was amazing (that account has been banned since the first scout update more or less, when my brother decided it would be hilarious to use CS:S hacks on a fucking VAC protected server). The game, for me at least, pretty much started to die out when they released the crafting system, dropped the achievement-related item unlocks and the game was definitely buried with the Mann.Co Store.
[B]Crysis 2[/B]. The first one was a blast, it was a sight to see and it was actually really fun (up until you reached the aliens at least). The second one, however, was a fucking mess and wasn't fun from the first to last second of the game.
[B]Assassin's Creed 3[/B]. How does one even fuck up a game like that so bad despite it being the fifth game in the franchise is beyond me. Revelation was bad and a clusterfuck, but it was at least functional to a good extent. AC3 wasn't even functional, it was broken, boring, bland as fuck and generally shitty.
[B]Diablo 3[/B]. I have never been a big fan of Blizzard. As a matter of fact, I never even owned a game from Blizzard before Diablo 3 : I tried out Diablo 2, played a bit of Warcraft 3 and even got my hands on Starcraft 1, but these were always copies people had lent me so I could try the game. Diablo 3 was my first purchase from the oh-so-acclaimed developers and it disappointed me a whole lot. It's fun the first time, but when the game gets completely unbalanced in later difficulty levels, to the point you have to rely on the shitty, tacked on and annoying Auction House, I just gave up entirely. I went as far as I could without the Auction House, and gave up when the game started being impossible.
[B]Tomb Raider: Angel of Darkness[/B]. No one even mentions this game. No one even remembers this game exists. It's pretty fucking terrible.
[B]Call of Duty: Modern Warfare 2[/B]. Hit the last nail in the coffin for IW-originated call of duty games for me. The SP was hilariously short/unimpressive and the MP was a clusterfuck because of all the senseless additions that were just turning the whole thing into a giant mess. Black Ops proved to be funnier, but from that point on I realized I just couldn't afford spending 70€ a year into a single series.
[B]Skyrim[/B]. While TF2 got shittier this time this one actually got better. When I first picked up the TES series, Oblivion and Morrowind were already covered in amazing mods and Bethesda had done their best to fix the vanilla experience. But when I first picked up Skyrim, a day before its official release (and since the game went through steam, I was stuck with the box for a day and installed it at midnight, I think it's safe to say I was one of the first people in France to launch the game on PC), and actually got to play it full vanilla, unpatched and unchanged, it was really a harsh return to reality : Bethesda aren't that good at beta-testing. The game was broken on many points, glitched out beyond belief (to this day I still haven't completed the dark brotherhood questline because upon triggering it via the starting quest, the rest never triggers, the courier never shows up and I never get the letter from the brotherhood, and I never really bothered trying it out on a fixed version), and beyond that it felt generic and unappealing, especially on the gameplay side which was massively dumbed down with a lack of classes/stats that made the game too repetitive. Thankfully mods have fixed pretty much every issue I have with the game so that's neat.
[QUOTE=strvare;42971302]I was so hyped for a new Alien vs predator game and what did i got this pice of shit right here.
[IMG]http://upload.wikimedia.org/wikipedia/en/3/30/Aliens_vs_Predator_cover.jpg[/IMG][/QUOTE]
Aliens vs Predator is a seriously badass concept that would translate well into a modern game. It's a shame that nothing spectacular has been done with it.
When people think of multiplayer, they usually go straight to the fast paced action of ranked shooters. I think a slow paced competitive multiplayer mode should be explored and Aliens vs Predator would be the perfect environment to do that in.
Empire Earth III, Battlefield: Bad Company 2, Commandos 3: Destination Berlin, Left 4 Dead 1 (It was really fun when it came out at first, but L4D2 being released one year later with way more content and all made it get old and ignored really fast).
