Give ply for T..
Give ply for Think
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Good Evening. How can I give ply for Think hook? Like that: function ENT:Think(ply) if ply:GetEyeTrace().Entity == self then print("You are watching!") end end
What do you mean? "Give ply to think hook"? You mean how to get ply? ply = LocalPlayer() If you mean anything else then idk what you mean
attempt to call global 'LocalPlayer' (a nil value)
no you cant get any local player information on the server..the server is no player. if you really need certain play information for the server you have to network it
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