• Coderhire Addon Cloning Thread
    568 replies, posted
Lets say he allready "finished". He posted the GitHub Link on the WAYWO Thread [url]https://github.com/Exho1/gPhone/[/url]
Not exactly in a "finished" state cause the text, phone, and jobs apps haven't been coded and the rest still need some touching up. It still works if you wanted to develop apps for it but I wouldn't go as far as to put it on a RP server (yet).
Hey Atomic, back to work! [url]https://scriptfodder.com/scripts/view/632[/url]
-snip- I'm calm now. That loading screen requires no work.
[QUOTE=.:ATomIC:.;46839387]-snip- I'm calm now. That loading screen requires no work.[/QUOTE] I was joking btw. XD
I wasn't lol [B]Wise Load --> Nobel Prize Load[/B] [T]https://cdn.scriptfodder.com/uploads/script_media/bdf8d8a99eb850b989076378d4ba636e.png[/T][T]http://i.gyazo.com/3656212b87da73834319c8895cb8c40e.jpg[/T] [B][URL="http://ssnservers.com/dev"]Download Available![/URL][/B]
This has been really dead, so I'll make a contribuition to this. On the next few days I'll be cloning this: [url]http://coderflow.co.uk/scripts/view/55[/url] [editline]9th January 2015[/editline] [QUOTE=.:ATomIC:.;46843996]I wasn't lol [B]Wise Load --> Nobel Prize Load[/B] -images- [B][URL="http://ssnservers.com/dev"]Download coming soon to the Dev Corner![/URL][/B][/QUOTE] The funniest part is: He got banned for copying Crystal Load xD
[QUOTE=xbeastguyx;46584007]SLEEK HUD CLONEEEEE. Credits: Gyazo - Helped me get pixel size by highlighting original HUD. RGB Code from Image - Helping me get the colors (a bit off, but close enough) Axe - Telling me "Where's the weapon switcher?" and making me waste time on it. The Wiki - Helping me get what I need Features: -Spectator Deathmatch Support -Working on every screen size -100% Free -Hours spent on aligning and searching the wiki for the stupidest most obvious things Woot here it is! [url]https://www.dropbox.com/sh/26qfq9zvpq7yamn/AACcmrD0EIMPAc8r5eutCsYKa?dl=0[/url] [IMG]http://i.gyazo.com/804d45b95060fccf77b8db0adeaf839c.png[/IMG] Original ^^ [IMG]http://cloud-4.steampowered.com/ugc/37482176404706664/606F52E3AA8A47B6A014A4A2F60FDCFA4A3AAEFE/[/IMG][/QUOTE] To fix the error this script, replace line 343 of cl_hud.lua (currently is): [lua]local wepname = tranzz(ply:GetActiveWeapon().PrintName) or ply:GetActiveWeapon().PrintName[/lua] with [lua]local wepname = tranzz(LocalPlayer():GetActiveWeapon().PrintName) or LocalPlayer():GetActiveWeapon().PrintName[/lua]
So seeing as the sleek ttt HUD is being displayed here, this is probably the best place to ask this (sorry if it's not, but I thought it would help others if they had this issue) So I downloaded your sleek ttt hud and for some odd reason I'm getting a lot of lua errors, specifically on lines 343 and 456 of the code. I don't understand why, but it's causing this error everytime I look at the hud. The "waiting for players" screen is fine, it's just when I can see the role for myself and the health bar that everything goes crazy. [CODE][ERROR] gamemodes/terrortown/gamemode/cl_hud.lua:343: attempt to index global 'ply' (a nil value) 1. InfoPaint - gamemodes/terrortown/gamemode/cl_hud.lua:343 2. unknown - gamemodes/terrortown/gamemode/cl_hud.lua:456 [/CODE] [CODE] -- Draw ammo -- Draw Gun Name local tranzz = LANG.TryTranslation local wepname = tranzz(ply:GetActiveWeapon().PrintName) or ply:GetActiveWeapon().PrintName if client:GetActiveWeapon().Primary then local