I didn't really like Mirror's Edge and not that excited for Mirror's Edge 2. It's a good idea, but I didn't actually like the game. Nothing wrong with it, I just don't like it.
I like the E.T game....
Nintendo dropping out of the hardware market wouldn't necessarily be a bad thing, especially if you consider the that they're nowhere near as cruel about fan projects as Sega are. Hell, i'd pay money for a fan-made Ocarina of Time remake with Steam Workshop support.
[QUOTE=flashn00b;41724278] Hell, I'd pay money for a fan-made Majora's Mask remake with Steam Workshop support.[/QUOTE]
Me too.
I think Gears of War is a pretty good franchise except for the third installement and Judgement.
Gears of War 1 and 2 were quite amazing.
I didn't like Mirror's Edge, meh gameplay and story.
I hated GTA SA, Loved Vice City.
I think Skyrim is the best TES game to date.
I believe Nintendo would be better of going the way of Sega and just publish games such as Mario, Zelda, Metroid etc. for up to date hardware(PS4, Xbone, PC)
I enjoyed Fallout 3 more then NV.
I hate it when everyone compares all voxelbased games to Minecraft.
I love Half-Life 2 but I have the feeling the next game won't go on par with Bioshock Infinite when it comes to gameplay and story.
literally everything nintendo releases is fucking garbage and Zelda is the most overhyped repetitive tripe in the entire nintendo franchise
ocarina of time was a mediocre game at best
majora's mask was "okay" at best
and sonic stopped being good the second they took it into the 3d world
[QUOTE=Bad Joe;41711440]doom 3 was a wonderful game
it had awesome atmosphere, aesthetics, lighting, and sound design in general; the interactive computers were amazing and there was a huge amount of detail in the game, and i don't think it is possible to make a better reimagining of what happened in the original dooms[/QUOTE]
I think it is more unpopular or uncommon to say opposite.
Which is what I am going to do.
I agree the games core mechanics were pretty sound, but I feel like the actual game part of the game is not. Enemies take way to many bullets to bring down and are too infrequent, but it is okay since it wasn't really trying to be much like the original DOOM. It is a horror game, after all. That said, it fucking failed at horror. By about an hour in I was fucking bored with the game. The jump scares were so predictable and common and they stopped being surprising after the 3rd door with an Imp behind it. More over, some enemies, like the Cherubs or the fucking spider things, were just downright annoying to fight. Even the standard zombie ate up rounds like 5 cent burritos.
Also, I might be a little late to the party, but I actually liked Fallout 3's raider-filled setting. There was a sense of danger and dread that most games fail to achieve. It wasn't Fallout by any means, but the lack of civilization actually made the game very bleak and even scary. Nothing compares to first entering Springvale Elementary and seeing the bodies hanging from chains and the skeletons of children locked in cages and left to starve. Shit was brutal.
[QUOTE=ejonkou;41728372]I didn't like Mirror's Edge, meh gameplay and story.
I hated GTA SA, Loved Vice City.
I think Skyrim is the best TES game to date.
I believe Nintendo would be better of going the way of Sega and just publish games such as Mario, Zelda, Metroid etc. for up to date hardware(PS4, Xbone, PC)
I enjoyed Fallout 3 more then NV.
I hate it when everyone compares all voxelbased games to Minecraft.[/QUOTE]
Agree with everything there except skyrim being the best TES game.
The Half-Life games are okay but in some regards they just feel wrong. The protagonist is a theoretical physicist who as far as we know has had no previous military training yet in both Half-Life and Half-Life 2 he is able to easily defeat special forces (HECU and Black Ops in HL1 and the Overwatch Elite in HL2). Also things like the SMG in HL2 being able to launch grenades despite no visible grenade launcher attached (and how could you fit a grenade launcher on an SMG as tiny as the MP7 anyways), and how the AR2 automatically reloads for Freeman yet when other characters reload it they do it manually. Oh yeah, also the shotgun in HL2 which can fire two shots at once when there is only one barrel to fire out of.
[QUOTE=doomevil;41711419]i thought bear grylls: the game was enjoyable, replayable, and satisfying.[/QUOTE]
uncommon opinions please
[QUOTE=doomevil;41729018]I love Half-Life 2 but I have the feeling the next game won't go on par with Bioshock Infinite when it comes to gameplay and story.[/QUOTE]
Its pretty obvious that the next Half Life won't live up to its hype, assuming if Valve are even working on it
[QUOTE=Ermac20;41729934]Its pretty obvious that the next Half Life won't live up to its hype, assuming if Valve are even working on it[/QUOTE]
Sad, also i thought the mass effect 3 ending(s) was a perfect way to end the trilogy
Sonic is overrated
sonic free riders was an underrated game and should be given a chance
[QUOTE=Ermac20;41729934]Its pretty obvious that the next Half Life won't live up to its hype, assuming if Valve are even working on it[/QUOTE]
Don't think it will be less good than B:I though.
