• Anti-Hack Bypass Contest
    60 replies, posted
[QUOTE=Disseminate;20332665]How [b]do[/b] you get around SE? [editline]07:54PM[/editline] I'm retarded[/QUOTE] Scriptenforcer cant be bypassed so dont try because you will fail Edit: I posted this because I get higher powerlevel from boxes
Changed contest rules to allow people to try who don't have SE. They cannot replace files, though, as if SE was on. [editline]07:18PM[/editline] [QUOTE=|King Flawless|;20332972]Scriptenforcer cant be bypassed so dont try because you will fail Edit: I posted this because I get higher powerlevel from boxes[/QUOTE] We noticed. [editline]08:17PM[/editline] Ok server's back up
got my aimbot working. I use this method: [lua] function Tink() timer.Simple(0,Tink) end Tink() [/lua]
[QUOTE=Gbps;20327727] * You may not load a script before the antihack (When released, SE will be on) [/QUOTE] If not for this, it would've been easy (even with SE or SE2 on).
[QUOTE=Deco Da Man;20337441]If not for this, it would've been easy (even with SE or SE2 on).[/QUOTE] Yeah, I had it bypassed when I joined for the first time with my regular setup, but when playing by the rules trying without any special modules I couldn't get by it. It's a pretty nice antinoob for deterring people who don't know what they're doing.
[QUOTE=yakahughes;20337574]Yeah, I had it bypassed when I joined for the first time with my regular setup, but when playing by the rules trying without any special modules I couldn't get by it. It's a pretty nice antinoob for deterring people who don't know what they're doing.[/QUOTE] But then theres always the, "Mothers basement king", who will write a quick script that will let him control the server :tinfoil:
[lua]local oldHC = hook.Call function hook.Call(name, gm, ...) if(string.lower(name) == string.lower("HUDPaint")) then -- My hack here. end return oldHC(name, gm, ...) end[/lua]
[QUOTE=haza55;20337752][lua]local oldHC = hook.Call function hook.Call(name, gm, ...) if(string.lower(name) == string.lower("HUDPaint")) then -- My hack here. end return oldHC(name, gm, ...) end[/lua][/QUOTE] Wow, derp. Such things remind me that I am still a newbie.
server is down again D:
The great anti hack that will never work because it's written in lua. [url]http://codepad.org/8vNnRI0Q[/url]
I do different kind of hooks :/ [lua] oldinclude = include function include(s) Msg("INCLUDING: "..s.."\n") if s == "cl_quicktool.lua" then Msg("HOOKING!\n") oldinclude("cl_customquicktool.lua") end oldinclude(s) end [/lua] This only works if cl_init of the gamemode includes any other files.
[QUOTE=haza55;20337955]The great anti hack that will never work because it's written in lua. [url]http://codepad.org/8vNnRI0Q[/url][/QUOTE] Yeah, but it's pretty good as far as lua anticheats go.
All it does is so far is block hooks, I don't think this will ever block all hacks.
[lua] setmetatable(GAMEMODE, {}) [/lua] weeeeeee!
[QUOTE=Deco Da Man;20338321][lua] setmetatable(GAMEMODE, {}) [/lua] weeeeeee![/QUOTE] That's so bad for addons. Still doesn't do anything with my "include" spoofing.
[QUOTE=BoingBoing;20338382]That's so bad for addons.[/QUOTE] what. I'm setting the metatable of the GAMEMODE table, not changing the value of the GAMEMODE variable itself...
Oh I see how this anticheat works. Sadly I'm not allowed to participate on this "contest" since I load my script before every other script, run my script in the original environment and create a virtual lua-environment for the rest. At least I see, I'm proof to this :)
[QUOTE=aVoN;20340905]Oh I see how this anticheat works. Sadly I'm not allowed to participate on this "contest" since I load my script before every other script, run my script in the original environment and create a virtual lua-environment for the rest. At least I see, I'm proof to this :)[/QUOTE] There's already a lot of obvious ways around this when you're not playing by the stated 'rules'. And you can participate if you temporarily disable it, I had to do the same thing. No excuses avon :D
The rules are the only thing stopping me. I'll probably work on a "by the rules" bypass after my exams tomorrow and the day after.
[QUOTE=yakahughes;20344261]There's already a lot of obvious ways around this when you're not playing by the stated 'rules'. And you can participate if you temporarily disable it, I had to do the same thing. No excuses avon :D[/QUOTE] What's the point then of this "contest"? Just fighting boredom? I can't even win something so it makes no sense for me participating. Lua anticheats always will be exploitable with exactly these methods which are not allowed in the contest so I see no benefits in bypassing something which is anyway getting bypassed by my script with "not allowed" methods.
Like saying, [QUOTE]"Come to the gunfight tomorrow, but you can't use deadly bullets!"[/QUOTE]
[QUOTE=aVoN;20346661]What's the point then of this "contest"? Just fighting boredom? I can't even win something so it makes no sense for me participating. Lua anticheats always will be exploitable with exactly these methods which are not allowed in the contest so I see no benefits in bypassing something which is anyway getting bypassed by my script with "not allowed" methods.[/QUOTE] Yes, it's dumb. But it will work for people who don't know how to do it the other way.
Gbps do you just want a test server for this. I give you one. So you don't have to host it. -- Fully private connected to Dallas data center with TCAdmin.
Sorry for the outage, had stuff to do today. Anyways, the antihack is very bypassable. I would never trust my server completely with anything, because there just isn't a good way to make an antihack out there. What I made is most likely the only good attempt ever put fourth for an antihack, so I thought I mine as well make it the best I could.
Might give it a shot i just have to learn lua :razz:
this really isn't going to work. you're creating an anticheat but then you're making a bunch of rules up like "you can't load your script before the anticheat loads". guess what, in the real world people aren't going to follow that rule when you release your script. Chad Mobile summed it up nicely. [quote]"Come to the gunfight tomorrow, but you can't use deadly bullets!"[/quote]
Bypass zeh rul3s! And, even though I know I'll fail, I'll try :F. Jah, Jah. wait nvm.. my script will load before the anti-cheat does. ef ef ef [editline]09:59AM[/editline] oh and the server is down too. Someone must've went to far or somtin
Overwrite PVS functions so entity data is only sent to players with LOS to that specific entity. Stops ESPs
Sounds like a pretty good idea, just too lazy to do it. :)
[QUOTE]Cannot turn cl_downloadfilter to none[/quote] What if I don't want to download all your useless shit and skins you never use?
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