ammo_clip, ammo_max, ammo_inv = GetAmmo(client) if ammo_clip != -1 then local ammo_y = health_y + bar_height + margin --PaintBar(x+margin, y + 57, 330.24, bar_height + 2, ammo_colors, ammo_clip/ammo_max) local text = string.format("%i + %02i", ammo_clip, ammo_inv) ShadowedTextx(wepname .." - ".. text, "AmmoTime", 350, ScrH() - 43, COLOR_WHITE, TEXT_ALIGN_RIGHT) end end -- Draw traitor state local round_state = GAMEMODE.round_state local traitor_y = y - 30 local text = nil if round_state == ROUND_ACTIVE then if (client.IsGhost and client:IsGhost()) then text = "Spec DM" else text = L[ client:GetRoleStringRaw() ] or text end else text = L[ roundstate_string[round_state] ] or text end [/CODE] [CODE]-- Paints player status HUD element in the bottom left function GM:HUDPaint() local client = LocalPlayer() hook.Call( "HUDDrawTargetID", GAMEMODE ) MSTACK:Draw(client) if (not client:Alive()) or (client:Team() == TEAM_SPEC and !(client.IsGhost and client:IsGhost())) then SpecHUDPaint(client) return end RADAR:Draw(client) TBHUD:Draw(client) WSWITCH:Draw(client) VOICE.Draw(client) DISGUISE.Draw(client) hook.Call( "HUDDrawPickupHistory", GAMEMODE ) -- Draw bottom left info panel InfoPaint(client) end[/CODE]
[QUOTE=RDGXTECHX;46897690]So seeing as the sleek ttt HUD is being displayed here, this is probably the best place to ask this (sorry if it's not, but I thought it would help others if they had this issue) So I downloaded your sleek ttt hud and for some odd reason I'm getting a lot of lua errors, specifically on lines 343 and 456 of the code. I don't understand why, but it's causing this error everytime I look at the hud. The "waiting for players" screen is fine, it's just when I can see the role for myself and the health bar that everything goes crazy. [CODE][ERROR] gamemodes/terrortown/gamemode/cl_hud.lua:343: attempt to index global 'ply' (a nil value) 1. InfoPaint - gamemodes/terrortown/gamemode/cl_hud.lua:343 2. unknown - gamemodes/terrortown/gamemode/cl_hud.lua:456 [/CODE] [CODE] -- Draw ammo -- Draw Gun Name local tranzz = LANG.TryTranslation local wepname = tranzz(ply:GetActiveWeapon().PrintName) or ply:GetActiveWeapon().PrintName if client:GetActiveWeapon().Primary then local ammo_clip, ammo_max, ammo_inv = GetAmmo(client) if ammo_clip != -1 then local ammo_y = health_y + bar_height + margin --PaintBar(x+margin, y + 57, 330.24, bar_height + 2, ammo_colors, ammo_clip/ammo_max) local text = string.format("%i + %02i", ammo_clip, ammo_inv) ShadowedTextx(wepname .." - ".. text, "AmmoTime", 350, ScrH() - 43, COLOR_WHITE, TEXT_ALIGN_RIGHT) end end -- Draw traitor state local round_state = GAMEMODE.round_state local traitor_y = y - 30 local text = nil if round_state == ROUND_ACTIVE then if (client.IsGhost and client:IsGhost()) then text = "Spec DM" else text = L[ client:GetRoleStringRaw() ] or text end else text = L[ roundstate_string[round_state] ] or text end [/CODE] [CODE]-- Paints player status HUD element in the bottom left function GM:HUDPaint() local client = LocalPlayer() hook.Call( "HUDDrawTargetID", GAMEMODE ) MSTACK:Draw(client) if (not client:Alive()) or (client:Team() == TEAM_SPEC and !(client.IsGhost and client:IsGhost())) then SpecHUDPaint(client) return end RADAR:Draw(client) TBHUD:Draw(client) WSWITCH:Draw(client) VOICE.Draw(client) DISGUISE.Draw(client) hook.Call( "HUDDrawPickupHistory", GAMEMODE ) -- Draw bottom left info panel InfoPaint(client) end[/CODE][/QUOTE] Check previous page, I posted a solution.