[QUOTE=doomevil;41729018]I love Half-Life 2 but I have the feeling the next game won't go on par with Bioshock Infinite when it comes to gameplay and story.[/QUOTE]
I love how people are rating this funny.
When it comes to gameplay you're 100% right. If Half Life 3 ever comes out, the gunplay's gonna be the same as it was in 2, ep1, and ep2. And say what you will about B:I's combat, but its miles ahead of Half Life 2's. HL2's combat is boring as hell, its serviceable at best. The only fun part of it was the gravity gun which was honestly mostly gimmick.
[QUOTE=Skyward;41732854]I love how people are rating this funny.
When it comes to gameplay you're 100% right. If Half Life 3 ever comes out, the gunplay's gonna be the same as it was in 2, ep1, and ep2. And say what you will about B:I's combat, but its miles ahead of Half Life 2's. HL2's combat is boring as hell, its serviceable at best. The only fun part of it was the gravity gun which was honestly mostly gimmick.[/QUOTE]
What.
If anything, B:I's gameplay is closer to Half-Life's than to the two previous Bioshock.
[QUOTE=Skyward;41732854]I love how people are rating this funny.
When it comes to gameplay you're 100% right. If Half Life 3 ever comes out, the gunplay's gonna be the same as it was in 2, ep1, and ep2. And say what you will about B:I's combat, but its miles ahead of Half Life 2's. HL2's combat is boring as hell, its serviceable at best. The only fun part of it was the gravity gun which was honestly mostly gimmick.[/QUOTE]
Gonna have to [I]completely[/I] disagree with you here, if only because the two styles of play are nigh incomparable. B:I is a "modern" shooter where aim and "skill" are the main focus. HL2 is a classic setup more akin to the likes of DOOM. It's all about maintaining your ammo supply and which guns you use when and where moreso than how you use them, and to me, that's a much more fulfilling experience.
GTA 4 is overrated.
GTA 3 is probably the best out of the GTA series.
I actually quite liked Black Ops 2.
I couldn't quite get into the Half Life series although I can understand why people like the games.
Valve gets too much praise for what games they actually make nowadays.
[QUOTE=Skyward;41732854]I love how people are rating this funny.
When it comes to gameplay you're 100% right. If Half Life 3 ever comes out, the gunplay's gonna be the same as it was in 2, ep1, and ep2. And say what you will about B:I's combat, but its miles ahead of Half Life 2's. HL2's combat is boring as hell, its serviceable at best. The only fun part of it was the gravity gun which was honestly mostly gimmick.[/QUOTE]
Errr... I've found the complete opposite, B:I's gunplay was below par with the use of only 2 weapons really minimizing your opportunities for interesting mechanics *cough* gravity gun *cough*. The hook thing in B:I was more gimmicky with little to no real opportunities to use it in gunplay. The enemies in B:I were dull in comparison to Half Life 2's.
I get the feeling you've never played either and just watched youtube videos...
man, the dead space 2 developers really went far with their variety of enemies. when I picked up that game I didn't expect to fight necromorph children, and especially not freaking toddlers which explodes
I think that Arcanum: Of Steamwork and Magick Obscura is highly overrated, the combat system just destroys the whole game for me. It's so clunky and a fucking mess.
[QUOTE=Rossy167;41733363] The hook thing in B:I was more gimmicky with little to no real opportunities to use it in gunplay. [/QUOTE]
Maybe you played it as a safe cover-based shooter but when I got to use the skyhook I used it extensively for hookline to ground kills. My character build was focused on melee as well.
Bioshock Infinite actually had pretty good gunplay and combat, it's just a shame that so many people played it like Call of Duty.
I can't fucking stand vanilla STALKER SOC gunplay.
[QUOTE=Rossy167;41733363]
I get the feeling you've never played either and just watched youtube videos...[/QUOTE]
What a stupid leap in logic.
I've played them both and loved them both. I liked Bioshock Infinite's combat more.
Both games have sub-par gameplay, yet for some reason people tend to shit in Bioshock for being having poor gameplay, while they suck off Half Life acting like its an all around perfect experience- which it isn't. They both suffer the same problems, great setting and story, boring and unimpressive combat.
Dead Space should have stuck to exploding babies instead of mini glowing raptors. Why would people complain about shooting zombie babies/children when you shoot zombie men and women too? Especially when seeing someone turn necromorph right in front of your face.
Mass Effect 3 was not the travesty everyone seems to think.
I prefer extra reserve ammo to extra ammo in my magazine
Unless it's like, 15 rounds -> 25 rounds or something
but usually 60 or 70 round magazines in a gun unless it's an LMG make me feel a little odd
Sorry, you need to Log In to post a reply to this thread.