I think you're the only person nowadays that'd even be willing to try this, since everyone else is caught up in their own projects, but:
Player model hands bone merged to your view model. I'm not exactly sure how to explain it, but the idea comes from Daimao's unreleased Full Body project (which also had a more realistic legs/body mod). I'm not really sure how else to describe it, so sorry for the lack of idea details.
EDIT: If that's a bit much, then maybe just a clientside L4D-style flashlight mod? v:v:v
I think you should take a very long break from coding, I think you deserve it.
Really, just take like a month or twelve off.
How about a Weatherchanger stool where you can make rain, snow, OR RAIN FIRE!
L4D Style Radial Menu (Allow it to be very customizable for people who like to edit them)
[idea] a lua that has third person reload animations for your css weapons
So you want the M249 reloaded like the M4A1, AK47?
How about this, a computer screen which allows you to browse and login to facepunch.
[QUOTE=doonbugie2;25369465]How about this, a computer screen which allows you to browse and login to facepunch.[/QUOTE]
And the computer also needs Garry's mod on it
But how about instead of putting out a ridiculous amount of addons that are... "so so"... you make a really intense addon... what said intense addon could or would be, I do not know.
Create a non-laggy HUD with options like time, date, what-prop-is-that, etc.
A hudless hud.
A shared player models animation that have the prone, the rolling, the "knockdown", the sliding, leaning animations, it would be awesome! and then make a game mode with all your addons and the player models!
[QUOTE=soullink;25386511]A shared player models animation that have the prone, the rolling, the "knockdown", the sliding, leaning animations, it would be awesome! and then make a game mode with all your addons and the player models![/QUOTE]
Player animations for those would indeed be awsome.
[QUOTE=Maskedmayhem;25389317]Player animations for those would indeed be awsome.[/QUOTE]
yes i agree
How about a new crossbow that doesn't replace the HL2 one?
A crossbow that is kinda realistic, with real arrows. Like a crossbow version of the huntsman.
"Stealth system"
Milk, drinkable, gives 10 hp when drank.
Do it.
:smug:
[editline]16th October 2010[/editline]
Or do what you did with L4D2 weapons(changeable arms) for TF2(at least the unlockable ones).
Example:
[img_thumb]http://img715.imageshack.us/img715/5724/ssydneysleeper.png[/img_thumb]
It is possible, right?
There's hands, and the c_models are just weapon models with no hands.
IMO, possible.
Make a ragdoll entity that stands and tries to remain stable. If I'm not clear enough, think an ragdoll that stands like an entity, but when you hit it with a physics object, you will knock him back and he'll try to remain standing up.
[url]http://www.youtube.com/watch?v=uBQfSBluhFU[/url]
That might help ^
[QUOTE=Eidolon;25454079]Make a ragdoll entity that stands and tries to remain stable. If I'm not clear enough, think an ragdoll that stands like an entity, but when you hit it with a physics object, you will knock him back and he'll try to remain standing up.
[url]http://www.youtube.com/watch?v=uBQfSBluhFU[/url]
That might help ^[/QUOTE]
Good luck doin that in source.
[QUOTE=gk99;25452561]Milk, drinkable, gives 10 hp when drank.
Do it.
:smug:
[editline]16th October 2010[/editline]
Or do what you did with L4D2 weapons(changeable arms) for TF2(at least the unlockable ones).
Example:
[img_thumb]http://img715.imageshack.us/img715/5724/ssydneysleeper.png[/img_thumb]
It is possible, right?
There's hands, and the c_models are just weapon models with no hands.
IMO, possible.[/QUOTE]
Check scripted weapons, I already did it.
[QUOTE=_Zoey_;25286562]I was actually thinking about that sometime ago.
Im trying to remake my TF2 Weapons into a new standard, using ONLY c_models, World models, Tracers, Muzzle flahses and the effects of the weapons.[/QUOTE]
If u do that, could u pls make the arrow of the huntsman parent the bone of the ragdoll it hit, so it would look realistic and stuck in.
[QUOTE=Mr SPY;25467541]If u do that, could u pls make the arrow of the huntsman parent the bone of the ragdoll it hit, so it would look realistic and stuck in.[/QUOTE]
I doubt she's going to do it.. from what I hear gmod.org deleted all her uploaded files and the army of trolls constantly following her has warded her off from Lua coding...
[QUOTE=Mr SPY;25467541]If u do that, could u pls make the arrow of the huntsman parent the bone of the ragdoll it hit, so it would look realistic and stuck in.[/QUOTE]
[img]http://uppix.net/e/9/3/38b9cb9b8ceabd50d2213894f18ea.jpg[/img]
I still think that you should fix your MW2 swep's animations and sounds.
[QUOTE=PredatorKing;25286400][url=http://www.facepunch.com/showthread.php?t=984242]How about this[/url][/QUOTE]
O YEAH thats my thread please zoey, make that and then upload your powers addon again! Or atleast the teleport power because that was so awesome! I MISS IT!
[QUOTE=Silent Hunter;27437315]O YEAH thats my thread please zoey, make that and then upload your powers addon again! Or atleast the teleport power because that was so awesome! I MISS IT![/QUOTE]
[img]http://gyazo.com/a70054f0a85abd4a66d27cc3bd948889.png[/img]
:frog:
[QUOTE=doonbugie2;25369465]How about this, a computer screen which allows you to browse and login to facepunch.[/QUOTE]
Theres a Swep on Toybox wich lets you do so
Maybe reupload all of your addons... even if they does not work fine...
[QUOTE=CyberFoxar;27890296]Maybe reupload all of your addons... even if they does not work fine...[/QUOTE]
He didn't remove them in the first place. They were pulled from garrysmod.org probably because of his reputation on this site.
Ahhh! Old topic!
[QUOTE=Maskedmayhem;25275004] A SWEP that allows you to track someone... as in you shoot them or there vehicle and it puts an arrow at the center of the top of your screen showing where they are[/QUOTE]
There is a SWEP for that, although I forgot what it was called, something like "tagger" or similar to that
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