Love the sword, and the way the camera moves when in use. Makes it feel powerful...
Make sure that if you stab, the corpse doesn't fly away. I'd also think that it should do a little less damage... As it is feel like it's a little too powerful. Maybe by slowing down the power attack it'd be better.
And get back to [b]Colonies[/b], I wrote a [i]bit[/i] on it.
[QUOTE=MindMuncher;23257055]
And get back to [b]Colonies[/b], I wrote a [i]bit[/i] on it.[/QUOTE]
Biggest sarcasm ever.
[QUOTE=JgcxCub;23248363]Uhm...
[B]Well, basically if you're posting here, you'll probably be on the beta list.[/B]
[/QUOTE]
:woop:
:razz:
[QUOTE=JgcxCub;23248363]Uhm...
Well, basically if you're posting here, you'll probably be on the beta list.
Tell all your friends of course (but don't distribute it to them, just direct them to me).
I'm just not releasing it yet. Working on Colonies atm.[/QUOTE]
:toot:
This sword looks awesome, Keep up the good work!
[QUOTE=JgcxCub;23248363]Uhm...
Well, basically if you're posting here, you'll probably be on the beta list.
Tell all your friends of course (but don't distribute it to them, just direct them to me).
I'm just not releasing it yet. Working on Colonies atm.[/QUOTE]
*everyone on facepunch comes on a bandwagon to this thread*
This looks epic!
[QUOTE=Flubadoo;23269542]*everyone on facepunch comes on a bandwagon to this thread*[/QUOTE]
[QUOTE=Mr.Majic;23270108]This looks epic![/QUOTE]
:colbert:
[QUOTE=Flubadoo;23269542]*everyone on facepunch comes on a bandwagon to this thread*[/QUOTE]
I sure hope JgcxCub saw this coming...
Pretty cool.
The only thnig what's bad is the lack of textures and the "fly away zombies" striking. /only red the first page/
[QUOTE=mutle;23273931]Pretty cool.
The only thnig what's bad is the lack of textures and the "fly away zombies" striking. /only red the first page/[/QUOTE]
1) My texturing program doesn't work.
2) Adjusting force is a simple case of changing a variable.
Easy!
Nice. You should find a really nice skinner to skin it. Also, are you working on a variable to make it right handed?
Bump. Anyone care to help me texture this?
[QUOTE=JgcxCub;23957839]Bump. Anyone care to help me texture this?[/QUOTE]
I can do textures, But im not amazing at it.
Try a dark messiah style skin. Most of them look totally BADASS.
[QUOTE=Wizey!;23957865]I can do textures, But im not amazing at it.[/QUOTE]
I just need something that isn't pink and black.
So hows the progress? I can't wait for this addon, it's awesome.
[QUOTE=Wombo194;23964742]So hows the progress? I can't wait for this addon, it's awesome.[/QUOTE]
I'm thinking of doing a code cleanup and general tidying. Of all 50KB of code, about 60% of that is in the Think function alone. It'll make it a lot tidier, and easier to modify, if I sort these into separate functions.
One of the things I'm really hoping to do with this soon is to improve the hit detection. Not sure if it's possible, but if I can, I'll attach a bone to the end of the sword, and execute a trace every think between the start of the sword's blade and the end bone. This way, we can have extremely realistic hit detection.
I'm also aiming for an improved movement system. The current one seems a little too restrictive - I really hate being stuck in one place in the middle of combat when I feel I should be able to move. The splitting of code into functions should help with this as well.
tl;dr: No progress has been made, but a lot of thought has been put into it. :buddy:
Waiting............. This is simply AWESOME
If only you could get Teh Snake to texture this...
[QUOTE=Flubadoo;23984119]If only you could get Teh Snake to texture this...[/QUOTE]
I have no idea who that is, so I assume he/she's good. In all honesty, I just need a simple texture. Anything but the pink and black (which I've become quite accustomed to).
This is looking very promising. If you implement that model clipping thing as well, it'd just be... wow
I don't think I'd ever stop using it
So, I'll ask it outright: Would anyone actually be prepared to texture this for me? Doesn't have to be too complex. In fact, anything better than a non-texture would do, as long as it works.
You know I would if I could Jgcx :love:
Good thoughts on this though, glad to know you haven't forgot
[QUOTE=BurningPride;24048725]You know I would if I could Jgcx :love:
Good thoughts on this though, glad to know you haven't forgot[/QUOTE]
What's stopping you?
If you can post the texture layout of the model ill get to work. "UV Chart"
[QUOTE=Wizey!;24057151]If you can post the texture layout of the model ill get to work. "UV Chart"[/QUOTE]
Can't I just send you the model? I don't know shit about texturing.
[QUOTE=JgcxCub;24056492]What's stopping you?[/QUOTE]
The only thing I know about textures is that they're in vtf format.
That's it..
[QUOTE=JgcxCub;24057316]Can't I just send you the model? I don't know shit about texturing.[/QUOTE]
Ugh, sure.
Ill try my best.
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