[QUOTE=xaviergmail;48061087]Not much to show for now, but I'm working on a pseudo-autocomplete for Atom.
Right now I have the provider for the enumerations down.
It uses the wiki's API to get all the members of the 'Enumerations' category and gets the data from there.
Sadly, there doesn't seem to be a standard for realm indicators for enumerations on the wiki, so I default to shared for all enums. This means that enums such as FFT_* appear shared, when they're not.
I guess I could update the wiki in a bit, but right now this is still in a very early development stage.
Huge video incoming (I don't know how to make it smaller with bbcode):
[vid]http://xav.pw/i/tMq4dS.webm[/vid]
Next up, global functions! (and better sorting for all matches instead of truncating the results to 10)
I should mention, it does not need to be connected to the internet at all, as it never queries the wiki when you code. Instead, it generates a list of autocomplete entries on demand (such as during installation and updates, or when manually requested) and saves it as [url=http://xav.pw/i/tWyAkr.json]json[/url][/QUOTE]
I would love to see an editor with an interpreting engine for lua built-in, so it can pop up errors live.
[QUOTE=Netheous;48061337]I would love to see an editor with an interpreting engine for lua built-in, so it can pop up errors live.[/QUOTE]
One of these? Sublime+Linter for GLua
[vid]http://puu.sh/iE8xV/d20c57e91f.mp4[/vid]
It cuts off the bottom bar, but it tells you what the error is and where the line is, just like the regular interpreter.
[QUOTE=Netheous;48061337]I would love to see an editor with an interpreting engine for lua built-in, so it can pop up errors live.[/QUOTE]
You can use this to help identify syntax errors if you code late at night:
[url]https://atom.io/packages/linter-glua[/url]
[img]http://xav.pw/i/u0GAFD.png[/img]
[QUOTE=Instant Mix;48051455]Tried using ShareX, nice results but for some reason can't create WebMs, so had to convert some shitty avi. Framerate is ruined.
[vid]https://dl.dropboxusercontent.com/u/888382/squadcannon.webm[/vid][/QUOTE]
Damn, original weapons
Are those available to download somewhere? I have been seriously lacking some new SWEPs
Also, nice HUD
I wanted an ammo vendor on my server and I couldn't find a free one so I created my own. Will be releasing this [B]FOR FREE[/B] when I add config support.
[video]https://youtu.be/T23wnbRYZ3I[/video]
Sorry about the quality, my internet is from Nigeria.
just improved my shield addon for my server by adding halos to players and the viewmodels. Unfortunately though the viewmodel FOV needs to be the same as the players FOV so that the halo effect isn't offset
[video=youtube;GSuf5Khaj88]http://www.youtube.com/watch?v=GSuf5Khaj88&feature=youtu.be[/video]
here's a big webm
[vid]https://dl.dropboxusercontent.com/u/32605179/ShareX/2015/06/2015-06-27_02-42-17.mp4[/vid]
I added a fun little loading bar at the bottom, the reason it hangs at the end is because those are servers that haven't responded or timed out yet (and I set the timeout time to be really big to test)
I'm pretty happy with the back end of this for the most part, the code to get a list of servers with info is:
[code]lsb.util.fetchServers(nil, {appid = 4000, version = lsb.util.getVersion()}, function(ips)
if not(ips) then
return
end
local servers = {}
lsb.util.fetchServerInfo(ips, function(ip, data)
if(data) then
servers[ip] = data
end
end, function()
--use servers here
end)
end)[/code]
I just have to start working on the actual server browser part now, which is gonna be a pain in the ass
[editline]27th June 2015[/editline]
also, code is being updated [url=https://github.com/glua/luaserverbrowser]here[/url] if you wanna do the boring stuff for me :)
Continued work on my party drizzle:
[video=youtube;QlHWC2bm-bw]http://www.youtube.com/watch?v=QlHWC2bm-bw&feature=youtu.be[/video]
For reference, here's the first and second:
[video=youtube;oBHGGzWV5-c]http://www.youtube.com/watch?v=oBHGGzWV5-c[/video]
[video=youtube;1faIf112Lyw]http://www.youtube.com/watch?v=1faIf112Lyw[/video]
[QUOTE=Revenge282;48061439]One of these? Sublime+Linter for GLua
[vid]http://puu.sh/iE8xV/d20c57e91f.mp4[/vid]
It cuts off the bottom bar, but it tells you what the error is and where the line is, just like the regular interpreter.[/QUOTE]
That's neat.