[QUOTE=J!NX;42971141]Rust, 4/10, horribly bland, but it has potential
Red orchestra 2 was surprisingly shitty for me
Assassins creed 3, wasn't even close to how amazing 2 and BH were, Conner was a shitty character and nothing else. 5/10
Serious Sam 2.
All painkiller games aside from the original were meeeehhh
Farcry 2 was horrible
UT3 and Unreal 2 shit on a legendary series, 4/10
Postal 3 was unsurprisingly the shittiest game ever[U] while still [/U]being somehow very playable. 5/10
A machine for pigs was... ok, but doesn't deserve to be assosiated with Amnesia. 6/10
Mars: war logs was pretty damn bad. Generic forgettable story and characters, bland gameplay, and I didn't like KOTOR either much because of the gameplay but compared to KOTOR it wasn't as good. 4/10
Fez was the worst thing I've played, boring very fast, forgettable everything. Gimmicky pseudo intellectualism. 1/10
Minecraft is the least disappointing at 6.5/10, a lot missing, but lots of potential. AT least there are mods
Battlefield 3 is frustrating because of a lot of reasons, and not because of bf1/2 fanboyism.
Witcher 1, I just started but so far I don't know if I care for it.
I didn't feel it for system shock 2, Morrowind and Oblivion, GTASA either, but this is mostly due to the age of the games.[/QUOTE]
Witcher 1 really pays off when you keep on playing and get over it's clunkyness.
Planetary annihilation.
it's missing some of the most basic RTS features.
like for example if you tell a unit to go from A to B and there is a rock in between those places, the AI wont go around it, the units will just walk into the rock forever.
and there is no on-screen indicator for unit groups, you have to memorize what each unit group is and as far as i can tell YOU CANT ADD MORE UNITS TO AN ALREADY MADE UNIT GROUP.
i understand that this game is in beta but come on, these are core gameplay mechanics that should have been introduced in alpha or pre-alpha
[QUOTE=Larry_G;42971284]Age Of Empires III[/QUOTE]
I don't get this. It was a really good game, stayed true to the series mechanics while introducing new gameplay. Apart from the bad story I liked it a lot.
[QUOTE=Ganerumo;42971672]
[B]Skyrim[/B]. While TF2 got shittier this time this one actually got better. When I first picked up the TES series, Oblivion and Morrowind were already covered in amazing mods and Bethesda had done their best to fix the vanilla experience. But when I first picked up Skyrim, a day before its official release (and since the game went through steam, I was stuck with the box for a day and installed it at midnight, I think it's safe to say I was one of the first people in France to launch the game on PC), and actually got to play it full vanilla, unpatched and unchanged, it was really a harsh return to reality : Bethesda aren't that good at beta-testing. The game was broken on many points, glitched out beyond belief (to this day I still haven't completed the dark brotherhood questline because upon triggering it via the starting quest, the rest never triggers, the courier never shows up and I never get the letter from the brotherhood, and I never really bothered trying it out on a fixed version), and beyond that it felt generic and unappealing, especially on the gameplay side which was massively dumbed down with a lack of classes/stats that made the game too repetitive. Thankfully mods have fixed pretty much every issue I have with the game so that's neat.[/QUOTE]
I love skyrim but holy shit does it take so many mods to actually get enjoyable, I mean
[url]http://www.tesgeneral.com/[/url]
take this as an example, there's a whole site with detailed guides on what mods you should use to make the game less shit, not a pastebin or anything, a whole site needed just to rescue that wreck of a game. It's like they expect the fanbase to just deal with it and fix it themselves.
[QUOTE=T553412;42971648]
Is it bad that I kinda liked this one?[/QUOTE]
No, there is no reason why you should like this game
But its your opinion so I cant change it, but I recommend watching the greatest review of 06 ever.
[media]http://www.youtube.com/watch?v=dCwwxCL4iyw[/media]
Max Payne 3.
