• GMod - What are you working on? May 2015 (#45)
    560 replies, posted
Got the drawing working, just need to make a mouse click callback system and make it so that the cards are drawn in the middle of the table when selected. Then I'll move on to the game logic. [t]http://images.akamai.steamusercontent.com/ugc/720917455747728495/9265B45B65ABB9E88B8397586744E617190ED50E/[/t] *cough**cough*fps killer*cough**cough* If you ever want to have a look heres how it works: [url]https://github.com/Starfox64/cards-against-humanity/blob/master/lua/cah/cl_cah.lua[/url]
[QUOTE=wauterboi;47649752]Someone really needs to work on a better voice codec for Garry's Mod.[/QUOTE] The problem doesn't seem to be the codec, but rather the sample rate. Valve limited it to 11025hz, probably because of the size even though each voice chat package is limited to 4kb. Currently each voice chat package is ~0.1-0.5kb on average ( didn't see anything above that by default yet ). 32000hz would be a good compromise, and changing it would be amazingly easy for valve. Also, about changing the codec, that's pretty easy. The new codec's dll would just have to be changed a little bit to work together with valve's interface stuff and have a function for Initiating, Releasing, Compressing, Decompressing & Resetting the state between Compress and Decompress calls.
[QUOTE=Leystryku;47648724]I added a feature to my dll which makes it read a music file, encode it, and stream it to the server ( voice chat ), pretty much like the voice_inputfromfile convar used to. Also, I've added clientside voice hooks, even though all I did with them was mimicing other players voice. Unlike stuff like Virtual Audio Cable, this doesn't interfere with drivers at all.[/QUOTE] I honestly don't see the use for this. Virtual Audio Cable is easy for me to set up, but I guess if someone didn't want to set up Virtual Audio Cable, they could use this, but it seems useless to me, mainly because it only supports GMod and not other programs.
[QUOTE=LUModder;47650853]I honestly don't see the use for this. Virtual Audio Cable is easy for me to set up, but I guess if someone didn't want to set up Virtual Audio Cable, they could use this, but it seems useless to me, mainly because it only supports GMod and not other programs.[/QUOTE] It supports every source engine based game and I could even change it to support the steam client. Also, I've had problems with the virtual audio cable driver before ( blue screens ), so I prefer this ( not to mention it's literally a driver and costs $). I'm still debating whether to release this or not :v:
[QUOTE=Leystryku;47650867] I'm still debating whether to release this or not :v:[/QUOTE] Yesssss
[QUOTE=Leystryku;47648724]I added a feature to my dll which makes it read a music file, encode it, and stream it to the server ( voice chat ), pretty much like the voice_inputfromfile convar used to. Also, I've added clientside voice hooks, even though all I did with them was mimicing other players voice. Unlike stuff like Virtual Audio Cable, this doesn't interfere with drivers at all. [I]watch in 1080p60 pls[/I] [video=youtube;K2M4Y1ln1Rg]http://www.youtube.com/watch?v=K2M4Y1ln1Rg[/video][/QUOTE] Sorry for shitpost but what is the name of that song, its amazing How do I embed youtube videos?
[QUOTE=0V3RR1D3;47651515]Sorry for shitpost but what is the name of that song, its amazing[/QUOTE] Unravel - TK from Ling Tosite Sigure
Sorry for the terrible quality and ugly vgui(im terrible at this stuff) but I have been working on a notification system, From the notification menu you will be able to accept/decline invites. Report things etc [video=youtube_share;Qqew5TLyINw]http://www.youtube.com/watch?v=Qqew5TLyINw[/video] Fuck embedding videos, I have tried multiple times :(
[QUOTE=0V3RR1D3;47651729]Sorry for the terrible quality and ugly vgui(im terrible at this stuff) but I have been working on a notification system, From the notification menu you will be able to accept/decline invites. Report things etc [video]https://youtu.be/Qqew5TLyINw[/video] Fuck embedding videos, I have tried multiple times :([/QUOTE] Remove the s from https
[ v ideo=youtube_share;Qqew5TLyINw]http://www.youtube.com/watch?v=Qqew5TLyINw[/video]
-snip-
[QUOTE=_FR_Starfox64;47651756]Remove the s from https[/QUOTE] I guess, Facepunch should start to remove the s from https on Youtupe URLs automatically.
[QUOTE=Grocel;47651910]I guess, Facepunch should start to remove the s from https on Youtupe URLs automatically.[/QUOTE] The popularity that FP maintains is amazing considering the actual maintenance being done on it.
