• GMod - What are you working on? October 2015 (#50)
    345 replies, posted
Wooo! Made it into the highlights! Update on the safe thing. [vid]http://www.aritzcracker.ca/uploads/aritz/Garry's%20Mod%202015-10-03%2011_02_57%20AM.mp4[/vid] Why steal from banks when you can rob casinos? They already steal from the people anyway. (25% profit of the slot machines go into the vault) [editline]3rd October 2015[/editline] Maybe add alarms? That'd be cool
[QUOTE=LegoGuy;48816601] [img]http://dl.dropboxusercontent.com/u/7659139/uhoh.PNG[/img] [/QUOTE] Whoops. [editline]3rd October 2015[/editline] Why not just draw a hollow box in there instead of bothering with stencils?
[QUOTE=LegoGuy;48816601]Wooo! Made it into the highlights! Update on the safe thing. -- Why steal from banks when you can rob casinos? They already steal from the people anyway. (25% profit of the slot machines go into the vault) [editline]3rd October 2015[/editline] Maybe add alarms? That'd be cool[/QUOTE] If it's not too much work maybe add an interior to the vault and set the cash back a hair so it isn't on the ledge.
[QUOTE=MDave;48816774]Whoops. [editline]3rd October 2015[/editline] Why not just draw a hollow box in there instead of bothering with stencils?[/QUOTE] Because I wanted to learn something new :cry: [QUOTE=marvincmarvin;48816813]If it's not too much work maybe add an interior to the vault and set the cash back a hair so it isn't on the ledge.[/QUOTE] Yeah, the interior of the safe isn't final. It looks cool, though!
[t]https://dl.dropboxusercontent.com/u/17839069/C_374.png[/t] Physics Engine is holding strong to a lot of geometry when I scale everything down... The map is huge. Also, according to Valve's Developer Wiki, the MPH-TO-UNIT Conversion, which I wrote out myself... (Physical Math) Wrong: [code]( VeloLength( ) / 17.5 ) != MPH[/code] Turns out 17.5 was a very high constant that ouputted higher speeds, The correct number according to valve's calcuations (which are correct) are 22.46666666666666666666666666666666666667 and, you get it...... Source of correction. [url]https://developer.valvesoftware.com/wiki/Dimensions[/url]
[QUOTE=LegoGuy;48816601] Why [del]steal from[/del] [b]exploit[/b] banks when you can [del]rob[/del] [b]exploit[/b] casinos?[/QUOTE]
[QUOTE=xaviergmail;48818091][/QUOTE] What are you implying? All of the functionality is done server side. I dare you to exploit ARCBank.
[QUOTE=LegoGuy;48818146]What are you implying? All of the functionality is done server side. I dare you to exploit ARCBank.[/QUOTE] I could be wrong but maybe he was making a joke that you wouldn't be stealing from either because banks and casinos are scummy establishments that "deserve" it? EDIT: nevermind he called me dumb, I guess he was definitely trying to insult you, lol
Working on a [url=hackerexperience.com]Hacker Experience[/url] clone by hand in GMod. [img]http://i.imgur.com/dEJEysv.png[/img]
[QUOTE=LUModder;48819218]Working on a [url=hackerexperience.com]Hacker Experience[/url] clone by hand in GMod. [/QUOTE] Make it so that you hack faster if you mash your keyboard
[QUOTE=LUModder;48819218] [img]http://i.imgur.com/dEJEysv.png[/img][/QUOTE] I probably shouldn't be the one telling you this (since all my visual stuff is really basic), but why is the $0 moved over so far to the left? Just as a suggestion, why not dock it to the right instead?
[QUOTE=MPan1;48820957]I probably shouldn't be the one telling you this (since all my visual stuff is really basic), but why is the $0 moved over so far to the left? Just as a suggestion, why not dock it to the right instead?[/QUOTE] I'm still trying to figure out what to do with docking margin cause the old one didn't display it once I got the IP part working and haven't redone the margin yet.
[QUOTE=LUModder;48826028]I'm still trying to figure out what to do with docking margin cause the old one didn't display it once I got the IP part working and haven't redone the margin yet.[/QUOTE] I'm confused what you mean? Can't you just do whatever you did to the IP part to the money, or just check the text size of it and subtract it from the screen x width?
[QUOTE=glarkon;48820922]Make it so that you hack faster if you mash your keyboard[/QUOTE] And if you're getting hacked, just pull the plug! A full Hollywood experience.