A sequel in name only because Dan Houser really wanted to make 'Man on Fire'. None of the old characters return and the story so far is only vaguely aluded to as if it's embarassed to be part of the series. Max himself lacks all his previous likeable traits (like his sardonic attitude) and his 'noir' narration is missing its wit and poeticness. In fact, Max's involvement in the plot of this game is its biggest plot hole.
The shooting is still fun, and I still replay it just to enjoy the engine. When I do replay it though, I find myself stuck at the level selection screen trying to decide which level has the least amount of intrusive cutscenes so the fun doesn't grind to a screeching halt every 3 minutes.
I know alot of people really liked this game, but it really killed me to see what is probably my favourite series get treated so badly by people who just didn't seem to give a shit.
Command and Conquer 4 - A unit cap, bases cannot be built, laughably bad singleplayer mode, and Rock Paper Scissors-esque gameplay. I really wish I didn't buy this.
Spore - While it isn't a bad game, it could have been a lot better.
Crackdown 2 - It's okay, but it doesn't really have a reason to exist and the developers could have done a lot more than just beat up Pacific City, add mutant zombie type things that come out at night, and merge the 3 warring gangs into one.
[QUOTE=Sergeant Stacker;42972478]Command and Conquer 4 - A unit cap, bases cannot be built, laughably bad singleplayer mode, and Rock Paper Scissors-esque gameplay. I really wish I didn't buy this.
Spore - While it isn't a bad game, it could have been a lot better.
Crackdown 2 - It's okay, but it doesn't really have a reason to exist and the developers could have done a lot more than just beat up Pacific City, add mutant zombie type things that come out at night, and merge the 3 warring gangs into one.[/QUOTE]
C&C4 was going to be bad ever since C&C fucked over all the tech and lore from Tiberian Sun.
Homefront - Really interesting concept, and I personally liked the aesthetics of it, but the experience was marred by a singleplayer that feels like it was literally created based on a list of "everything that is wrong with modern shooters", and a lack of life in the multiplayer.
Brink - Again: this one was a pretty cool idea, and it actually did a better job of accomplishing its ideas than Homefront, but it still didn't take some of the ideas far enough, had poor map design, and was broken on release (although that last part has been fixed, it still resulted in a nonexistent multiplayer community).
[QUOTE=asteroidrules;42972611]Homefront - Really interesting concept, and I personally liked the aesthetics of it, but the experience was marred by a singleplayer that looks like it was literally created based on a list of "everything that is wrong with modern shooters", and a lack of life in the multiplayer.
Brink - Again: this one was a pretty cool idea, and it actually did a better job of accomplishing its ideas than Homefront, but it still didn't take some of the ideas far enough, had poor map design, and was broken on release (although that last part has been fixed, it still resulted in a nonexistent multiplayer community).[/QUOTE]
Homefront had enemies based entirely on script. I could fire my rifle all day and they wouldn't do anything unless you were SUPPOSED to fight them.
[QUOTE=Janus Vesta;42969756]The inventory in Assassin's Creed 4. Everything else in the game is great, Edward is a cool guy, the story isn't all over the place like 3, the sailing is amazing, but the inventory annoys the shit out of me. First they removed ALL my favourite weapons, no more dagger, tomahawk, or throwing knives. Yeah you can pick up [b]one[/b] throwing knife every once in a while but I want to carry 20 knives like I used to. Also, I'm 45 hours into the fucking game and I still don't have the rope darts yet. They may as well not even be in the fucking game.
Other than that its fantastic, but the inventory is really disappointing for me.[/QUOTE]
Thats literally my only problem in the game right now
I feel like they just got rid of half of the weapons and armour ideas and shoe-horned it into the crafting.
I miss using a knife or another weapon, and idk i just dont like dual wielding swords but thats a personal gripe i guess.
Oh that and hunting is really not worth it, i do like how you can just buy the materials to craft upgrades though
Empire Earth III.
The first and the second ones were amazing, but then they changed the game mechanic completely and made it utter unplayable shit.
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