• Getting and setting a players bounding box
    2 replies, posted
Im trying to take a players like current models bounding box (so like if theyre crouching or not) and apply it to an entity that might be in a diffrent spot then the player. So I how would I find like, where the min and max corners should be
Entity/GetCollisionBounds
ofc course i didnt say what i wanted to do with it but sure i already did it myself anyways i think
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