I'm releasing gm_cwin.
It allows interfering with windows via gmod.
[url]https://github.com/Leystryku/gm_cwin[/url]
[vid]https://copy.com/NaBOjgej66Mz/2015-06-27_20-55-42.webm?download=1[/vid]
[I]ignore the music thanks[/I]
release thread: [url]http://facepunch.com/showthread.php?t=1473181[/url]
[QUOTE=McDunkable;48063068]Continued work on my party drizzle:
[video=youtube;QlHWC2bm-bw]http://www.youtube.com/watch?v=QlHWC2bm-bw&feature=youtu.be[/video]
For reference, here's the first and second:
[video=youtube;oBHGGzWV5-c]http://www.youtube.com/watch?v=oBHGGzWV5-c[/video]
[video=youtube;1faIf112Lyw]http://www.youtube.com/watch?v=1faIf112Lyw[/video][/QUOTE]
Change the gravity so you can jump to the tempo.
A little more progress on my auto complete / suggestion.
Got global functions down for the most part. Some return info is missing, but that's due to the wiki not being 100% complete.
I'm wondering whether it should complete to function_name(|) or function_name| (for the hardcore typists) or function_name(|, arg2, arg3) where hitting tab sends you to the next arg? ( | is the caret position)
[vid]http://xav.pw/i/4QDmfrb.webm[/vid]
[QUOTE=Leystryku;48065369]I'm releasing gm_cwin.
It allows interfering with windows via gmod.
[url]https://github.com/Leystryku/gm_cwin[/url]
[vid]https://copy.com/NaBOjgej66Mz/2015-06-27_20-55-42.webm?download=1[/vid]
[I]ignore the music thanks[/I]
release thread: [url]http://facepunch.com/showthread.php?t=1473181[/url][/QUOTE]
gave you a winner for duane and brando
[QUOTE=xaviergmail;48065741]A little more progress on my auto complete / suggestion.
Got global functions down for the most part. Some return info is missing, but that's due to the wiki not being 100% complete.
I'm wondering whether it should complete to function_name(|) or function_name| (for the hardcore typists) or function_name(|, arg2, arg3) where hitting tab sends you to the next arg? ( | is the caret position)
[vid]http://xav.pw/i/4QDmfrb.webm[/vid][/QUOTE]
function_name(|)
[QUOTE=Leystryku;48065369]I'm releasing gm_cwin.
It allows interfering with windows via gmod.
[url]https://github.com/Leystryku/gm_cwin[/url]
[vid]https://copy.com/NaBOjgej66Mz/2015-06-27_20-55-42.webm?download=1[/vid]
[I]ignore the music thanks[/I]
release thread: [url]http://facepunch.com/showthread.php?t=1473181[/url][/QUOTE]
[t]http://i.imgur.com/n35SlOS.jpg[/t]
ghettorig way of getting the window render to the game is nearly done
and yes, it works for bg windows too like i said
[t]http://i.imgur.com/9sIu652.jpg[/t]
[t]http://i.imgur.com/PcoCL3E.jpg[/t]
[t]http://i.imgur.com/s5DdCMv.jpg[/t]
[QUOTE=xaviergmail;48065741]A little more progress on my auto complete / suggestion.
Got global functions down for the most part. Some return info is missing, but that's due to the wiki not being 100% complete.
