What Practical Skills Have You Learned From Video Games?
85 replies, posted
As a modded/tinkerer, picking apart games has taught me a great deal about game development.
I learned how to 3D model because I didn't want to use HL2's stock assets.
I learned to make Python import scripts in blender because the scripts I needed didn't exist.
I learned how to make new levels in Halo, Duke3D, and Unreal because those games are special to me, and I want to make my own stories in their respective universes.
[QUOTE=zombini;51686809]They were used because it's difficult to fake them in massive quantities unless you had access to a bottlecap press. This is talked about in FoNV in a Crimson Caravan mission. Both Caesar's Legion and the New California Republic have their own currency at that point though, just people trust bottlecaps more for some reason.
The Metro 2033 currency system makes sense because A. it's a practical item that could save your life in a pinch, and B. technology to make new ammo of that quality was inaccessible.[/QUOTE]
but guys eventually there will be no more bullets left. I thought it was a pretty bad currency to be honest. On the other hand, I guess the people in Metro 2033 weren't exactly planning on living for a long time.
What I learnt is that video games can be art, like any other form of media. There is a lot of things that construct the final product when it comes to games. And then when you experience playing one particular game it's easy to forget or miss subtle details. Details in the gameplay, graphics, narrative or even the sound. It's easy to enjoy games as what they are really. Which are games. But there's usually a lot more little things that can make you appreciate games more. I don't know... to me it's always been interesting. And I guess I've just looked at most things from an analytical point of view because of games, so there's that too.
[QUOTE=shotgun334;51682213]how to be a lot quicker at mental math[/QUOTE]
This is probably the biggest one.
You won't learn advanced maths from most games, but you'll certainly end up doing math quickly in your head. Especially if the game involves frequent transactions like RPGs or RTSs
[editline]18th January 2017[/editline]
Reading too. Games have words, lots of them. And weird ones.
Many FPS games taught me how to operate gun.
Unfortunately,my chance of using the real gun is very slim (borderline nonexistent) since everyone believe gun is tool of satan
[QUOTE=Zufeng;51688556]Many FPS games taught me how to operate gun.
Unfortunately,my chance of using the real gun is very slim (borderline nonexistent) since everyone believe gun is tool of satan[/QUOTE]
No game in the fucking universe, not even Receiver, will ever show you how to operate a gun properly. Besides that knowing the bells and whistles of a gun is the least difficult part, the difficult part is understanding the tactical applications of a gun. You could have a fucking AA-12 for all I care if you don't know how to clear a house properly a burglar with a crowbar could beat your ass.
[editline]18th January 2017[/editline]
[QUOTE=AutismoPiggo;51683495]Call of Duty taught me you don't have to be an actual soldier to get PTSD
:^)[/QUOTE]
Did your mother drink a lot when you were in the womb? This is the most disrespectful shit towards servicemen I have ever heard.
The Creatures series taught me about procedural memory and how to train animals and wrangle mildly retarded people.
[editline]18th January 2017[/editline]
The Jak and Daxter series of games also taught me a bit about decoding writing systems by comparing the way something is spelt in latin with whatever sentence it is I know means what in another writing system. I used to have a whole notebook of decoded precursor symbols from Jak and Daxter and found a load of easter eggs that way.
mgs3 taught me the basics of cqc
[QUOTE=gk99;51677644]My typing speed wouldn't even be half of what it is if I hadn't played CS:S without a mic when I was like 10[/QUOTE]
I learned to type on a UT mod where you could still free look with the mouse while typing so I learned to type one handed. I always had the feeling people suspect I learned how to type while masturbating.
Mirror Edge and Vector inspires me to learn parkour.
Though i can't since school bombard me with a lot of task
I learned to let teammates through doorways first in TF2 in case there's a sniper or a stickytrap
made me a gentleman irl
touhou taught me how to properly dodge people in shopping centres
I just see people in shopping centres as bullets now.
[QUOTE=Zufeng;51688948]Mirror Edge and Vector inspires me to learn parkour.
Though i can't since school bombard me with a lot of task[/QUOTE]
If you have time to post on Facepunch you have time to practice parkour. Just do parkour instead of posting and you're set.
tf2 taut me that if you combine a sandwich and boxing gloves, you get a pile of metal scraps
I actually self taught myself how to read from games.
Half-Life: Source taught me that if you hit someone and they run into a locked door it opens it automatically.
Worms series taught me to predict and read my weapon trajectory.
[QUOTE=Zufeng;51698415]Worms series taught me to predict and read my weapon trajectory.[/QUOTE]
so is your weapon of choice a banana or a sheep...?
Thanks to our inefficient education system, I learned English with video games such as Baldur's Gate.
Also I learned to never trust anyone with anything thanks to Dayz
[QUOTE=Drury;51698455]so is your weapon of choice a banana or a sheep...?[/QUOTE]
I'll choose banana
I really learned to read from playing pokemon
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