[QUOTE=Baron von Hax;46897731]Check previous page, I posted a solution.[/QUOTE] [IMG]http://img3.wikia.nocookie.net/__cb20141024025006/thdf/images/e/e7/QS5JYy6IQoiMGse3sFmi_patrick_i_love_you.jpg[/IMG] I didn't think that was the issue seeing as I don't have hud switcher, but it works! Thank you! Edit: I'll also add to this too, I can't really code, but I can give you guys ideas. Not sure if someone already suggested these (I went through all the pages and checked). Since there's only DarkRP Scoreboard clones, it would be nice to see some TTT scoreboards. Midnight TTT Scoreboard: [url]https://scriptfodder.com/scripts/view/556[/url] Clean TTT Scoreboard: [url]https://scriptfodder.com/scripts/view/42[/url]
The Midnight TTT Scoreboard sounds like a good idea
Little [IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG], but I recently finished all my loading screen clones and posted them in the Dev Corner. Feel free to check em out! :) [T]http://i.gyazo.com/c5fd78ce879661d48b3a2b25fd50b616.png[/T] [B][URL="http://ssnservers.com/dev"]Dev's Corner[/URL][/B]
[QUOTE=RDGXTECHX;46897690]So seeing as the sleek ttt HUD is being displayed here, this is probably the best place to ask this (sorry if it's not, but I thought it would help others if they had this issue) So I downloaded your sleek ttt hud and for some odd reason I'm getting a lot of lua errors, specifically on lines 343 and 456 of the code. I don't understand why, but it's causing this error everytime I look at the hud. The "waiting for players" screen is fine, it's just when I can see the role for myself and the health bar that everything goes crazy. [CODE][ERROR] gamemodes/terrortown/gamemode/cl_hud.lua:343: attempt to index global 'ply' (a nil value) 1. InfoPaint - gamemodes/terrortown/gamemode/cl_hud.lua:343 2. unknown - gamemodes/terrortown/gamemode/cl_hud.lua:456 [/CODE] [CODE] -- Draw ammo -- Draw Gun Name local tranzz = LANG.TryTranslation local wepname = tranzz(ply:GetActiveWeapon().PrintName) or ply:GetActiveWeapon().PrintName if client:GetActiveWeapon().Primary then local ammo_clip, ammo_max, ammo_inv = GetAmmo(client) if ammo_clip != -1 then local ammo_y = health_y + bar_height + margin --PaintBar(x+margin, y + 57, 330.24, bar_height + 2, ammo_colors, ammo_clip/ammo_max) local text = string.format("%i + %02i", ammo_clip, ammo_inv) ShadowedTextx(wepname .." - ".. text, "AmmoTime", 350, ScrH() - 43, COLOR_WHITE, TEXT_ALIGN_RIGHT) end end -- Draw traitor state local round_state = GAMEMODE.round_state local traitor_y = y - 30 local text = nil if round_state == ROUND_ACTIVE then if (client.IsGhost and client:IsGhost()) then text = "Spec DM" else text = L[ client:GetRoleStringRaw() ] or text end else text = L[ roundstate_string[round_state] ] or text end [/CODE] [CODE]-- Paints player status HUD element in the bottom left function GM:HUDPaint() local client = LocalPlayer() hook.Call( "HUDDrawTargetID", GAMEMODE ) MSTACK:Draw(client) if (not client:Alive()) or (client:Team() == TEAM_SPEC and !(client.IsGhost and client:IsGhost())) then SpecHUDPaint(client) return end RADAR:Draw(client) TBHUD:Draw(client) WSWITCH:Draw(client) VOICE.Draw(client) DISGUISE.Draw(client) hook.Call( "HUDDrawPickupHistory", GAMEMODE ) -- Draw bottom left info panel InfoPaint(client) end[/CODE][/QUOTE] Sooooo Sorry!!!! Just realized that problem, I forgot to define client. It's now fixed, just redownload (same url). SUPER SORRY FOR ANY ISSUES THIS MAY HAVE CAUSED!
Any requests?