I'm wondering whether it should complete to function_name(|) or function_name| (for the hardcore typists) or function_name(|, arg2, arg3) where hitting tab sends you to the next arg? ( | is the caret position)
[vid]http://xav.pw/i/4QDmfrb.webm[/vid][/QUOTE]
function_name(|) only at the end of a line, function_name| otherwise
[QUOTE=Ott;48066180]function_name(|) only at the end of a line, function_name| otherwise[/QUOTE]
You'd have to manually add the parentheses when calling a function within a function call: pairs(player.GetAll[B][U]()[/U][/B])
[QUOTE=FPtje;48066192]You'd have to manually add the parentheses when calling a function within a function call: pairs(player.GetAll[B][U]()[/U][/B])[/QUOTE]
Better that than correcting a typo only to get function_name(|)().
[QUOTE=Kevlon;48061083]Someone tell me how to make this better, It's my first attempt at a hud
[IMG]http://i.imgur.com/qqNeso5.png[/IMG]
(Top bar is velocity, Bottom is hp)[/QUOTE]
Add an armor counter if there isnt one already
EDIT:
hmm, interesting.
so i guess im dumb because i gave someone a suggestion when they asked
You must be new here, something you have to learn is not give a shit what people rate you or just turn them off
The velocity assumes that it is most likely for bunny hop, propkill or maybe deathrun. Where you wouldn't have armour nor would it matter.
You don't need to display armour, it will never be used.
[QUOTE=Triage;48067374]You must be new here, something you have to learn is not give a shit what people rate you or just turn them off[/QUOTE]
Don't talk down to people when you have no right to.
[QUOTE=Leystryku;48065369]I'm releasing gm_cwin.
It allows interfering with windows via gmod.
[url]https://github.com/Leystryku/gm_cwin[/url]
[vid]https://copy.com/NaBOjgej66Mz/2015-06-27_20-55-42.webm?download=1[/vid]
[I]ignore the music thanks[/I]
release thread: [url]http://facepunch.com/showthread.php?t=1473181[/url][/QUOTE]
Does anybody have an idea why RegenerateTextureBits isn't doing what it should?
[url]https://github.com/Leystryku/gm_cwin/blob/master/src/coolwindows.cpp[/url]
my test code is [url]https://github.com/Leystryku/gm_cwin/blob/master/lua/rendertest.lua[/url]
if i do if (x%2==0)
pixelWriter.WritePixel(255, 255, 255, 255);
else
pixelWriter.WritePixel(0, 0, 0, 255);
this happens
[t]http://i.imgur.com/eXDsyIJ.jpg[/t]
if i do the same for y
[t]http://i.imgur.com/vWYLvZO.jpg[/t]
if i try drawing the window and a pixel at x5 y5
[t]http://i.imgur.com/eGnK0FE.jpg[/t]
i'd be grateful for any help :v
[QUOTE=Ott;48067634]Don't talk down to people when you have no right to.[/QUOTE]
I'm not talking down to nobody? I'm simply trying to help him out. And I've seen your post, being hypocritical usually isn't something smart to do.
-snip-
How the hell do you guys get all these ideas, When i want to work on something I have like no idea on what to do, Any tips on coming up with ideas?
Currently working on fixing whatever the fuck I just did, because I'm really confused
[t]http://puu.sh/iFreg.jpg[/t]
I was bored so I coded a jukebox, finally I have something to share on here lol.
Love how It came out.
[img_thumb]http://i.imgur.com/ZOXvp9r.jpg[/img_thumb]
[img_thumb]http://i.imgur.com/7lP0Xc3.jpg[/img_thumb]
[img]http://i.imgur.com/U0CiBUV.png[/img]
They don't even try anymore.
[QUOTE=Robotboy655;48072582][img]http://i.imgur.com/U0CiBUV.png[/img]
They don't even try anymore.[/QUOTE]
Think you can ban the steamid's too (but only if they're on the workshop uploader's friends list)?
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