I fondled with some stuff and I made my NPC's dialogue boxes nicer, this is my 2nd time doing anything UI related. I started at [IMG]http://i.imgur.com/s191Sse.jpg[/IMG] to [IMG]http://i.imgur.com/g0CQbYa.jpg[/IMG] Looks a little plain but it's simple. Don't mind the HUD, I'm getting to that next. Suggestions are welcome c: EDIT: Here is a pic of the HUD-Redesign. The box in the middle should only slide in when F4 is pressed. As for lockdowns & warrants they slide in from the IntoxicatedGamers Box if F4 isn't open. That's the plan for now. [IMG]http://i.imgur.com/MxNLlIh.jpg[/IMG]
[QUOTE=SirWolfie;47652005]ui stuff[/QUOTE] I kinda prefer the first one? :S
[QUOTE=SirWolfie;47652005]I fondled with some stuff[/QUOTE] oh my. The second one is definitely nicer, though. Good job!
[QUOTE=Z0mb1n3;47653155]oh my. The second one is definitely nicer, though. Good job![/QUOTE] Thank you, I appreciate the input. I am trying my best to learn :D
[vid]http://www.aritzcracker.ca/uploads/aritz/pirate2.webm[/vid] It's... it's beautiful.
Been making a skill tree type of thing, not really sure where I'm going with it. I've never really messed with GUI stuff before. [t]http://i.imgur.com/qQUqFCi.png[/t] I'm also horrible at design!
[QUOTE=Mrkrabz;47654920]Been making a skill tree type of thing, not really sure where I'm going with it. I've never really messed with GUI stuff before. [t]http://i.imgur.com/qQUqFCi.png[/t] I'm also horrible at design![/QUOTE] What does "Ass" and "Ass2" do?
[QUOTE=glarkon;47654963]What does "Ass" and "Ass2" do?[/QUOTE] Hah, nothing. Was just filling the table up as it expands depending on how many skills there are.
The UI is bad but for some reason i love moving these tiles XD. Its an early stage for a drag and drop inventory im writting [video=youtube_share;sd2Ci-qb0-Q]http://www.youtube.com/watch?v=sd2Ci-qb0-Q[/video]
[QUOTE=Mrkrabz;47654920]I'm also horrible at design![/QUOTE] Funny, I kinda like the design. It's simple, but I think it looks nice. [editline]4th May 2015[/editline] [QUOTE=0V3RR1D3;47655234]The UI is bad[/QUOTE] I like it though.
[QUOTE=WalkingZombie;47655333]I like it though.[/QUOTE] Thanks :D
[QUOTE=glarkon;47654963]What does "Ass" and "Ass2" do?[/QUOTE] left & right ass cheek respectively
[vid]http://ph129.net/i/ILgZxK.mp4[/vid] Fun. And yes, that is a picture of me. [img]http://ph129.net/i/bYpQM8.png[/img] [img]http://ph129.net/i/ywM6vR.png[/img] Things to look for: Movie References; Illuminati; Bill Clinton; Barack Obama; A special word; My face; Penis; Gabe; Cup Sizes; More Illuminati; Humour. Gotta find them all chaps!
[IMG]http://i.imgur.com/Vs3OeXU.png[/IMG] Credits where due, god, tables make everything so easy. Time to make a start on the drug system :<
[QUOTE=AIX-Who;47658470][IMG]http://i.imgur.com/Vs3OeXU.png[/IMG] Credits where due, god, tables make everything so easy. Time to make a start on the drug system :<[/QUOTE] Wow, you're the first one who has credited me in a long time for Basewars.
[QUOTE=Llamalord;47658526]Wow, you're the first one who has credited me in a long time for Basewars.[/QUOTE] Mainly as everyone else picks up the gamemode, runs it and then try adding a bunch of VIP crap to make a tonne of money. It's only fair for me to credit people, this way i can't have people complaining when it comes to the gamemode's release etc. The idea behind the gamemode is excellent, i have played on various servers for around 2 and a half years and still find it fun to play, so you must have done a good job of it. Sadly the code is way too messy and it is likely better for a recode of the gamemode, however i am keeping almost all of the core gameplay aspects the same.
[QUOTE=AIX-Who;47658554]Mainly as everyone else picks up the gamemode, runs it and then try adding a bunch of VIP crap to make a tonne of money. It's only fair for me to credit people, this way i can't have people complaining when it comes to the gamemode's release etc. The idea behind the gamemode is excellent, i have played on various servers for around 2 and a half years and still find it fun to play, so you must have done a good job of it. Sadly the code is way too messy and it is likely better for a recode of the gamemode, however i am keeping almost all of the core gameplay aspects the same.[/QUOTE] Basewars was an edit of Light RP 2009 by Rick Dark (The Original Dark RP) and then modified into RPDM by partyvan and then edited by a 13 year old version of myself. The networking and coding in that gamemode still makes me cringe, it was all done in NWVars.
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