[QUOTE=YaYaBinks3;48830004]And if you're getting hacked, just pull the plug! A full Hollywood experience.[/QUOTE] Don't forget the two people typing on the same keyboard. [video=youtube;u8qgehH3kEQ]https://www.youtube.com/watch?v=u8qgehH3kEQ[/video]
Hey, does someone remember who was recreating player movement for better prediction? I'm trying to find the video of the guy jumping around on moving platforms without experiencing all the prediction craziness. [b]EDIT:[/b] [url=https://facepunch.com/showthread.php?t=1449139&p=47076202&viewfull=1#post47076202]Found it![/url]
[QUOTE=wauterboi;48830759]Hey, does someone remember who was recreating player movement for better prediction? I'm trying to find the video of the guy jumping around on moving platforms without experiencing all the prediction craziness. [b]EDIT:[/b] [url=https://facepunch.com/showthread.php?t=1449139&p=47076202&viewfull=1#post47076202]Found it![/url][/QUOTE] [url]https://dl.dropboxusercontent.com/content_link/z7mVksT0bjF17hYMWl8nK5CjAGhJNvqCqHoLh88jd5UtI73MRZsgZyDWP7ZcbtGN?dl=1[/url]
[t]https://dl.dropboxusercontent.com/u/965202/ShareX/2015/10/2015-10-04_23-31-03.png[/t] Dropbox link doesn't work! Here's something I'm working on: [url=https://dl.dropboxusercontent.com/u/965202/DMCA-RP/DMCA-RP%20Menu%20Noises%20%28test%205%29.mp3]blippity bloopity for a garry's mod ui[/url] (the TTS is just to indicate the purpose of the sound that comes after it)
got creative with existing assets: [t]http://puu.sh/kzg5K/12f0be97d4.jpg[/t] [t]http://puu.sh/kzgbF/26f9c47d81.jpg[/t]
Working on the CSGO cs_office 4 gmod :> [IMG]http://images.akamai.steamusercontent.com/ugc/645496115499470816/03A700DD23F61CB75720498DD9D7B175781CA985/[/IMG] [IMG]http://images.akamai.steamusercontent.com/ugc/645496115499470563/6D7538B6B091A4587934D32799903CA5345C301D/[/IMG]
Recoding [URL="https://scriptfodder.com/scripts/view/1087"]my old faction script[/URL] from scratch (old one is really badly coded and designed) [t]http://i.imgur.com/bgT1G9t.png[/t] [t]http://i.imgur.com/b6qnGHR.png[/t]
[QUOTE=krekeris;48833941]Recoding [URL="https://scriptfodder.com/scripts/view/1087"]my old faction script[/URL] from scratch (old one is really badly coded and designed) [t]http://i.imgur.com/bgT1G9t.png[/t] [t]http://i.imgur.com/b6qnGHR.png[/t][/QUOTE] The menu looks a lot like that hacking menu above.
[QUOTE=Nookyava;48833993]The menu looks a lot like that hacking menu above.[/QUOTE] It really looks like LUModder's hacking menu. Coincidence, I guess. I've started working on this like 2 weeks ago.
Fixing up some guy's old Borderlands HUD. Very very messy and inefficient code. Added target identification to it, as well. Shield system also works now. While your shield is above 0, you take no damage whatsoever. Your shield eats all the damage you would normally take, excluding drowning. Shield also regenerates and plays noises on hit, yey. Reviving people who are in fight for your life mode now works. You can tell if someone is in FFYL if they are crouching and their health bar is flashing. Bots can't crouch, so the video doesn't show that part. [video=youtube_share;LfuHyNbWHig]http://youtu.be/LfuHyNbWHig[/video]
[QUOTE=Z0mb1n3;48834137]cool borderlands hud[/QUOTE] You're really going all the way with this borderlands theme aren't you! Maybe you should make a gamemode... :drool:
[QUOTE=roastchicken;48834328]Maybe you should make a gamemode... :drool:[/QUOTE] eehhhhhh, that's a really big project for me to take on. also I just want to say again that I did [B]not[/B] make the hud, I'm simply re-writing how it works to be more efficient and somewhat nicer looking. I don't want to take credit for someone else's work.
[QUOTE=Z0mb1n3;48834401]eehhhhhh, that's a really big project for me to take on. also I just want to say again that I did [B]not[/B] make the hud, I'm simply re-writing how it works to be more efficient and somewhat nicer looking. I don't want to take credit for someone else's work.[/QUOTE] yeah, it would be a HUGE project. I mean if you wanted to recreate the entire game... All the maps, creatures, quests, weapons. I shudder thinking about it.
[I]oh yes[/I] [video=youtube_share;vjNNksLn1cM]http://youtu.be/vjNNksLn1cM[/video] it clouds the sky now and makes it dark, and then glows a horrifying blue.
I did a webpage about the gamemode that i've been developing and i'm currently developing [url]http://undisclosed-gaming.com/hardline/[/url]
[QUOTE=gonzalolog;48836418]I did a webpage about the gamemode that i've been developing and i'm currently developing [url]http://undisclosed-gaming.com/hardline/[/url][/QUOTE] It reads a lot like a GDD. I like it! The HUD looks a bit clunky. Is it just me?
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