[QUOTE=Carlton Dance;46930047]Any requests?[/QUOTE] Here were some requests that I put down earlier, I'll just quote them again for easier reference [QUOTE=RDGXTECHX;46897780] Midnight TTT Scoreboard: [url]https://scriptfodder.com/scripts/view/556[/url] Clean TTT Scoreboard: [url]https://scriptfodder.com/scripts/view/42[/url][/QUOTE]
[QUOTE=RDGXTECHX;46931768]Here were some requests that I put down earlier, I'll just quote them again for easier reference[/QUOTE] I'm doing something along the lines of the Midnight one but the code's kind of messy at the moment, I'll post it when I tidy it up. Different font and no map images at the moment :< [IMG]http://i.imgur.com/xSX4wH5.jpg[/IMG]
Atomsk that looks nice!
[QUOTE=Atomsk.;46939663]I'm doing something along the lines of the Midnight one but the code's kind of messy at the moment, I'll post it when I tidy it up. Different font and no map images at the moment :< [IMG]http://i.imgur.com/xSX4wH5.jpg[/IMG][/QUOTE] I thought my Side Menu was being cloned for a second there and almost permabanned you [sp]don't worry im kidding[/sp]
Anything new here ladies(maybe) and Gents? I'll be HOPEFULLY getting the chance to try my hand at a script or two sometime soon. Exams and blah.
Original: [url]http://coderflow.co.uk/scripts/view/55[/url] Mine: [url]https://github.com/GGG-KILLER/Armor-Health-Chargers[/url] No screenshots yet and still working on the visual, any help is welcome!
This thread was quality, let's not lose it! Remake of: [URL="https://scriptfodder.com/scripts/view/619/"]Neth's BlurView HUD[/URL] [url]http://www.mediafire.com/download/msauaosqdd1sady/sblurhud.rar[/url] [IMG]http://i.imgur.com/sBzwNXI.jpg[/IMG]
So I am going to post my first clone. This was mostlikely already cloned imo, but still I remade it. Original: [url]https://scriptfodder.com/scripts/view/876/[/url] Remake: [URL="http://yougold.org/shorting/downloads/gmod/cl_hud.rar"]Download[/URL] [IMG]http://yougold.org/shorting/screenshots/gmod/testing/rp_downtown_v4c_v20071.jpg[/IMG]
[QUOTE=.:ATomIC:.;46902716]Little [IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG], but I recently finished all my loading screen clones and posted them in the Dev Corner. Feel free to check em out! :) [T]http://i.gyazo.com/c5fd78ce879661d48b3a2b25fd50b616.png[/T] [B][URL="http://ssnservers.com/dev"]Dev's Corner[/URL][/B][/QUOTE] Anyone got mirrors to Atomics clones, the website/community is no longer up.
Try adding him on Steam, he's a nice guy [url]http://steamcommunity.com/id/ssnowner[/url]
[QUOTE=StonedPenguin;46120105]Your code is soo messy. Here's the original instead: [url]http://git.superiorservers.co/astonedpenguin/p_scoreboard/repository/archive.zip[/url][/QUOTE] Did someone still got the code? The link is down :(
[QUOTE=Tomelyr;47494627]Did someone still got the code? The link is down :([/QUOTE] I do, but he started selling it on ScriptFodder again so I don't think he would like me sharing it...
ohh didn't noticed it.. Mhh i think i will send him an PM at FP.
[t]https://media.scriptfodder.com/script_banners/74e218286a58712c0e1010d4f7a1098d.png[/t] [URL]https://scriptfodder.com/scripts/view/197/[/URL] [URL]http://puu.sh/h8wBK/ae99f1f665.zip[/URL] Gave me some bucks when I really needed it. I'm not planning on buying another subscription so have fun. It's released as is and I'm not planning on updating it anytime soon.
[QUOTE=Hoffa1337;47495271][t]https://media.scriptfodder.com/script_banners/74e218286a58712c0e1010d4f7a1098d.png[/t] [URL]https://scriptfodder.com/scripts/view/197/[/URL] [URL]http://puu.sh/h8wBK/ae99f1f665.zip[/URL] Gave me some bucks when I really needed it. I'm not planning on buying another subscription so have fun. It's released as is and I'm not planning on updating it anytime soon.[/QUOTE] From Neurotec and now this, I have come to see that you are actually the particle god. Those are so cool looking!
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