• JgcxSword: WIP Melee Weapon
    257 replies, posted
[QUOTE=Flubadoo;23062261]You know. Only retarded people try to plagiarize. If you do something like [lua]if SWEP.Author = "Jgcxcub" then return end else Player:StripWeapon("uber_sword")is end[/lua] or [lua]if not SWEP.Author = "Blargh" then Player:StripWeapon("uber_sword") and Player.StripAmmo() end //Just to piss them off. Hell, you can even strip their crowbar, ar2, etc.[/lua] I mean, its as simple as hell (lol I think i did it wrong), but it does prevent a staggering 80% of plagiarising idiots who don't know shit about Lua, so they will be like "wh0t teh h3ll is dis shit? Hurr hurr hurr its broken."[/QUOTE] Sorry, but what does this do exactly?
[QUOTE=JgcxCub;23062405]Sorry, but what does this do exactly?[/QUOTE] If the author name isn't what you put, then it will strip the weapon, never allowing them to spawn it lol. And the second one has an added take away all ammo to piss them off.
[QUOTE=Flubadoo;23062785]If the author name isn't what you put, then it will strip the weapon, never allowing them to spawn it lol. And the second one has an added take away all ammo to piss them off.[/QUOTE] The ones you posted wouldn't work.
[QUOTE=Jamie932;23063680]The ones you posted wouldn't work.[/QUOTE] I'm stupid? if author isn't jgcx then strip weapons ???
[QUOTE=Flubadoo;23074073]I'm stupid? if author isn't jgcx then strip weapons ???[/QUOTE] [lua]if SWEP.Author != "JgcxCub" then self.Owner:StripWeapon("JgcxCubSwordyThing") end[/lua] [lua]if SWEP.Author != "JgcxCub" then self.Owner:StripAmmo() end[/lua]
[QUOTE=Jamie932;23076472][lua]if SWEP.Author != "JgcxCub" then self.Owner:StripWeapon("JgcxCubSwordyThing") end[/lua] [lua]if SWEP.Author != "JgcxCub" then self.Owner:StripAmmo() end[/lua][/QUOTE] Wow I am stupid. I don't even know what the exclamation does... :sigh:
While you're waiting, try [url=http://www.garrysmod.org/downloads/?a=view&id=102954]this[/url]. The shove function is taken from my JgcxSword, and it's incredibly satisfying to use.
[QUOTE=Flubadoo;23062261]You know. Only retarded people try to plagiarize. If you do something like [lua]if SWEP.Author = "Jgcxcub" then return end else Player:StripWeapon("uber_sword")is end[/lua] or [lua]if not SWEP.Author = "Blargh" then Player:StripWeapon("uber_sword") and Player.StripAmmo() end //Just to piss them off. Hell, you can even strip their crowbar, ar2, etc.[/lua] I mean, its as simple as hell (lol I think i did it wrong), but it does prevent a staggering 80% of plagiarising idiots who don't know shit about Lua, so they will be like "wh0t teh h3ll is dis shit? Hurr hurr hurr its broken."[/QUOTE] Any idiot attempting to plagiarize code would know exactly what that does. I would obfuscate the code if actually required.
[QUOTE=Helix Alioth;23083872]Any idiot attempting to plagiarize code would know exactly what that does. I would obfuscate the code if actually required.[/QUOTE] Yeah just put it in the base or something. Any idiot attempting to plagiarize though, would probably just change the model and author name.
[QUOTE=Flubadoo;23084002]Yeah just put it in the base or something. Any idiot attempting to plagiarize though, would probably just change the model and author name.[/QUOTE] And then the plagiarizer would spot the code, which is where the obfuscating comes in. :v:
[QUOTE=BurningPride;23084164]And then the plagiarizer would spot the code, which is where the obfuscating comes in. :v:[/QUOTE] I don't really think there is a way to... omit code? I mean, if its not there, then it doesn't exist?
[QUOTE=Flubadoo;23085113]I don't really think there is a way to... omit code? I mean, if its not there, then it doesn't exist?[/QUOTE] You can make it a bitch to find though look up the.. obsfucation (?) code contest, its pretty amazing, and youll see what people are talking about
Can't wait for this to be released! Looks fucking epic.
when can we get it
[QUOTE=davidpholtz;23184154]when can we get it[/QUOTE] You just asked me on the video. My response, again, is: [B]I'm putting it on limited release at an unspecified date in the future[/B].
[QUOTE=JgcxCub;23214616]You just asked me on the video. My response, again, is: [B]I'm putting it on limited release at an unspecified date in the future[/B].[/QUOTE] Is that good news or........[highlight][b]BAD NEWS![/b][/highlight]
[QUOTE=elowin;23229828]Is that good news or........[highlight][b]BAD NEWS![/b][/highlight][/QUOTE] Depends whether your on the beta list or not.
[QUOTE=JgcxCub;23233417]Depends whether your on the beta list or not.[/QUOTE] I can be on beta list?
I CAN HAZ BETAH HAR HAR? Seriously though, this looks really nice. Reminds me of Dark Messiah's combat.
How would you get on the beta list, may i ask?
Yeah, Im wondering this too, it'd be nice to use the first good Melee Swep.
How do we get on the beta list?
I own a server if that'd help me get on the beta list. Multiplayer testing and whatnot. :v:
One of the first beta testers of neuroplanes!
Uhm... Well, basically if you're posting here, you'll probably be on the beta list. Tell all your friends of course (but don't distribute it to them, just direct them to me). I'm just not releasing it yet. Working on Colonies atm.
Wow, this SWEP looks really good! Pity about the missing model texture, but I think this is very good!
This looks like a pretty kick ass melee weapon. What about some sort of block though? Granted it wouldn't be so useful against bullets but if you're packing a sword to a gunfight you're gonna need all the help you can get. Love the animations though, and how the ragdolls are sent flying
[QUOTE=Kegan;23248935]This looks like a pretty kick ass melee weapon. What about some sort of block though? Granted it wouldn't be so useful against bullets but if you're packing a sword to a gunfight you're gonna need all the help you can get. Love the animations though, and how the ragdolls are sent flying[/QUOTE] Block? The bullets would tear through the sword. You may as well be fighting metrocops with stunsticks. That reminded me. Someone needs to make a sword for npcs!
[QUOTE=Flubadoo;23249392]Block? The bullets would tear through the sword. You may as well be fighting metrocops with stunsticks. That reminded me. Someone needs to make a sword for npcs![/QUOTE] You'd probably need a special SNPC for the sword, normal npcs would just have to use it like a crowbar.
[QUOTE=Blargh123;23255252]You'd probably need a special SNPC for the sword, normal npcs would just have to use it like a crowbar.[/QUOTE] There is a skeleton npc in Dans pack which is commented out, but it has a melee attack and uses a sword well.
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